polygon.com

ICastFist, do games w Fully playable Star Wars: Battlefront 3 Wii build leaks online
@ICastFist@programming.dev avatar

Reportedly found on a Wii test kit discovered at an e-waste recycling center

Man, talk about a find.

The reason for it being canned so late seems to be mostly on internal higher up conflict within Lucasarts, whose leadership became bean counters. www.eurogamer.net/free-radical-vs-the-monsters

And then we went from talking to people who were passionate about making games to talking to psychopaths who insisted on having an unpleasant lawyer in the room." (David Doak on the change within Lucasarts after Jim Ward left)

“LucasArts hadn’t paid us for six months,” says Norgate “and were refusing to pass a milestone so we would limp along until the money finally ran out. They knew what they were doing, and six months of free work to pass on to Rebellion wasn’t to be sniffed at.”

Squizzy,

A scientist in Goldeneye was called Doak. The scientists were named after the creative team, I wonder if it ks the same guy.

Now I dont know where I got te factoid though

b34k,

I thought the same thing as I read this. Makes me think it’s gotta be him

smeg,

Yep, David Doak gave us GoldenEye, TimeSplitters, and apparently this lost relic too!

MutilationWave,

Who did Perfect Dark?

Odo,

Martin Hollis, but Doak was co-designer. www.mobygames.com/game/4034/perfect-dark/…/n64/

(Also it’s crazy how short credits were back then. I left a Ubisoft credit scroll going a few years ago and I swear it took 45 minutes.)

smeg,

Look at the link at the top of this comment thread, great read and tells you how small the teams were back then

ICastFist,
@ICastFist@programming.dev avatar

15 for Timesplitters 1, around 30 for Timesplitters 2, according to Steve Ellis and Lee Ray on that Eurogamer piece.

Sylvartas,

Tbf, the early games industry was notoriously bad at crediting people

taiyang, do games w 8BitDo no longer shipping to US from China due to Trump tariffs

Ugh. I hate this timeline.

My 8bitdo story, back when they’re we’re just starting to put joysticks on their SNES style controllers, I used mine to the point that the joysticks were falling apart. I sent them a support email, and even though it wasn’t covered by any warranty or anything, a very nice Chinese person working there sent me a spare set of joysticks in the mail, plus words of encouragement (in somewhat broken English) since I wasn’t shy about fixing the thing myself.

Can’t imagine that today, but it was a nice gesture and I’m glad they’re still making stuff today.

Appoxo,
@Appoxo@lemmy.dbzer0.com avatar

The worst part about growing companies are the almost impossible ways for those small interactions.

RudestBuddhist,

Yep. I just bought an 8bitdo controller a few weeks ago with a defective RB button. I asked support if there was anything I could do to reseat it or replace a membrane to fix it. Support said either take it back to where I bought it or ship it to them in China to get fixed on my dime. That left a bad taste in my mouth for their products.

treyf711,

My joystick broke on my Ultimate controller. It could have been my fault or it could’ve been when I was traveling for work or the two year-old. Either way, I managed to take the front cover off and look at the joysticks and order a new set from AliExpress. Less than four dollars later and 20 minutes of work it was all fixed up. It wasn’t due to contacting customer support, but replacement parts were readily available.

Appoxo,
@Appoxo@lemmy.dbzer0.com avatar

To be fair: They are probably not working with a lot of margin and shipping it bavk to china is costly for them.
If I buy on AliExpress I am under the impression of it either fits or needs to be trashed. But returning is very unlikely.
And 8bitdo is (when not being sold by a 3rd party like for example microcenter) just another chinese seller/manufacturer on AliExpress or Amazon^(which is just a chinese shipping proxy with some local sellers nowadays)

ISolox, do games w 8BitDo no longer shipping to US from China due to Trump tariffs

Mannnnn that sucks. 8BitDo has some of the best 3rd party controllers :(

shoulderoforion, do games w Ubisoft sued for shutting down The Crew
@shoulderoforion@fedia.io avatar

If you buy a game, which you cannot use in single player mode, without internet access, you are signing up for this happening to you too, one day, guaranteed.

Lost_My_Mind,

“You’re gonna hate the way it feels. I guarantee it.”

Scolding7300,

At this point I’m afraid only government intervention would help (with citizens asking it to do so)

Lost_My_Mind,

Buddy…government doesn’t give a shit about video games. They got wars to start. People to exploit.

Scolding7300,

I think the department that protects consumers isn’t busy with wars

emax_gomax,

I mean, that’s basically all AAA games in 2024. Even songs PC ports which historically avoided DRM and network requirements is starting to mandate PSN accounts. I 100% would prefer to be able to play offline, more often than not it’s unwanted telemetry or BS bloat but that isn’t something we as users can enforce.

ech, do games w Baldur’s Gate 4 may happen eventually, but not with Larian Studios

Stumbles ass first into giving creative control of their property to one of the most devoted and talented studios of the decade, leading to a wildly successful and popular game.

“That’s great! Let’s give it to someone else!” - some stupid ass exec who can only see ahead one financial quarter at a time.

