It’s such a headscratcher to not put upscalers (and maybe frame gen) into the game when they can be modded into Elden Ring. If a dude can figure it out, surely so can FROM.
A lot of their tech issues are weird. For example, the game actually DOES render at ultrawide, but they put black bars at the side to hide it. Just bizarre decisions that feel like they don’t want the PC version to be better.
There was already an HD remaster released back in 2011… I’m all for crisper graphics, bugfixes and the like, as long as the core gameplay and charm from the beloved original is still there. Still also holding out for BG&E2, but that feels as close to vaporware as it stands.
Also, fuck Ubisoft and their craptastic launcher. Main reason I have strayed from majority of their titles. Maybe it’s a little pedantic, but I’m in the “Steam or no DRM” group if I bother with a game.
Seems like everybody forgot about the HD release. It was good, and the only reason I haven’t played it a third time is because I don’t want to set up the console for it. Hopefully this new version won’t be too bogged down with Ubisoft crap 🤞
I still technically am an insider of Behind Good and Evil 2, but I haven’t heard a single bloody thing for YEARS. 10 by now, I think.
This is the first time I’ve heard anything about the franchise and it’s not even from an insider email… Or even remotely related to the prequel that was supposedly well into its development.
When I was invited to be part of the insider program there was a special insider forum and I was given two surveys to do. This was all within the first few months of the invites going out.
Beyond Good and Evil 2 was announced in 2008 and now they’re doing a “remaster” of the first one? Not having high confidence in what they’re delivering tbh.
The last time I played this game I felt like the controls were off. Like the camera moving left and right were going in the wrong direction compared to other games. I couldn’t change them in options. Hope they make that change because it was very awkward to play.
That’s just how camera controls were best then, they were always horizontally inverted and not many key you change it. If you emulate or play it on pc, you can at least rebind it so its no longer inverted
I never had an issue with other games at the time… just this one. Played many Mario and Zelda games and the camera was fine on those.
On a side note, what’s weird is that I used to always invert my vertical camera for every game, but all of a sudden, my brain changed on some game I was playing and now I no longer need to do that for anything else.
I guess this means I’ll finally get to actually play it
My playthrough on release got aborted midway through act 3 because I was using mods before official support and the constant updating and mod breaking eventually destroyed my savefile.
Back in the day, Operation Flashpoint, the predecessor of ArmA, had a mod community that built mods that came with huge new maps, new equipment and actually decently written campaigns. All because of the official mod tooling, which even came with tutorials.
I’d love to see someone figure out how to up the player limit or link games. Baldur’s Gate would be such a great medium for a D&D roleplay server if it could be set up to handle it.
By allowing more people access to your games, more people have access to your games to purchase … with money … that goes to you and helps your business’s button line.
eurogamer.net
Aktywne