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DepthCharge, do games w Sony considers further price rises, as it braces for £500m tariffs impact

And then they will lower the prices when the tariffs stop right? Right?

ampersandrew,
@ampersandrew@lemmy.world avatar

If they have to compete, which it looks like they will in some capacity, then it’s totally possible.

uawarebrah, do games w Sony considers further price rises, as it braces for £500m tariffs impact

Thanks Trump

the_q, do games w Sony considers further price rises, as it braces for £500m tariffs impact

You guys realize you don’t have to buy these things, right? When they raise prices you don’t have to get angry and still buy.

ampersandrew,
@ampersandrew@lemmy.world avatar

In this case, the anger may or may not be focused at Sony, as tariffs affect far more than just the PlayStations we already weren’t buying.

Elevator7009,

It’s possible to be dismayed at price raises that don’t affect you, because it will affect others. I was never in the market for a console and do not anticipate buying new electronics anytime soon, but I am sure that this will sadden others who find themselves priced out. Besides, I don’t know what the future holds. Maybe an existing electronic of mine breaks and I find I need a replacement, so the price hikes will touch me.

TheFeatureCreature,
@TheFeatureCreature@lemmy.ca avatar

This is what got me about the RTX 50 series cards from Nvidia. People with 4090’s getting upset at the prices and lack of supply as if they must purchase one.

Flamekebab, do games w Sony considers further price rises, as it braces for £500m tariffs impact
@Flamekebab@piefed.social avatar

I wouldn't buy at the current price, raise it as much as you like.

There's just not enough USPs to justify the cost to me, regardless of how shiny the graphics might be.

I want to want it, but it's going to have to do a lot more than it currently is as a platform.

termaxima, (edited ) do games w Doom: The Dark Ages' PS5 physical release reportedly has just 85MB on disc, and Xbox isn't much bigger
@termaxima@programming.dev avatar

deleted_by_author

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  • echodot,

    So take it you’re not a PC gamer?

    termaxima, (edited )
    @termaxima@programming.dev avatar

    deleted_by_author

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  • echodot,

    Yes but you still don’t have a physical release

    otacon239, (edited ) do games w Doom: The Dark Ages' PS5 physical release reportedly has just 85MB on disc, and Xbox isn't much bigger

    tl;dr Dark Ages doesn’t have anything left that made Doom 2016 fun for me

    I had a real sense that The Dark Ages wasn’t going to be my game. Am I the only one tired of games just piling on completely new feature sets and complicated feature sets to remember, level over level?

    I enjoyed Doom 2016 because for a large portion of the game, the mechanics were simple enough that you could get into flow state even at the higher difficulties. I couldn’t make it halfway through Eternal before I was annoyed at having to switch strategy every 5 seconds.

    Dark Ages looks more like an Action RPG than Doom. Not to mention the constant tutorial interruptions. Can we go back to ammo, health and maybe grenades for once in a AAA game? It always feels like AAA means complicated game mechanics, rather than letting a simple gameplay loop speak for itself in a AAA environment with all the other benefits that come with it.

    Last thing to add, the intro level of Dark Ages looked incredibly bland, like it was a midpoint level of one of the other games. The game just sort of assumes that the other games have been played and that you enjoyed them and starts from there, rather than standing on its own.

    warm,

    DOOM 2016 captured the essence of the originals with some added systems, but they never felt too invasive. Eternal threw that out the window, seems like this is the same. Just more AAA slop for insane prices.

    Regrettable_incident,
    @Regrettable_incident@lemmy.world avatar

    Fuckin shame, I was hoping for more of the 2016 vibe.

    JigglySackles,

    I got through eternal, and for the most part had fun. (fuck marauders) But the damn skill ceiling in the DLC killed my interest in completing those. 2016 was definitely my favorite of the two and I really liked the back too roots mechanics. The devs have talked about how they want to do something different in each game and how Dark Ages is intended to be more grounded than eternal and hopefully less complicated. Also has tons of difficulty sliders for every little aspect of the game so it should be much more tailorable than previous games.

    RejZoR,

    Eternal was stupid with forced mechanics and arena like encounters.

    JigglySackles,

    Yeah, i ham fisted my own strategies until I got though. But it definitely made it harder since I wasn’t doing ballet on my keyboard.

    TriflingToad,

    it’s not for everyone 🤷‍♀️

    Doom Eternal is one of my favorite games precisely because you switch weapons so often and are a slaughter machine. I beat the dlcs and had a blast. I enjoyed the difficulty honestly, it forced me to get better and actually feel like I ‘deserved’ to have the power of the doomslayer. The Marauder has to be my favorite enemy in all of gaming. He was SO hard the first time but once you learn how to counter him you can FUCK HIM UPP. It’s so satisfying to completely 180 him and turn him to a pile of gibs. The 2 at once fight in the first DLC was my favorite encounter of the whole game.

