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stardust, do games w Bethesda Is Responding to Negative Reviews of Starfield on Steam

I love that steam reviews can make companies take notice and is harder to shove away compared to other types of reviews with how it’s always there on the store page.

Patches, (edited )

Hot take: Alan Wake 2 would have a lot of explaining to do if EPIC had a review system. My disappointment with that game was immeasurable and my weekend was ruined.

NoMoreCocaine,

Hmm, I haven’t played it. I avoid everything epic store stuff (even though I would have gotten it for free, since I’m childhood friends with one of the devs). So I’m curious, what’s the problem? I’ve heard like three people say that it’s their game of the year already, so I’m curious what’s the issue for you?

caseofthematts, (edited )

I’d love to hear why, personally. Wasn’t a huge fan of Alan Wake 1, so the huge outcry for the sequel has been a bit odd for me, and would like to hear the other side of the coin.

MeanEYE,
@MeanEYE@lemmy.world avatar

It was a heart warming situation when I saw Blizzard’s game get mixed reviews. They didn’t release games anywhere else until now and getting a reality check was a much needed thing for them.

GlitterInfection, (edited ) do games w Bethesda Is Responding to Negative Reviews of Starfield on Steam

Landing on the boring planets wasn’t my problem with the boring game.

The ground combat was terrible. The space flight was terrible. The space combat was terrible. And it was wedged into every activity for no reason other than lazy design to pad things.

And then there was the UI…

You can’t “feel small” when the game makes you a fiddly murder hobo in the tutorial.

Nima, do games w The Elder Scrolls 4: Oblivion Remastered Mods Have Already Been Published Online
@Nima@leminal.space avatar

hahahaaa it hasn’t even been 24 hours. that’s awesome!

dditty,

Hell yeah let’s go. I may just decide to wait to play it for a week or two and see what mods get published

Agrivar,

I’m actually trying to give it a solid month for mods to stabilize.

I fear getting stuck in the typical modding loop: keep adding neat new/updated mods until forced to restart the damn game… again.

Dindonmasker,
@Dindonmasker@sh.itjust.works avatar

The unreal engine VR injector is already running pretty well XD

Treczoks, do games w Fallout London's Robot Speaker of the House Played by UK's Actual Former Speaker of the House

Does this mean there will be a professionally recorded “Order!” mp3 somewhere?

MacedWindow, do games w Larian Started Work on Baldur's Gate 3 DLC, Then Canceled It: "The Studio Was Elated"
@MacedWindow@lemmy.world avatar

Being limited by the DnD system makes sense. DOS2 had a lot of cool mechanics not present in BG3. I do hope we see another DnD game from them eventually.

zeluko,

Yeah the DnD mevhanics are weird for me coming from DOS2..
I really miss elements mixing and having to focus on elements in general. And those weird 'Long Rest' things.. kinda annoying for me.

Graphy,

Same here, i just felt nerfed in baldurs compared to Dos2. Still had fun though

dojan,
@dojan@lemmy.world avatar

Yeah I felt like DOS2 had really improved on the already good formula that was DOS, and BG3 using the DnD system felt like a big step back. It’s still a great game, but I feel like it is in spite of the DND systems (not the setting), not because of it. DND doesn’t feel suited for the computer, it really fits better on the tabletop.

glimse,

Really? I thought it fit great.

That said, I’ve only played a few minutes of DOS2 so I didn’t have much to compare it to.

I’ve also never played DnD but BG3 convinced me to join my friends’ weekly Pathfinder session

dojan,
@dojan@lemmy.world avatar

That’s fair. I’ve a bunch of friends who love the DnD system in it.

stevedidwhat_infosec,

So did the rest of the planet when they voted it best game of the year

Edit: removed unneeded hostility toward the other commenter

Shiggles,

As someone who’s played their fair share of assorted DnD systems, 5E has a number of issues that really hold it back. For instance, you’re not really supposed to long rest between every fight, but how do you tell players that without a proper DM? It’s a very weak mechanic that’s apparently too iconic to have just axed.

