Because every other dev here is saying that on-premise work isn’t actually needed for for devkits, and this guy has a definite vibe of “man, if I don’t defend the multi-million dollar game corporations, no one else will!”
It’s castlevania 64, on the N64. Not a ps1 game at all. The N64 was a lot more powerful than the PS1, it was just held back by the cartridge limiting texture sizes.
You do, in fact, actually redo character models and other stuff for a beta release. This is early alpha, they’re using placeholder models and textures, probably from previous Tribes games, nailing the core gameplay loop before working on graphics.
Unfortunately they just use a bot to revert those. You’re not allowed to truly migrate off fandom, all you can do is fork your own data and try to out-SEO the fandom wiki, because as soon as you put it.on fandom, fandom owns it too.
Game workers forced back to office oppose “reckless decision” from Rockstar (iwgb.org.uk) angielski
I truly don't know how to explain this to anyone who wasn't around then without them thinking we were out of our minds. (startrek.website) angielski
First look at the new Tribes game from Prophecy Games (fps-z.com) angielski
Stop using Fandom (www.youtube.com) angielski