insider-gaming.com

misk, do games w 12 Years and $700 Million Later, What's Going on With Star Citizen's Development?
@misk@sopuli.xyz avatar

I imagine that the news headlines of the future will be:

12 Dyson Spheres and 700 Million Years Later, What’s Going on With Star Citizen’s Development?

Sabata11792, do games w Star Citizen Developer Cloud Imperium Games Imposes 7-Day Work Week Ahead of Citizencon

The company that sells ships in an unfinished game with IRL money that cost more than a real car is being scum? surprisedPikachu.gif

FISHNETS, do games w Ubisoft's Board is Launching an Investigation Into The Company Struggles

Finally, let me address some of the polarized comments around Ubisoft lately. I want to reaffirm that we are an entertainment-first company, creating games for the broadest possible audience, and our goal is not to push any specific agenda. We remain committed to creating games for fans and players that everyone can enjoy.”

Creating games for the broadest possible audience is what has made Ubisoft games so lackluster in recent years, and I think players are tired of games not targeting a specific niche. It feels these games are full time jobs in themselves with how much needs to be done to complete/100% it, and I think that formula is now stale.

I’ll be interested to see what results of this investigation. Hopefully better art, but I am cynical

Katana314,

100% is itself a bit of a misleading target.

I think I remember Just Cause 2 had it so the top achievement in the game was only for 70% completion because they knew they had such a ridiculously huge map.

Breath of the Wild aims the same way - they like having you come across a bunch of Korok seeds while traveling, but not scouring the land with a magnifying glass looking for them.

Zahille7,

Just Cause 2 was insanely huge.

frezik,

. . . our goal is not to push any specific agenda

This is the part they’re actually getting at. Not that the fundamental game design is for everyone (which, yes, is what they try and fail at), but rather they’re responding to people who think they’re failing because they put a woman as the protagonist in some game or another.

simple, do games w Suicide Squad Cost Warner Bros. $200 Million In Revenue

Something something reap what you sow

weirdo_from_space, do games w Starfield is Bethesda's Least Buggiest Game to Date, Say Sources

“Redfall is looking awesome, it has Arkane’s best gunplay yet.”

fckreddit,

I remember this one. Don’t trust AAA developers and game journos. Wait for reviews before buying.

BroBot9000, do games w Randy Pitchford Snaps Back at Borderlands 4 Criticism: 'Code Your Own Engine'
@BroBot9000@lemmy.world avatar

Randy pitchfork is a piece of shit that needs to stfu

OutlierBlue, (edited ) do games w Cloud Imperium Games [Star Citizen developer] Undergoes Major Shake-Up to Hit Deadlines

As of now, Star Citizen has raised $769,261,551. Three quarters of a billion dollars.

And now they say they need to fire the QA department to “laser focus” to meet the deadlines of the release. That’s when you need QA the most. Otherwise that release is going to be a fucking mess.

I call bullshit. This is a money saving decision, which means they’ve blown through their $760 million dollar bank account. Insane.

orrk,

the source is anonymous, I’d take this info with a heaping serving of NaCl

Crikeste, do gaming w Valve Made $1 Billion From CS Cases Last Year, Data Claims - Insider Gaming

And yet, Valve is touted as being among the most ethical and moral of gaming companies.

I think it’s funny that while Stake was getting blasted on Twitch, CS:GO sat quietly in its corner hoping no one would look its way.

There are people who have spent hundreds of thousands of dollars on this shit.

It’s a problem.

Arbiter,

Yeah, it’s literally unregulated gambling.

joemo,

How are these cases any different from any trading card that you can go to the store and buy packs of? Are those also unregulated gambling?

Odinkirk,
@Odinkirk@lemmygrad.ml avatar

Here’s one: Trading cards are something you own. Skins are limited to a game you’re licensing.

Here’s another: trading cards are portable; they can be put in a collection for display, put in a safety deposit box, etc. When CS goes, all the skins go with it.

Another minor one: baseball cards are informational, the skins are cosmetic only.

Mind you, I think both are forms of unregulated gambling and trading cards as well as loot boxes should have better societal scrutiny, but they aren’t identical.

Edited for typo

Crikeste,

Yepp, while there are some fundamental differences, I think all these things are a form of unregulated gambling.

Fuck it, throw blind boxes in too.

joemo,

No one buys baseball cards for the informational side of it. They buy them as a collectors item. The same as these skins. The only difference is that one is digital and one is physical.

Sports cards have been around for ages and no one gave a shit. People care about the loot boxes in games because it’s easy for a kid to get their parents credit card and rack up a ton of charges.

Crikeste,

I would say yes, they are unregulated gambling. People also spend ludicrous amounts of money on cards. Though I don’t think that should factor into whether or not something is or isn’t unregulated gambling. It’s the chance product, not the money spent on it.

joemo,

So those cards have been around forever, and no one complained about them.

People care about these loot boxes because it’s easy for a young kid to get their parents credit card and rack up a ton of charges because they see a cool skin and don’t realize that ultra rare or 1/1000 chance to drop means that they won’t get t without spending a ton of money.

By definition gambling can be defined as playing games of chance for money. Well they aren’t going to win money, their reward is a collectable item.

Or to take risky action in hope of desired result. I don’t really see how this fits that definition either. There’s no risky action.

I would prefer if there were no loot boxes because I’d rather know what I’m getting, but people are focusing on the wrong thing here.