    Tutorial hints were super annoying though, however you can just turn them off in settings.

    2016 was boring for me tbh. Super excited for dark ages.

    Die4Ever,
    @Die4Ever@retrolemmy.com avatar

    Eternal is so intense, 2016 feels slow and boring and simple in comparison. I prefer depth over simplicity. IDK about Dark Ages though, it looks slower with less mobility/verticality

    WhiteBurrito,

    I agree, I like both, but Eternal does force you to use most of your weapons and other systems continuously, like having to use demons as piñatas. The DLC is brutal, I remember having to stop for a breather after a particular spot because it was too hectic, I was bouncing around the level trying to kill everything but also basically always being at the brink of death, pure adrenaline . 2016 is not bad either, is just a good game overall, it captures the same feeling as the original games, it’s slower, but it’s still damn enjoyable, and that’s also ok.

    I just started The Dark ages yesterday and it DOES feel more bland vs eternal IMO (at least the first level), and the shield homing attack seems dumb to me IMO, but it’s still simple fun being an unstoppable demon slayer

    catloaf,

    Yeah I guess they wanted to take each new Doom game in a new direction. Which is a shame, because they don’t really feel like Doom, they feel like other games with a Doom theme. Even Doom 3, which was more horror than action, still felt like Doom. Because of that, I liked it, even if a lot of people didn’t.

    the_q,

    OK boomer-shooter.

    This was a joke.

    nul9o9,

    For me, Doom Eternal was the most fun. But I missed 2016s visual style.

    nagaram, do games w Doom: The Dark Ages' PS5 physical release reportedly has just 85MB on disc, and Xbox isn't much bigger
    @nagaram@startrek.website avatar

    Do they even make disks with enough space for a modern game? Secondly, would a spinning disk be fast enough for it?

    I feel like the only way for truly physical media in the AAA space to be a thing again is if people are willing to pay an extra $60+ for an external SSD that holds the game.

    catloaf,

    Blu-rays can hold up to 128GB (BDXL, quadruple-layer).

    Read speed could be an issue, but if you’re smart about preloading and compress what’s on disc, you have to read less data (you just have to decompress it in memory instead). If you want to get really fancy, there are compression algorithms that let you seek inside compressed data so that you don’t have to load the whole archive.

    nagaram,
    @nagaram@startrek.website avatar

    Well there’s all the problems then

    Asking a AAA studio to make their game sub 128 GB AND optimize it in anyway is a tall ask

    Railcar8095,

    They don’t even need to optimize, forced install is OK. If I’m going to have the complete game on the drive anyway, at least save me download times.

    Wispy2891,
    @Wispy2891@lemmy.world avatar

    AND complete it 1-2 months before release date to allow manufacturing and shipping.

    They complete it 1-2 months AFTER release date now…

    DmMacniel, do games w Doom: The Dark Ages' PS5 physical release reportedly has just 85MB on disc, and Xbox isn't much bigger
    @DmMacniel@feddit.org avatar

    How to fricking blur erase the line between physical and digital. DISGUSTING!

    warm,

    Discs have just been a physical license key for a long time now. It's kind of wasteful to even ship discs and the plastic cases anymore, some kind of little card with a chip on would suffice.

    DmMacniel,
    @DmMacniel@feddit.org avatar

    That would be way more reasonable than wasting Blu-ray’s for less than a percent of its storage capacity being used by a fricking stub.

    catloaf,

    That’s what they’re doing with Switch games now and people are still getting their panties in a twist.

    Personally I’ve long since switched to all digital downloads. Even if it eventually becomes inaccessible, either I don’t plan on playing it more, or I’ll pirate and emulate it.

    Die4Ever,
    @Die4Ever@retrolemmy.com avatar

    Optical discs are extremely cheap, I wouldn’t be surprised if it’s cheaper than a 128MB chip of storage.

    warm,

    I meant enviromentally. I couldnt care less about the cost to the companies.

    Die4Ever,
    @Die4Ever@retrolemmy.com avatar

    maybe, fabricating chips and soldering to boards doesn’t come without environmental costs either

    obviously the companies won’t care about that enough to find out lol

    Katana314,

    What most people get irked about is loss of ownership, which can be a separate topic with careful management. For instance, if you buy an ItchIO game, there’s no DRM and you can copy it anywhere - I imagine many would be fine with digital downloads if everywhere used that system, but on the corporate side they’d likely be grumbling about piracy.

    warm,

    Yea, but I dont think anyone who is buying a console these days cares about ownership like that.

    Physical media died a long time ago on PC. The DRM-free options exist as downloads.

