eurogamer.net

JeeBaiChow, do games w Nintendo reserves the right to brick your console following "unauthorised use", in bid to prevent piracy

Ah. So now we’re merely ‘licensing’ physical hardware we paid for and have in our homes. right?

Adalast,

You always have with Nintendo products. They have always had very aggressive licensing practices. In the early days they were more flexing them on developers, but it does not surprise me that in the wake of everyone telling them that modding and emulators can be explicitly legal that they would turn that particularly litigious aspect of their family friendly brand on the customers.

Strider,

Afaik not in Europe. But the details are probably messy.

refurbishedrefurbisher, (edited )

Always has been unless you count modding to remove this kind of shitty DRM.

Nintendo was the company to popularize DRM in home consoles with the US release of the NES. The Famicom had no DRM even though it was identical hardware otherwise (well, that, the RF modulator, and the PCB layout).

AceFuzzLord, do games w Nintendo reserves the right to brick your console following "unauthorised use", in bid to prevent piracy

Yeah, definitely gonna stop those pirates who soft/hardmod their systems and never connect to the Internet/run updates in order to dump their games or play pirated copies or whatever they wanna do! That’ll stop them!

/s

Edit:

This seems to be more about their online account services and their updated privacy policy than anything else, but I still think my point stands, just not for this article.

neon_nova,

The problem is when a new game is released that requires an update to a later firmware version.

I think I’ve had it before where the updates applied to the system from the game card.

Unless I misunderstood what was happening. We will have to wait for someone to figure that out.

I’m rooting for someone to home brew the switch 2 ASAP

tiramichu, (edited )

You’ll probably have a while to wait.

The Switch 1 was able to run homebrew due to a hardware exploit in the CPU which allowed injection of arbitrary code. The interesting thing about that vulnerability being that since it was a hardware vulnerability, it couldn’t be patched out even after it was discovered.

Following that incident, I’m sure Nintendo has been working especially hard to ensure there are no similar vulnerabilities existing on the Switch 2.

That said, console hackers are an amazingly creative and talented bunch, so I wouldn’t be surprised by anything.

neon_nova,

I’m pretty sure all Nintendo consoles have had a problem with being hacked. As far back as the Wii, people were able to run hombrew pretty quickly.

I think Nintendo just sucks at console security or maybe they are a bigger target due to their exclusives.

ragebutt,

Hard to say. Consoles have certainly gotten more sercure and people finding vulnerabilities are far less likely to just give them out for free these days

But there is incentive to hack any console and nintendo has historically attracted the biggest dorks. Additionally they also seem to historically make pretty huge blunders, though the switch exploit was nvidias fault tbf

catloaf,

You could have said that about every Nintendo console since the NES, yet here we are.

TORFdot0,

Firmware is dumped almost immediately as well, not a big deal to update a switch offline.

jordanlund, do games w Nintendo reserves the right to brick your console following "unauthorised use", in bid to prevent piracy
@jordanlund@lemmy.world avatar
Zahille7, do games w Nintendo reserves the right to brick your console following "unauthorised use", in bid to prevent piracy

Well that’s some fucking bullshit.

peanuts4life, do gaming w Nintendo denies allegations that AI-generated images were used in the Mario Kart World preview [Eurogamer]

This accusation and evidence is so flimsy and immaterial. These don’t look like ai generated images. They don’t have closed composition, they are off center, and the text looks good. They look like distant lod 3d models or maybe some concept art.

theangriestbird,

yeah i edited the headline because even that was kinda clickbaity for what essentially amounts to Nintendo saying “no”. But at least good to know Nintendo isn’t buying into the AI hypetrain?

Vodulas,

I think that ‘no’ is likely a lie. Take a look at the images posted in the article. Pretty clearly AI imo

Dark_Arc,
@Dark_Arc@social.packetloss.gg avatar

Yeah, those do look extremely similar to such I’ve pulled out of mid journey.

Bronzebeard,

Nah, people are reaching on this one. There’s a lot of reasons to be mad at Nintendo. Cartoony proportions being a low key hint at GenAI is not one of them

Vodulas, (edited )

I don’t know if you and I looked at the same images. Other than the text, all of the images have a lot of hallmarks of AI. The car is asymmetrical in almost every aspect, the bridge has a lot of random artifacts where support cables would be, the skyscrapers are just nonsensical all over the place. To me, they look like a ton of AI slop. They might just be placeholder art, but still shitty to use AI generated images

GammaGames,

Did you mean “other than text?”

I just looked at the images in the article and I agree. I would hope they were placeholder, but that bridge especially has so many weird artifacts it almost looks like they used an older model to generate it

Vodulas,

Yes, sorry, other than the text

Ulrich,
@Ulrich@feddit.org avatar

Agree, those look A LOT like AI.

Hawk,

All the images are based on actual models in the games.

Seems they painted over the 3D models, it’s clearly not AI if you longer than 5 seconds at it.

Vodulas,

I’m getting ready for work, so only have time to do one image, but this is pretty clearly AI generated. The other image is not quite as egregious, but if you take more than a passing glance at the car in the billboard ad, it is pretty obviously AI as well.

https://beehaw.org/pictrs/image/005278fd-abba-40d5-995e-9b5b177fedb6.webp

Hawk,

“Random” artifacts that you can drive past in the actual game? Game is filled with these things to trick or grind over.

