Except Hasbro didn’t get a game of the year, “someone who licenced an insignificant property of theirs” did, and so who cares (other than everyone who made/enjoyed the game, but nobody “important” like Hasbro’s execs or stockholders)
While I also dislike Epic, I feel that their going under would be a bad thing for the industry as a whole. There are only a few game distribution platforms of this size; Steam, Epic, Prime, GOG, and EA/Origin (not including Consoles). So there will be less competition and less innovation. They give out a ton of free games, and people may lose access to those licenses. They also employ(ed) a large number of people who are going to be jobless. I’d prefer they get their act together and be held accountable.
Epic has never been about innovation in the retail space. Sweeney talks a good game but it’s always been consistently out of his ass. He launched the Epic game store framing it as some sort of crusade on behalf of consumers, “Apple bad”, “Steam bad” but the reality is he just didn’t want to split money with others in the stack. I don’t blame him for that but his marketing was disingenuous and it’s quite obvious, now, that his business plan was inherently flawed.
His performative crusade against Apple has now led to 20% of the company looking for new jobs. We all stood by cheering, selling our souls for a bucket load of cheap games that, for the most part, we wouldn’t actually have paid for and will never get around to playing.
I don’t really care about EGS, I’m more concerned about Unreal Engine. If they keep dumping money into EGS exclusives and whatnot, it could impact UE investment, which would be bad for the industry.
An article that discusses and re-examines if a game you like is good is not a personal attack.
I encourage anyone who thinks it is indeed a good game (hey I also enjoyed it back in the day) take the time to read the article and at least respond to the content posted.
It is absolutely fine to disagree with what the article is saying. And it’s fine if you don’t want to read it. But I don’t think it’s bee-ing nice to comment that you refused to read an innocent article because you disagree with the headline and it’s source. The article was posted to discuss its contents (as the body of the post pointed out). Not whether or not polygon is worthwhile.
If you don’t have anything nice to say, don’t say anything at all ya know?
I don’t think this guy understands what innovation is. The Steam Deck and Wii aren’t particularly innovative. The Wii is a bit unusual, but pointer controls didn’t stick (though gyro controls have, in a minor way). The Steam Deck is just a regular handheld but with an x86 CPU.
I don’t think people are going to buy small consoles to play big games. And a powerful handheld is overkill to play small games. If people want to play small games, they use the phone they already have.
The handheld console sweet spot is slightly more powerful than the Switch. But the Switch’s selling power isn’t its hardware, but its library. Nintendo games have selling power. And even outside of that, the Switch has a surprisingly large library of third-party games like Skyrim and Doom. But if people really want a console that will do everything, they’ll get a Deck, because I know you won’t be able to do whatever you want on Microsoft’s handheld.
When the C-suite says “innovation” they tend to mean either “things other companies did that this company hasn’t done yet” or “obvious stuff that we should have done already but didn’t”.
Space Colony is an older game that was like Sims in space. I got this at Big Lots years ago and played some of it and apparently this is the remastered version on Steam.
The screenshots and video on the Steam page doesn’t go into the detail of what you can do when it comes to controlling your Sim-like characters. But this video shows more of that aspect of the game youtu.be/BEys39TsRdw?si=t3HU3vFlNO9q0O0T
Granted, it’s a lot of games in one like other top down tycoon manager games and has some elements of tower defense.
I played some Tiny Life recently. I liked it, but it is a bit simple, and the bigger issue I had with it is just that there isn't much to it, especially to build. There's like two counters, two fridges, one shower... from my perspective it really needs an artist to just go ham and make tons of options so there's stuff to actually decorate with, even if stats are the same.
Yeah but that game is either (depending on how you view early access) woefully unfinished and shat out in such an incomplete state, or not released yet and possibly years away from release.
Curious why everyone in the comments (as of my own comment) is happy about this?
Sure, he exudes C-suite personality and doesn’t act like he’s a gamer. But that doesn’t matter. He oversaw Sony’s rise to dominance in the console market. That dominance is built on the foundation of their first party AAA games — which is a less than ten year old change for them. Sony porting their big games to PC was a project that was fully embraced under his leadership.
Point being, as a gamer it seems like he’s done a fairly decent job. I don’t care how boring his interviews or speeches are or that he looks and acts like he belongs in a board room — they’re all like that anyway even if their public persona says otherwise. I care about games and treatment of consumers.
I don’t get it either. PlayStation have release some amazing first party games, and equally great consoles over his tenure that have captured my imagination and passion many times over. These are the things that matter, not some idealised or stereotypical c-suite gamer persona. He’s done great things with PlayStation and deserves the credit for that.
I’d hardly pin their rise on him, in 2019 when he took over it was already pretty clear they were on top in the high end console front. If anyone should take credit it’s Don Mattrick lmao
It should be the same for everything: if an ip is no longer used, it should be in the public domain. Therefore, a company holding said IP is forced to use it (as in selling copies) or give it up.
Yes. I can imagine a middle-ground of copyright. If the IP is still being used, it enters the public domain on the regular schedule. But if it’s abandoned, it enters earlier… perhaps after 5-10 years of non-use.
Honestly, in our fast moving world, I‘d do like a year. If nothing gets announced or release, you‘re done.
Example, you take a book, game or song from the market because you want people to be unable to buy it before you release the successor. Then you delay the successor for 5 yrs. Boom, public domain.
About the level of writing I’ve come to expect from a listicle, but I take particular issue with the fact that they list Pillars of Eternity 1 and 2 as separate items but clump the three Dragon Age games together into one, when the Dragon Age games have much more variation between each game than the POE games do.
Which means that the game disappearing from storefronts is one of the better case scenarios. It’s entirely possible that they’ll patch out the licenced songs from the soundtrack from every digital copy of the game.
polygon.com
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