I liked BZ, but I LOVED the original. The original is an 8/10 for me, and BZ is a 6/10 (not in shitty game reviewer numbers, for me a 5/10 is a game I thought was fun to play. And 8/10 is insanely good and almost no games get a 10.)
Don’t get too excited. The studio was been acquired by the publisher of PUBG, and their stated plans are to release subnautica 2 as a live service game with possible coop. I don’t think subnautica 2 is going to be anything like what you’re expecting. They’ve CLAIMED there will be no subscriptions or anything similar, but they’ve been conspicuously silent on microtransactions.
Unknown Worlds Entertainment is currently making another Subnautica game. They are publicly referring to it as “Subnautica 2.” So apparently they consider Below Zero to be a standalone expansion to Subnautica a bit like Half-Life: Opposing Force rather than a full sequel.
A few things that I have heard the developers confirm about this new game:
It will take place in the same universe as the first two games.
It will not take place on planet 4546B
There will be swimming in it
There will be submarines in it. Plural.
It will be co-op capable. If I understand what they’ve communicated right, it is going to be a single-player game that will have a “join game” button so you can invite a small number of buddies to join you.
From the screenshots they’ve shown, there’s going to be colorful ocean wildlife in it.
According to the Wiki, one of the original concept artists and the composer for Below Zero’s soundtrack are working on it.
They’re playing a lot of details close to the chest for now, very few gameplay or story concepts have been discussed. It is very likely going to be an ocean survival game with a nonzero chance of having your submarine bitten off by a 300 foot scream eel.
BZ was never Subnautica 2. It was a spinoff produced by a different team. It was originally supposed to be an expansion for the first game, but it got big enough they decided to release it standalone.
The title makes it seem like they’re putting these pics on the Steam page. Or at least that’s what it seemed like to me.
But they’re actually sneaking these pictures into these capsules you can find in the game. Normally these capsules have screenshots from other players’ games. Now players have found screenshots that are from the sequel (presumably). That’s really cool!
I had completely forgotten about the quest mode and tetronimo ball mode.
I’ve long-ago lost (or sold, maybe?) all my original DS stuff, but it’s nice how cheap and easy it is to buy a used DSi/DS Lite and then get a flash cart or soft mod. I should pull it out and play it again. Highly recommended as a console; the DS has lots of timeless games.
Twitch hasn’t been about community in a long time, ever since they removed the friends feature and started gatekeeping most communication behind handing over a phone number.
Never forget this, they can’t be both, they try so hard to pretend that they are but they’re a business first and foremost, not a place to find actual community, if they were they wouldn’t also have any adverts or ask you for money to have all the features real communities let you have for free.
Don’t take early access money if you don’t plan to be giving frequent updates. It’s the nature of the beast.
People don’t expect constant updates from pokemon because when you buy it, it’s “a complete game”. They may drop patches and add content but it’s not expected the way it is from a game supposedly in active development like an early access game is.
Why are those your expectations, then? Seems kind of illogical to look at a system with a history of not that, expect it, then be mad.
You can say it’s not right for it to happen, but to be expecting it just makes no sense at all. Again, I’ll reiterate, you can argue that the system is fucked and needs to change, but, again, expecting an outcome with evidence that it won’t happen, then get mad, is asinine
No need to make things up. My expectation is what we get most of the time. You’re the weirdo acting like it’s not. This article is just a developer trying to move the goal posts of expectations yet again.
Like how much of a cuck for these businesses do you want to be?
It’s not illogical to expect a developer to follow the basic standards of the industry they opted into. It would be illogical to declare them the exception.
Small teams drop regular media and content updates all the time without people dying at their desks. The conversation of their working conditions is between them and their bosses (maybe the state), and not their customers.
I did write my expectations. So why was that your response? You called expecting the norm illogical. I take it back. You’re just unrealistic and assume everyone else should be too.
I wrote them out and you made up something different. Fuck man. How many times do I gotta break it down? You not reading didn’t make my words not exist. This is like… common stuff. This whole argument is making sense now…
Naw screw that. Don’t label it early access if you don’t plan to update it from its current state at a rate that the majority of your fan base expects.