Aurenkin,

I thought Larian themselves didn’t want to make another one? Could be wrong though but it would make sense for them to use their surge in popularity to create something that they wholly own.

MentalEdge,
@MentalEdge@sopuli.xyz avatar

They don’t.

That’s why Hasbro can’t just make another BG game, Larian isn’t willing.

So now they’re looking to make it anyway. Without Larian, or even the people at Hasbro that Larian worked with.

hoshikarakitaridia,
@hoshikarakitaridia@lemmy.world avatar

That is so stupid it makes me mad.

WotC and Hasbro are truly the Dalton’s of tabletop gaming.

LostWanderer,

While I respect Larian’s right to turn down another time intensive game like Baldur’s Gate…I do worry about the same thing you are concerned about: A shitty executive that only cares about cash and not art! A love for art and appreciating great storytelling is what made Baldur’s Gate 3 the breakout hit. The AAA industry is too shortsighted to be capable of creating such a marvel like BG3, though they occasionally stumble into success without understanding why. They won’t let their teams cook and, it’s very likely, their creatives have either moved on to another studio or became a stress casualty (Bioware’s own term).

Goodeye8,

Larian probably wouldn't have turned it down if Hasbro hadn't fired pretty much everyone who worked with Larian on BG3. Sven Vincke (CEO of Larian) seems like the kind of guy who would take such an action personally, which is probably why he doesn't want to work with Hasbro again and rightfully so, fuck Hasbro.

LostWanderer,

His team was also burnt out after working on BG3 after such a long time, Sven respected the wishes of his team over the lure of making more money. It’s important to remember, Sven actually cares about the team he’s assembled over short term profit. Screw Hasbro any day of the week is such a mood, but, not an inciting incident that lead to Sven making his choice.

justOnePersistentKbinPlease,

Larian pulled out of their contract after Hasbro fired everyone Larian worked with to make BG3.

It isn't a case of Hasbro going "hey we can trade up" This is Hasbro on damage control going "how the fuck do we follow that up"

ArghZombies, do games w From Outer Wilds to Core Keeper and a new Shantae, here’s everything announced at Indie World - Polygon

Outer Wilds is so good. A perfect game for Switch. And the DLC included too, which was also superb.

Pity they can’t release a way to erase the game from my memory so I can play it afresh. Half the point of the game (and DLC) is just figuring out what the game is. Because I already know what to do I’d just complete it in about 10 minutes so it’s sadly not worth me picking it up again.

But anyone who hasn’t played it, please give it a go. It’s just wonderful.

TheEighthDoctor,

Pity they can’t release a way to erase the game from my memory so I can play it afresh.

This, so much this…

ioslife,

I played about 3 hours of it and didn’t like it. Everyone talks about how great it is and how it’s a once in a lifetime game, but it just wasn’t that enjoyable to me. I might revisit it one day, but we’ll see.

kick_out_the_jams, (edited )

It's not like many (any?) other games, not in the mainstream sphere anyway.
I made the mistake of trying to play with mouse and keyboard but once I got flying with a controller I was set.

p03locke,
@p03locke@lemmy.dbzer0.com avatar

I still played with mouse and keyboard just fine. I wish they had finer thrust control for that one part, but it just made more sense to me as a first-person and space sim game.

Zoomboingding,
@Zoomboingding@lemmy.world avatar

It’s not for everyone. You have to actually learn what the game is telling you from text, little physics interactions, and more. Nothing is completely spelled out for you, and everything you accomplish is a result of diligent understanding on your part.

idunnololz,
@idunnololz@lemmy.world avatar

Also if you have certain phobias I can definitely see this game being an issue.

ArghZombies,

A shame, but that’s cool. Not every game works for everyone. I can’t stand the Dark Souls games and it seems I’m in a minority on that one.

Wes_Dev,

Oh my god, I don’t have a headset anymore, but there was a VR mod for it that I absolutely fucking loved. It was one of the things that the Index was made for. I spent so much time crashing into planets in VR.

Coelacanth,
@Coelacanth@feddit.nu avatar

I’ve been hesitant to play it because I heard it’s existentially depressing and I don’t think my mental state is in a good place to deal with that. Otherwise I’d probably give it a go. I loved Return of the Obra Dinn and many people who love one of those games seem to also love the other.

SkyeStarfall,

I don’t know, slight spoilers for the general mood, but, outer wilds is that, but it’s more like… wistful, or melancholic, or bittersweet. It’s sad, but it’s a good sad. It’s emotional, and emotions feel good.

I feel like, if I were in a bad place when playing that, I don’t think it would have made it worse. It might have made it more meaningful, and be kinda… nice, in a sense. But I also feel like art like that help me a lot when I am in bad places. It’s kinda like seeing beauty in sadness, right?

But I am not you so, y’know, YMMV

Coelacanth,
@Coelacanth@feddit.nu avatar

It’s hard because it depends on the type of melancholy. I get what you mean about wistful melancholy and “good sad” if the stories are on the smaller scale. Human tragedy, personal failure, doomed relationships, lost love, that sort of stuff.

