@JoMiran@lemmy.ml avatar

JoMiran

@JoMiran@lemmy.ml

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

JoMiran,
@JoMiran@lemmy.ml avatar

takes bong hit

“Ok, so hear me out…then the plumber jumps into the sewer and comes out in a different dimension with living mushrooms and attack turtles.”

JoMiran,
@JoMiran@lemmy.ml avatar

The problem is that unless the agreement explicitly states that the non-disparagment section applies only to the test playtest, the agreement would essentially place a gag order on that creator for the life of the game.

JoMiran,
@JoMiran@lemmy.ml avatar

What makes you think that? The language is fairly boiler plate and easily enforceable. We, “the company”, give you, “the creator”, an asset, “a free game copy”, under the condition that you promise not to do or say anything that could diminish the value of the asset. Not only is it enforceable, it leaves room for compensatory damages if you are found in breach of contract.

JoMiran,
@JoMiran@lemmy.ml avatar

Early access to a game is not an asset you can “un-receive” just because you purchase your own copy later. Of course, you could make arguments against the terms being overreaching in court, but not many creators have the resources or desire for a legal fight.

Other creators chimed in and said that they brought up the section in Discord and legal said they’d look into it. To me, this just seems as lazy copy and paste that they were warned about but did nothing about. Now they have a possible PR disaster on their hands unless they take swift action.

PS: Apparently section 2.6 is way worse but it hasn’t been shared yet.

JoMiran,
@JoMiran@lemmy.ml avatar

I see. That’s not what “unenforceable” means. Unenforceable refers to a contractual responsibility that a court would never enforce. There are many reasons why a court would chosen to not enforce a contract but none of them are because a defendant doesn’t have the means to combat it.

See: nolo.com/…/unenforceable-contracts-tips-33079.htm…

JoMiran,
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JoMiran,
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That is certainly something that can be argued in court, and the case might be very strong…but you’d still have to take it to court. Something else to consider is that if the agreement isn’t clear about its limitations, then it can be argued that it isn’t limited. All the company has to do is send you a key to the full game when it’s available and they are technically still in compliance with the agreement. It would not matter if you tell them that you do not wish to participate anymore, or that you bought your own copy, you’d still be bound.

JoMiran, (edited )
@JoMiran@lemmy.ml avatar

You might be right. This might not have been a mistake. Some creators in the Twitter thread said that they brought it up ahead of time but the company sent those agreements out as is anyway.

JoMiran,
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I believe in supporting indie devs, but I also think we need to make sure copies exist to protect against bullshit and tragedy.

https://lemmy.ml/pictrs/image/42f433b8-7ccb-4e37-9c44-9b390c2d1b21.jpeg

JoMiran,
@JoMiran@lemmy.ml avatar

Nobody better talk shit about Crate thanks to headlines like this that don’t clarify until you are 2/3 of the way down the article. Crate and Larian restored my faith in game development.

JoMiran,
@JoMiran@lemmy.ml avatar

Good luck with the torrents and Mega links.

JoMiran,
@JoMiran@lemmy.ml avatar

There are very few companies that are able to reach my only if used or stolen classification. Nintendo has managed to reach the not even if used or stolen classification.

JoMiran,
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NES releases don’t bother me because I was still a kid when I played them. Things released twenty years ago bother me because it seems like yesterday given that I was already an adult with an established career and a mortgage.

JoMiran,
@JoMiran@lemmy.ml avatar

Came here for this comment. Was not disappointed.

JoMiran,
@JoMiran@lemmy.ml avatar

From the article:

At the time, it said it’d made much of Slay the Spire II in Unity, but would still migrate to a different engine if Unity stuck to its guns.

There is one uncleared level remaining in Super Mario Maker, with 18 days to go before the servers shut down (www.issmmbeatenyet.com) angielski

UPDATE: Ahoyoo has confirmed that Trimming the Herbs was uploaded with TAS tools, meaning that The Last Dance was the final legitimate level all along! Congrats to kazeihinn on the Last First Clear! The journey continues in Super Mario Maker 2…...

JoMiran,
@JoMiran@lemmy.ml avatar

The real story here is that the servers are being shut down. Games like these deserve to have the ability to run their own third party servers. To this day I can still log unto a number of Unreal Tournament (1999) community servers and frag until my eyes bleed.

JoMiran,
@JoMiran@lemmy.ml avatar

Is there some sort of Indie Game Showcase? angielski

Started playing a few indie titles on PC, or at least titles that I would not normally be able to find without digging a bit (Sea of Stars, Hollow Knight, Garden Story, etc). Finding games that are made by smaller studios is a little (not much, but a little) harder than finding “Top Sellers” on Steam. I have tried Steam’s...

