eurogamer.net

PatheticGroundThing, do gaming w The world is ending but here's a side quest - will RPGs ever solve their urgency problem?

I don’t really think it’s a problem at all. It’s on the level of game mechanics being taken too seriously like “why does a sword in my backpack weigh enough to slow me down but not a sword in my belt?” or “how come these vegetable merchants are willing to buy random crap I found in a cave?”

Fallout 1 has a hard timer you have to obey before it is too late to do your main objective and you lose the game. That shit stressed me out so much I just didn’t continue playing.

samc,
@samc@feddit.uk avatar

For me it becomes an issue when I try to make decisions from my character’s perspective. If I try to lean into the RP part of RPG then I often feel like I have to leave a load of content behind because it just wouldn’t be a high priority.

I agree with the FO1 timer though. I ended up beelining to the necropolis and got trapped in an endgame bunker because I didn’t want that timer hanging over me.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

dude i did the same exact thing at level 2. couldnt get out of the jail cell

_Lory98_,

I don’t think it’s comparable to those examples as it affects the pacing of the story, instead of being just an abstraction of a system.

In my case it has damaged (and in some cases ruined) my experience of the story or made me skip side content, as I can’t ignore it.

_NetNomad, do gaming w Nintendo officially places Zelda: Breath of the Wild, Tears of the Kingdom outside series' established timeline
@_NetNomad@fedia.io avatar

i was honestly bummed when Hyrule Historia came out and codified the timeline, because half of the fun of the series for me was trying to imagine where all these games that didn't quite fit together fit together. that, and the third branch essentially being a what-if and relegating the original games to it felt like a dismissive cop-out. i appreciate how BotW was full of enough contradictory evidence to not be placed in any one timeline and then TotK doubled down by contradicting the original Imprisoning War, and now Nintendo has given up on placing them anywhere. we are so back

thingsiplay,

I know, but its better than messing up everything into one soup that does not fit anymore. Zelda is a long running series and many more will come. So I at least appreciate that they do respect the history and not ruin everything by putting it into one noodle soup. The new Breath of the Wild era games have barely anything to do with the old games and stand on their own.

You know, unlike Disney (Star Wars).

CeruleanRuin,

The people who actually make these games have said that the timeline in Hyrule Historia is little no more than elevated fanfiction, because they don’t follow it when making their games. It’s all retcon and forced connections.

People who want them to have some shared continuity as if they’re a real history might as well make a timeline for Mario too. It’s silly, and misses the point

xantoxis, do games w Disco Elysium standalone expansion reportedly cancelled and quarter of staff facing redundancy at ZA/UM

deleted_by_author

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  • phonyphanty,

    I get the sentiment. But to me personally, “redundancy” is pretty clear and doesn’t mask the pain that comes with being let go. There’s also generally a difference between being “fired” and being “made redundant”. Redundancy suggests that their job doesn’t need to be done anymore b/c of a restructure, bankruptcy, merger, and the company needs to meet certain obligations for that redundancy not to be considered an “unfair dismissal”.

    xantoxis,

    deleted_by_author

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  • ABCDE,

    It’s not the same thing so I’m not sure why you’re taking umbrage with commonly use and understood vocabulary. Being fired means there was a fault on the employees’ part, which isn’t true.

    phonyphanty,

    I feel like we’re maybe getting confused about terminology here? “Redundancy” is a specific term for a specific form of dismissal. It’s not a euphemism for “firing” because firing someone is a different kind of dismissal. Terms like rightsizing, reset, re-allocating resources, trimming the fat – these are certainly euphemisms for redundancy that should be called out.

    xkforce,

    That distinction means jack shit to the people that are “made redundant” and everything to the people that have an interest in marketing this as anything other than someone losing their job.

