cmhe

@cmhe@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

cmhe,

Its a bit old, but the last reports for DA:O on wine look good: appdb.winehq.org/objectManager.php?sClass=version…

cmhe,

I don’t remember that. AFAIK Larian has not made, and will not make any DLC for BG3.

What do you mean?

cmhe,

AFAIK, modding is the main reason for Skyrims long term success. Sure, it did its part in inspiring people initially, but what keeps at least me coming back is my interest in trying new mods.

But it also didn’t start there with Elder Scrolls series. Morrowind, Oblivion, Fallout 3 and New Vegas use a very moddable predecessor of the Skyrim engine, and thus build the community up for Skyrim and later games.

Modability of KC:D was rather limited, so there isn’t a community around as big as the Skyrim one. That means with Skyrim, you get what you can mod into it, while with Kingdom Come, you mostly just get what you buy.

So I don’t expect it to be the next Skyrim, but never the less I am interested in it.

cmhe, (edited )

I don’t know why you are so aggressive.

You made a good point, this is actually DLC, I just forgot about it.

I bought BG3 when it was in EA, so I got this DLC automatically, so I never really thought about it recently, I don’t even remember seeing it on any shop front.

But now that you mentioned it, I think I thought that they should probably release it for free for everyone at that time. Just like CDPR released some cosmetic ‘DLC’ for free after launch.

If I had to buy it, I probably wouldn’t.

cmhe,

No, the consumers are never to blame for stuff like this!

This is something that is just that we get told by the people that are lying about and hyping up a product, putting up manipulative incentives for buying it before letting us inspect it. Then releasing trash, but still appealing on our empathic nature and promising that it might get fixed later. And when things turn to shit, then it is our trust and empathy, willingness to support them, that is to blame for it. No!

If the industry exploits our good and trusting nature, then we need to fight them with regulation and laws. Our civilization and the human nature is built on trust, and that should not be undermined by short profit oriented, exploitative companies or business practices.

cmhe,

“next-generation PC” whatever that means.

I do hope that there never will be a next generation of PCs, i am quite happy with my old-gen Ship-of-Theseus-PC, where I occasionally replace some parts.

cmhe,

I like RPG games, however I don’t like it when the company has the ability and incentive to bate and switch my game into a worse version after I bought it.

Denuvo forces me to be connected to the internet, which makes playing the game on the move difficult or even impossible. It also allows them to make sure that the most current version is played. MTX means they don’t have incentives to fix the game and instead sell you the fixes, or even enshittyfy it, to squeeze out more money.

This gives me the incentive to wait a couple of years, until the game doesn’t receive any updates anymore, and then decide if the final product is worth it. And hope that I will get a good experience out of it, before the Denuvo activation servers are shut down.

So you have to wait for a few years, in order to know if the gameplay is (and stays) any good.

cmhe,

Do you really want auto-updates for your games, or actually just want updates-on-demand? Or just a notification with a button to update the game?

Personally I dislike Steams auto updates, because I want decide when a game should be updated. I might have mods installed, only mobile internet or a myriad other reasons not to be forced to download and apply an update right at that moment and instead just play the old version.

For saves, I normally just use syncthing. I have regularly issues with GOG and Steam cloud saves, and syncthing works well enough,

Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard' (www.pcgamer.com) angielski

Well, I mean, I would have launched it first (as an AAA game), but I’m no game developer. 🤷 And neither are they, from the looks of it. Good at perpetually raking in money for himself and his family, though!

cmhe,

Same. I don’t even remember what ship I ordered.

I liked the game, when it was advertised as a moddable singleplayer game with drop-in drop-out co-op. As well as moddable multiplayer you can host yourself.

Now, I don’t have any interest it whatever that cluster fuck has become.

cmhe, (edited )

True, private companies are generally more focused on customer satisfaction, but that can suddenly change, for instance when the owner dies, and the new owners don’t share the same ideals.

Private companies have a certain single point of failure built-in by having often just one or sometimes a small number of owners.

Nobody really knows what will happen when Gabe dies.

I just hope that valve becomes a worker cooperative… That would be the most stable form of company that probaly stays focused on customer satisfaction long term, since workers tend to favor providing long-term profits via good service instead of short term gains, for high frequency traders.

cmhe,

Game developers seem to be very afraid to change core features or the story of the game in a major way (even if the actual work would not be too extensive) after release. But there are enough examples where games improved a lot after release.

Sure, the initial impression of the game might be ruined, but that is more a consequence for the producers that most often where responsible for the rushed release, than for the gamers or developers, of the game is fixed afterwards.

cmhe,

I would take the whole “old crappy bethesda engine” meme with a grain of salt.

IMO it is a good engine, it is getting updated by them on every new game like any other engine. And there are a lot of changes all over. For that reason modders have to develop new tools to create meshes, reverse egnineer the changed data formats, etc. Saying that it is the same engine as Skyrim or Fallout 4/76 is just not true.

It is also one of the most mod friendly engine. The content creation tools from Bethesda and modders make it really easy to work with, even for people not able to code themselvs.

And personally the game looks and works fine. Of course you can critique the game itself, but attacking the whole engine is exagerated. Sure it has bugs, and you can attack bethesda about not fixing them, but suggesting that they throw away the whole engine because of a couple of bugs or subjective “looks bad” opinions is ridiculus.

Also, I don’t think just using Unity or UE4 (where bethesda devs first need to learn them first) magically fixes every complaint and bug. But it might make the game not as easily moddable.

cmhe,

I agree! The content of the game is the issue, not the engine. Bashing Bethesdas engine is just a meme, at this point.

Linux is 32 years old, people wanting to throw everything away and start new, just because they don’t like certain aspects of it, are crazy.

Personally, I don’t really care about raytracing, or even improving the graphics that much, IMO they should reuse assets and code if that will make them invest more of their time to improve their writing, quests and let people go their own paths through the quests instead of just having 2 or 3 options (do the quest, don’t do the quest and sometimes rat the people out to the authorities). So that we have BG3 level of writing and quests, in different kind of game.

And for god sakes, do simple things like let companions whisper when sneaking.

Also, New Atlantis doesn’t look build for Humans but for giants, too much scaled up.

cmhe, (edited )

Sure modders can put stuff behind paywalls, but implementing DRM, is overkill. And it would be nice if they release month old versions for free afterwards… sSo I have to see, Starfield isn’t that old yet.

BTW, I am not really getting the FSR/DLSS situation.

Shouldn’t FSR2 be working on Nvidia gpus as well and is open source? DLSS is propritary and only works on Nvidia.

So I am not really understanding the issue here, other than customers of Nvidia not having FSR2 because Nvidia hasn’t implemented the open standard, right? So they should complain to them about it.

IMO this is a bit like the fediverse vs. other social media topic, so I would complain about people creating their own propritary stuff, that is intentionally incompatible with the fediverse, and not about people that use the fediverse API in their app, but not support some propritary API.

cmhe,

That seems a bit unfair to Obsidian. They were given an engine, they where unfamiliar with and had a very short 18 months of development time, very likely because of their deal with Bethesda.

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