I have a harder time dealing with elaborations on an existential level: the ultimate end of all things, the futility of existence, the meaninglessness of life etc. I’m hesitant because I’ve gotten the impression this is the sphere Outer Wilds operates in.

raydenuni,

It is some of the things you’ve mentioned. But it is not nihilistic.

Cowbee,

It’s a kind of hopeful nihilism, a sort of sense that no matter how far apart you are in space or time, everyone and everything is ultimately connected, and looking up at the same stars.

Fermion,

You should try the talos principle 2. They’re not apples to apples, but I’d guess that most who loved outer wilds would like it. The first talos principle is also good, but far less refined than the second.

The outerwilds dlc does add a fair bit of content. Although, I really don’t like jump scares so the dlc was not my favorite.

LemmyTryThisOut,

Massively overrated game. I thought it’d be an adventure game, but it turned out to be a timed puzzle game where you end up just rushing back to the same spot over and over again because the game kills you when times up. and you don’t even know if what you’re doing is correct. By the time you figure out this isn’t an adventure game it’s too late to return it for a refund.

Yamayo,

Of course it’s an adventure game, but it’s not lineal, everything is already unfolded.

ArghZombies,

That’s not really a problem with the game, but with your expectations. If I watch the film Alien expecting a comedy but it’s actually a horror I wouldn’t complain the film is overrated and not funny.

p03locke,
@p03locke@lemmy.dbzer0.com avatar

Pity they can’t release a way to erase the game from my memory so I can play it afresh.

That’s why people watch playthroughs to see somebody else go through the game for the first time. There’s an “Interloper” Discord server for people who are looking for VODs or live playthroughs.

Here’s one I really enjoyed recently.

ArghZombies,

Ah interesting option, thanks! I’ve occasionally watched a few speedruns of it but I didn’t realise there’s whole first time playthroughs.

Running_Nose,

While I haven’t played Outer Wilds, I with I could erase Witcher 3 from my mind. Going back for a second play through is a bit more tedious as I already know the storyline. Only completing secondary quests is somewhat fulfilling, but they end quickly. And after a point you’ve leveled up so much pretty much all combat becomes a bore.

state_electrician, do games w Remedy replacing Bowie song from Alan Wake over 'licensing'

That copyright can be inherited is one of the atrocious fuckups we let happen.

jordanlund, do games w Assassin’s Creed Shadows is as dark as that infamous Game of Thrones episode
@jordanlund@lemmy.world avatar

“Even playing in HDR…”

Maybe that’s part of the problem? HDR implementation on my Samsung sets is garbage, I have to disable it to watch anything. Too bad too, because the picture is gorgeous without it.

HDR On:

https://lemmy.world/pictrs/image/821b1f07-97e8-40e1-b359-8e399808f84b.jpeg

HDR Off:

https://lemmy.world/pictrs/image/f58e03df-143d-4374-9441-dd2bb607533f.jpeg

ka1ikasan,

Wow, the whole room becomes brighter with HDR off /s

jordanlund,
@jordanlund@lemmy.world avatar

I’ve been told HDR is not for bright rooms, you have to make everything dark…

Yeah…

CosmoNova,

Smart TV having absolutely horrible default settings and filters that ruin any viewing experience has little to do with HDR because the TV isn‘t even processing HDR images most of the time. That stuff is already mixed and there‘s not much any device can do to give you details in the darks and brights back. It‘s a much different story when you‘re actually processing real color information like in a video game. HDR should absolutely help you see in the dark here.

jordanlund,
@jordanlund@lemmy.world avatar

I WISH it was the default settings. I went through every calibration and firmware update I could find. Even the model specific calibrations on rtings.com. Nothing made a difference.

It appears to just be a flaw in Samsung’s implementation. After going through all the Samsung forum information, the only suggestion that’s guaranteed to work is “turn it off”.

Set #1:

www.rtings.com/tv/reviews/samsung/ks8000

Calibration:

www.rtings.com/tv/reviews/samsung/…/settings

Set #2:

www.rtings.com/tv/reviews/samsung/q800t-8k-qled

www.rtings.com/tv/reviews/samsung/…/settings

Lojcs, (edited )

I got a samsung monitor last year too (it was the cheapest hdr option and I keep seeing reddit praise them) and it has such a terrible hdr experience. When hdr is on either dark colors are light grayish, brights are too dark, darks are crushed, everything’s too bright or colors are over saturated. I’ve tried every combination of adjusting brightness / gamma from the screen and/or from kde but couldn’t figure out a simple way to easily turn down the brightness at night without some sort of image issue popping up. So recently I gave up and turned hdr off. Still can’t use the kde brightness slider without fucking up the image but at least the monitor’s brightness slider works now.

Also if there are very few bright areas on the screen it further decreases its overall screen brightness, which also affects color saturation bcz of course.

Also also just discovered freesync and vrr are two different toggles in two different menus for some fucking reason and if you only enable freesync like I did you get a flickering screen

I really wish there was a ‘no smart image fuckery’ toggle in the settings.

