thingsiplay

@!deleted5247@bin.pol.social

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ryujin470, do gaming angielski

Why Blizzard doesn't support Linux officially in its games? (Warcraft, StarCraft, Diablo etc)

thingsiplay,

Microsoft itself has some conflict of interests, where they use Linux in servers and work actively on Linux itself. And at the same time Microsoft wants to bring the Xbox brand to as many platforms as possible, as it is no longer the Xbox console that counts. So there should be an interest to make the games officially supported on a Linux platform.

On the other side however, they also want Windows to succeed. And not supporting a minority platform means huge savings in time and money and less complication in management. I am curious how Xbox gaming brand will handle Linux in the future.

thingsiplay,

WINE runs them fine, so there’s a limited return for Blizzard to do a native port.

Officially supporting the Linux platform does not mean doing a native port. Look in example what Marvel Rivals does. They do support Linux, with official statements and with bug fixes related to Linux (they even specifically mentioned a specific bug fix for Bazzite in one of their recent patch notes). The game runs through Proton. Blizzard / Xbox could do the same here.

thingsiplay,

I agree. There is not a high priority to have official support, as the unofficial support is good enough. I played Overwatch (and later OW2 a bit) for years on Linux. It felt like native to me. All I am really asking for is not to ban or block Linux users.

thingsiplay,

If they gave more time than just a few months, in example at least an entire year, then people could at least download those files before hand. Not sure how long this would take and how stressful this would be for their servers.

Is anyone actually surprised by this? How can you think Twitch is a longterm archive? Its like having backups on Microsoft or Adobe servers. Do not trust them and always have a backup plan! Not even YouTube is, because they deleted old unused accounts and therefore the associated videos. Not sure how far this gone though. I wouldn’t be surprised if Amazon/Twitch announces some premium service where all files will stay active if you pay a monthly fee.

thingsiplay,

A list of several boxarts for Suikoden: gamefaqs.gamespot.com/pc/…/boxes

The PAL version uses the original art from Japanese release. I think it even improves on it by having a white background, which looks more classy to me: gamefaqs.gamespot.com/pc/…/10236

https://beehaw.org/pictrs/image/aa365b0e-c049-456a-94c8-4d59d0062824.webp

thingsiplay,

How many were laid off? Did they hire another people maybe? I would be careful with premature conclusions based on this single event. It would be hilarious if those laid off people go to work on Overwatch…

thingsiplay,

Why do we learn about their names after they die? RIP Viktor.

I Spent 1 YEAR Remaking Super Mario World In 3D! by Bobby Ivar (YouTube: 18:25 min) [Jan 30, 2025] (youtu.be) angielski

Someone remaked Super Mario World in 3D in Unreal Engine 5 (no realistic graphics). The video explains what he did and its super interesting and entertaining to watch. However, there is nothing playable right now. And even if there was one, Nintendo would be fast to remove it. I hope he will publish a finished work as Open...

thingsiplay,

As long as he does not make any money and it is not about a current gen game, its not as bad as you might think. He does not directly use assets from Nintendo, as everything is self created. The only thing in the way is, that he is using the IP (Intellectual Property) and names. But you know what, there are thousands of fan made games like that - ton of them even using assets directly ripped off Nintendo games, and they are not sued. People do this kind of thing since decades.

thingsiplay,

And whats bad about it?

thingsiplay,

Did you reply to the wrong person?

Marvel Rivals Version 20250214 Patch Notes - Steam News (February 12, 2025) (store.steampowered.com) angielski

It’s not a big message, so I copied it here over. To me it is notable that they specifically address a Linux Gaming distribution called Bazzite, to correct a bug/mistake on it caused by the game. This note is also under the “General” headline, so they take it serious. I am really really happy about this....

thingsiplay,

Game Crashes

While we are at it, the game crashes my system after some time. It was even worse a week ago, when every second game crashed. Its so bad that if it crashes, then I have to hold the physical button on my computer; which is obviously not healthy. It happens more often in competitive. I’m on a modern computer with AMD+AMD system, using EndeavourOS. Other people have issues too and they have other PC specs, even using Windows. So its hard to say what causes this issue. Here is one tracking issue for Proton: github.com/ValveSoftware/Proton/issues/8300

thingsiplay,

So we are allowed to post in this sub only games you are interested in? How about unsubscribe or shutting up?? Just a suggestion.