    MrScottyTay,

    It does. Because being made redundant means you get a pay package when you lose your job. If you get fired, you get nothing.

    iamtherealwalrus,

    The article states the layoffs will affect the UK division and EU division, I am assuming you are basing your statement on US laws. www.gov.uk/redundancy-your-rights/notice-periods states that you will get paid for X number of weeks depending on how long you have been in your job.

    MrScottyTay,

    I am in the UK, so I’m basing it on what I know of the UK

    MrScottyTay,

    Redundancy is very different to being fired though. When you’re fired you just lose your job and that’s it. If you get made redundant, you lose your job but get paid X amount of months worth of wages to make up for the fact you may be jobless for a while, while you look for a new one. X being different depending on both the countries laws and the company’s policies. But usually it increases the longer you’ve been with the company.

    somegadgetguy, do gaming w Xbox spends "over a billion dollars a year" on Xbox Game Pass

    More stories coming like this to prep folks for price hikes.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    They can't raise the price too much, or people quickly find out that it's cheaper to just buy the games outright. Their sweet spot seems to have stuck right at 1/4th the price of a new AAA game per month. Believe me, I was surprised to find out from all kinds of failed products and services over the past few years that people can actually do math.

    SatouKazuma,
    @SatouKazuma@lemmy.world avatar

    I’d be shocked if they don’t push the price up though. Honestly, I’d be shocked if there isn’t a massive backlash to subscriptions in general soon.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    If you ask me, I'd say that's exactly why they won't rise further, or much further. They're measuring all of this before and after they take action, and if the price increase sees a trend line go in the wrong direction, it'll be a while before they bump it again. I wasn't angry at Netflix for raising their prices such that you could call it a backlash; it just became too expensive to justify having it around when there isn't anything I know I want to watch on it.

    canis_majoris,
    @canis_majoris@lemmy.ca avatar

    Netflix also made a killing by creating the ad-supported tier, because the ads more than cover the cost of lowering the subscription. My folks pay for Netflix with ads but you can block them with a DNS sink like AdGuard or a Pi-Hole.

    I think it’s a scam honestly. Netflix’s library has shrunk with all the other streaming services coming into the market. It was convenient when it was the only game in town but now it’s just one of a dozen services feeling more like cable than streaming.

    I just saw an article where Apple TV+ was going to bundle with Paramount+ for a lower rate.

    NOT_RICK,
    @NOT_RICK@lemmy.world avatar

    It makes 3 Billy a year according to them. Sounds like a tidy profit but you’re probably right that hikes will continue, especially if they start getting some better games out at a better cadence.

    spacecowboy, do gaming w Starfield's new PC patch delivers the game we should have had at launch

    Did the patch make it interesting? Cause that’s what people deserved.

    faethon, do games w BioWare lays off senior writing staff as part of its recent job cuts
    @faethon@lemmy.world avatar

    So, is the writing staff getting replaced by ChatGPT or any other LLM?

    darkkite,

    a sidegrade compared to recent output, but a regression from their classics

    c0mbatbag3l,
    @c0mbatbag3l@lemmy.world avatar

    Probably just less experienced writers that can be paid less and pushed around more. Thus leading to the continual quality reduction of all modern media.

    Deyis, do gaming w "It's extremely frustrating and also f*cked up" - one of the world's best indie studios is facing shock closure following confounding Steam ban [Eurogamer]

    . . . it’s about to venture into even stranger, darker territory with Horses, an unsettling first-person narrative horror adventure set on a farm whose livestock consists of naked masked humans.

    “While we strive to ship most titles submitted to us,” Steam’s automated response read, “we found that this title features themes, imagery, or descriptions that we won’t distribute. Regardless of a developer’s intentions with their product, we will not distribute content that appears, in our judgment, to depict sexual conduct involving a minor. While every product submitted is unique, if your product features this representation—even in a subtle way that could be defined as a ‘grey area’—it will be rejected by Steam.”

