one of PayPal’s acquiring banks decided to stop processing any Steam transactions, which cut off PayPal on Steam for a number of currencies
As of early July, the currencies that can still use PayPal on Steam include EUR, CAD, GBP, JPY, AUD and USD.
It seems like a bank that processes PayPal payments in minor currencies has stopped processing transactions for Steam because of the content it hosts. Shouldn't people be mad at this bank, not Steam?
Steam should implement direct bank payments to decentralize the payment infrastructure. Steam is not blameless in this, they could solve this and have simply decided not to do so for the past two decades.
Can you please explain what is wrong with an idea of paying with a direct, fast, cheap payment option that half of the world already uses on a daily basis?
Handling payments like this puts the responsibility of dealing with fraud at Valve’s level and significantly increase their workload, instead of being the payment processor’s responsibility.
I don’t blame Valve not wanting to deal with this.
I'm not gonna tell you this is impossible to set up for a worldwide online company because unlike the OP I have no problem acknowledging that I don't know enough about something to understand how hard it is.
I will tell you that it's absurd to propose that by working with the three biggest payment processors in the world, covering a huge share of all online payments, Steam has somehow been negligent.
That doesn't follow even a little bit. It's an absolute non-sequitur. It's someone trying very hard to be mad at somebody they know for a thing they don't fully understand.
Hey, I'm all for creating a public online payment processor. An international one, even.
I'm not even pulling any punches. There are no reasons to leave this in private hands.
But this reeks of people being mad at the thing they know and feel have some influence with instead of with the actual problem, and it's a bummer because it encapsulates Internet outrage and why it's so often ineffectual.
Why? I am fucking sick of companies relying on private, third party companies as unneeded intermediaries for my financial transactions. Plenty of websites give you the ability to pay without them, so Valve not doing so leaves nobody at fault but Valve. They are a company, they should know that companies act in their own best interest, so if they want to prevent interference in the business model that is Steam, they should make their payment systems as independent as possible.
Valve is not a lost puppy that just happened to be run over by the truck that is payment processors. They know exactly what risks are involved and they did not care enough to prepare for them. If you make a deal with the devil then you shouldnt be surprised to get burned.
Valve works with the same handful of payment providers everybody else does. Literally everybody else. I don't have a stance on how feasible it is to handle your own payment processing, but claiming that any company on the planet is negligent for not doing so is insane.
I am all on board for taking regulatory action against anticompetitive practices in this space from the oligopolistic few companies available in it.
My educated guess is that seems too remote for you to feel righteous by being angry at someone specific so we're talking about Valve instead.
Hell, I'm all for taking regulatory action against Valve for their own monopolistic practices. I'm just not here to posture ineffectual anger.
What in the world would you know about how money is moved from one place to another? Seriously?
You imply its easy by way of hand waving while you say your irritated and they are the reason for it. So tell me exactly, how should they make it function in relation to the actual LAW and the current banking/monetary environment? Hell how does it even work right now? Cause thays something you might need to know to pretend this much 👍
Well? You got time to be placing blame like it’s so freaking easy. Let’s see it 😗
Steam should just have immediately invented its own PayPal, its own payment processing system, that works everywhere, near instantaneously.
I mean… I do think this is something they could actually do, but its kind of nuts to just frame this as if they could have just flipped a switch and such a system would exist, blamo.
No, this would be a huge undertaking, which would, as many other Valve projects and concepts, take time.
You can’t just instantly implement what you seem to think you can. None this works that way, at all.
Hence the “past two decades” part of my comment. Sure it would take time, but looking at valves investment into linux gaming, tbey are no stranger to long term gambles. The status quo being the status quo doesnt absolve people from things. If it did, we could never improve anything in the world.
“My local grocer stopped selling meat for some reason, but really its my fault for not having a 100 acre cattle farm already in the works, since I’ve been eating meat my entire life”
Why would valve have any reason to need their own payment processing? thats why these services exist, to use them and their infrastructure instead of having to make your own. That’s the foundation of an economy your are arguing against here.
I don’t think anyone really thought that what is happening right now was a likely thing that would happen, going back 20 years.
Payment processors had never had a problem with this before, and then blam, they become political/cultural activists in a huge way, an unprecedented way.
Its… dubious to frame this as if this foundational business infrastructure that had never before shown any cracks or signs of wear… should just have been reasonably expected to suddenly shatter into a thousand pieces at some point.
Sure, yes, they could have been more forward looking, but you’re already talking about one of the most innovative and forward looking companies in gaming.
Payment processors had never had a problem with this before
Thats what i dont understand, because yes of course they have. Payment processors and banks cutting off individuals or groups for political reasons is like the oldest fucking trick in the book. The payment system oligopoly has been a ticking time bomb in the eyes of any person actually paying attention. Centralized global infrastructure will always fail, its just a question of when.
This time it was caused by some random weird anti game group, but what do you think will happen to all the US based payment systems once Trump fully manifests his hold over them?
In general, yes, payment processors have in the past essentially ‘debanked’ specific people or businesses.
To the best of my knowledge, this has never before occured to … something on the scale of the worlds largest digital marketplace for a particular kind of product.
I do not disagree.with you that the current status of things is bullshit, that there have been instances of usually very small businesses getting thrown off…
But the outright scale of dictating Steam around is … almost as insane as dictating Walmart around.
Up untill this point, yeah, I am again not aware of any prior ‘enforcement action’ of this magnitude, and… the way corporate America works is that if you are bringing enough money to the table, you get some leeway on this kind of thing, you handle it behind closed doors, in a fairly involved way.