thingsiplay,

Why do people click the post if they are not interested? The title says it all. And I don’t post update notes usually, its probably my first time here. I posted this because of some noteworthy thing about supporting a specific Linux distribution, as explained in my post.

thingsiplay,

Well I’m not going into all posts I dont like and tell them that I’m not interested into. Do i? If you dont like post, dont click. Or do not use this sub forum. Because its not just for you.

thingsiplay,

You did not just give feedback, but suggest me not posting here. No. I will post here. About games you are not interested. Just dont click them, dont be annoying.

thingsiplay,

Didn’t they lift the PSN account requirement on PC just a few days ago? Imagine if they could not play the game during the outage, if Sony didn’t lift the requirements. I kinda would have loved to see this, because it could mean a huge shift in gaming based on real world proof.

thingsiplay,

On Steam store.steampowered.com/hwsurvey/, all Linux operating systems combined have around ~2% users, compared to the MacOSX ~1.4%. This is only a recent trend, as for the longest run Mac had more Steam users than before. And building a native Mac game was more straight forward than on Linux.

Nowadays its completely different than before, thanks to Proton integrated into Steam. This means even though there is a higher percentage of Linux players on Steam, there is less reason to make native Linux games. That has some advantages: Windows binary through Proton has feature parity without the devs needing to understand the underlying Linux system and libraries, less work for the developers means higher probability of supporting Linux for longer time, thanks to Proton and the auto selection of Proton version for each game its also less worry for the end user. It does not matter what system libraries you have installed or what operating system you are using.

It would be nice to have, but in reality there is no real need for native Linux games from developers or for the end user / player.

thingsiplay,

On Steam Linux user base surpassed MacOSX user base, so that’s no longer an argument: store.steampowered.com/hwsurvey/

https://beehaw.org/pictrs/image/2a424f30-f5ce-4c30-81b9-1c6db699da79.webp

thingsiplay,

I was referring to

If the least used operating system. Why limit your audience to such a small niche to begin with?

… which is no longer true. Also supporting Linux does not mean its limited to Linux only. This is in addition to Windows. And supporting Steam Deck comes with some extra goodies for the publisher, as they get some extra marketing in Steam itself and by videogame outlets, fans and YouTubers speaking about it. Do not make the mistake and look at numbers without taking context into account.

Your argumentation only explains why devs didn’t create Linux native applications in the past. I said its no longer the case. So don’t misunderstand me. What you said is true for the past, not today.

thingsiplay,

It does not matter. The point I was referring to you is that Linux is no longer the least used operating system and why its not limiting to that operating system when creating native Linux support. And no, its not about Native Linux Only games, its Native Linux games in addition to Windows games.

Your argument which I quoted is no longer an argument today.

thingsiplay,

This is not what you said. This is not pedantic. ok you know what you are right and happy birthday. No need for toxicity here. If you don’t even know what you are saying and changing your argumentation over the discussion we had.

SimCity Classic in RetroArch - Who needs Windows 11 when you can play on Windows 98? (beehaw.org) angielski

Edit: Oh I forgot the Direct X and drivers links. Added it in the below link list. There is a website that hosts old versions. With Windows 98 SE I use “voodoo_graphics_driver_kit_version_3.01.00” and “directx9.0c_april2006”....

thingsiplay,

I have not much experience on Android. Would be interesting to see how it runs there.

thingsiplay,

lol yeah I use the Turbo button on RetroArch often. In example on boot. Love the turbo button. :D Its still Windows, so you have to figure out the drivers stuff. I researched a lot and recommend the drivers I mentioned in first paragraph (in Edit). And I never setup internet connection. I really don’t want Windows 98 to connect to internet.

What video game franchises do you not need to start from the very beginning to enjoy? What would you recommend as the entry point into your favorite series? angielski

I’ll start by saying I had a bit of trouble wording the title but I’ll try to elaborate on it. I find it can be a bit daunting at times figuring out what a decent entry point is in a series of video games without searching online first. Sometimes there will be ten games released across three different generation of consoles...

thingsiplay,

I think this is a great move. For context, I have the Xbox consoles, but play mostly or almost exclusively on PC. I think more people can play the games, its better for the gamer and for the publisher too. Xbox has too many good franchises and games as to hold them hostage on their platform (besides PC). This is one of the best moves of Xbox in my opinion.

