msage

@msage@programming.dev

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

msage,

Yakuza Like a Dragon.

It’s not Yakuza 0, that game was so much fun, the minigames were more interactive, and it only felt like a grind when shaking down Mr Shakedown, then putting money into upgrades.

Like a Dragon just feels slower, and more grinding. Story is cool, substories are amazing. But the minigames are less entertaining, and business management is as bad as Kiryus one.

I miss the cabaret so much

msage,

League of Legends is so bland and uninteresting.

Just play Dota. It’s the original, far more complex (you can eat trees!), and actually mess with the enemies way more than just dealing chip damage.

msage,

It’s fun though. It has its age, but still there’s nothing like it.

msage,

But I want to replay 0 so much… I’ve played through 4 but the story just doesn’t hit as much.

msage,

Steam console (not deck specifically) predates any proton release (2015).

Valve has been trying to break from Microsoft for a very long time.

The Deck is the first successful one, but far from the first.

msage,

I played Dota 2 from its first beta release, and many years after. Eventually stopped about 2 years ago. In that time I put 4 digit sum into that game, and received nothing that would give me any gameplay advantage. I did it to support the game, that also worked on Linux.

I understand that MTX are not ideal, but there are very different approaches to them. And at least in Dota 2, I can and did support it.

msage,

I remember playing Far Cry 3 on Steam way back when… It opened up uPlay. I was not happy, but what can you do.

So I played for a bit, then… the game crashed. Nothing seemed to be wrong with the game, but the uPlay lost connection. Everything else worked just fine. Happened several times after that, never bought anything else from Ubisoft.

Even if their launcher isn’t such piece of shit anymore, I don’t care.

msage,

Also Calamity mod… it expands Terraria massively

msage,

It’s always like this.

When you work on something for longer than 5 years, the tech and expectations from competing games will run ahead of you.

And you can’t just rewrite the story and engine and map and characters every time you get delayed.

So you should just shoot every AAA project that lags more than 5 years on the spot. It’s way too late for it at that time. And start from market analysis, not just rewriting everything in the ‘current engine and style’.

msage,

Hey, Bethesda is already on life support, no need to punch down

msage,

I have, before Dota 2 beta invite.

How is it nowadays?

msage,

It was such a shame, too.

It fixed a lot of issues of W3 era of Dota, but could not hold a candle in any gameplay aspects.

msage,

I saw the ending of the last F&F by mistake (they sold us tickets for a movie that started an hour later), and let me tell you - that was fucking dumb.

msage,

Dota 2 did it really well, it was and still is an amazing game, and you couldn’t pay to get any gameplay advantage.

I sank a lot of money into it just to support such system.

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