polygon.com

who, do gaming w Microsoft has never been good at running game studios, which is a problem when it owns them all

I look forward to the small new game studios that will surely appear as the big old ones are consolidated and/or dismantled.

It’s disappointing to see things we like fade away, but as the sun sets in one place, it rises in another.

endeavor,

There is basically no good AAA studio left save for maybe bohemia, rockstar and cd project red. Meanwhile indies have risen up and overthrown the corpos by making fun games that set trends.

A big studio hasnt set a single trend in like over a decade now. AAA gaming has been dead for a while.

who, do games w Microsoft has never been good at running game studios, which is a problem when it owns them all

I look forward to the small new game studios that will surely appear as the big old ones are consolidated and/or dismantled.

It’s disappointing to see things we like fade away, but as the sun sets in one place, it rises in another.

BombOmOm,
@BombOmOm@lemmy.world avatar

Smaller studios have been consistently putting out good games as of late anyway. Indy and AA studios have the freedom to make fun things instead of having to check every box on a spreadsheet.

Karyoplasma, do games w Microsoft has never been good at running game studios, which is a problem when it owns them all

Why cancel Freelancer 2, Microsoft? Why?

Kolanaki,
@Kolanaki@pawb.social avatar

From Crosspoint I heard that they even cancelled and shut down the studio making a game (forget the name off the top of my head) that Phil Spencer himself was said to have liked so much, they had to force him to quit playing their demo in a meeting about it. Not to mention the absolute waste of time and money on nearly finished projects that were probably going to sell well.

Eezyville,
@Eezyville@sh.itjust.works avatar

Quarterly profits.

warm, do games w Microsoft has never been good at running game studios, which is a problem when it owns them all

They would have been fine if they just gave them budget and left them to it, but it was never about producing good games.

cybervseas, do games w Microsoft has never been good at running game studios, which is a problem when it owns them all

“You’ll have GaaS and you’ll like it.”

Lost_My_Mind,

Microsoft owns taco bell?

sampao, do gaming w Microsoft has never been good at running game studios, which is a problem when it owns them all

Would be nice if the studios would stop selling themselves too… They don’t have to take Microsoft money

MyDarkestTimeline01, do games w Rare's Everwild canceled amid layoffs at Xbox Game Studios

I think…

I think this is it. We’re in the “coughing up blood” stage of Xbox divesting from hardware and turning into just a publisher.

sigmaklimgrindset,

The can’t even publish games properly at this point. They’re just gobbling up other studio/publisher’s products for Gamepass.

astrsk, do games w Rare's Everwild canceled amid layoffs at Xbox Game Studios
@astrsk@fedia.io avatar

So much for all those studio purchases. What a waste.

billwashere,

What exactly is the point of buying these game studios to just shut them down?

Coyote_sly,

The modern American dream - figure out how to get paid tens of millions to spend someone else’s tens of billions chasing my own tail. No, I don’t create a fucking thing. I get rich by dismantling shit that used to have value!

Aielman15, (edited ) do games w Rare's Everwild canceled amid layoffs at Xbox Game Studios
@Aielman15@lemmy.world avatar

News of Everwild’s cancellation arrives amid more layoffs at Microsoft; the company is reportedly slashing nearly 9,000 jobs as part of new cuts at Microsoft.

Wow. It was rumored to be a big layoff, but 9,000 is way over any forecast. And this is what? The third so far since Covid? Is there anyone left working for them, at this point? Or is it all seasonal contractors?

EDIT: turns out that they gutted The Initiative (the supposedly AAAA studio that never released anything), cancelled Everwild, cut 50% of Turn10, 10% of King, and cancelled an unknown number of unannounced games, including one MMO title developed by the TES Online devs.
What a bloodbath. But hey, at least Phil is safe.

SnotFlickerman,

https://c.tenor.com/z5V6OVLdSkQAAAAC/tenor.gif

But seriously this is tragic as hell for all the people losing their jobs and seeing all the work they did on the game go up in a puff of smoke.

BlameTheAntifa,

Contractors never count in layoff numbers, so this number would be much, much worse if you included them. The actual job losses could easily be more than doubled.

DoucheBagMcSwag,

Fable is on emergency watch

Aielman15,
@Aielman15@lemmy.world avatar

Considering that it skipped the last showcase despite reportedly releasing next year, I don’t have high hopes for that one.

Wouldn’t be surprised if it was built on the backs of seasonal contractors. Seems like that’s the strategy they have chosen for their other big IPs as well (Forza Motorsport 8 and Halo Infinite).

It’s incredible that the clowns in charge of the gaming division and responsible for dragging it through the mud for all these years get to keep their job and will probably see an increase in their salaries as well, while the people that lost their jobs because of their incompetence will get nothing but a sad press release from Uncle Phil the HR department.

Ashtear,

I don’t think we get granular info on this stuff, all we know is this latest round of cuts involves sales too as they are moving to outsource some of that work. And that Microsoft’s total head count has been mostly level since they added a ton of people with acquisitions and hires in 2022.