Don’t get me wrong, 5E works better at what it’s supposed to - easily accessible and relatively low math tabletop roleplay. But a computer can do so much more.

glimse,

I guess I accidentally played by the “spirit” of 5E because I only long rested when I absolutely had to lol

It took way too much of my precious gaming hours

cyd,

Lots of RPGs allow rest cheesing. Even if you don’t let players rest in random locations like BG3 does, the players can always hoof it back to town to rest. Attempts to prevent this kind of cheesing often end up feeling unduly punishing and un-fun. It’s not a tabletop vs computer issue.

applebusch,

The many flaws of d&d is why I strongly prefer gurps.

jjjalljs,

D&D 5e is kind of bad system. It’s “good” in that it’s hard to make a bad character, and it’s popular, but that’s most of what it has going for it. It’s missing a lot of rules you’d want for a general purpose RPG. Centering it on rests only works in rather specific kinds of games. The magic system is very bespoke and thus clunky. The dice math if 1d20+stuff gives you a flat probability, which is often unsatisfying.

Pathfinder 2e is widely considered better than 5e in every way, unless you actually specifically want the simple+shallowness of 5e. Which is a fine thing to want, but that is a pretty big trade off. If you were just playing with friends, you’d probably be better off with Fate or maybe a PbtA game if you want simple narrative stuff, or Gloomhaven if you just want a board game.

cyd,

I find Pathfinder 2e (and D&D 3e before it) way clunkier. Maintaining a level-appropriate power level requires stacking buffs like the Overlord meme, and if you decline to do so, you’re just crippling your character. It’s bad enough that auto-buffing mods are considered mandatory for the Pathfinder CRPGs.

jjjalljs,

I don’t like the Christmas tree effect either, where your character is less important than your stack of magic doodads and buffs.

The pathfinder crpgs are 1e. I’m not sure how much changed in 2e, but I’m told it’s much better.

Myself, I’m playing Fate now.

StraySojourner,

Pf2e is great, and for those that want something lighter on the crunch there’s a bunch of better systems out there.

Jumi,

I don’t like of the dices but BG3 sucked my way more in than DOS2 so I how they really manage to combine the best of both in their next game. Let’s hope the expectations don’t get too high.

dojan,
@dojan@lemmy.world avatar

I think making something on par with BG3 will be incredibly tough. Wouldn’t mind seeing them branch out and try something new again. Larian has done a bunch of different stuff before. A modern take on Ego Draconis would be really cool.

pleb_maximus,

Ego Draconis and Divine Divinity are best Divinities. Fite me!

dojan,
@dojan@lemmy.world avatar

I won’t fight you over that, I think they were good too. I’d love a modern third-person ARPG in the Divinity universe. The “build your own ghoul” mechanic was really fun, and obviously turning into a fucking dragon was epic too.

cyd,

DOS2 fights felt much more like a slog than BG3. Especially in higher difficulties, every battlefield ended up a nightmarish soup of elemental surfaces, which got old after awhile. I also found whittling down enemy toughness bars un-fun.

Personally, I liked both the BG3 and DOS1 systems better than DOS2.

FenrirIII,
@FenrirIII@lemmy.world avatar

Fucking polymorph grenades in later acts pissed me off.

Maalus,

Well yeah, but the surfaces were DOS2 “thing”. They are present in BG3 too, just not as important to the overall gameplay. It doesn’t reflect badly on any future Divinity games, since they have proven they can use surfaces and have it not be overwhelming.

Suck_on_my_Presence,

I actually want them to step away from 5e/DnD in general. I loved DOS2, but I agree with another commenter that the vast swaths of elements made things challenging in a frustrating way at times. Not that that shouldn’t be a tactic to be used, but it definitely was egregious in DOS2.

5E is just… A fuckin mess when it comes to balancing the game - said as a long time DM and player. There are so many things that just irritate the heck out of me with the system that can’t necessarily be balanced with a video game slapped overtop of it. (Not to say Larian didn’t do a good job with what they were given, but still)

That being said, I am a total fanboy of Pathfinder 2e and the way things are balanced there, and I would love love love to see a CRPG under those rules. Especially if it was Larian-levels.

MacedWindow,
@MacedWindow@lemmy.world avatar

I get where you’re coming from I just love the forgotten realms.

uid0gid0,

Well you’re in luck. You can play Kingmaker then Wrath of the Righteous

caseofthematts,

Neither of those use the 2e rules, which are quite different from Pathfinder 1e.

sexual_tomato,

Maybe they can collaborate with Obsidian on something. Pillars of eternity and tyranny were amazing, especially the latter’s magic crafting system.

haui_lemmy, do games w Denuvo Unveils New Tech That Will Make It Easier for Devs to Track Down Leakers

Everyting to safeguard the broken IP system.

Cosmicomical, (edited )

So you’re saying you are in favour of free guns for everyone?

