eurogamer.net

Yermaw, do games w Skyblivion fan project lead reacts to Oblivion remake news with "all love and no hate"

They’re right on the money. We’re getting double the oblivion!

FatTony,
@FatTony@lemmy.world avatar
tacosanonymous, do games w Skyblivion fan project lead reacts to Oblivion remake news with "all love and no hate"
@tacosanonymous@lemm.ee avatar

Skyblivion >>> remake

simple,

We haven’t even seen the remake yet.

Gnugit,

Bethesda?

Kaboom,

It’s Bethesda, there’s not a lot of goodwill with them

iAmTheTot,

I understand Virtuous did the remaster.

iheartneopets,

Bethesda isn’t the one remaking it

Cethin,

I love when people are just totally confident and wrong on things that are well known and easy to find.

GoodEye8,

From what I’ve read it’s not actually made by Bethesda, it isn’t using the creation engine and there are gameplay changes.

That information turned me from not caring to checking out what people will say when it releases.

burgerpocalyse,

well we dont really know anything about it outside of the leaks, as far as I’m aware. the most I know is that the game will run on the original engine but have graphics handled by unreal engine running on top, or something to that effect

Coelacanth,
@Coelacanth@feddit.nu avatar

I’m sure the remake will release with the same level of QA and polish that the original Oblivion shipped with. That renowned Bethesda standard of quality.

wizardbeard,

The remake is being handled by a third party, and it’s unclear so far what they’ve been allowed to do besides replace the graphics rendering with Unreal Engine 5. It’s all reportedly still Creation Engine under the hood.

Considering that Bethesda refused to roll in the community bug fixes with their rereleases of Skyrim, it’s likely that it will have all the bugs of the original.

Cethin,

I know they’ve said combat is overhauled to be more like Dark Souls. I don’t think we know much else though.

VindictiveJudge,
@VindictiveJudge@lemmy.world avatar

I’m fine with almost any changes to the combat. Oblivion’s combat felt worse than both Morrowind’s and Skyrim’s to me.

Cethin,

I totally agree. Morrowind gets a lot of hate for it’s combat (some deserved), but most of the time it’s people not understanding what it’s trying to do. You don’t complain in BG3 when an attack fails, and that’s the same thing Morrowind was doing. It cared about character skills, not player skill.

Yeah, if you create a scrawny character who has never held a blade, grab a dagger, run into a dungeon until you’re exhausted, then try to fight then you should miss. The later games, especially Skyrim, not caring about the character makes every playthrough feel the same and no one has a unique experience.

Morrowind needed animations to convey what was happening, but the foundation is very solid. It’s just the technology at the time limited it and it didn’t communicate what it was doing well.

VindictiveJudge,
@VindictiveJudge@lemmy.world avatar

It’s also from the era when people were expected to read the manual while the game installed, so the game never has tutorials for certain things, most prominent being fatigue. New players tend to run everywhere, drain their fatigue meter, and struggle to hit anything or cast a spell. Just reading the manual, as the devs originally expected, solves a lot.

eRac,

The problem with combat in Morrowind is that it simultaneously measures player skill and character skill. Chance-to-hit works when the character does the aiming and gap-closing for you. When you have to handle that with poor depth perception and you have chance-to-hit on top of that, it’s always going to feel like garbage.

Cethin,

I disagree. It’s been done well before. Where Morrowind fails is only in that it doesn’t display success or failure well. If your character did an animation where they fumbled their attack, or the enemy dodged or blocked, then it would be fine. Instead you just spam attacks that all look the same but only some make your targets health bar go down.

Feedback is always critical. Instead of implementing proper feedback, Bethesda instead simplified it so they don’t have to and all attacks succeed. It still looks and feels bad, but it made it so it doesn’t need to show failures.

eRac,

Do you have an example that does first person melee combat well while rolling for accuracy?

pory,
@pory@lemmy.world avatar

As long as spellcasting is still good and spellcrafting is still in. Magic was a complete joke in Skyrim and not just because it was terrible DPS compared to swords and bows. The spells were all so boring.