However, there is the other side of the coin. Because this means less incentive for gamers to buy a dedicated Xbox machine. Which first doesn’t sound bad, because you are not forced into a hardware and eco system you may not want. The implication is, that the Xbox consoles will sell less and Playstation sell more. And its already a huge difference. Sony already show that they can do what they want, publish cheap remasters and sell expensive PS5 Pro and some other stuff I am not mentioning here. This will only get worse, the weaker its competition gets.

My hope is, that Valve will take its place of Xbox and Microsoft publishes for Valve consoles (based on PC technology and software of course). However this can take a decade maybe, we need to see if Valve is interested into a home console like system and what Xbox will do with their next generation. Nintendo is doing Nintendo stuff and Playstation, well we’ll see too.

thingsiplay,

Microsoft said in the past (around launch of Xbox Series) that they are not interested into VR. And given that the VR2 headset didn’t sell too much on the PS5, I don’t think that Microsoft goes the extra mile to implement this feature to a game that is not even build around it. Not saying it won’t happen, but its unlikely. Hope I am wrong though, for people who enjoy VR. Maybe this could be used as a “training vehicle” to port to VR, then port it to other VR platforms as well on PC.

I personally wait until Valve makes a VR headset for cheap price that can be used without cables, something like the Meta Quest but for the Steam eco system and by my trusted Valve.

thingsiplay,

I’m more interested into single player games like the Batman and Half-Life games. Otherwise there is not a lot to me.

EasyRPG Games (an Open Source RPG Maker 2000 and 2003 player) (thingsiplay.game.blog) angielski

You either love or hate them; RPG Maker games. To me the oldschool Rm2k is history like a videogame console. Nowadays I play those on the Free and Open Source EasyRPG Player. This post has some game suggestions and sources compatible with EasyRPG....

thingsiplay,

I consider them DLCs or updates. :D Some of them change up the original game so much and are developed with groups of people for years, that we can classify them as indie games. They just use tools and the engine of those old games and editors.

thingsiplay,

I was surprised (and first confused) too and never saw anywhere anyone mentioning this. Maybe most people forgot about the site and was focused on the alternatives. I don’t even know when they start doing this, not sure if they made a post about it in the first place.

thingsiplay,

Update: Sorry, I had the wrong download links pointing to Genesis hacks. I corrected this. Sorry for messing this up. Downloads are now correctly pointing to the SNES archive…

thingsiplay,

Nintendo never said that all emulation is illegal. Nintendo just does not like that their current gen is being emulated and lot of games are easily available on pirate sites for everyone. Otherwise Nintendo would have tried to shutdown emulators for previous systems too. They were especially worried about the Switch 2 being emulated easily with current emulators, as it doesn’t seen too different. I think that’s all to it.

However, there are still a number of ways that emulators can violate the law. For example, the Nintendo Switch has certain “technical restriction measures” that prevent it from playing pirated games. If a Switch emulator seeks to bypass those measures, it opens itself up to legal trouble.

Which law exactly? There are exceptions for making personal backup copies. So its not really court tested law and we don’t know if it violates the law. As the article said, these cases never went to court and we don’t have a decision by law. Nintendo did all of that out of court.

thingsiplay,

Those articles are wrong. Nintendo says Switch emulation is illegal, not all emulation is illegal.

thingsiplay,

It makes sense from argumentation standpoint, because Nintendo argues that there are protection mechanisms in the Switch that is illegal to ignore, in emulators. I don’t know if this is true and you don’t know either, because this was not tested in court. Nintendo never ever said that ALL emulation is illegal, which i stated in my initial reply. Otherwise Nintendo would go and take down ALL emulators. Not every kind of emulation is the same.

