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ArmokGoB, do games w Braid: Anniversary Edition "sold like dog s***", says creator Jonathan Blow

Missed his chance to Blow

ampersandrew, do games w Braid: Anniversary Edition "sold like dog s***", says creator Jonathan Blow
@ampersandrew@lemmy.world avatar

Or the people who care about it already have it. It doesn’t have archaic controls or graphics or whatnot, so the need to buy a new version is way lower than the likes of a Resident Evil remake.

BombOmOm,
@BombOmOm@lemmy.world avatar

Yep! I would be much more interested in a Braid 2 rather than a remake of a game I already own and enjoy. I actually didn’t realize until writing this comment that Braid Anniversary Edition even had more puzzles than the original.

spinguin,

He should have called it “Braid+” or “Braid 1.5” or something. “Anniversary Edition” makes it sound like I’m just going to pay to replay the same puzzles I already figured out a decade ago but with minor cosmetic changes. Forty new levels is fairly substantial.

Edit: Never mind: lemmy.sdf.org/comment/13251037

Carighan,
@Carighan@lemmy.world avatar

Exactly. I own it four times in fact!

jay, do games w Braid: Anniversary Edition "sold like dog s***", says creator Jonathan Blow
@jay@mbin.zerojay.com avatar

I have to imagine that his really terrible takes have something to do with that.

Rayspekt,

Do you have some examples?

jay,
@jay@mbin.zerojay.com avatar

Some COVID stuff, some women in programming stuff. Probably more that I'm not even aware of since I stopped paying attention.

Katana314, do games w Braid: Anniversary Edition "sold like dog s***", says creator Jonathan Blow

Unfortunately, I feel like only console developers that long ago released their games for arcane bi-flagonal deprucified CPUs get to put out expensive anniversary editions. Everyone who owns Steam copies can still run it just fine.

(Yes, those words are made up)

linkinkampf19, do games w Braid: Anniversary Edition "sold like dog s***", says creator Jonathan Blow
@linkinkampf19@lemmy.world avatar

Braid was a solid game all its own, and a remaster certainly wasn’t needed (yet or at all). The Witness was freaking phenomenal, and I hope there will be other iterations of games like it to come. Blow can go blow away though. He’s an anti-vaxxer and Covid conspiracy theorist, and that is something I can write off as anyone worth acknowledging. Plenty of other amazing games in the sea.

ReallyActuallyFrankenstein,

I appreciate letting me know about the anti-vaxxer conspiracy stuff. Makes me feel better about never finishing The Witness (not because I didn’t enjoy it, but because whatever filters were on there, it made me cripplingly motion sick for hours every time I played it).

linkinkampf19,
@linkinkampf19@lemmy.world avatar

I never finished The Witness either, but I kinda wished I would have, as the philosophical nature and puzzles were both very engrossing, such a unique take on the “walking simulator” style of game. Granted, it was much more than that, and I’d actually compare it closer to Myst and Obduction than such. The puzzles were repetitive but just incentive enough to be engaging and twisted in just the right way, though they got devilishly difficult later on. Sucks about the motion sickness though. Wonder if there was an .ini swing which could’ve turned the filter off?

Though, all in all, this was definitely a difficult “separate the art from the artist” scenario.

ReallyActuallyFrankenstein,

Yeah, I had the same reaction - The puzzles were definitely “learn how to think a new way,” my favorite kind. I ended my play on one perspective-shifting pattern puzzle that I was so close to beating, so I kept pushing myself through the motion sickness, and just ended up disabled on the bed feeling ill and unable to move for two hours (without completing the puzzle).

I tried a bunch of things - permanent reticle in center of screen, disabling walk shake, etc. I still play high-motion FPS shooters with no issue. It’s just some games (The Forest was another). I am guessing it’s a middleware-introduced visual filter that adds 15-25ms delay to screen latency, just enough to mess with inner ear visual/motion sync in sensitive people.

wccrawford, do games w Braid: Anniversary Edition "sold like dog s***", says creator Jonathan Blow

I liked Braid, but I liked his other games since then a lot more. Put out Witness 2 and I’m all over it.