YarrMatey,

Considering that Bethesda refused to roll in the community bug fixes with their rereleases of Skyrim

IIRC Bethesda lets mod creators own the rights to their mods so Bethesda can’t just roll in the bug fixes into the actual game without the mod creator’s permission. I know the Skyrim unofficial patch is ran by a team (Arthmoor) obsessed with DMCA’ing other people as well as just being dicks in general. Some of the “fixes” aren’t really fixes and just what the team personally thought how the game should be.

sparky1337,

They’re features, not bugs in Bethesda games.

misterdoctor,

Skyblivion is developed from a place of love, the official remaster is developed from a place of “money please”

apfelwoiSchoppen,
@apfelwoiSchoppen@lemmy.world avatar

Gosh I hope but Bethesda’s Radiant AI in Oblivion made for some real weird and unique NPC interactions. It gave that game its charm, IMO. Skyrims is different and just porting the game to Skyrim’s Creation Engine might lose some of that weird charm.

AFC1886VCC,

I don’t know you, and I don’t care to know you!

I don’t know you, and I don’t care to know you!

I don’t know you, and I don’t care to know you!

I don’t know you, and I don’t care to know you!

apfelwoiSchoppen,
@apfelwoiSchoppen@lemmy.world avatar

Good to see you!

ms_lane,

Get out of my way before I have you clapped in irons!

benni,

Every time I see a Luigi Saint pfp, it’s a based take.

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

I’m over here supporting Tamriel Rebuilt myself.

ms_lane,

I’ll wait the eternity for Oblivion support on OpenMW.

tacosanonymous,
@tacosanonymous@lemm.ee avatar

Skywind, skyblivion, Obwind. Idk, idc I’m all in.

NoxAstrum, do games w The Elder Scrolls 4: Oblivion Remaster is real - Eurogamer

Too bad it’s american and I’ll never buy it.

Atropos,

Yar har fiddly dee

VerseAndVermin, do games w The Elder Scrolls 4: Oblivion Remaster is real - Eurogamer

Oblivion has my heart, but I’m not super interested in this. So far some of the visual choices look less inspired than the original take, and I don’t just mean the yellow filter. The dryad went from other worlds to person with a dryad skin equipped.

I’m more interested in the Skyblivion mod. It feels more like it improves upon what was there and has some cool deviations of its own.

hal_5700X, (edited ) do games w The Elder Scrolls 4: Oblivion Remaster is real - Eurogamer

I have a bad feeling about this. I’m getting GTA The Trilogy – The Definitive Edition flashbacks.

ArchmageAzor, do games w The Elder Scrolls 4: Oblivion Remaster is real - Eurogamer
@ArchmageAzor@lemmy.world avatar

deleted_by_author

  • Loading...
  • swab148,
    @swab148@lemm.ee avatar

    This is the “official” remake, though not done by Bethesda.

    TachyonTele,

    What in the world are you talking about lol

    Kolanaki, do games w The Elder Scrolls 4: Oblivion Remaster is real - Eurogamer
    @Kolanaki@pawb.social avatar

    I don’t think it would be hard to fake these screenshots. Bethesda shadow dropping a game of this high profile within a week, without ever having officially said anything about it or even replying to media asking about it just seems incredibly unlikely.

    psx_crab,

    Maybe release isn’t likely, but announcement is. Remember they drop Fallout 4 trailer and then saying it’ll come end of year? Maybe that’s the magic they want to recreate.

    Virkkunen,
    @Virkkunen@fedia.io avatar

    This remaster has been leaked and rumoured since 2020 though

    easily3667, do games w The Elder Scrolls 4: Oblivion Remaster is real - Eurogamer

    But that’s the worst one

    It’s in the awkward transition between good game Morrowind and mediocre game Skyrim, with the worst parts of both

    Stovetop,

    Well…more room for improvement, then?