    . . . the studio now suspects a work-in-progress scene from day six of Horses’ narrative (the game follows the player across 14 days as they work as a hired hand on the farm where the “horses” are held) might be the culprit. In the early build reviewed by Valve, day six featured a scene in which a man and his young daughter visit the farm. The daughter wants to ride one of the horses, resulting in an interactive dialogue sequence where the girl rides on the shoulders of a naked “horse” while it’s led by the player. “The scene is not sexual in any way,” the studio notes in its FAQ, “but it is possible that the juxtaposition is what triggered the flag.”

    . . . notably, the final version of Horses has been reviewed and approved for distribution across numerous other PC storefronts, including the Epic Games Store, GOG, the Humble Store, and Itch.io. And while Horses won’t be launching on consoles due to porting costs, Pietro says the console makers who’ve seen Horses have said they’d be “happy to have the game on [their] platform”.

    From the description of the scene which seems to have triggered the refusal to platform the game, the studio probably pushed the envelope too far.

    theangriestbird,
    @theangriestbird@beehaw.org avatar

    to me it feels more like the other shoe has dropped on the censorship stuff that was hitting Steam a few months ago. I understand how that scene is controversial, and even in a film context I think that one might be too much for most studios. But if this was November 2024, I think Steam would have greenlit this game without a second thought.

    Deyis,

    The article details how the refusal to platform the game was before the calls for games to be pulled by that weirdo conservative Christian group whose name I can’t remember.

    Godort,

    This is probably the fault of Collective Shout.

    Valve is in a position where it has to weigh if a game will be deemed too unsavory and cause a response from payment processors. If this game becomes the tipping point then steam as a platform can no longer exist.

    Getting the word out about games like this is probably the best thing that can happen at this point. It will put it on the radar of the people that are interested and it will let the art exist in a way that isnt totally ephemeral.

    Deyis,

    The refusal to sell the game on Steam was apparently before all the champing and gnashing of teeth which lead to a bunch of games being pulled; having a young child ride around on a naked masked person who is forced to comply would be contentious either way.

    HubertManne,

    This seems dumb. Give it an X rating or whatnot and limit it to adult purchases.

    Deyis,

    Even rating it X/AO/Whatever, calling a sequence where a young child rides around on a naked masked person who is forced to comply “contentious” is putting it mildly.

    HubertManne,

    yeah but thats the point of X. its not R. I mean clock work orange is all kinds of effed up but its a great movie. X means graphic sex, or violence, or worse. I think they had another designation at some point that was like super X but I think folks never really paid attention to it.

    Deyis,

    Have an X rating doesn’t absolve you of criticism or protect you from backlash when you include a sequence involving a naked adult and a child.

    HubertManne,

    yeah but it should be on the author not the distributor and those people wigging out are more the issue.

    Deyis,

    Sure but you must realise that if Steam were to platform a game featuring a child riding a naked adult in a horse mask, a sequence that the devs have removed in order to have the game on any platform for sale at all, Steam would face a significant amount of backlash and potential legal action for doing so. Why should Steam be obligated to publish a game?

    HubertManne,

    I don’t think obligated as much as they should not be concerned and there should be no backlash to them for stocking it as long as its separated appropriately. Video storms had porn rooms in the back of the store with some signage and people seemed to be able to handle it and get its an adult thing. Heck maybe even have a second but related steam.XXX site where you have to do bullshit verification to peruse. Then require any game that goes over some threshold of whatever to only be visible there. people can login with their steam accounts and have them connected provided they jump the additional hoops. these things are not impossible to work with.

    Deyis,

    Whether you believe a platform should get backlash for platforming something in questionable taste and legality is entirely separate to whether they actually will.

    HubertManne,

    well of course. if the state said take it down it would be different but this situation does not seem to have any legal issues.

    Deyis,

    The majority of countries where Steam sells games have strict laws regarding the depiction of minors in any kind of situation which could be considered sexual, whether it’s a real child or not. It’s a very strange hill to die on when the devs clearly identified that was the issue and removed it from their game.