WolfLink, (edited )

I didn’t really understand the benefit of HDR until I got a monitor that actually supports it.

And I don’t mean simply can process the 10-bit color values, I mean has a peak brightness of at least 1000 nits.

That’s how they trick you. They make cheap monitors that can process the HDR signal and so have an “HDR” mode, and your computer will output an HDR signal, but at best it’s not really different from the non-HDR mode because the monitor can’t physically produce a high dynamic range image.

If you actually want to see an HDR difference, you need to get something like a 1000-nit OLED monitor (note that “LED” often just refers to an LCD monitor with an LED backlight). Something like one of these: www.displayninja.com/best-oled-monitor/

These aren’t cheap. I don’t think I’ve seen one for less than maybe $700. That’s how much it costs unfortunately. I wouldn’t trust a monitor that claims to be HDR for $300.

When you display an HDR signal on a non-HDR display, there are basically two ways to go about it: either you scale the peak brightness to fit within the display’s capabilities (resulting in a dark image like in OP’s example), or you let the peak brightness max out at the screen’s maximum (kinda “more correct” but may result in parts of the image looking “washed out”).

jordanlund,
@jordanlund@lemmy.world avatar

See my “set 2” links above. (at the time) $3,200 8K television, “If you want the brightest image possible, use the default Dynamic Mode settings with Local Dimming set to ‘High’, as we were able to get 1666 nits in the 10% peak window test.”

HDR still trash.

SkunkWorkz,

8K TVs are all LCD and $3200 is on the low end of 8K TVs. So yeah of course you’d get a trash image.

Lojcs, (edited )

Nope, it does have wide color gamut and high-ish brightness, wouldn’t buy unless reviews said it was ok. But it does some fuckery to the image I can only imagine could be to make non-hdr content pop on windows but ends up messing up the image coming from kde. I can set it up to look alright in either in a light or dark environment but the problem is I can’t quickly switch between them without fiddling with all the settings again.

Compared to my cooler master a grayscale gradient on it has a much sharper transition from crushed bright to gray but then gets darker much slower as well, to a point where unless a color is black it appears darker on the cm despite it having an ips screen. Said gray also shows up as huge and very noticable red green and blue bands on it, again unlike the cm which also has banding but at least the tones of gray are similiar.

Also unrelated but just noticed while testing the monitors, max sdr brightness slider of kde seems to have changed again. Hdr content gets darker on the last 200 nits while sdr gets brighter. Does anyone know anything about that? I don’t think that’s how it’s supposed to work

3 months edit: I might’ve been wrong about this. At the time I had both monitors connected to the motherboard (amd igpu) since the nvidia driver had washed out colors. Since the cooler master worked I assumed the amd drivers were fine. But a while back I ended up plugging both into the nvidia gpu and discovered that not only were the nvidia drivers fixed, but with it the Samsung didn’t have the weird brightness issue neither.

Edit edit: Even though the brightness is more manageable it’s still fucked. I’ve calibrated it with kde’s new screen calibration tool and according to it the brightness tops out at 250 nits. However it is advertised and benchmarked to go up to 600 and I’ve measured 800 ish using my phone sensor, and it looks much brighter than an sdr 200 nit monitor. Which makes me think even though it is receiving hdr signal, it doesn’t trust the signal to be actually hdr and maps sdr range to its full range instead; causing all kinds of image issues when the signal is actually hdr.

And just to make sure it’s not a linux issue I’ve tried it with windows 10 too. With amd gpu hdr immediately disables itself if you enable it and with nvidia gpu if you enable hdr all screens including ones not connected to it turn off and don’t work until you unplug the monitor and reboot. Cooler master just works

WolfLink,

Yeesh sounds like your monitors color output is badly calibrated :/. Fixing that requires an OS level calibration tool. I’ve only ever done this on macOS so I’m not sure where it is on Windows or Linux.

Also in general I wouldn’t use the non-hdr to hdr conversion features. Most of them aren’t very good. Also a lot of Linux distros don’t have HDR support (at least the one I’m using doesn’t).

False,

I turn off HDR whenever I can. I think it looks bad

EncryptKeeper,

It’s one of those things where it looks good where in like the case of a video game, the GAME’s implementation of it is good AND your Console/PCs implementation is good AND your TV/Monitor’s implementation is good. But like unless you’ve got semi-deep pockets, at least one of those probably isn’t good, and so the whole thing is a wash.

False,

Yeah, it’s very believable that the tech is finicky and it’s very easy for it to look bad.

phoenixz,

That’s so weird, HDR is supposed to do the exact opposite of this.

The again, Samsung… Don’t buy Samsung anymore, it’s been a trash brand for a long time now

jordanlund,
@jordanlund@lemmy.world avatar

Yup, yup. Highly rated when I bought them, but in actual usage? Not so much.