The way MC, Visa, PayPal have gone about this represents a huge breach of those unspoken norms, a massive, flagrant, naked power grab.
What I am trying to say is not that this system has ever been fine, flawless, or good… what I am trying to say is that this is akin to engaging the nuclear option in a MAD scenario, its a thing that would be entirely reasonable for someone like Valve to … not assume they’d need to worry about this…
… precisely because the alternative actually is for Valve to develop basically its own PayPal, which would be a fairly large loss of business for other, former partnered payment processors.
Apparently the calculus of the situation has changed, in their minds, such that the payprocs seem to no longer fear Valve playing its nuclear option as a response to their own, seem to no longer value Steam as a marketplace.
Either that, or they have massively miscalculated.
…
So, to bring this back around to my original critique:
It is thus still pretty disingenuous to frame this all as if Valve should just reasonably expected these actions from payprocs this whole time, that they could just flip a switch and debut ValvePay.
A whole lot of corporate relationships follow very similar rules as do nationstates… a whole lot of things are based on an expectation of reasonable negotiations and relations, built up trust, and thus one party suddenly abandoning all of that for… what appear to be very confused and counter productive reasons…
No, thats not a reasonable thing to expect to happen.
They already implement instant bank payments in a lot of countries where there's a reasonable consumer-to-business solution for it. I know at least Sofort/iDEAL/Bancontact are supported just fine in their respective countries.
Putting Peak devs on any moral pedestal is wild to me, did we forget that they put a backdoor in every lobby with Bingbong? Because no it’s not ok for devs to being able to just join any lobby and spy on it’s player.
scrolled past this a couple times thinking it was an opinion column about how the ideal dev behavior is approving of people pirating their games. finally remembered the game name.
It was pretty bad for a long time, but once they started letting users make their own hats and body models and shit, it got absurd. At least the games are usually just ripoffs, but the user-made catalog is just full of straight up model rips. I don't understand how they're not getting sued to oblivion for openly making money off of copyrighted material like that.
Indie developers are not immune to being bad people or making bad choices.
Saying “indie devs keep being the best devs” gives the impression that people can automatically trust all indie developers, which I am cautioning against. While it may be true right now that most indie developers are more likely to be “better” than AAA developers, that is not always true and can always change very rapidly.
Or is it just the ‘humans fighting giant machines’ part that they’re likening to Shadow of the Colossus Metal Gear Solid Horizon Zero Dawn?
Jokes aside, the standard of “could confuse consumers into mistaking one for another” was meant to prevent things like essentially typo-squatting in product names, e.g. going and making Orao cookies, instead of Oreo (which is why Oreo was able to copy Hydrox).
It wasn’t meant to just be about aping a concept or art style. No one would actually mistake “Light of Motiram” for “Horizon: Zero Dawn”.
Even if it was ripping on the other two games crossed out: Sony owns (or partially owns) those, too. They’re not suing over those games because… They’re theirs.
I agree with your latter paragraph but not the former. I’m really not liking these overbroad IP claims. This is almost worse than the Nintendo/Palworld stuff, which was already pretty bad.
Tencent may also be a villain, but if Sony gets its way here, it will be bad for games and other forms of expression.
It’s gonna depend on the game. It reads like it’s a system setting that games can read and adjust their resource demand. Like a game boots up and checks if power saving is turned on and if it is, renders at a lower resolution or something like that. The system software will probably do that as well.
That seems like a great idea. Now that so many games are much less demanding on your gaming machine than others (playing a Phoenix Wright game, or Stardew Valley, or Minecraft), holding back a bit of power makes a lot of sense. If implemented right, I imagine you wouldn’t see any effect from this on most games.
It is arguable how much it is needed if games/libraries are coded “correctly”.
If a game is not resource intensive it won’t consume a lot of resources. This is why people who don’t understand power supplies might pop a breaker if they boot up the least AAA game but won’t have issues playing Stardew and the like. Or why you can get a few hours out of some games on the Steam Deck and MAYBE an hour with others.
If this is meaningfully effective then it speaks to something with the underlying Sony libraries (I forget the technical term) space filling resources. It sees memory is free so it uses memory and so forth. Which is pretty common with a lot of database/queuing software and why good practices tend to be restricting those with VMs.
Nah. Fuck the remnants of polygon (buncha scabs) but I think they are right that this has to do with setting a threshold/target for a potential handheld SKU. Basically the same thing MS had with the Series X vs S.
Just to provide a bit more. A common way of thinking of it is you have a static and a dynamic energy cost. Running the CPU at all costs a certain amount of power (static). But doing actual work on it costs more power on top (dynamic). So a completely idle chip is just the static and a balls to the walls run is static and 100% of the dynamic.
You can potentially turn off parts of chips to reduce the static cost (e.g. run with 4 cores active instead of 6) but that tends to require significant hardware support. And… most literature on the subject tends to e that it is still better to just run until the proverbial sweat runs down your crack because you’ll consume less power than if you had run lower for longer.
I wonder how much of it is mismanagement on behalf of Microsoft itself, and how much of it is small-time devs suddenly getting more budget than they’ve ever seen before and deciding to get super ambitious with their next project and then having to scale it back when they can’t actually handle the project?
It’s what happened with EA and Anthem. Bioware suddenly got a shitload of money, couldn’t hack it, had to scale back the project, and it all fell apart.
AAA devs are finding out there’s no such thing as infinite money doesn’t mean there are no good games. Look around and you might just realize they’re actually the least interesting content out there. There are more games coming out per/day than at any other point in history. Take some initiative and you’ll find something great.
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