    HubertManne,

    Im pretty much always against censorship. As described it does not sound sexual as its just nudity and this riding thing. I mean nobody talks about lady gadiva like she fucked a horse. The hill to die on is weird to me to use in this situation. Its one conversation about something that neither of us has any ability to effect.

    Deyis,

    Not wanting to sell a product isn’t censorship of the product. That’s a fundamental misunderstanding of what censorship is.

    HubertManne,

    I think the misunderstanding is with you.

    Censorship is the suppression of speech, public communication, or other information that may be considered objectionable, harmful, sensitive, politically inconvenient, or morally questionable by an authority or group.

    In this case the group is steam. Government censorship is not the only kind. You can have corporate and even self.

    t3rmit3,

    Most stores choose not to sell X rated (later NC-17) movies.

    HubertManne,

    They were common enough in movie stores when I was in high school and college. I feel our society has gotten just that much more prudish in the new millenia.

    t3rmit3,

    I don’t think society is actually more prudish; you couldn’t have had 80% of the shows that are made now, 50 years ago. I think there are just several things that combine to make it appear otherwise (note that these are all 100% my opinion):

    1. Corporatism has run rampant, and corporations detest liability. Independent movie stores didn’t have to worry about being noticed by political groups, but big chains did, and big corporations’ shareholders only care about stock prices are much more reactive to ‘threats’. And big corporations killed most independent stores, even before digital took over. Digital is all big corps.
    2. The US has sanitized violence in media to such an extent (e.g. superhero movies where logically thousands of people die, or where all violence is ‘bloodless’ but not cartoonish) that I think sex has become the only metric by which to delineate ‘kid’ vs ‘adult’ media for a lot of people. That has a feedback effect on large media creators, who will be less likely to depict sex in anything not squarely targeted for adult consumption, which in turn makes any sexual content in e.g. young-adult media stand out even more, which will get it outsize attention by the wannabe morality police types.
    3. Prudish political groups made a lot of strategic inroads into positions of policy influence by using “protect the children” rhetoric, with sex being the #1 thing they actively demonized. It’s much less common to see pro-sex groups making any kind of public messaging or policy impacts, so it can seem like the prudes are the majority.

    WRT the current thread: Steam doesn’t ban sexual games at all; at this point it’s one of if not the largest adult games distributor just thanks to its user base. They even implemented a ‘private’ feature for games so people could buy adult games on their Steam account but hide them from others, to encourage people to buy adult games. This particular game is really just an unfortunate case of edgy content accidentally running up against a legitimate guardrail. I won’t be surprised if Valve does walk back the ban soon based on the amount of media coverage.

    Segab,
    @Segab@beehaw.org avatar

    It just sounds like Italian B movie nonsense for the sake of being shocking. Not a hill I’d die on defending.

    Goretantath, do games w $80 for Borderlands 4 too costly? Randy Pitchford says, "If you're a real fan, you'll find a way to make it happen"

    I can make it happen? Okeydokey! 🏴‍☠️

    SolidShake, do games w Nintendo discontinuing Gold Points on the Switch eShop, ahead of Switch 2 release

    Oh no … my $2

    frunch,

    And millions of other people’s $2. Congrats to Nintendo on their newfound wealth ¯_(ツ)_/¯

    Tikiporch,

    It was funny money to begin with.

    And009,

    As a product designer who sometimes does gamification, I love that term and my clients are gonna hear a lot more funny money

    Kayana, do games w Alan Wake, Control developer agrees €15m convertible loan from Tencent

    Not only is that headline’s grammar exceptional(ly bad), for a moment I thought the developer of Control was named Alan Wake. Like, how did they manage to butcher that so badly?

    iAmTheTot,

    That’s a perfectly normal headline composition.

    catloaf,

    That doesn’t mean it’s good.

    iAmTheTot,

    Sure, but “good” is subjective. I had no confusion from the headline and like that it was direct and to the point.

