The game idea itself was pretty cool, flying around a city that you could create yourself. But the controls for the helicopters were very strange. And the gameplay itself was not all that good. Mostly, I just liked the Apache helicopter you could use to blow everything up
I liked how SimCopter actually used the same systems as SimCity 2000, with cop cars coming from police stations and fire trucks from the firefighters. Well thought out SimCity maps actually made your life easier, rather than being window dressing.
I wish someone would bring back the concept. There was a SimCopter mod for Cities: Skylines back when it first released, though I think it was abandoned. That would be the perfect game for it, since half of SimCopter was dealing with traffic and Skylines had an amazing traffic simulation.
Mostly, I just liked the Apache helicopter you could use to blow everything up
Until you hit a nuclear power plant and it wiped out half the city (and probably fried your copter too) once it burned down.
UFOs would also start spawning when an Apache was present on the map and start abducting civilians and blowing up buildings until you shot them down. I think that was the only other disaster the game simulated?
What we need is the ability to both build the city, and jump into anyone’s body and go about their lives. Get in their car, go to their home, kill their family, pet their dog/cat.
While it was extremely limited due to the tech at the time, I truly enjoyed this and SimCopter for the ability to drive/fly around your created cities. Would love to have seen some semblance of physics included. I just recall any cars you drove up/down hills just conformed to the terrain. Was still extremely fun.
I was really looking forward to a Bloodlines 2, but with all the changes I’ve lost all hype for the game. The trailer doesn’t seem to give much confidence either.
What are the changes, if you don’t mind me asking? I’ve had the first game on my wishlist for a long time now, planning to buy that once my current backlog goes down a bit.
Same. I’ll probably end up getting it down the line at a steep discount (or just pirating it) unless it has glowing reviews from regular people after release.
I loved RTS games back in the day, played through all the Command & Conquers, Warcrafts, Starcrafts and all that, but then gradually it felt like the genre starting morphing into DotA and other games and I just sort of moved on. I was mostly single-player, though got into multiplayer later, but remember it being so fucking nerve-wracking and having to click hundreds of times a minute and trying to optimize everything, I’d be so worn out after playing. My best game I ever remembered playing was Starcraft 2, there was one match where multiple players tried ganging up on me in a FFA match, it was obvious they were coordinating, and I somehow fended them off and took the game. It wasn’t an important game or anything, but that was one of the fond memories I have from that time in my gaming life.
I think I eventually just shifted over to turn-based strategy instead and I don’t know if the genre ever really returned from DotA.
I don’t know the context. I get that consistency can be important. It would be so easy however to give it a beautiful cell shaded treatment, the toy look would lend itself well to it
To my eyes, Pokemon also went clay/plastic when they moved from 3DS (USUM) to Switch. I hope Nintendo moves on from this look. I want to see something in the style of Windwaker, personally.
Could be because you replied to a random unrelated comment, instead of commenting on the post itself, or because you could’ve just looked it up easily, or maybe people thought you were being snarky somehow (especially since you were replying to somebody)
They were forced to change the name and some artworks after receiving a cease and desist by Sony over the BloodBorne Intellectual Properties.
In the USA, IP protects not only blatant name copies but also applies to any product that attempts to make consumers associate the two or confuse the two. So by constantly saying “ITS BLOODBORNE KART ITS THE KART GAME BASED ON BLOODBORNE! SONY’S IP BLOODBORNE PRODUCT, RIGHT HERE!” we’re actually making future lawsuits more likely.
I understood the cease and desist more like a “we love what you’re doing here, but because of copyright, please don’t blatantly use our name” But I’m not used to legal speech so maybe I mayorly misunderstood this.
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