Edit: /s for cthulhu’s sake

haui_lemmy,

I found a troll! Nice.

I‘m saying the IP system is broken and more drm isnt the solution, shocker I know.

We need to break up giant companies (999 mil+) and we will break up ip trolls as well.

maynarkh,

So you’re a communist? /s

Cosmicomical,

Ok just to clarify I was indeed trolling in the sense that it was a joke. Judging from the downvotes it was too early and too subject to Poe’s law.

And to expand I also believe current IP laws are a very bad joke.

Cosmicomical,

O crap I suspected I was being too meta

slimerancher, do games w Ubisoft's customer values
@slimerancher@lemmy.world avatar

I don’t know why everyone is so angry at this comment. The question was about what will it take for subscriptions to increase and become dominant in industry, the guy answered that. The interview was with the guy about Ubisoft’s subscription service, what else people expected?

If anyone talks to the guy in-charge of Gamepass, and they ask them how will gamepass increase, they wont’ say, well, if everyone keeps buying physical, that will be great for us.

d00ery, (edited )

I think the Ubisoft guy is pushing for subscriptions when a lot of people are not keen. See any of the recent articles about NatGeo pulling videos from Sony, etc etc.

As gamers grow comfortable in that aspect… you don’t lose your progress. If you resume your game at another time, your progress file is still there. That’s not been deleted. You don’t lose what you’ve built in the game or your engagement with the game. So it’s about feeling comfortable with not owning your game.

Also www.ubisoft.com/en-gb/help/…/000105788

If I buy a game I want to be able to play whenever I feel like it.

I completed Fallout New Vegas last year, graphics were a bit dated but the game it still great.

My point is that I don’t trust Ubisoft to do what’s good for gamers.

slimerancher,
@slimerancher@lemmy.world avatar

First of all, not here to defend Ubisoft, I completely agree about not trusting them to do what’s good for gamers.

So, my point was, everything said in this interview, is pretty much same thing you will hear from any “head of subscription” of any company. I think MS is currently the most aggressive one, with their Gamepass. Keep in mind this interview is specifically about their subscription service, and the changes they made it isn’t about anything else. Sony is currently (or well last I read about it) most defensive with subscription, often talking about how it’s bad for the industry, but if you ask whoever is incharge of PS+, and ask them, what needs to happen before subscription will really take off, he would probably say the same thing.

As for closing down of online servers, it’s always sad when that happens. That’s a valid reason to blame a company, but pretty much all companies do that. As a patient gamer, I don’t even remember how many times I have come across a game where I would find out you can’t get all trophies because online servers have shut down. So, all companies should be blamed for this.

Heh, this reply went on longer than I expected. 😀

Shadywack, do games w Bungie Devs Say Atmosphere Is ‘Soul-Crushing’ Amid Layoffs, Cuts, and Fear of Total Sony Takeover
@Shadywack@lemmy.world avatar

So many people framed Activision as the bad guy, when we are seeing that they actually staved off some idiotic decisions on Bungie’s part. I have a feeling that while the layoffs are awful, I look at other studios run by Sony and can’t help but wonder if the real issue was just at the local management level, and Sony’s intervention is maybe needed to save Bungie from itself. Pete Parsons is a piece of shit fuckhead.

blindsight, do gaming w Phil Spencer Insists Games Launch Across Xbox Series X and S Despite Baldur's Gate 3 No-Show - IGN

Do they have any other option than to stick to their guns on this one? That’s sold the XBox Series S as having feature parity with the Series X. If they go against that now, then they’ve engaged in false advertising and will immediately get slapped with a huge lawsuit and/or fine, plus all the negative PR that comes from it.

They’re stuck until the next console generation, which is a long way out. And I wonder if PS5 will continue to gain ground against XBox for the rest of the generation as a result.

It will be interesting to see if they continue with their two-model tiering next gen, but I’m guessing they won’t.

Omegamanthethird,

I feel like developers have completely given up on optimizing games. Any game should be able to run on the SS. Most games can run on last gen consoles

li10,

Having just looked up the equivalent PC specs, it really doesn’t seem like a lot of power.

I imagine the game can run “fine”, but they probably need to do a fair bit of optimisation or people will complain about the way it looks and frame rate.

One of the benefits consoles used to have was everyone running the same hardware, but they’ve lost that now and I don’t imagine console players will be as accepting of lower quality as PC players with low end GPUs.

stopthatgirl7,
!deleted7120 avatar

The main issue, and what’s keeping Baldur’s Gate off it, is a RAM issue. It’s got less RAM that the One, and things like dual screen need more RAM than the S has.