    Kolanaki,
    @Kolanaki@pawb.social avatar

    Having been playing it again recently, it still has a lot of what Morrowind had, and Skyrim doesn’t. Plays like Skyrim, but still has more depth than it. Not a lot more, but still more.

    easily3667,

    Maybe I should give another chance

    nutsack, do games w The Elder Scrolls 4: Oblivion Remaster is real - Eurogamer

    if I can’t play it in VR im not doing it

    cyrano, do games w The Elder Scrolls 4: Oblivion Remaster is real - Eurogamer
    iAmTheTot, do games w The Elder Scrolls 4: Oblivion Remaster is real - Eurogamer

    Honestly, I don’t have a ton of faith in Bethesda anymore, so I don’t care much for the next game. This on the other hand, as I understand it, was handled by another studio which has delivered great remasters and remakes, so I’m actually kinda stoked for it. I could play through Oblivion again, it’s been years.

    DarthFrodo,

    Skyblivion (the fan remake) will probably have much more attention to detail and will also release this year, after over 10 years of development. The dev log videos look amazing. I’d be very surprised if the official remake is as good.

    iAmTheTot,

    I really admire the work of the Skyblivion crew, as well as the ones remaking Morrowind, but I’m not quite as cynical as you regarding the official. As I said, I think the studio has handled some good remasters in the past and I think it will be done well.

    DarthFrodo,

    I don’t think the official one is gonna be bad by any means. They will probably fix the biggest flaws with hindsight and modernize the graphics, and it will be a big improvement over the original if everything goes right.

    But ultimately they had deadlines to meet and many more games in the pipeline, whilst the Skyblivion team can work on everything for as long as it takes, experiment much more and put as much detail and soul into everything as they want. I think that will make a difference, but both will be good games.

    Stovetop,

    The only part that gives me pause is that this is supposedly in Unreal Engine rather than Bethesda’s usual engine.

    Not to say that there won’t be a modding scene, but it will be substantially different without the equivalent of the Construction Set/GECK/Creation Kit.

    iAmTheTot,

    I admit this is less of a concern to me because I don’t do a lot of modding, but I can definitely understand that disappointment for those that do. With a different engine, though, I do hope it will be less buggy.

    Philote, do games w The Elder Scrolls 4: Oblivion Remaster is real - Eurogamer

    Feels on brand for Bethesda to secret release this just before skyblivion mod finally gets near their release date. Kind of feels like a slap in the face to the community. I guess we will get a who did it better comparison.

    Nilz,

    Unless they DMCA the Skyblivion mod.

    catloaf,

    Usually they do that shortly before announcing their own, like Nintendo with AM2R. Maybe they won’t do it at all.

    dinckelman,

    Unlikely to happen, because the leadership behind the project claimed they are in contact with Bethesda, to make sure no one’s stepping on anyone’s toes. Although obviously they can just pull the rug at any time, which would be catastrophic. Given that they’ve remade basically every single asset in the game, and require the original game to be owned and installed, it should be fine

    drivepiler,

    Games in plural, as well as all DLCs $$

    zenpocalypse,

    Also, it’s likely to drive sales for Bethesda, considering

    the requirement of owning Skyrim Special Edition and Oblivion GOTY Deluxe.

    slazer2au,

    Sounds like what they did to fallout London.

    Stovetop,

    I am actually not even sure how much input Bethesda had in this. It was remastered by an outside studio contracted by Microsoft. The same studio handling the remaster of Metal Gear Solid 3, apparently.

    TommySoda, do games w The Elder Scrolls 4: Oblivion Remaster is real - Eurogamer

    My only thing is that I hope they fixed some of the blaring issues with the original. I still go back and play Oblivion from time to time, but I usually have to spend 4 or 5 hours just downloading and installing mods. My biggest gripe with Oblivion has always been enemy scaling. Unless you do the main quest first you’ll be fighting the strongest enemies in the game by the time you get around to it.

    Houseman,

    I used those glitches to my advantage thank you very much.

    catloaf,

    Considering Skyrim and Fallout 4 inherited bugs from Morrowind, I’m sure this has inherited them again. And I’m sure everything feels just as janky.

    Edit: actually this is on UE5 from a third party, so I’m hopeful it won’t have that Bethesda feel.