Crikeste,

Trading cards and gambling addiction have been studied for years. TCGs may not function the same as a slot machine, but it does trigger the same thing in your brain.

And that is what’s dangerous.

Arbiter,

Valve literally runs a marketplace that allows people to sell their skins for cash.

This is like playing for tokens that the store across the street will conveniently purchase from you.

joemo,

So the issue isn’t the loot boxes and gambling to get items, it’s the resale? That’s a different issue.

Also it’s not “cash”, you can only spend that money back into steam.

ampersandrew,
@ampersandrew@kbin.social avatar

You're right. TCGs with blind draw boosters are also bad. I didn't complain about Pokemon cards back in 2000 because I was a child and didn't comprehend that that was what I was doing. I definitely stopped partaking in Magic: The Gathering as an adult though when I realized it was a neverending gambling treadmill. Today I frequent fighting game locals that are kept afloat by Yu Gi Oh gambling addicts who fill the trash cans with booster wrappers as they go back to the counter over and over again to buy more packs.

moody,

So those cards have been around forever, and no one complained about them.

There have definitely been complaints about gambling in relation to collectible cards. I don’t think anything has come of them in legal terms, but many complaints have been voiced.

moody,

Many would say so. Wizards of the Coast, the makers of Magic the Gathering, have worked very hard at balancing the two sides of the coin. On one side, they design cards such that power levels determine the demand (and thus price) for rarer cards on the resale market, and on the other they argue that the cards have no intrinsic value so that buying packs can’t count as gambling since there’s technically no expected profit for the buyers.

joemo, (edited )

Should we also have a ban on all sports memorabilia then? It’s a gamble for me to go to my local team and have the players sign things and then at some point in the future it could be worth a ton of money?

Would this conversation be any different if they sold the cards for what they think the expected value is? Then you’d have people complaining about how they’re charging hundreds for a card and that’s not fair because little Timmy can’t afford it.

Edit: those tumblers that people drink out of have “rarer” colors and designs, better ban those two because of gambling.

Mango,

Why is it a problem?

Crikeste,

Because society has deemed gambling a problem requiring regulation. These things exist outside that regulation while being psychology the same.

Also, gambling addiction has the highest rate of suicide of all addictions. And I think we should be trying to lower the amount of people that kill themselves.

Mango,

I’ve never given two shits about what society has decided about my psychology. It’s nobody’s place to decide for me. If someone wants to kill themselves, let them. Help them even.

Crikeste,

Luckily, your opinion is unpopular.

Mango,

🤣

S_H_K,

I’ve bee there I can assure you…
No
My depression took over I did something stupid I would have hurt my loved ones.

Mango,

You play your character. I’ll play mine. If you play my character, I’ll kill both of them.

S_H_K,

Preach bother suicide is not talked enough.

paequ2, do games w New EA Owners Hoping AI Will Cut Costs And Boost Profits, It's Claimed
@paequ2@lemmy.today avatar

new owners are going to utilize AI in order to cut costs

How original and innovative. It’s like these guys are doing something no other company is trying…

I look forward to nobody buying their AI slop.

TachyonTele, do games w Cloud Imperium Games [Star Citizen developer] Undergoes Major Shake-Up to Hit Deadlines

prominently those in the QA department, as a part of its restructuring efforts.

That’s certainly one way to make sure you hit a deadline.

Poopfeast420,
@Poopfeast420@discuss.tchncs.de avatar

They just find pesky bugs, that need to be fixed. No bugs, no need to fix stuff.

frongt, do games w Doug Bowser Retiring From Nintendo, Successor Announced

Devon Pritchard will take on the role. She currently serves as the Executive Vice President of Revenue, Marketing and Consumer Experience.

Profitability. That’s not reassuring.

inclementimmigrant,

Nope. Not at all.

tahoe,

Unsurprising, but still disappointing

dukemirage, (edited )

Oh no someone with business and management experience takes on a business management role in a business that runs solely to acquire money. Nintendo‘s pricing policies are already maxed for profitability, anyway.

inclementimmigrant, do games w Doug Bowser Retiring From Nintendo, Successor Announced

I think he definitely left his EA mark on the company.

ieatpwns, do games w Borderlands 4 Nintendo Switch 2 Version Delayed Indefinitely

Randy tomorrow: “if you wanna play bl4 get a stronger switch 2”

xep, do games w Randy Pitchford Snaps Back at Borderlands 4 Criticism: 'Code Your Own Engine'

I have. Oddly enough, I don’t remember any Gearbox game with a Gearbox engine?

caut_R, do games w Randy Pitchford Snaps Back at Borderlands 4 Criticism: 'Code Your Own Engine'

Cheaping out on optimization is one thing, telling customers to basically eat shit if they have a problem with it is… something that‘s not gonna have any major consequences nowadays, I guess lol

What a time we live in

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • NomadOffgrid
  • ERP
  • rowery
  • Technologia
  • FromSilesiaToPolesia
  • fediversum
  • esport
  • test1
  • krakow
  • Gaming
  • muzyka
  • Spoleczenstwo
  • sport
  • informasi
  • tech
  • healthcare
  • turystyka
  • Psychologia
  • Cyfryzacja
  • Blogi
  • shophiajons
  • retro
  • Travel
  • gurgaonproperty
  • slask
  • nauka
  • Radiant
  • warnersteve
  • Wszystkie magazyny