In example the Dolphin emulator ships with keys extracted from the console. Some say its illegal to distribute these keys, others argue keys are not copyrighted and its not illegal to share, but it was never tested in court either. If Nintendo had a case, they would definitely go against that emulator, as the keys are in the source code in the open public. Nintendo never said that Dolphin or Wii and Gamecube emulation is illegal. Or any other prior console and emulator of Nintendo systems. Nintendo console emulators exist in the public since the 90s.

Its much more nuanced than people are making or understanding. And lot of articles, like the one stated before, are plain and simple wrong and cite without context. And people who don’t understand the situation take this and believe it.

thingsiplay,

But this is still to be discussed, because if the emulator does not circumvent any copy protection and the games are dumped with the protection in place, and the copy protection is reverse engineered, then the games would play with the copy protection decrypting. It does not circumvent the protection, it actively “uses” it. So from that standpoint making backup copies is not illegal in theory. Now would this hold in court? I don’t know. Nintendo does not know either and rather like to take things out of court. Because if Nintendo looses such a case, it would be devastating.

I’m in Germany too and the right to a private copy is exactly what I had in mind too. Not all copy protection measures were accepted for the right to not copy. What I mean is, there was some extremely simple protection mechanisms that were not accepted as a working and effective copy protections, and you were allowed to do a copy; even with the so called copy protection in place. Therefore it effectiveness was kind of important to the discussion too. I guess the Switch has a much more advanced one, so its probably not an exception.

thingsiplay,

It makes no sense to cite a little part of the US DMCA law if the discussion was based on Japanese laws. If you look at www.law.cornell.edu/uscode/text/17/1201 , its much more complicated than one sentence. As for the DMCA, this is the next paragraph after the cited above one:

(B) The prohibition contained in subparagraph (A) shall not apply to persons who are users of a copyrighted work which is in a particular class of works, if such persons are, or are likely to be in the succeeding 3-year period, adversely affected by virtue of such prohibition in their ability to make noninfringing uses of that particular class of works under this title, as determined under subparagraph ©.

I admit not really to understand, as the language is hard to read for me. It would even be hard in my native language. Does the Japanese law have such clauses and exceptions?

thingsiplay,

I watched this video yesterday too and it inspired me to write an article (not the longest article, its mainly to provide download links for those NES games): Nintendo Family BASIC Type-in Programs Collection (homebrew roms for NES)

The video itself is as you say, surprisingly interesting. But to be honest, I expected that. This channel has often interesting content like this. BTW Masahiro Sakurai, the creator of Kirby and game designer of Smash Bros., had posted a video about this system too. Its very interesting watch as well: Family BASIC [Programming & Tech] by Masahiro Sakurai on Creating Games

Nintendo Family BASIC Type-in Programs Collection (homebrew roms for NES) (thingsiplay.game.blog) angielski

I just stumbled upon a website named Gaming Alexandria. Their main goal is to preserve videogames related stuff like artwork scans, posters, articles, interviews and even game dumps. My main focus is on playable game Roms, specifically on the Type-in Programs from magazines for the Family BASIC.

LRPS2 – the new PlayStation2 core with a brand new Vulkan LLE renderer – Libretro/RetroArch (January 2025) [blog] (www.libretro.com) angielski

We have a brand new PlayStation2 core, LRPS2. It’s a heavily modified version of PCSX2 custom made for the Libretro API, and it currently runs on Windows, macOS and Linux....

What games are you nostalgic towards but wouldn't go back and play? angielski

The first game that comes to mind for me is Civilizations 4. I’ve probably spent hundreds of hours playing but after getting used to 5 and 6 I have a really hard time going back. Going back and forth between 5 and 6 I need to rethink some strategies but with 4 I feel like I need to rethink everything. I don’t know if it’s...

thingsiplay,
  • Breath of Fire 2 (SNES): I don’t know how I managed to finish this game. It’s too drawn out, didn’t have an interesting story to follow with meaningless and annoying stuff to do and the random battles was too often.
  • Killer Instinct (SNES): I played this game seriously, learning the combos and fighting competitive with a friend. But nowadays it just does not feel good to play.
  • Toshinden (PSX): Similar to Killer Instinct, I played this game seriously with a competitive friend. Playing it today, I just can’t do it.
thingsiplay,

This site is amazing. It even has an option to list all games for a particular platform in a single page (here for Steam): delistedgames.com/all-delisted-steam-games/

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