PenguinTD,

Most of time, it’s the juggle of time and resource available to you, but there is still a hard limit otherwise how about demand BG3 to also run on my antique knockoff NES? Cause they are too lazy to accommodate the hardware limitation? How about my smart watch? Or someone else’s smart fridge?

Don’t get me wrong, what you said in some cases but most likely the devs are told to push it out instead of make the game run better(on the target platforms.) There are no secret sauce to otherwise fit a game like BG3 to previous gen consoles.

Last, if you are really good at this optimization thing the whole industry will pay good money for your skill set.

Jaccident,

How about my smart watch? Or […] smart fridge?

Well it worked for Skyrim? They released that for my niece’s speak and spell.

Velonie,

From what they’ve said the game can run fine, but the issue is getting local split screen on the S working because it has such a small amount of RAM available

soulsource,
@soulsource@discuss.tchncs.de avatar

Yep. The Series S gives games even less RAM than the One X did.

Knusper,

It’s just a business decision. Enough players have strong enough hardware that the invest into optimizing for weaker hardware isn’t likely to pay off.

If there is a weaker platform with lots of players, like the Switch, that can make optimizing financially viable, but obviously, it depends on how much optimizing you would have to do…

ram,
@ram@lemmy.ca avatar

If they go against that now, then they’ve engaged in false advertising and will immediately get slapped with a huge lawsuit and/or fine,

No they won’t. Companies aren’t beholden to their commitments from advertisements in perpetuity. In the first place, someone would need to sue, or begin a class action. That’d drag out for years, and almost certainly lose.

li10,

Even without a lawsuit, is it worth the hassle?

They’d lose a lot of trust in case they ever wanted to do something similar in future.

I’d be furious with any company if they pulled that sort of shit with a product I owned.

VoxAdActa,

I’d be furious with any company if they pulled that sort of shit with a product I owned.

On the other hand, feature parity means that the full potential of the X because everything also has to run on the S. So all the things that the X can do that the S can’t will, probably, not be used much, if at all, going forward, just to avoid this kind of hassle.

Great deal for people who bought the S, but sucks shit for people who paid a couple hundred bucks more for the X, for features that simply won’t be utilized.

ampersandrew,
@ampersandrew@kbin.social avatar

They’re stuck until the next console generation

Since these Xbox consoles came out, maybe even since Xbox One X, they've been talking about being "beyond generations". I figured that would result in more periodic updates, probably with two simultaneous lines of Xboxes, X and S, but it hasn't turned out that way. So far, it's just seemed to mean that you don't have to deal with Sony's BS around PS4 and PS5 versions of the same game.

Die4Ever,
@Die4Ever@programming.dev avatar

They should’ve figured out a way to communicate that the Series S will last until next gen, but the Series X would get more cross-gen games when next gen launches

Or they should’ve known that RAM is hard to scale on and they could’ve included an extra 2GB or so in the Series S lol

But I’m actually a believer that BG3 could be made to run on XSS even with split screen, it’s just gonna take more work and reduced graphics maybe audio quality too, and smarter data streaming from the SSD

stopthatgirl7,
!deleted7120 avatar

Or they should’ve known that RAM is hard to scale on and they could’ve included an extra 2GB or so in the Series S lol

They really should have. It’s got 2Gb less than the One, which is where all these problems are coming from.

And as for getting BG3 running on the S, well, Microsoft has had to send out some of their engineers to help Larian figure out how to do it, so I doubt it’s going to be an easy job.

NuPNuA,

Wasn’t the general idea that direct storage means data moves from the SDD to the GPU skipping RAM, hence the need for less. It’s possible Larian aren’t used to dealing with direct storage since the PC doesn’t have it in most systems even now and so just brute forced things the old way on PS5? That’s why MS engineers have to go and show them how to use the new architecture.

conciselyverbose,

On PC, the point is that you can skip RAM and go straight to VRAM. You still need the assets in memory while you use them. It's faster but it's not that much faster. With unified memory there isn't that distinction. That's one of the ways consoles can be better optimized than a general PC build.

Hypx,
@Hypx@kbin.social avatar

The Series S will become an ever bigger anchor going forward. Eventually, there will be 3rd party games that just choose not to bother with the Xbox at all because of the Series S.

stopthatgirl7,
!deleted7120 avatar

We’re only a few years into the new console generation and problems are also starting. It’s definitely going to get worse as more demanding games start coming out. Microsoft is really going to have to loosen their parity policy, or it’s going to hold either the entire generation back or them back.