Clearly, Xbox has seen a lot of cuts though.

NoForwardslashS, do games w Rare's Everwild canceled amid layoffs at Xbox Game Studios

follow Microsoft’s lead in removing layers of management to increase agility and effectiveness

I didn’t realise the game was being developed entirely by management.

Also I hate the “increased agility” line. No-one gets more agile by having to cover the work of laid off folks on too of your own workload.

LettyWhiterock,
@LettyWhiterock@lemmy.world avatar

There’s a logic to a smaller team being more “agile” than a larger team, but yeah these companies aren’t turning them into smaller studios. They’re expecting fewer people to do the work of a larger studio. The problems are obviously except to execs who are literally too stupid to think.

NoForwardslashS,

It’ll be fine because with CoPilot all 10 of the remaining programmers will be able to do the work of 1000!

That or we’re going to see increasingly shoddy AAA titles in the near future and the industry is going to implode.

LostWanderer, do games w Rare's Everwild canceled amid layoffs at Xbox Game Studios
@LostWanderer@fedia.io avatar

More bad news from Xbox, I was hoping they'd cut Phil Spencer lose instead...They need a brand-new lead to make Xbox awesome again. I can't say that I am surprised, though, as this game has been in dev for 7 years. However, there should've been something that could be salvaged and made into a viable game.

Noerknhar, do games w Rare's Everwild canceled amid layoffs at Xbox Game Studios

Fuck!!!

ech, do games w Baldur’s Gate 4 may happen eventually, but not with Larian Studios

Stumbles ass first into giving creative control of their property to one of the most devoted and talented studios of the decade, leading to a wildly successful and popular game.

“That’s great! Let’s give it to someone else!” - some stupid ass exec who can only see ahead one financial quarter at a time.

Aurenkin,

I thought Larian themselves didn’t want to make another one? Could be wrong though but it would make sense for them to use their surge in popularity to create something that they wholly own.

MentalEdge,
@MentalEdge@sopuli.xyz avatar

They don’t.

That’s why Hasbro can’t just make another BG game, Larian isn’t willing.

So now they’re looking to make it anyway. Without Larian, or even the people at Hasbro that Larian worked with.

hoshikarakitaridia,
@hoshikarakitaridia@lemmy.world avatar

That is so stupid it makes me mad.

WotC and Hasbro are truly the Dalton’s of tabletop gaming.

LostWanderer,

While I respect Larian’s right to turn down another time intensive game like Baldur’s Gate…I do worry about the same thing you are concerned about: A shitty executive that only cares about cash and not art! A love for art and appreciating great storytelling is what made Baldur’s Gate 3 the breakout hit. The AAA industry is too shortsighted to be capable of creating such a marvel like BG3, though they occasionally stumble into success without understanding why. They won’t let their teams cook and, it’s very likely, their creatives have either moved on to another studio or became a stress casualty (Bioware’s own term).

Goodeye8,

Larian probably wouldn't have turned it down if Hasbro hadn't fired pretty much everyone who worked with Larian on BG3. Sven Vincke (CEO of Larian) seems like the kind of guy who would take such an action personally, which is probably why he doesn't want to work with Hasbro again and rightfully so, fuck Hasbro.

LostWanderer,

His team was also burnt out after working on BG3 after such a long time, Sven respected the wishes of his team over the lure of making more money. It’s important to remember, Sven actually cares about the team he’s assembled over short term profit. Screw Hasbro any day of the week is such a mood, but, not an inciting incident that lead to Sven making his choice.

justOnePersistentKbinPlease,

Larian pulled out of their contract after Hasbro fired everyone Larian worked with to make BG3.

It isn't a case of Hasbro going "hey we can trade up" This is Hasbro on damage control going "how the fuck do we follow that up"

SereneSadie, do games w Baldur’s Gate 4 may happen eventually, but not with Larian Studios

Good.

I can’t stand Larian’s gameplay style.

ampersandrew,
@ampersandrew@lemmy.world avatar

Do tell.

Deconceptualist,

What happened? Did they kick your dog or something?

ChapulinColorado,

That’s fair, but as someone that has not played the game, you need to provide some specifics otherwise it just gets lost within a lot of praise for the game (which I’m not sure I will like).

lazynooblet,
@lazynooblet@lazysoci.al avatar

Someone got pwned during the tutorial.

VeganCheesecake,

I do, but I see that it’s a preference thing. However, the whole game/story felt to me like it was a passion project. I feel like it’s a gamble at best whether or not whoever hasbro finds to do it will be able to give it the same dedication.

iamtherealwalrus, do games w Baldur’s Gate 4 may happen eventually, but not with Larian Studios

Article is from April 2025.

prole,

So two months ago?

bjoern_tantau,
@bjoern_tantau@swg-empire.de avatar

And it wasn’t even news back then. Almost immediately after the BG3 release Swen Vincke talked about the next project being an in-house IP again. And not much later they quit working on a DLC.

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