JoMiran,
@JoMiran@lemmy.ml avatar

Steam Next Fest. SkillUp tends to do pretty good rundowns of his favorites. Below is his latest in one.

youtu.be/jttv6fGdao0?si=WV9j1FO_Bakr9p3U

JoMiran,
@JoMiran@lemmy.ml avatar

Thanks! I have just bought a bunch of new games I will most likely never play.

JoMiran,
@JoMiran@lemmy.ml avatar

Gen-X: Whatever.

continues to slay in Warhammer 40K: Boltgun

Remedy acquires full rights to the Control franchise from 505 (www.destructoid.com) angielski

Today, on February 28, nearly five years after Control’s initial launch, Remedy Entertainment, the team behind the Alan Wake, Quantum Break, and Control series, released an announcement regarding a deal between them and 505 Games, detailing a full transition to Remedy acquiring full rights to the franchise. While Remedy...

JoMiran,
@JoMiran@lemmy.ml avatar

I played it on GeForce Now so my experience was pretty solid from the get go. I dislike open world games and I still played the hell out of that game.

JoMiran,
@JoMiran@lemmy.ml avatar

Eh. NMS is unfair because it is literally a different game today then when it launched.

JoMiran,
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Replace Halo with Unreal Tournament and that’s me.

JoMiran,
@JoMiran@lemmy.ml avatar

I love how they are called “boomer shooters” but it was Gen-X and Millenials that played that shit.

JoMiran,
@JoMiran@lemmy.ml avatar

Do you play games, or do you play a game endlessly. If it’s games then it might be easier to sprinkle other activities into the mix like learning to play a musical instrument, etc. If it’s a game, especially if it’s a live service game, MMO, hatch’s, etc, then they might have successfully tapped into “your formula”, in which case if recommend dropping the game entirely. Games like that are specifically designed to keep you playing indefinitely.

Source: I’m a former Destiny addict.

John Riccitiello is stepping down as CEO and president of Unity (investors.unity.com) angielski

SAN FRANCISCO–(BUSINESS WIRE)-- Unity (NYSE: U) (the “Company”), the world’s leading platform for creating and growing real-time 3D (RT3D) content, today announced that John Riccitiello will retire as President, Chief Executive Officer, Chairman and a member of the Company’s Board of Directors, effective immediately....

JoMiran,
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Did the same at EA (IIRC).

JoMiran,
@JoMiran@lemmy.ml avatar

As someone with his own company I can assure you that you don’t. Life is a lot easier when it’s not your baby on the line. Do you think he’s going to lose sleep over Unity? Not even a little.

JoMiran,
@JoMiran@lemmy.ml avatar

Definitely. Still, if I had that much money, I would do something other than start a company to make more money. I’d try to accomplish something that helps others and makes this world suck a little less. Instead, I’ve focused my entire efforts towards the survival of myself and those close to me.

JoMiran,
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The article states that Epic intends to keep the game dev pricing unchanged. Free up front, then 5% after the first million dollars in sales.

JoMiran,
@JoMiran@lemmy.ml avatar

I suspect that Unreal 5 is going to make Epic so much money in the coming years. Taking 5% after the first million dollars doesn’t seem like a lot until you remember that the next Witcher and Cyberpunk are both Unreal 5 developments.

JoMiran,
@JoMiran@lemmy.ml avatar

I’m pretty sure Unity showed, quite clearly, that a bait and switch is a bad idea. Plus, Unreal is going after big titles. You don’t fuck with companies that make big titles.

JoMiran,
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I dated a girl in college that would have selected “all of the above” except Divorce. Why not Divorce? Because one should never marry crazy.

JoMiran,
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Join, scream, punch, “finish” , cry. Dated that. Fun but never again.

JoMiran,
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The fee is zero for games making less than $1,000,000.

JoMiran,
@JoMiran@lemmy.ml avatar

The grammar in the article is not great.

JoMiran,
@JoMiran@lemmy.ml avatar

I have gamepass but I also use to be a regular Destiny player. A single time sink like Destiny can leave very little time for anything else. Since I stopped playing Destiny I have been playing a lot more indie games.

JoMiran,
@JoMiran@lemmy.ml avatar

I hope this inspires people to check out Larian’s Divinity: Original Sin series.

JoMiran,
@JoMiran@lemmy.ml avatar

+1

Stating that BG3 is D:OS3 is a massive compliment.

JoMiran,
@JoMiran@lemmy.ml avatar

Amid Evil is a spiritual successor to the Unreal series (not to be confused with Unreal Tournament even though they were both Epic/Digital Extremes).

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