    Banichan,
    @Banichan@dormi.zone avatar

    I can tell you weren’t on newspaper staff

    PoopingCough,

    News headlines aren’t limited by space on physical paper anymore. If your headline is confusing because of traditions based on outdated limitations it’s not a good headline imo.

    Banichan,
    @Banichan@dormi.zone avatar

    Your opinion doesn’t outweigh decades of an entire industry

    PoopingCough,

    K. Nor do industry traditions invalidate my opinion.

    Banichan,
    @Banichan@dormi.zone avatar

    Your opinion has no bearing on the industry standard. Kick rocks, kid.

    Tuuli,

    That headline would have been rejected decades ago.

    SpaceNoodle,

    No, it doesn’t say “Control developer Alan Wake …”

    thisisdee, (edited )

    If that’s what they meant, there would have been a comma after “Control developer” I believe.

    p03locke,
    @p03locke@lemmy.dbzer0.com avatar

    This is not the place for commas. This calls for a slash.

    Alan Wake / Control developer agrees

    lazycouchpotato, do games w Halo: Combat Evolved remaster reportedly in the works, being considered for PlayStation release
    @lazycouchpotato@lemmy.world avatar

    This would be a re-remaster (re-remake?) considering Halo: Combat Evolved Anniversary released in 2011 was a remake of the original 2001 game.

    CheapFrottage,

    Is he now the remaster chief?

    TachyonTele,

    And it plays great, too.
    Unless they’re going to completely redo every model and make the tedious levels less annoying what’s the point in a remaster?

    Obviously it’s money. But it’s gotta cost a lot to make it.

    rtxn,

    make the tedious levels less annoying

    They’d better not touch the Library!

    TachyonTele,

    Oh God no, I didn’t mean that. That level’s iconic. I meant all the back and forth down identical hallways towards the end.

    Zahille7,

    I actually really like Silent Cartographer. It feels like an action movie.

    cmbabul,

    Assault on the control room is my personal favorite level to play, but Silent Cartographer is about as perfect a Halo level as you could ask for

    Zahille7,

    It kind of is, now that I’m thinking about it. It has vehicle sections, tight quarters on-foot sections, big weapons, snipers… It has a sampling of just about everything.

    overload,

    The series peaked with that level. It is just that good.

    Warjac, do games w Images leak of Valve's next game, and it's an Overwatch-style hero shooter

    It’s a Team Fortress Style Hero Shooter

    Because it’s a Valve game

    Because TF2 Inspired Overwatch

    Get it right

    Shalakushka, do games w Cyberpunk's storytelling makes Starfield seem ancient
    @Shalakushka@kbin.social avatar

    This is such a weird take because Cyberpunk's storytelling was a series of Grand Theft Auto phone calls occasionally interspersed with "UR DYING V, I'M KEANU REEVES AND IM GONNA TAKE UR BODY LOL". There wasn't anything interesting about Cyberpunk's storytelling. I believe a Bethesda game could be more boring than that, but it doesn't retroactively make Cyberpunk great as a result.

    drekly,

    It blows my mind that people praise cyberpunk. They skipped straight past the character building and introduction to the city and its characters with a fucking 30 second cutscene, and then you just start getting calls from people you’ve never met like they know you. It didn’t interest me at all.

    holiday,

    This comment reads like a summary of every click bait vlog title from 2020.

    drekly,

    Ah so they didn’t just blow past the city and character introductions with a cutscene and then you start getting calls from fixers you don’t know, who talk to you like you have an existing relationship?

    Tell me more about the incredible storyline that introduced you to the city and its inhabitants at the start

    Mine was “car chase for a lizard” then the guy I just met dies, who was apparently my best friend because we played 2 missions together

    holiday,

    You’re right.

    V, someone in their twenties, maybe early thirties, had no life, friends, or business acquaintances or knowledge of the city before the player comes into the story.

