Hmm… I dunno about adding to the base version of the PS5, wouldn’t a game like Cookie Clicker benefit from the power of the PS5 Pro? They should make it PS5 Pro exclusive.
It was only recently I saw that Blue Prince did not make a PS4 release, which surprised me - quite a lot of games even in the past year have still put that out when there’s nothing in them that’s highly demanding. Usually, it just means it hovers around 25-30fps.
I’ve been riding Adventure Capitalist on my PS5, which doesn’t really require fast clicking. But it doesn’t have the events, so it’s been kind of slow going.
I’ll probably pick this up so I can forget about it for a month and then update.
I’m sure there’s plenty of fans, and you guys and gals can enjoy your sequel.
But, I’m just not down with Kojima whipping out his Kojima and Kojimaing all over the place. The man cannot write a cohesive story that makes any amount of sense if his life depended on it, and the absurdity has gotten even worse over the last few games. He has nobody to tell him “no”, so every shit idea and thought in his head ends up in the game.
Also, how many cans of Monster energy drink are going to end up in this sequel?
It’s possible to be dismayed at price raises that don’t affect you, because it will affect others. I was never in the market for a console and do not anticipate buying new electronics anytime soon, but I am sure that this will sadden others who find themselves priced out. Besides, I don’t know what the future holds. Maybe an existing electronic of mine breaks and I find I need a replacement, so the price hikes will touch me.
This is what got me about the RTX 50 series cards from Nvidia. People with 4090’s getting upset at the prices and lack of supply as if they must purchase one.
GTA IV is currently backwards compatible on Xbox, so you can already play it on there. If you have your old 360 disc that works you can use that to get the digital version.
I must’ve heard wrong then. I swear I saw that they got shut down and then a different team came in to do those extra fixes on the shitty trilogy collection
To be fair I don’t think the issue is Grove Street Games. The AI-upscale texture work wasn’t even done by them - that was Technicolor, who Rockstar, as far as I know, still use to this day.
The issue was that Rockstar gave them a tiny budget, not a whole lot of time, and then moved the deadline forward six months when GTA V E&E got delayed. I think the scope for the project was fundamentally wrong as well, the games needed a lot more than a straightforward port onto Unreal Engine.
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