ComicalMayhem, do games w Fully playable Star Wars: Battlefront 3 Wii build leaks online

holy shit no fucking shot. fully playable battlefront 3???

simple,

Fully playable build, but it’s probably not a complete or finished game

icecreamtaco,
@icecreamtaco@lemmy.world avatar

From the article:

“It was pretty much done, it was in final [quality assurance testing],” Free Radical founder and former studio director Steve Ellis told GamesIndustry.biz in 2012. “It had been in final QA for half of 2008, it was just being fixed for release. LucasArts’ opinion is that when you launch a game you have to spend big on the marketing, and they’re right. But at that time they were, for whatever reason, unable to commit to spending big. They effectively canned a game that was finished.”

naught,

They also say the controller mapping is a challenge in the emulation software, but doable. It’s the wii version so I bet the aiming and whatnot is going to be wonky when using a controller or kbm vs the other releases.

PM_Your_Nudes_Please,

Worth noting that the wiimote just uses Bluetooth, so it doesn’t take any specialized equipment to connect to your computer. And Dolphin has built in support for it. The sensor bar was also just a pair of infrared LEDs; All of the actual “sensing” happened at the wiimote directly. So you can just throw a wireless sensor bar (like $15 on amazon) underneath your computer monitor, and it will work fine.

TomAwsm,

Would it be possible to play this on an actual Wii or Wii U?

naught, (edited )

I would guess it’s possible. I had a friend with a hacked Wii and it could run like anything. Probably easier today than it was then to sideload

edit: I’m probably wrong! See below

Persi,

No, it’s a dev build and a real wii doesn’t have enough memory to run it.

It’d work on a dev kit, if you had one.

TomAwsm,

Thanks for the info!

pachrist,

Still better than the new EA ones which aren’t finished and aren’t playable.

mbinn,
@mbinn@fedia.io avatar

I despise how long EA BF2 takes to load a simple coop mode (any mode really).

The intro cut scenes that are not skippable. Many more complaints but that stood out the most for me since I liked playing solo with bots.

simple, do games w PlayStation laying off 900 workers, closing PlayStation Studios London

It really is a bloodbath in the tech sector. I don’t understand where these thousands of people are even going to go considering major companies are on hiring freeze

caut_R,

My pipe dream is a bunch of new indie studios forming out of all these layoffs and kicking publisher‘s asses on sales with new competent and passionate games.

…But I guess they‘d then probably sell to those publishers again and repeat…

KingThrillgore,
@KingThrillgore@lemmy.ml avatar

The largest factor is lack of capital, which is something everyone is enduring due to the SVB collapse. This is a giant recession of the entire sector and I don’t see how it corrects any time soon.

TrainsAreCool,

Some are saying it’ll correct this year, but I’m not holding my breath…

GlitterInfection,

While breathing is cool, I have some hope that it will start correcting this year or next.

The big thing is that the raised interest rates have helped to prevent a real recession. So the real question is when can they come back down. I hope it starts this year even though it’ll likely take years to go back to what they were pre-pandemic, if the go that low again.

jabathekek, do gaming w 2K pulls Spec Ops: The Line from digital stores without warning
@jabathekek@sopuli.xyz avatar

Unfortunately, the news that it won’t be available digitally is a huge blow to the game’s availability.

If only there were other, off-market alternatives for acquiring video games that aren’t subjected to licensing agreements… 🤔

Gork,

Paying a sketchy dude with Bitcoin who arranges a carrier pigeon USB stick drop to your window at 3 AM?

SolOrion,

I knew it wasn’t just me that buys from Greasy Bob!

bionicjoey,

IP over Avian Carriers strikes again!

SilverCode,

Imagine the mess trying to torrent using IP over Avian Carriers

Carighan,
@Carighan@lemmy.world avatar

Swarm networking! Booyaaaah!

bionicjoey,
jabathekek,
@jabathekek@sopuli.xyz avatar

I would actually pay for that. Sounds fucking awesome.

Deello,

Yo ho, yo ho…

ampersandrew, do games w Top D&D designers join Critical Role after quitting Wizards of the Coast
@ampersandrew@lemmy.world avatar

I really hope they’re not putting their weight behind Daggerheart long term. That whole hope and fear system is so unappealing.

Shiggles,

long term

If you can remember THACO, tabletop games have survived needing to change a few systems in the past

ampersandrew,
@ampersandrew@lemmy.world avatar

I don’t need to remember it. I’m in the middle of replaying Baldur’s Gate 1. But that was more of a complicated math formula to derive something that we can do much more simply. The hope and fear thing not only reminds me of that scam curriculum in Donnie Darko, it also doesn’t feel like an interesting tactical layer; it does the opposite by interfering with initiative in a way that I’m not a fan of.

RandomStickman,
@RandomStickman@fedia.io avatar

I've never ran it, but what don't you like about it?

ampersandrew,
@ampersandrew@lemmy.world avatar

It’s rooted in the light/dark side of the force from Star Wars tabletop, and kind of inherent to Star Wars is making out everything in the world to be light or dark as though it’s that simple, but hardly anything in life is.