    I suppose the game should have been 25 hours longer so you could have a sit down meeting with each fixer, get to know them, maybe have some tea with them. Maybe a walking tour of Night City so that everything is spelled out for you would help?

    drekly, (edited )

    I mean, yeah, that’s literally how the story went, V was new to the city and had never been there before.

    Yes, most games, films, books, with a story do introduce you to the characters.

    GeneralEmergency,

    People spent 8 years making Cyberpunk their entire personality. Of course they are going to make it seem like the best thing since stuffed crust pizza.

    good_girl,
    @good_girl@lemmy.blahaj.zone avatar

    That’s weird because I saw more people make hating CP77 their personality after it launched.

    drekly,

    Perhaps because they made a disappointing game and people were disappointed. They sure did spend A LOT on marketing though

    good_girl,
    @good_girl@lemmy.blahaj.zone avatar

    See, here’s one now.

    drekly,

    Ah not liking something makes me the bad guy because apparently it’s my whole personality.

    Nope. Just talking about something in the thread where there’s a discussion about it. Happens to be I agree with many others that it was an overhead disappointment propped up by marketing money.

    TRBoom,

    Felt the same way about it. The plot device of the character potentially becoming Keanu really broke all motivation for me. Why would I complete the main plot if each mission made the infestation worse? I made this character, why would I be interested in watching them become someone else’s Gary Stue? I wanted to be my Gary, not theirs.

    The story would have been much improved by dropping Johnny Mnemonic Silverhands and instead having the partner, whose name escapes me because I only got to know him through 2 missions and a 30 second montage of us getting to know each other, as the ride along personality. Instead of him taking you over, he’s fading away and you have to save him.

    Throw in a heroic sacrifice from your semi AI partner at the end or a plot twist him into a villain Tyler Durdening your ass while you sleep and it could have been something magical.

    Zoboomafoo,
    @Zoboomafoo@lemmy.world avatar

    That was ainiale my issue with the game. You’ve got a week to live, now go have fun doing side missions

    jivemasta,

    The theme of cyberpunk is that you have a literal anti corp terrorist in your head, and how that is affecting V’s psyche. Like there are points in the game where you choose some dialogue options and the game is like “is that V’s opinion or Johnny’s”.

    I think they should have not played up the “if left unchecked, he’s going to kill you” sense of urgency bit though. But basically every open world game has the same problem with how do you reconcile having an open world, but also have a plot that needs moved forward. Like they can’t just outright game over you if you just do side quests for a in-game week or so.

    That’s where starfield actually gets it right. You aren’t the “chosen one”, you are just a guy. The main plot of the game has no sense of urgency, because it’s fully driven by how much you dig into the artifact mystery. Any one in constellation could be doing the same things you are doing, and getting the powers and finding more artifacts, they all have seen the same visions you have when they first touched one. Again, you aren’t special.

    thorbot, do games w Cyberpunk's storytelling makes Starfield seem ancient

    Starfield is ancient according to the developers, they’ve been working on it for 25 years

    kurcatovium,

    If this is work of 25 years, it’s honestly quite sad.

    msage,

    It’s always like this.

    When you work on something for longer than 5 years, the tech and expectations from competing games will run ahead of you.

    And you can’t just rewrite the story and engine and map and characters every time you get delayed.

    So you should just shoot every AAA project that lags more than 5 years on the spot. It’s way too late for it at that time. And start from market analysis, not just rewriting everything in the ‘current engine and style’.

    samus12345,
    @samus12345@lemmy.world avatar

    Or don’t use an engine that was already over 5 years out of date when you started the project.

    msage,

    Hey, Bethesda is already on life support, no need to punch down

    httpjames, do games w Game prices are too low, says Capcom exec
    @httpjames@sh.itjust.works avatar

    $80 for AAA games is already super expensive. I buy most of my games on sale now.

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