Oh, you thought you owned that thing you bought? No. This is 2025. You own nothing. It doesn’t matter how much money you gave them. Yeah, gave them. Because you didn’t buy that stuff. You’re just borrowing it.
We had Balatro last year. Blue Prince released a month ago and is a bona fide GOTY contender from a tiny studio and Clair Obscur: Expedition 33 is possibly the best AA game of all time but sure, the games industry is dead. I’m convinced, back it up boys.
My LG OLED autoupdated through the internet last year and now VRR is broken (flickers no matter what or how stable the FPS is), only way to „fix“ it is to set the refresh rate to whatever my FPS is gonna be (most of the time) and then lock my FPS to that and hope it doesn’t dip below that too much (or it‘ll flicker). Support is as helpful as you might imagine.
So yeah, don‘t connect your TV to the internet or you‘re at the mercy of the manufacturer. Lesson learned.
This would vary based on what router you use, but this is the way I handled it on my Ubiquity EdgeRouter.
I added a DHCP reservation for my TV so it’s IP address on my local network doesn’t change.
I added a new firewall policy (with the highest priority) that accepts all traffic by default between my internal LAN network and the WAN interface of my router.
Then I added a rule to that policy to drop traffic from the IP address I assigned to my TV.
Now the TV can no longer phone home to send obnoxious notifications or issue surprise firmware updates but I can still turn on the TV and adjust the volume over the local network. I use Home Assistant for this, but I think the LG remote android app would still work as well.
I was going to buy braid, but the original was delisted and the anniversary edition is 10x the price on sale. Will have to wait a few years for it to fall into 80% territory again.
I didn’t know that about the creator. I’m fairly anti piracy when it comes to indie games, even if I don’t agree with the devs views. I still hope he gets it and has a bad time with COVID if that is the case though.
This was about a week ago, since then it was unblocked, then reblocked. Note, this is only the store itself (and the store within Steam), you can still play your existing games, so it seems they have blocked the store front to hamstring or reduce sales so that Valve will then pay whatever tax amount is going to be asked for.
On a personal level, I’m actually kind of fine with this.
So far this year we have already had some very long games launched that I’m interested in, and I feel like they could keep me busy for basically most of the year. I’m also finally playing Cyberpunk (and it’s now fun and only mildly buggy!).
But Persona 3, Like a Dragon, and soon FF7 are big, fat games that could take months to finish. And I haven’t even had a chance to play Baldur’s Gate yet.
So, for me, I’m not hurting for content at all. But I know that’s just me.
Are they going to make more Crisis Core games? The PSP game got remade, right? I’ve been playing the pixel remasters of FF1-6 and was thinking about getting CC.
The first one gave me the impression of a sort of sequel that requires alternate timeline and some characters seemed to be at least somewhat aware of it, but I could also just be overanalyzing incorrectly. Second part soon ish on PS so I expect part 3 on PC by the time I’m 90 if I’m still alive then.
Is this really a problem for people - not knowing about new game releases? Especially for things you may already be interested in watching outside of a video game? If someone is a fan of sports, racing, etc. it seems they can find new releases in those genres pretty easily already.
The article mentions creating a custom game or in-game items based on the content… Wow, great - more in-game hats. And I bet that generated game is going to be top quality.
Yes, or rather its a problem for publishers trying to get their product noticed. Marketing in the past decade has fast become the most expensive part of making things, just getting people to know your thing exists, yeah its hard.
It’s not a problem for people, people don’t care. Companies do.
On the other side of things, it’s why we have so many sequels and franchises now, it’s much easier to market franchises. No one can make a Call of Duty killer, primarily because even if you make a game people would love, it’s hard to get people to even know.
It’s also arguably a bigger problem for the bad publishers like Activision, who have been trashing their own reputations for so long that even if they buy a huge “World Premiere” ad spot at the Game Awards, once I see it’s an Activision game, my brain just automatically turns off any interest I might have had in a game, because I know that even if the trailer makes it look interesting, it will ultimately probably be a disappointment due to greedy management. There are plenty of good indie games to play, and if and when Activision does publish a good game, I’m much more likely to believe word of mouth of the people I trust, than the recommendations of publishers, who are generally just out to push a $90 deluxe edition preorder of whatever is coming out next week.
Edit: Actually this guy signed onto Unity in 2014 Unity was still privately held. It went public in September of 2020. Unity's founder, David Helgason is still on their board and served as some sort of Senior Executive whatever position at Unity. Dude still has a 4% share of their stock.
So anyway, probably this David Helgason character who hired him. And/or whoever else (including Riccitiello!?) who was on the board at the time.
The relationship between CEOs and boards of directors is so fucked up and incestuous...
In any case and in retrospect, Johnny boy was 100% hired to cue them for up for the eventual IPO and boy did he ever. It's amazing how fast companies go down hill when they become publicly traded.
The biggest letdown is the big continuous handcrafted open world is not there. In Skyrim you could walk from one end of the map to the other, encountering various handcrafted things and random events along the way, as well as NPCs on their daily routines. There really is no equivalent in Starfield. Still a great game, just not a sim and without a big seamless open world.
Maybe I didn't pay attention, but I expected The Expanse (the game), where my ragtag of space murder hobos go from colony to colony doing quests a la Mass Effect and having space combat like in the show/books.
In contrast, we have the same "planes but not planes" in space that you need to first lower their shields then destroy the hull like in most space games.
Nobody at Unity expected him to change. It was the entire point that this shit heel got to helm the company. The three founders are billionaires now, that’s why. Two years ago one of the founders, Joachim Ante, sold $40million in stock. They dgaf anymore they just keep selling.
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