My guess is that the Venn diagram for the set of people who know Ubisoft is the publisher and the set of people who would read this article is pretty much a circle.
100%! This was exactly my experience when trying to guide a new (to Destiny) friend through the story and get him geared up. He ended up quitting in frustration in less than a month because nothing made sense.
Ben Hanson interviews Bruce Nesmith about his long career at Bethesda Softworks, where he was the lead designer on The Elder Scrolls V: Skyrim, senior system...
While Fallout 76 was definitely worse, I feel like their hubris is still on full display in Starfield. So many issues that Bethesda seems fine ignoring because the community can fix it.
I wanted to love you, Starfield, but I was out by the third date. I’ll check back in a year or two and see if you’ve matured enough.
Same. Unless I hear otherwise I’ll probably skip this one as, like you, I enjoyed the recent direction of the last 3 installments more than previous ones.
I lasted a little longer but not much. It really was bad. I reinstalled it after their giant patch that was supposed to fix it and gave it a second chance: the shooting was better but the main issues with everything else were still there.
It was like they asked ChatGPT to create a Saints game.
Assassin’s Creed Publisher Continues To Downsize, Lays Off More Staff (kotaku.com) angielski
Report: Bungie CEO blames layoffs on waning interest in Destiny 2 (www.gamedeveloper.com) angielski
Skyrim’s Lead Designer On Starfield’s Origins And Bethesda’s Evolution - MinnMax Interview (youtu.be) angielski
Ben Hanson interviews Bruce Nesmith about his long career at Bethesda Softworks, where he was the lead designer on The Elder Scrolls V: Skyrim, senior system...
Assassin's Creed Mirage Review Thread | (76/100 OpenCritic) angielski
Game Information...
Saints Row developer Volition permanently shuts down (www.theverge.com) angielski