“One of the randomly generated points of interest, the abandoned research tower, usually has a computer at the top where you can download the planetary survey data for the planet your [sic] on,” they wrote. “Just a tip!”
You still need to scan individual plants resources or animals to get the Surveying perk upgrades, which gives you better zoom on the scanner, which can be useful sometimes.
It’s a game with exploration elements, so the idea is that an areas you’ve visited may only have estimates of what resources are available. In some cases you could be the first person exploring it or noting its qualities.
The in game reason is the survey data you get is asked of you by one of the constellation members, as their space base “The Eye” has scanned all it can. We use the scan data for finding more artifacts (though I’m assuming it doesn’t outright give more missions). You can get the survey data before this activity and sell it for about half, which is why I assume it doesn’t really affect much.
There are also missions that ask for experienced surveyors to look for hospitable planets for their colony.
It’s a decent way to make money, but not really worth the effort of hunting down all the different flora and fauna. One time I had a planet where I had to land near the ocean and scan fish, that one was a total nightmare.
You can make decent money off it, but first and foremost it should be something you enjoy. Personally I think that’s a very chill way of breaking the monotony, after having spent too much time flying around or walking through cities to complete quests. Exploring planets has got the nice plus of not having to deal with loading screens, unless you want to get back to your ship and move to a different biome.
Yes. We’ve had so many examples of rushed games with great potential that never hit it. It’s actually refreshing to see a delay. It suggests that the dev team is still getting a say and that the game itself and its quality are still primary concerns.
At this point I want Switch 2 to flop so hard they go the way of the Sega and start licensing their IPs on other platforms, giving up on consoles. A shame, too, since their tech is little kid hand friendly and the PC market doesn’t seem keen on tiny screen handhelds.
All the people making the shitty decisions will be fine. Everyday people will be the ones to lose their jobs, as is always the way in these things. :-/
One winner and five nominee’s. Let’s not downplay being in the top 6 nominations for “best game of the year” as “losing.” It’s an incredible achievement no matter how you look at it.
I loved that they also kept the whole cassette futurism aesthetic, unlike the newer movies of the franchise. The one thing I would wish for is that the horror segments are a bit less repetitive / samey.
I thought the new one, Romulus, did a pretty good job of keeping the retro look going. I actually didn’t like the movie itself very much, but props & costumes did a good job lol.
I had this on my “to play” list for years and finally did a full play through as the first game on my new OLED monitor. It holds up incredibly well so many years later. The AI, sound design, and lighting really carry the game, and when I went back to watch Alien I realized how true to the source material it was. 9/10 game for me, had my heart racing numerous times but I thoroughly enjoyed the experience. I could only do an hour or two a day but wow, very glad I pushed myself to finish it. Probably the most fun I’ve had with a game’s AI since STALKER’s A-Life or FEAR’s AI.
You clicked the tree somewhere and it would tell you either to try again, or you would win something. I think most people who won got $5 and a monkey plush toy. I’m not sure anyone ever won the jackpot. You could just click over and over again trying to remember where you had previously clicked, like a treasure hunt. Meanwhile they’re showing banner ads on the page.
I still have two stuffed monkeys I “won” from that site, from when I was young and stupid and didn’t realize I was probably paying for them with my personal data.
Microsoft and Google really aren’t too dissimilar, in a lot of ways. The only reason why Xbox still exists isn’t because they’re so incredibly passionate about it. There was a niche for them to make money, and they’ve created a product in it, that has the minimum viable qualities to complete. Issue is that just as Google does, they stopped caring about it entirely, after the initial pitch
Haha I’m the same way. So many of the vocal players say “it’s a PVP game, there’s not supposed to be anywhere safe!” But yeah, I just really like the sailing mechanics, the exploration of diving to sunken ships, sailing in storms and hunting megaladons. Getting stomped by some hardcore players while in the middle of an adventure was never fun to me.
It wouldn’t be such a problem if PVP weren’t so insanely janky. It feels like there’s no feedback and most of the skill in combat is rushing the other crew before they know what’s going on and getting used to how laggy the blunderbuss is.
They’re good at that. I remember trying Skyrim when it was new and we all didn’t know there would be like 15 rereleases and it felt weirdly dated. I couldn’t really put my finger on why, it just felt old.
Maybe this time it’ll ship with an Ethernet port and joycons that last more than 6mo!
Jokes aside, very curious what changes they’ll make. Incredibly unlikely they are going to target 4K but hopefully we will see a stable 1080p @60 across the board.
I just don’t see Nintendo making the jump tbh. They always lag behind resolution and FPS by a pretty large margin. Maybe we’ll see 1440p on TV’s and 1080p handhelds, but I’m also throwing darts at the board here lol
The games shouldn’t be designed with upscalers to be used to hit desired performance. We’re already seeing it with UE5 (Remnant 2) where performance without upscaling is abysmal.
If they go this route, the hardware will age incredibly quick. It’s not sustainable, especially since DLSS is tied to hardware. It would be better if FSR were implemented since it can run on anything, but the main point is that games should not require upscale tech to hit minimum performance. That leaves zero room for improvement over the life of the product and gives the user less reasons to adopt it.
My opinion though. I thought Nintendo handled the switch great for what it was. I have high hopes for the switch 2 regardless.
Does the NVIDIA Tegra line support DLSS? I guess it could be based on the “Orin” line of ARM CPUs, but I can’t find anything suggesting they can do DLSS.
I have to ask… why? The only device I’ve connected to hardwired Ethernet is a desktop PC in the same room as my router. I’ve not used ethernet for any portable device for eons. Why would you need it?
Latency on wireless controllers isn't a big deal (and a lot of Smash players are using wired Gamecube controllers anyway), but it's not a big deal on wi-fi either. The problem with wi-fi is packet loss and not being able to send and receive at the same time, which feels like latency in fits and starts, because it has to wait until the packet sends successfully. Ethernet helps with Smash, but it still sorely needs rollback netcode regardless. Even on a wire, you're still on delay-based netcode.
they do use bluetooth. However, it should be noted that not all BT devices are created equally. Check out this table from RTINGS.com of reviews of wireless bluetooth headsets. You can see that the very worst headsets have 300+ milliseconds of latency, while the very best have almost 0 ms of latency. I imagine that the Joycons hit a similarly low latency.
Because they’ve been standard for literally decades and Nintendo has released/probably will continue to release games that depend on streaming, such as Kingdom Hearts, which is unplayable over wifi.
Most people who have a switch do not have an OLED switch. I do hope they carry over the ethernet port for the next iteration. They’ve added and removed it before!
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