Coldcell,

I don’t think any designer has ever said it is from Star Wars, and it most definitely does not use them as Light Side/Dark Side or imposed morality. It’s inspired by the Genesys rpg system of degrees of success/failure and has narrative effects like “Yes, but” and “No, however”.

ampersandrew,
@ampersandrew@lemmy.world avatar

I’d seen it written up in other articles as coming from Star Wars, so perhaps it was that writer that was mistaken. I’ve watched them play, heard the rules explanations and such, and “yes, but” and “no, however” to skill checks aren’t solving some problem I’ve had in other systems.

Coldcell,

Sure, it’s not solving anything, but IMO it’s fun giving the GM a tokenified response currency even though you pull off a success. I’ve seen a fair amount of backlash, but just feel portraying the dice mechanic as Star Wars is miles off base, when it adds a narrative prompt for success/failure (D&D does this with nat20/nat1).

ampersandrew,
@ampersandrew@lemmy.world avatar

I’ll grant you I’m not typically the GM. From your perspective, do you see it making things more interesting as a GM? Because as a player, it’s less up my alley, and the GM’s response currency without that system is whatever they want it to be, because they’re the GM.

Coldcell,

It does, I think. It powers “lair actions”, gives powers like interrupting turn sequence, making multiple moves in sequence. When the GM has a pool of currency players can see, there’s an unsaid acknowledgement things are going wrong/badly, which helps fuel collaboration in the storytelling aspect. I can say that someone fails an attack, but on a fail with fear they miss the attack AND leave themselves open to a harsh counterattack, or perhaps lose their weapon. I can do all of this off the cuff in D&D because ‘GM said so’, but then the players can feel an adversarial relationship instead of collaborative, which is so much more encouraged in Daggerheart.

All entirely subjective, and at its core it’s still heroic fantasy same as hundreds of other systems and if you are put off by rolling two dice for metacurrency, it’s likely not for you.

ampersandrew,
@ampersandrew@lemmy.world avatar

That interrupting turn sequence part is the one that upsets me the most, and I’m not fond of the extra drag on pacing that the "yes, but"s and "no, however"s can have over time. If they are putting their weight behind it, I hope it’s resonating with others, but if they intend to ever replace their D&D with Daggerheart, I wouldn’t be thrilled with the substitution.

Coldcell,

Fair enough! I’m not going back to initiative order in any game I play for similar pacing reasons.

Blueberrydreamer, (edited )

It comes from the FFG Star wars RPG system and its method of creating multiple success/failure conditions. It’s an entirely independent system to the light/dark side force mechanics.

That’s fair if it’s not solving a problem for you, but it does add something new that resonates with a lot of people (at least it did for me). I’m speaking from the Genesys side so I don’t know how daggerheart handles it, but I absolutely loved it. I found it made skill checks more collaborative, my table would suggest ideas for how to interpret the roll, and having more to ‘explain’ got people more descriptive in how they talk about their actions. We went from ‘I take a swing. Nope, that’s a miss’ to ‘failure with advantage, ok I go in with my axe but I can’t get through this guy’s defenses. For my advantage, I want to hook this guys shield with my axe so the next attacker gets a boost die to hit’.

It does make checks more involved, but I prefer fewer, more impactful checks as a general rule anyway.

iAmTheTot,

I have never seen hope/fear described as light/dark from star wars, and I’ve read the Daggerheart rules.

ampersandrew,
@ampersandrew@lemmy.world avatar

It came from here.

iAmTheTot,

I can see why the comparison to Genysis would exist now but I don’t think it’s a very worthwhile comparison to make in how they play out and are used in each system.

MDCCCLV,

It’s interesting and it seems like a good change for people that have done a lot of d&d but it’s probably not going to be a complete replacement for 5e. It seems good for short campaigns but it only has one book out for now.

DoucheBagMcSwag, do games w Are PC handhelds like Steam Deck really competitors for Switch 2?

Saved you a clickk: “nO thEyre DiffErANT dEmoGraphiCS”

Nosavingthrow,

Gotta huff that copium. We need to pay 80 dollars for a ‘key card’

pjhenry1216, (edited ) do games w Microsoft completely misjudged Baldur’s Gate 3

Tbf, a lot of people misjudged it, including Larian. I don't think a lot of people really believed the "choices and decisions matter" would work as well as it did. Prior to release, I read an article that talked about how it was gonna be neat that the in-game news would update based on your actions. Like, that was the noteworthy function to discuss about the game. "NPCs might talk about your actions in passing to each other".

Did Microsoft underestimate it more than others? Sure. But pretending like every corporation, including Larian, didn't underestimate it a whole lot is a bit crazy.

Edit: and isn't the game Divinity: Original Sin II? Did it have other names in other international markets?

Edit: this was submitted as a response to https://lemmy.world/comment/3615435 but Kbin didn't seem to actually tie them together. It shows me that it was written as a reply on Kbin, but seems to have lost connection to the comment hierarchy.

bouh,

The degree of success couldn’t be predicted, sure. But larian is not a new studio, BG is a big ip, DOS2 was a big success, the witcher 3 was a tremendous success, and the game was in early access for 3 years so you could very easily gauge how it was going.

If a decider can’t see that coming at least as a significant possibility, they’re all clowns who don’t deserve more than the lowest wages.

pjhenry1216,

easily gauge how it was going.