OTOH, put out a graphical upgrade and a couple new puzzles for Witness and try to charge full price again, and I wouldn’t bother.

Edit: Wait, Braid Anniversary didn’t even include new levels? No wonder it didn’t sell! All it has is a documentary track and some visuals.

Aielman15,
@Aielman15@lemmy.world avatar

Edit: Wait, Braid Anniversary didn’t even include new levels? No wonder it didn’t sell! All it has is a documentary track and some visuals.

“Braid: Anniversary Edition launched in May and adds 40 new levels, as well as over 15 hours of commentary”

From the article.

bread,
@bread@feddit.nl avatar

From a Steam review:

The game was advertised as having 40 new levels, which at first glance is sounds engaging and interesting, until you find out most of those levels are programmer/beta/alpha stages. It’s not entirely new content, but rather going through iterations until you arrive at the level as it is today. While interesting, it does feel disingenuous to advertise this as a new level. When I hear braid has a new level, I think “There’s one more puzzle piece”, but that’s not the case. You are not rewarded with anything in game, but instead receive some occasionally insightful commentary. In total, there are around 14 actual, new puzzles.

wccrawford,

I looked on the Steam page and didn’t see that, but I thought I remembered it from launch. Perhaps I was just tired and missed it, but I think they didn’t do a good enough job calling it out.

silverchase,
@silverchase@sh.itjust.works avatar

Put out Witness 2 and I’m all over it.

If you liked the puzzle design style of the Witness, check out Taiji. It uses a similar open-ended structure that leaves puzzle rules for you to discover on your own.

wccrawford,

That does look good. Thanks!

HKayn, do games w Braid: Anniversary Edition "sold like dog s***", says creator Jonathan Blow
@HKayn@dormi.zone avatar

I would have bought it if it landed on GOG, like the original did.

MeatStiq, do games w Braid: Anniversary Edition "sold like dog s***", says creator Jonathan Blow

I already own the OG on steam. If I want to play it, I will. But I don’t. Because it’s fuckin boring. Always has been.

catalyst, do games w Braid: Anniversary Edition "sold like dog s***", says creator Jonathan Blow
@catalyst@lemmy.world avatar

Yeaaah, kinda seems like people just didn’t want a remastered Braid.

NarrativeBear, do games w DF Weekly: Some original Xbox One units failing to update, disabling most console functions

Microsoft in a hurry patched their console to prevent further hacking/jailbreaking of the console.

“If you cant turn it on you can’t jailbreak it” Microsoft CEO

Viking_Hippie, do games w DF Weekly: Some original Xbox One units failing to update, disabling most console functions

We’ve informed Microsoft, we’re confident the problem will be fixed

Famous last words

JackbyDev, do games w Looks like Subnautica devs have been sneakily posting Subnautica 2 screenshots in the original game

I liked Subnautica 1 but I feel like it took me way too long to find a few key blueprints and I’m not sure if it’s because the game is designed weird or if I just couldn’t find them.

CharlesReed, do games w Looks like Subnautica devs have been sneakily posting Subnautica 2 screenshots in the original game
@CharlesReed@kbin.run avatar

Dang, I just finished playing this about a week ago. Wish I could have found something, but I didn't find very many time capsules.

ivanafterall, do games w Looks like Subnautica devs have been sneakily posting Subnautica 2 screenshots in the original game
@ivanafterall@lemmy.world avatar

That’s so cool. Makes it feel like they’re still having fun with it.

DoucheBagMcSwag, do games w Looks like Subnautica devs have been sneakily posting Subnautica 2 screenshots in the original game

Keep expectations tempered. Krafton now owns them. They specialize in free to play overly monetized crap

_sideffect,

… Damn it

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