pachrist

@pachrist@lemmy.world

Why are you reading this? Go do something worthwhile.

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

pachrist,

I really liked the side quests though. It felt like every single one involved going to a cave, finding out the NPC’s friend/relative was dead, and then report back. It definitely didn’t get old after the first dozen or so.

Also, the Merlin trials were great. Hundreds of locations, but only like 6 different puzzles.

I haven’t played a game where the devs copy/pasted that much in a while.

pachrist,

Exactly. Every new game doesn’t have to be an instant classic that breaks new ground. But they should be functional, playable, and have enough polish to be considered finished. That doesn’t necessarily mean bug free, but we all know what a finished game looks like, and what one doesn’t.

The worst one I’ve ever personally played was the Lego Hobbit game. My wife and I used to line up kamikaze shots and play Lego games, figuring a child and a drunk adult were about the same level. The game stops when Smaug flies out of the mountain. Roll credits. I guess the last movie did so poorly that they never bothered making the rest of the game.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • FromSilesiaToPolesia
  • Blogi
  • slask
  • rowery
  • fediversum
  • niusy
  • Cyfryzacja
  • giereczkowo
  • Pozytywnie
  • lieratura
  • krakow
  • esport
  • muzyka
  • sport
  • Spoleczenstwo
  • tech
  • kino
  • LGBTQIAP
  • opowiadania
  • Psychologia
  • motoryzacja
  • turystyka
  • MiddleEast
  • zebynieucieklo
  • test1
  • Archiwum
  • NomadOffgrid
  • m0biTech
  • Wszystkie magazyny