NuPNuA,

Given that there’s plenty of PCs out there with lower spec than the S they still need to scale their game for, I doubt it will be as big an issue as people make out. BG3 is an odd outlier as they’ve put a splitscreenode in the console game that the PC version doesn’t have and that’s what’s holding things up.

Bewildebeest,
@Bewildebeest@beehaw.org avatar

I’m pretty sure split screen is supported on PC?

NuPNuA,

I didn’t even see a local multiplayer option when I was playing on the deck?

stopthatgirl7,
!deleted7120 avatar

It’s available on PC, but not on Steam Deck.

NuPNuA,

How did they manage that, the Deck doesn’t usually get bespoke builds.

stopthatgirl7,
!deleted7120 avatar

It’s not a bespoke build; they just disabled the function on Steam Deck.

https://x.com/cromwelp/status/1685989272099213312?s=46&t=EUtgwMByNj4sQbVP9INV-Q

And for the record, you can run split screen on the Steam Deck; it’s just not supported.

conciselyverbose,

Valve lets you identify the deck. It's probably just a flag that hides the reference to it.

stopthatgirl7,
!deleted7120 avatar
stopthatgirl7,
!deleted7120 avatar

What? The PC version has split screen.

How to Activate the Split Screen on PC in Baldur’s Gate 3

CrateDane,

Given that there’s plenty of PCs out there with lower spec than the S

Not when it comes to memory. The Xbox SS only has 10GB combined system memory and VRAM. The PC version of BG3 requires 8GB system memory plus 4GB of VRAM, so the SS is a couple gigabytes short in total.

Going by the Steam hardware survey, 95% of PCs have at least 8GB of system memory, with 16GB being easily the most common amount. 80% have at least 4GB of VRAM, with 8GB being the most common amount.

Lojcs,

Apparently Microsoft wants games to run with only 6GB of shared memory in case there are too many background stuff taking up ram

soulsource,
@soulsource@discuss.tchncs.de avatar

That number is - well, let’s just say, the correct value can be found in the docs here: learn.microsoft.com/en-us/…/whats-new-2206

stopthatgirl7,
!deleted7120 avatar

“Access to this topic requires membership in an NDA developer program”

So, uh, what’s the correct value, then?

soulsource,
@soulsource@discuss.tchncs.de avatar

For obvious reasons I can’t post it publicly before MS discloses it. They are currently migrating more and more GDK docs to the public site, so I wouldn’t be surprised if the link became publicly available soon, but currently one still needs to register a dev account to access it.

briongloid,
@briongloid@aussie.zone avatar

They can change course on advertised usage if they can argue that they had a genuine intention for longevity and only changed course after.

Butterbee, do gaming w As Gamers Express Concern About Borderlands 4 Potentially Costing $80, Gearbox Chief Randy Pitchford Says: ‘If You’re a Real Fan, You’ll Find a Way to Make It Happen’
!deleted4292 avatar

Borderlands 3 felt like getting mugged by Randy Pitchford for 20 hours. I’m not a real fan.

Akasazh, (edited )
@Akasazh@feddit.nl avatar

I’ve only ever bought the first one, got the rest for free. I generally like the gun play idea but my interest always fizzles out due to the ‘humor’ and getting caught in a too high level well… Level and deciding to give up.

OutlierBlue, do games w Civilization 7 Outlines Crucial 1.1.1 Update as It Struggles to Compete on Steam Against Civ 6 and Even the 15-Year-Old Civ 5

I’ll pick up Civ 7 in a few years when I can get the full pack for a reasonable price. It’s the way Civ works.

Kbobabob,

The game isn’t even done yet from what I can tell from streams. I’ll definitely wait for the full game with all the dlc.

Psythik, do games w All the Games Reportedly Set for Release on Nintendo Switch 2 - IGN

I literally could not care less. Thanks to their relentless pursuit of emulator developers and fans who mod their games, Nintendo is dead to me. I’ll never understand why they choose to sue their biggest, most dedicated fans into oblivion. It’s pure evil.

icecreamtaco,
@icecreamtaco@lemmy.world avatar

I’m not saying they’re doing the right thing but this is always such an overreaction. Among all the evil in the world today nintendo’s actions are relatively minor, and widespread piracy gives them a plausible legal basis for doing it

Psythik,

You don’t think corporate greed is evil? Not as evil as the shit going down in Israel and the current state of US politics (amongst so many other things), but still evil nonetheless.