That said the dev in this article has provided 3 updates in 3 months. They’re totally fine by the expectations of all but the most unreasonable people.
Obviously not, otherwise this discussion wouldn’t be happening. You get that right? This thread wouldn’t exist and there would be no point to talk about this at all.
So much entitlement with you lol, yeah and the article is calling you out for being whiney children and demanding things from devs at an unnecessary pace.
The article is attempting to move the established goal posts for expectations. Stop shilling for these guys. You don’t need to carry their water. The devs know this, which is why they’ve kept pace. They’re just bitching about having to.
If you want to release your game in Early Access, you should expect to update the game and community frequently.
If you want to buy a game (early access or not), take a look if it’s what you want to play right now, never buy any game, software, service or device that is promising the functionality you want will be coming later. If it does come later, buy it then, never buy on promises.
Sorry, but I for one am not going to accept these companies blaming everything on gamers. I’m not into bootlicking. Gamers are annoying af for sure, but I’m not blaming systemic industry problems on gamers. That’s complete horseshit.
Who are “these companies”? Game publishers and developers certainly aren’t a monolith. To me, this publisher’s complaint seems like an implicit critique of how big publishers have trained gamers to have expectations that are unrealistic for all but the most high-profile games.
There are a lot of articles like this one lately saying Gamers don’t appreciate the products we’re given and that we complain too much. Those companies. All of them. Manor Lords is still Early Access on steam. If the developer can’t be bothered to develop his unfinished game while taking our money then that’s on him, not us.
We’re living in a “either 1 star or 5 stars” world. There’s no in between, and I fully understand that it can be frustrating and put immense pressure onto developers.
I don’t know the company behind this game, but I’m not giving them the 1 star review just because I assume every tiny company is bad as well as all the big companies.
What if there’s a boss that tries to protect his employees and sees the issue in extreme expectations?
Not saying it definitely is that way, but why assume the worst first?
Early access games are marketed as such, and it shouldn’t come with a suprise that it’s an unfinished game. Some do it better, some worse, but an early access title shouldn’t be treated with expectations that reflect a finished product.
I’m not a fan of most early access titles myself though, at least not early in development. I don’t want to help develop it, so I wait for an almost finished product.
From where I sit, good and critically acclaimed games are plentiful and if you can make a game then it’s easy to make a good one: just don’t be a greedy idiot and make the game you want to play.
If the developer doesn’t want to be badgered about finishing his game then he shouldn’t be selling it unfinished, it comes with the territory. The problem is they went and complained.
Neither are gamers. They aren’t a monolith either. This article smacks of the "millennials kill billion dollar industry " nonsense. There’s definitely mitigating factors on both sides as far as the expectations during such transactions. When I pay for something that is promised to be complete I have an expectation in my mind that it will be completed. If it’s an early access beta, I spent the money to support that product and developer.
However a lot of developers big and small have engendered this reaction because they fall victim to the hype train. They market the game. People are interested. People’s interest begins to wain because the game is taking too long (cyber punk), or the company doesn’t want to lose the hype wave so they release even though the game isn’t finished (no mans sky, and cyber punk honestly), and this is what we get. On the other hand, we see the backlash that happens when games get canceled by larger studios. And we see smaller studios constantly miss their launch windows or expected release dates with little to no contact with the fan base or the public (Team Cherry/silksong).
It doesn’t matter if you’re an indie developer or a triple A studio, what most gamers want is a complete game at launch, or (in the case of an alpha/beta release) updates.
A vocal minority is being shitty here and the article is acting as if gamers are just getting together to hold developers big and small’s feet to the coals or something.
In the few games that I played that had both, FSR 3 ran much better than XeSS. XeSS was a little better than FSR 2 (granted, not hard because FSR 2 often runs worse than native for me) but FSR 3 typically had 20+ more FPS than XeSS. Maybe they run better on Intel gpus but those are still too experimental and too low performance for me to even consider at this stage.
eurogamer.net
Aktywne