Vodulas,

That is probably why they are all differnt sizes and the flag part is different (or non existent) in each one.

The images might be based off in game assets, but if those are not AI then the artist certainly has a style that mimics AI art. I don’t think that is the case, though

jwmgregory,

none of these are particularly strong indicators that the art is ai… they feel more like stylistic choices. nintendo just like, uses a cartoonish & unrealistic styling?? i could 100% see this being generated or drawn. that’s like, the point of generative image tech…

regardless, why do you care? we’re sitting here debating whether or not the art is generated ffs; it is clearly good enough to pass as human art regardless of your subjective opinions

are you guys scared the spoopy ai is gonna jump out and get you or something?? i like, seriously don’t get the hysterics here beyond weird moral posturing.

Vodulas,

AI art looks terrible, is almost always trained on stolen art, and is typically environmentally unsound. There are genuinely good uses for AI, art is not one of them.

We are talking about this specifically because there is reason enough to doubt Nintendo saying they didn’t use it. Nintendo may have used their own assets to train any alleged AI, buy them shutting down the conversation means we will never know.

gradual, do games w Death Stranding 2 preview: how a big dollop of Metal Gear is expanding Kojima's bizarre epic

I’m just waiting around for Physint now.

Never had any interest in death stranding and I’m kinda disappointed there’s a whopping 2 of them.

Darkcoffee, do games w Death Stranding 2 preview: how a big dollop of Metal Gear is expanding Kojima's bizarre epic

I saw that Kojima talked to Conan recently… Maybe Conan will be in this one too?

nutsack, do gaming w GTA 6's delay doesn't mean the games industry's in trouble - it's already dead

i will never know what “x is dead” means

DieserTypMatthias, do gaming w GTA 6's delay doesn't mean the games industry's in trouble - it's already dead
@DieserTypMatthias@lemmy.ml avatar

Tempest Rising is actually good.

RaoulDook, do games w Death Stranding 2 preview: how a big dollop of Metal Gear is expanding Kojima's bizarre epic

Norman Reedus and the Funky Feetus 2: Death Gear Boogaloo

More Metal Gear-like sounds awesome. Article mentions equipment customization, more weapons, camo options for stealth etc.

SkunkWorkz,

Well I was hoping it meant indoor sneaking levels like MGS2 and not MGSV gameplay.

Nasan,

Maybe something like sneaking through the bowels of an Arsenal Gear-like BT?

gradual,

Yes, video games in general have stopped caring about interiors because they require “too much thought” on the part of the lazy/incompetent developers.

epicstove, do gaming w GTA 6's delay doesn't mean the games industry's in trouble - it's already dead

“Gaming is dead” mfs when they discover indie and AA games from smaller studios that actually care about the games they make.

reksas,

smaller studios dont have money or interest to pay game news companies to write favourable articles about them. So clearly the industry must be dead if bigger ones are going down

endeavor,

Ethics? in my bing bing wahoo blogging?

DoucheBagMcSwag,

Gaming is not dead… But console gaming’s significance is going to be severely less this decade.

Sony knows it and Microsoft is sprinting towards it

Feddinat0r, do games w Death Stranding 2 preview: how a big dollop of Metal Gear is expanding Kojima's bizarre epic

Well, thanks for the reminder to pick up the first part when its for sale

Sibbo,

Honestly, I can’t get myself to play it through. It’s just so strange and has so many depressing elements.

darthelmet,

I couldn’t get through much of it either, but not because of the weird stuff, I like weird, the gameplay is just too… involved? Stressful? Exhausting? Like I’m ok with challenging games sometimes, but needing to spend a ton of time slowly trekking across fields and mountains while manually trying to keep your footing, managing a bunch of consumables, and occasionally needing to play walk through the ghost minefield with your baby detector while dealing with the rest of that is just not something I could keep up for as long as the game was going to go.

TachyonTele,

For me by the time the game actually starts I’m bored and want to play something else.
Then i can’t remember how to play so i start over, and the cycle repeats.

PieMePlenty,

It is, at its core, an exploration and infrastructure building game. A lot of the gameplay is “take X to Y” and the infrastructure you build helps you do it and determines how hard your task is gonna be. Combat is not plentiful, but it is there as an extra obstacle to overcome. If you dont find this core mechanic engaging enough, it probably isnt a game you would enjoy.

Yokozuna,
@Yokozuna@lemmy.world avatar

The story was so absolutely absurd in the first few hours. It lost me when they introduced Die Hard Man and a few other plot elements. There’s no way I could have ever finished it, and I love the convoluted mess of Metal Gear lore.

SteposVenzny, do gaming w GTA 6's delay doesn't mean the games industry's in trouble - it's already dead

I simply cannot bring myself to care that giant corporations won’t make as much money as they used to by doing a thing I already don’t really like. If this is what the industry’s death entails, why should anyone grieve?

Evil_Shrubbery, do gaming w GTA 6's delay doesn't mean the games industry's in trouble - it's already dead

Ohhh, they are trying to say that “AAA” (10s+ or 100+ million budget) gaming dev industry has finally dieded?

This saves the PC gaming industry.

theangriestbird, do gaming w GTA 6's delay doesn't mean the games industry's in trouble - it's already dead

ITT: a bunch of people that can’t be bothered to read the article

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