    SolarPunker, (edited ) do games w Doom: The Dark Ages' PS5 physical release reportedly has just 85MB on disc, and Xbox isn't much bigger

    Imagine the same for a blu-ray film…

    daniskarma,

    Don’t give them ideas.

    el_bhm,

    SHUT YOUR WHORE MOUTH SATAN

    Wispy2891,
    @Wispy2891@lemmy.world avatar

    The worst part is that it’s technically possible to do that using the bd-live 2.0 specification

    nuko147, do games w Doom: The Dark Ages' PS5 physical release reportedly has just 85MB on disc, and Xbox isn't much bigger
    @nuko147@lemm.ee avatar

    What kind of compression do they use? /s

    ICastFist, do games w Grand Theft Auto 4 for PS5, Xbox Series X/S reportedly in development, could release this year
    @ICastFist@programming.dev avatar

    Meanwhile, PC players can still buy and play it off steam. Or just pirate it

    alehel,

    Eh, you can also play the 360 version on series s/x.

    madame_gaymes, do games w Grand Theft Auto 4 for PS5, Xbox Series X/S reportedly in development, could release this year
    @madame_gaymes@programming.dev avatar

    I guess AAA studios are hollywood now. Unable to create something new, put a new coat of paint on something from the attic. Milk the audience with nostalgia.

    kadup,
    @kadup@lemmy.world avatar

    deleted_by_author

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  • madame_gaymes,
    @madame_gaymes@programming.dev avatar

    My comment isn’t just about Rockstar, although they did also do some milking with GTA3 as well. Recently there was TES IV, plus all the Skyrim editions, from Bethesda. Now Gears of War is getting a remaster. In recent years, remakes and remasters from AAAs seem to have increased. Last of Us is another example.

    And to be clear, I’m not necessarily against the remakes/maintaining the classics to be playable on modern hardware. Really, it’s the price tags.

    S491,

    Gta 6 has been delayed to 5/26/2026

    victorz,

    The time of release is kind of irrelevant. They’re working hard on a new game.

    Having said that, it’s the same game with a different story, so… Neither side has much of a point. 😆

    echodot,

    What universe are you from where it’s coming out next week.

    kadup,
    @kadup@lemmy.world avatar

    Sorry 😞

    ZeroHora,
    @ZeroHora@lemmy.ml avatar

    Now? They do that all the time, in fact Hollywood do this since I don’t know, the 50s?

    Oughtakyk,

    No$talgia

    Ftfy

    piyuv,

    Have been for a while. Thank god indie game devs.

    sugar_in_your_tea,

    I have no issues with them remastering old games for newer platforms. I have a problem with remaking old games instead of making new games.

    madame_gaymes,
    @madame_gaymes@programming.dev avatar

    Such a thin line, but that’s exactly what I’m saying. That on top of stop charging full new game price for something that I played 10+ years ago that’s only a remaster.

    sugar_in_your_tea,

    Yeah, I’d much prefer they make it a DLC or something for the existing game instead of a new entry entirely. I’d ideally be able to toggle between old and new in the same game.

    thatKamGuy, do games w Grand Theft Auto 4 for PS5, Xbox Series X/S reportedly in development, could release this year

    Just keep Grove Street Games as far away from this as possible.

    No one wants to see them butcher another entry in this series with their lazy, AI-upscale slop.

    MrScottyTay,

    I think they got shut down did they not?

    thatKamGuy,

    They are still hiring, according to their website - so unlikely they’ve been shut down.

    MrScottyTay,

    I must’ve heard wrong then. I swear I saw that they got shut down and then a different team came in to do those extra fixes on the shitty trilogy collection

    ToughGoat,

    To be fair I don’t think the issue is Grove Street Games. The AI-upscale texture work wasn’t even done by them - that was Technicolor, who Rockstar, as far as I know, still use to this day.

    The issue was that Rockstar gave them a tiny budget, not a whole lot of time, and then moved the deadline forward six months when GTA V E&E got delayed. I think the scope for the project was fundamentally wrong as well, the games needed a lot more than a straightforward port onto Unreal Engine.

    No wonder it released in the state that it did.

    Tigeroovy, do games w Grand Theft Auto 4 for PS5, Xbox Series X/S reportedly in development, could release this year

    GTA IV is currently backwards compatible on Xbox, so you can already play it on there. If you have your old 360 disc that works you can use that to get the digital version.

    ATDA, do games w Grand Theft Auto 4 for PS5, Xbox Series X/S reportedly in development, could release this year

    Ok but don’t fix the swing set of doom. A significant portion of my playtime was trying to best my longest launch.

    ummthatguy,
    @ummthatguy@lemmy.world avatar
    Danitos,

    The car deformation physics of the game were so damn good and fun

    victorz,

    The last guy at the end and his 1-frame death 💀

    echodot,

    It’s not a bug, the swing sits in New York just do that.

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