Couldn't tell you I'm afraid, I also haven't bought it. I grabbed DR2 because I saw it really cheap on sale and just wanted a rally sim rather than seeking out a specific one
If you're able to, get the version with the all the DLC. I think I paid £5 for that vs £3 for just the base game. The extra stuff is well worth getting
I have both. EA WRC looks, feels and runs WAY worse compared to Dirt Rally 2.0, and that’s on my fairly beefy 5800x3d / 7800 xt desktop machine. Dr2.0 also runs perfectly on my steam deck, while I haven’t even bothered to try running EA WRC on it (it would run like shit if it ran at all, plus the install size is like a gajillion GB).
On the upside, the tracks are way bigger / longer in EA WRC, some of them are a bit more interesting, and there’s a cool pseudo-roguelite mechanic in the campaign mode where every week you choose what to do (main race or side race to appease the sponsor, recruitment of team members, resting, etc.). That said, I couldn’t bring myself to finish a single season due to how pathetically janky the driving is.
Be sure to grab it (DR 2.0, that is) before it’s inevitably delisted, it happens with all heavily licensed games. Even the original Dirt Rally is still fantastic if you have an older rig IMO, and it was going for two bucks years ago.
Well, you wouldn’t get far even trying to run EA WRC on the steam deck, as they added kernel level anti cheat after launch so it’s now incompatible with Linux.
Can’t wait for the Deadman Isekai. He’s gonna get ran over by truck-kun and wake up in the Baki universe. (He’s got protag powers and dick slaps Jack Hanma in the 2nd episode)
Both the developer, Pivotal Games, and global publisher, SCi Games, of Conflict Desert Storm are British. Pivotal Games closed in 2008 and SCi is a shell subsidiary of Square Enix. The publisher for the American release was Gotham Games, a subsidiary of Take Two Interactive, which closed down in 2003.
AFAIK, the Conflict series was not developed or funded by the United States government. To my knowledge, only “America’s Army” is a game directly funded and developed for the US government’s military branch. It also is published by the US Military.
I loved Grid and Dirt 3, but haven’t really played any of the games since. I played Grid 2 a little bit when it went on sale. I’m interested if this new one is as good as those were.
Dirt 3 was absolute garbage. Dirt Rally was great, if not a bit spartan, and Dirt Rally 2.0 is what I can recommend as possibly the best rallying game since Richard Burns.
When they were making DiRT 4, there was probably a meeting where they said: hmm, DiRT Rally was too good, how do we make it worse? And then they came up with a lot of suggestions and implemented all of them.
I’m not sure what crack this other dude is smoking but dirt 3 was awesome. I loved all the drifting time trials. Totally reminded me of Project Gotham racing.
While these are former Rockstar devs, so there is some incentive by Take Twoto potentially take them down, what they have shown is… Not impressive yet
“Driving and shooting, the game.”
Oh and you can make your own scripted driving and shooting levels
Granted you can say the same thing about GTA technically… But the characters are not interesting and the gameplay looks… off. The ragdoll enemies and the lack of any gun recoil. Just comes off as steam asset flip quality
There must be so much paid review manipulation out there but I don't know if it amounts to much. At the end of the day, if the game is good people will play it. I mean No Man's Sky came back from the entire world dumping on it from the stratosphere. Also, often overly negative reviews will actually make me more interested in a game, specially if all the negatives don't sound that bad "Horrible game! I didn't continuously die and how dare they allow the player to explore anywhere!".
Negative reviews usually are more descriptive about the game’s design than positive ones, because it’s a big enough part to stop someone from playing more. Positive reviews are 98% “This game gives me dopamine and/or money”
Seems to be just going back to the previous publisher, which didn’t exactly release amazing rally games when they had the license. Maybe they’ll surprise me, but I suspect Dirt Rally 2.0 and Richard Burns Rally will continue to be the main options for a while longer.
I wouldn’t hold your breath. Word is, those recent EA layoffs hit a lot of the Codemasters people, including the teams working on their rally games. They mostly kept the F1 team because that series inexplicably sells tons every release (never been an F1 fan myself, but there does seem to be an appetite for those games). Anyone not on the F1 team was moved to another internal EA team whose name escapes me at the moment and they’re working as a support team for others.
In a perfect world, sure, but I only know of one time when most of a team stayed together after being laid off and that was when Sony shut down Evolution Studios and around 80% of them were picked up by Codemasters. It’s not likely to happen again and the Nacon has multiple fully staffed racing teams, including the one that made the WRC games before EA bought Codemasters and destroyed them.
Yeah, it’s not likely to happen, but still EA wasn’t making good use of them. I always hate to see layoffs, but making people with knowledge available, especially when other studios end up with a demand for them, is good. I’m sure they won’t pick up the entire team, but I’d be surprised if some of them don’t end up there.
EA rarely makes good use of the devs it consumes and destroys, unfortunately. This isn’t even the first racing team that I was a fan of they’ve destroyed. Hell, it’s not even the first British racing team they’ve destroyed. They’re truly a plague on the industry.
While I definitely hope the people laid off all land on their feet, having a handful of people from a large team show up at another studio doesn’t really do anything for us. We’ll never get another DriveClub or OnRush or Dirt 5 because the magic that team made has been scattered to the winds.
We’ll never get the same thing, but I’m always hopeful that some of the people have the knowledge, resources, and desire to spin up new studios at least, where they can make the games they’ve always wanted to make but weren’t allowed to. Certainly they won’t all end up at the same place, and only a few with this studio, but their experience now gets spread to new places outside of EA where I think we can expect better things.
We’ll have to wait and see. Hopefully we get cool indie experiences, like The Art of Rally, as well as more expensive projects, like whatever the WRC game becomes.
Not a great first impression when the first thing you ever see/hear about a game is the CEO of the company that made said game’s conspiracy theory about why people are saying their game sucks.
Based on some comments in the article, it sounds like the guy is accusing Rockstar of financing a smear campaign. Maybe if they made a game that wasn't a straight GTA clone they wouldn't have to worry about something like that.
Wild take. Imagine if you made a souls-like game and fromsoft made a smear campaign against you? Assuming this accusation has any legs. It’s highly morally corrupt to just be “don’t make a souls game then”. Most games can be compared to another existing game franchise, it’s called competition.
eurogamer.net
Aktywne