The issue with a “The worst of …” list is that you need to find examples that are both really bad and also notorious/high-profile enough to be interesting. “random game I’ve never heard about is really bad” has very little value as a news/“news” item. It’s like buying a bottom-shelf liquor and complaining that it sucks ass.
There is no good reason for us to define, or seek out, the “worst games of the year”. Only outrage culture wants us to direct hate towards known bad games like Black Ops 7, even though by any practical analysis it’s a better game than hundreds of ignored, pretty bad asset flips, and even some high-effort low-thought indie games that have come out.
The problem with articles like this is that they only focus on games that are bad asagame, and ignores games that are good to excellent, but that are still bad because they screw their players over, engage in abusive business and labor practices, or are simply owned by dogshit people.
As you can tell, I’m waiting for the Jimqusition end of year lists.
Clair Obscur: Expedition 33 launched with what some suspected to be AI-generated textures that, as it clarified to El País, were then replaced with custom assets in a swift patch five days after release.
Fuck using Gen AI to replace human-made art, and fair enough for pulling the award, but I do think it’s worth making it clear exactly how much of the art is/was AI. And the answer is, very little at launch and none currently.
This is most of it, but it is worth remembering that using GenAI/LLMs for placeholders is still bad. It’s strictly unnecessary, has dubious efficiency gains at best, and you’re still using tech that is provably hurting people and the environment en masse.
I’m not going to hate Sandfall forever for this – it’s not original sin – but it’s still a very real error they should not repeat.
Played it, its timesplitters alright. Story is only ts1, arcade is a bit limited and ai isnt always the smartest, has bugs but the base is there. Its timesplitters, with all its awesomeness
I’ll have to check this out when I return from the holiday weekend. Timesplitters 2 was the game we played when we didn’t have access to Halo, and while that style of FPS was commonplace back then, the industry basically doesn’t make anything like this anymore.
Stores are supposed to then take what they’ve received and donate it to a local charity. The workers have to figure out what charity they’ll partner with, and have to do the leg work of coordinating the donations themselves.
And let me guess, they’re either expected to do this in their free time or not miss their targets if they do it during work
The number of memestock bros who still hype Gamestop despite all the massive missteps they’ve made in the last few years is fucking unreal. They desperately meme “diamond hands” when they’re fucking bagholders.
The memestock thing started because people realized they could try to make a quick buck by betting against those who were shorting the stock. But the stock was being heavily shorted for a reason, GameStop is a dying business, one that likely would've gone bankrupt by now if the apes hadn't rushed to prop it up. Anyone who didn't cash out at the peak, anyone who seriously believes GameStop has a long-term future, is a sucker.
Holy hell. I have some bad GameStop trade-in stories, and that’s just from taking in normal trade-ins. I can’t even imagine the clusterfuck this would be. I’d be calling in sick.
polygon.com
Aktywne