Except virtually everyone got it wrong still. Even the head of Larian thought it'd top out at 100k max. That's currently it's average now with it's max being more than 800% higher.

BG is a big IP, but it's never had this level of success. Look at Diablo III's release (similar IP with a long break between games). It had better advertising campaign and still kind of became noise fairly quickly. Game news sites barely covered BG3 until it hit it big.

Microsoft definitely undershot, but it was likely basing it on a lot of the aggregated news as well. It had barely any coverage prior to its official release. This is usually a sign that the game will be mediocre.

Larian is a big studio but its last expected game from its really only known IP was cancelled after being put on hold for four years (granted BG3 was also being developed during this time). It's biggest games prior to this got at least partially funded on Kickstarter (not a knock against KS, but it's not generally seen as the sign of a strong studio to exec-types).

I don't blame an executive for not seeing this coming.

Executives obviously didn't see this coming. But neither did game journalists or even gamers.

Its a mistake in hindsight, but with what everyone generally knew at the time, it was the expectation of most.

bouh,

There is a difference between misjudging the success and betting on the failure.

Did you read the paper? BG3 was assessed far below just dance or let’s sing ABBA! It was at the very bottom of the list!

I bought the game blind a year before release. Not to test it but because I knew were I was going. Of course I had big fears about it because many games pretended to be BG successors and I didn’t want to get my expectations too high. But I didn’t know anything about it because I didn’t want to spoil the surprise.

The information was there. I don’t know why journalists to whatever didn’t saw it coming but I was prepared for it being a big thing for me. It is litteraly their job to assess whether a game will work or not. They bet on failure. They couldn’t be more wrong, and I don’t think there was any sign of failure.

pjhenry1216, (edited )

It was expected to be a second release after being a Stadia exclusive. This isn't judging quality, just impact.

Edit: and let's not pretend by adding "far below" when it was in the same group. And the ranking isn't even totally based on expected sales. The asking prices and the levels aren't in order. You're misinterpreting one quote entirely incorrectly and trying assuming too much from a chart.

Danc4498,

I think it’s just an interesting story since we have actual internal emails from Microsoft that we wouldn’t have if it weren’t for the justice department’s lawsuit to stop the Activision buyout.

Player2,

Divinity Original Sin 2 was their previous game from some years ago

pjhenry1216,

I'm well aware of that. That's why I named it. They said "Divinity of Sin 2". I was asking if they meant Divinity: Original Sin 2 and if it went by a different name in other markets. I thought that was clear. I'm not sure how you got to think I was asking what it is.

Amir,
@Amir@lemmy.ml avatar

Because you submitted a top level response, not a reply to any comment

Player2,

Seemed like you were wondering whether DOS2 = BG3

pjhenry1216,

I honestly don't know how that interpretation was possible in the given context. It was mentioned in direct response to someone saying "Divinity of sin 2" and I corrected it.

Bluescluestoothpaste,

Because you submitted a top level response, not a reply to any comment

pjhenry1216,

I blame that on Kbin.

Potatos_are_not_friends, do games w Terraforming Mars team defends AI use as Kickstarter hits $1.3 million

A small team of 7 was able to create something of this magnitude , all thanks to the various tools of today like Generative AI.

We talk about the bad stuff of AI. But here’s the good… small mom and pop shops being able to release top tier products like the big companies.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

It’s arguably not good that we’re normalizing people being able to use this while its training relied on other creators who were not compensated.

Ethanice,

My programming training relied on other creators who were not compensated.

ech,

Humans using past work to improve, iterate, and further contribute themselves is not the same as a program throwing any and all art into the machine learning blender to regurgitate “art” whenever its button is pushed. Not only does it not add anything to the progress of art, it erases the identity of the past it consumed, all for the blind pursuit of profit.

Sethayy,

Oh yeah tell me who invented the word ‘regurgitate’ without googling it. Cause the its historical identity is important right?

Or how bout who first created the internet?

Its ok if you dont know, this is how humans work, on the backs of giants

ech,

Me not knowing everything doesn’t mean it isn’t known or knowable. Also, there’s a difference between things naturally falling into obscurity over time and context being removed forcefully.

Sethayy,

And then there’s when its too difficult to upkeep them, exactly like how you can’t know everything.

We probably ain’t gonna stop innovation, so we mine as well roll with it (especially when its doing a great job redistributing previously expensive assets)

ech,

If it’s “too difficult” to manage, that may be a sign it shouldn’t just be let loose without critique. Also, innovation is not inherently good and “rolling with it” is just negligent.

echodot,

It’s too difficult for you to manage not for it to manage. Keep up.

ech,

Does meandering into other’s conversations and arbitrarily insulting people make you feel better about yourself?

echodot,

I don’t know if you understand how this website works but you’re not on private IMs

Sethayy,

If its too difficult to manage, we should manage it?🤨

Franzia,

I imagine creators who… released their work for free, and/or open source?