Katana314,

I could in some ways understand their pursuit of emulators when they’re monetizing those same games currently (even if I disagree with their pricing structure on them). What really got my goat was when they went after Garry’s Mod animations, a medium that has promoted their visibility and never conflicted with their software sales in the slightest.

Maalus,

Emulators are legal. Using a pirated copy of a game isn’t. So they take on the legal part to get to pirates. Which is extremely uncool.

sploosh,

Yeah, they’re jerks who happen to produce good games from time to time and build consoles out of parts that are 4 years old at launch.

I believe Nintendo went after Switch emulators because the new Switch shares enough with the original to make it a cake walk to emulate Switch 2 games with better performance.

Psythik,

That’s what pisses me off so much. Instead of releasing a console with decent performance, they rather sue their fans into oblivion, just because they want to run their games @ 4K 120Hz. I wouldn’t need a Switch emulator if their god damn console wasn’t so weak. It can’t even handle 30 FPS in many titles, let alone 120+. It’s not like these are demanding titles, either. I’ve played mobile games with better graphics. There’s no excuse.

sploosh,

Totally agree. It’s silly how much better ToTK is at 60fps.

If you hack your Switch and overclock it up to the stock Nvidia shield speeds most games run a lot better.

kipo,

Nintendo has had such terrible quality control when it comes to performance on Switch. First party Nintendo games even suffer from unacceptable framerate drops. So many Switch games struggle to perform well on the Switch; we need a Switch 2 just to get all the Switch 1 games to play at the intended performance level.

DoucheBagMcSwag,

Because Nintendrones will still buy it

StoneyDcrew, do games w Microsoft Closes Redfall Developer Arkane Austin, Hi-Fi Rush Developer Tango Gameworks, and More in Devastating Cuts at Bethesda

Seeing Tango go is actually hurtful. Hi-fi rush was a great IP and had the potential for a great sequel if given the chance.

(I feel they wrapped it up nicely but left it open enough for a sequel.)

I hope the employees can continue making great games elsewhere but it’s sad we will never see them develop the IP further.

altima_neo, do games w Microsoft Closes Redfall Developer Arkane Austin, Hi-Fi Rush Developer Tango Gameworks, and More in Devastating Cuts at Bethesda
@altima_neo@lemmy.zip avatar

Damn, they shut down Tango? Shiji Mikami can’t catch a break.

Carighan,
@Carighan@lemmy.world avatar

Yeah the studio put out nothing but nice games. Sure, Ghostwire in particular wasn’t stellar, but it was also enjoyable and pretty well done. Evil Within was dorky, but in just the right way. Hi-Fi was phenomenal, and that alone should have seen them physically behead every single higher manager at Bethesda before they tough anyone at Tango.

But alas, apparently if it ain’t Fallout: Ghostwire or Fallout: Hi-Fi, then it doesn’t matter. Manager bonuses ain’t going to pay themselves (hrm… come to think of it, they do?), line has to go up!

altima_neo,
@altima_neo@lemmy.zip avatar

The interesting thing is, werent they releasing Hi Fi Rush on PS5?

Stovetop,

Yeah, it is already available.

meleecrits, do games w Final Fantasy Maker Square Enix Takes $140 Million Hit in ‘Content Abandonment Losses’ as It Revises Game Pipeline - IGN
@meleecrits@lemmy.world avatar

I would happily buy both Rebirth and XVI, but I’m not buying a $500 console to play two games.

Console exclusivity only benefits the console maker.

ampersandrew,
@ampersandrew@lemmy.world avatar

And I think they’re likely done taking those deals after this.

Grangle1,

Very few third-party games remain exclusive to one platform forever, so in those cases I’m usually content to just wait it out until the exclusivity deal is over then pick the game up on a platform I own. Sometimes the wait can be pretty long but I really don’t have much of a sense of FOMO most of the time.

Noite_Etion,
@Noite_Etion@lemmy.world avatar

Very few third-party games remain exclusive to one platform forever.

Yes. But when they stay exclusive it’s the worst.

Still waiting for Bloodborne to be available on PC; most likely will be waiting until I can emulate it.

Stovetop,

The PC version of XVI is being actively worked on, Rebirth not long to follow I’d imagine, given that they released less than a year apart.

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