Yes, video games in general have stopped caring about interiors because they require “too much thought” on the part of the lazy/incompetent developers.
smaller studios dont have money or interest to pay game news companies to write favourable articles about them. So clearly the industry must be dead if bigger ones are going down
I couldn’t get through much of it either, but not because of the weird stuff, I like weird, the gameplay is just too… involved? Stressful? Exhausting? Like I’m ok with challenging games sometimes, but needing to spend a ton of time slowly trekking across fields and mountains while manually trying to keep your footing, managing a bunch of consumables, and occasionally needing to play walk through the ghost minefield with your baby detector while dealing with the rest of that is just not something I could keep up for as long as the game was going to go.
For me by the time the game actually starts I’m bored and want to play something else.
Then i can’t remember how to play so i start over, and the cycle repeats.
It is, at its core, an exploration and infrastructure building game. A lot of the gameplay is “take X to Y” and the infrastructure you build helps you do it and determines how hard your task is gonna be. Combat is not plentiful, but it is there as an extra obstacle to overcome. If you dont find this core mechanic engaging enough, it probably isnt a game you would enjoy.
The story was so absolutely absurd in the first few hours. It lost me when they introduced Die Hard Man and a few other plot elements. There’s no way I could have ever finished it, and I love the convoluted mess of Metal Gear lore.
I simply cannot bring myself to care that giant corporations won’t make as much money as they used to by doing a thing I already don’t really like. If this is what the industry’s death entails, why should anyone grieve?
Another AAA game I want planning to play getting delayed doesn’t say anything about the games industry. Haven’t been excited about a AAA game in many years now. Everything is a bland cookie cutter sequel, remaster, or battle pass loot box multiplayer arena thingy.
Yeah, I do. A bunch of consolidations is AAA companies have left us steps away from a monopoly on publishers. Given the lack of competition, these big companies have gotten lazy and keep releasing the same shit over and over, some of it ripoffs, some of it remasters. People are getting fed up with it and their easy cash cows are now less profitable than they were.
Instead of changing their plans, they’re firing people. Because the only ones in charge are MBAs, not people who know what their products even are.
R* sucks. Their asshole-simulator games-turned-live-service-cashgrabs have never represented anything but the worst of the games industry. GTA6 getting canceled would be an excellent opportunity for millions of people who would’ve bought it to spend their time playing something better.
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