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million

@million@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

million,
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All the analogue systems have official unofficial jailbreaks. I’ve never used cartridges on any of them.

million,
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He has done some other good videos but yeah this is a pretty shit take that amounts to “stop having fun”.

million,
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I’m into it so far but the traversal stuttering on PC is really hampering my enjoyment of the game.

Wondering if I should have picked up the PS5 version instead.

million,
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Don’t they already use FSR on the 5?

million, (edited )
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Yeah mine too, glad I didn’t pull the trigger during the Steam sale

million,
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Typo in the last message, I didn’t pull the trigger.

million,
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Another interesting fact concerning the ps1 chip, Sony used it as an Io controller so backwards compatibility was essentially built in to the design of the ps2

PlayStation 2 software is distributed on CD-ROM and DVD-ROM. In addition, the console can play audio CDs and DVD movies, and is backwards compatible with original PlayStation games. This is accomplished through the inclusion of the original PlayStation’s CPU which also serves as the PS2’s I/O processor, clocked at 36.864 MHz in PS2 mode.

From Wikipedia

million, (edited )
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Any thoughts on the PC version vs the console versions?

million,
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Isn’t frame generation dependent on upscaling?

Maybe I misunderstood them but the Digital Foundry guys were just making this point in regards to FSR 3, which is also a frame generation technology. They were saying that you also need to implement FSR 2, as the upscale techniques were used to drive the frame generation. Might not be the same for the Nvidia side of things.

million,
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If it’s so trivial to do why doesn’t everyone do it on their own?

If it’s any easy mod to replicate it seems like it won’t have much self life as a paid mod.

million,
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Yeah holy shit, fuck this thread

million,
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They don’t have a history of developing system heavy games / immersive sims.

They seem to specialize in very linear narrative experience that are extremely light on gameplay systems. Walking sims is what people like to describe them as.

million,
@million@lemmy.world avatar

Immersive Sim, which is distinct but often kind of vague in its definition, see en.wikipedia.org/wiki/Immersive_sim.

The first game is considered one.

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