    Auntievenim,

    Theres no way I’m reading this in real life

    We’re saying the oblivion port to UE5 is going to be less buggy? That makes you hopeful?? What is this place??? Did the gta trilogy not make it to lemmy?

    catloaf,

    The only GTA game I’ve played was the one on the DS, so 🤷‍♂️

    Auntievenim,

    They had gta on the DS??

    catloaf,
    Auntievenim,

    😮

    I remember that one from the PSP but I never played it. I didn’t know it was on DS and mobile too! That’s actually pretty sick. It looks much more like the original GTA games, which is not what I expected. I bet that was neat for the time with gta 4 having just dropped!

    Stovetop,

    I mean, despite whatever reputation UE5 may have, Oblivion was legendarily buggy. Oblivion defined Bethesda’s reputation for producing bug-riddled games.

    But that is honestly part of the charm.

    Auntievenim,

    Im not denying the bugginess of oblivion I’m more concerned about the general unplayability of a lot of Unreal games in this latest gen

    Like if the bugs were bad when they wrote the code I can’t imagine porting that code into unreal with its famously poor optimizations is anything but the worst case scenario for this remaster lmao

    My hope was that they were porting it to creation 2 with upscaled assets and taking some time to squash the most egregious bugs. Hearing it’s going to be a ue5 port now I’m almost not even willing to give it a chance. We shall see. For all we know, this could just be industry drivel getting us excited about a fake leak.

    Stovetop,

    This is definitely a ground-up remake, not a port with original code.

    Auntievenim,

    Wait, seriously? That is terrifying lmao

    Stovetop,

    Why is that? It’s being done by a different studio entirely that specializes in ports and remasters.

    Auntievenim,

    Avowed was a recent unreal open world game that didn’t have many issues but I still had at least one point in my playthrough where every object was ghost trailing and map textures were stretched across the sky. Thats from obsidian busting their asses and it was great outside of the one major glitch.

    With oblivion being what it is in its original form and then being handed to some outside studio to port to unreal it just sounds like a nightmare scenario. Maybe they’re unreal specialists idk but they can’t be better than Bethesda themselves. I’ll be holding my breath until we get confirmation but I’ll have to see what people think once it’s out before I’m gonna risk spending money on this. OG oblivion is free on gamepass and I can stream it to my phone lol

    If it does end up being great, fantastic! Im just not trusting Todd Howard to do the right thing anymore lmao

    catloaf,

    The quality of Unreal games is a product of the developer. Plenty of games have been great. Satisfactory and Talos Principle 2, for example.

    Auntievenim,

    Huh, I never knew satisfactory was in unreal. On that point, if they offloaded development to a 3rd party studio does that impact your expectations? Idk who it is but I saw a bunch of people saying it wasn’t Bethesda remaking it

    DarkMetatron,

    The Bethesda feel is way I buy the games, the Bethesda feel is what makes the games. So I really hope that the Bethesda feel is still there.

    secret300, do games w The Elder Scrolls 4: Oblivion Remaster is real - Eurogamer

    What the fuck the community already did this just make a new game already, one that’s preferable not garbage

    Fingolfinz, do games w The Elder Scrolls 4: Oblivion Remaster is real - Eurogamer

    VI is never happening is it

    Stovetop,

    It’ll happen. I don’t think it’ll be good, but it’ll happen.

    This remaster was made by a different studio, not Bethesda, so I do believe them after they said that TES6 is now in full production following Starfield.

    Fingolfinz,

    Yeah the amount of time that has passed since Skyrim to whenever the hell it comes out has just been so long that it’ll never live up to the anticipation.

    Shit, if the remake is by a different company maybe it’ll fun but I think skyblivion will be the best

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • test1
  • rowery
  • muzyka
  • esport
  • NomadOffgrid
  • informasi
  • Spoleczenstwo
  • krakow
  • fediversum
  • Technologia
  • gurgaonproperty
  • shophiajons
  • Psychologia
  • FromSilesiaToPolesia
  • Gaming
  • slask
  • nauka
  • sport
  • niusy
  • antywykop
  • Blogi
  • lieratura
  • retro
  • motoryzacja
  • giereczkowo
  • MiddleEast
  • Pozytywnie
  • warnersteve
  • Wszystkie magazyny