MomoTimeToDie,

deleted_by_author

  • Loading...
  • Franzia,

    When we’re talking about instructional content and source code, yeah. Visual art online follows a different paradigm.

    acutfjg,

    Were they in public forums and sites like stack overflow and GitHub where they wanted people to use and share their code?

    echodot,

    Where did the AI companies get their code from? Is scraped from the likes of stack overflow and GitHub.

    They don’t have the proprietary code that is used to run companies because it’s proprietary and it’s never been on a public forum available for download.

    ArmokGoB, (edited )

    Stable Diffusion uses a dataset from Common Crawl, which pulled art from public websites that allowed them to do so. DeviantArt and ArtStation allowed this, without exception, until recently.

    moon_matter, (edited )
    @moon_matter@kbin.social avatar

    Devil's advocate. It means that only large companies will have AI, as they would be the only ones capable of paying such a large number of people. AI is going to come anyway except now the playing field is even more unfair since you've removed the ability for an individual to use the technology.

    Instituting these laws would just be the equivalent of companies pulling the ladder up behind them after taking the average artist's work to use as training data.

    Corkyskog,
    @Corkyskog@sh.itjust.works avatar

    How would you even go about determining what percentage belongs to the AI vs the training data? You could argue all of the royalties should go to the creators of the training data, meaning no one could afford to do it.

    moon_matter,
    @moon_matter@kbin.social avatar

    How would you identify text or images generated by AI after they have been edited by a human? Even after that, how would you know what was used as the source for training data? People would simply avoid revealing any information and even if you did pass a law and solved all of those issues, it would still only affect the country in question.

    Lmaydev, (edited )

    Then we shouldn’t have artists because they looked at other art without paying.

    mindbleach,

    As distinct from human artists who pay dividends for every image they’ve seen, every idea they’ve heard, and every trend they’ve followed.

    The more this technology shovels into the big fat network of What Is Art, the less any single influence will show through.

    kmkz_ninja,

    Oonga boonga wants his royalty checks for having first drawn a circle 25,000 years ago.

    Dkarma,

    Literally the definition of greed. They dont deserve royalties for being an inspiration and moving a weight a fraction of a percentage in one direction…

    WeLoveCastingSpellz,
    @WeLoveCastingSpellz@lemmy.fmhy.net avatar

    AI = stolen data

    Grumpy,

    If AI art is stolen data, then every artists on earth are thieves too.

    Do you think artists just spontaneously conjure up art? No. Through their entire life of looking at other people’s works, they learned how to do stuff, they emulate and they improve. That’s how human artists come to be. Do you think artists go around asking permission from millions of past artists if they can learn from their art? Do artists track down whoever made the fediverse logo if I want to make a similar shaped art with it? Hell no. Consent in general is impossible too because whole lot of them are likely too dead to give consent be honest. Its the exact same way AI is made.

    Your argument holds no consistent logic.

    Furthermore, you likely have a misunderstanding of how AI is trained and works. AI models do not store nor copy art that it’s trained on. It studies shapes, concepts, styles, etc. It puts these concepts into matrix of vectors. Billions of images and words are turned into mere 2 gigabytes in something like SD fp16. 2GB is virtually nothing. There’s no compression capable of anywhere near that. So unless you actually took very few images and made a 2GB model, it has no capability to store or copy another person’s art. It has no knowledge of any existing copyrighted work anymore. It only knows the concepts and these concepts like a circle, square, etc. are not copyrightable.

    If you think I’m just being pro-AI for the sake of it. Well, it doesn’t matter. Because copyright offices all over the world have started releasing their views on AI art. And it’s unanimously in agreement that it’s not stolen. Furthermore, resulting AI artworks can be copyrighted (lot more complexity there, but that’s for another day).

    WeLoveCastingSpellz,
    @WeLoveCastingSpellz@lemmy.fmhy.net avatar

    L take, AI is not a person and doesn’t have the right to learn like a person. It is a tool and it can be used to replicate others art.

    echodot,

    That doesn’t make it bad.

    It’s a tool that can be used to replicate other art except it doesn’t replicate art does it.

    It creates works based on other works which is exactly what humans do whether or not it’s sapient is irrelevant. My work isn’t valuable because it’s copyrightable. On a sociopath things like that

    Grumpy,

    What gives a human right to learn off of another person without credit? There is no such inherent right.

    Even if such a right existed, I as a person who can make AI training, would then have the right to create a tool to assist me in learning, because I’m a person with same rights as anyone else. If it’s just a tool, which it is, then it is not the AI which has the right to learn, I have the right to learn, which I used to make the tool.

    I can use photoshop to replicate art a lot more easily than with AI. None of us are going around saying Photoshop is wrong. (Though we did say that before) The AI won’t know any specific art unless it’s an extremely repeated pattern like “mona lisa”. It literally do not have the capacity to contain other people’s art, and therefore it cannot replicate others art. I have already proven that mathematically.

    Dkarma,

    Yep, these ppl act like they get to choose who or what ingest their product when they make it available willingly on the internet…oftentimes for free.

    This whole argument falls on its face once u realize they don’t want AI to stop…they just want a cut.

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