Because it requires computing power from the GPU to translate the terrain into an image of the terrain. They’re using your local GPU for that since GPUs are expensive, and also it minimizes latency between control input and view update. If you turn the camera you want that new view immediately, not 200ms later.
I want to play an easy shooter where you feel like you’re in a flow state aiming at targets, the only time I’ve ever felt like that was in the PS2 Medal of Honour, kneecap, helmet shot, head shot or up till MW4 original....
Another way to look at it is that the multiplayer market is the only pool of money big enough to support games at that level.
Maybe if single player gamers would be accepting of feature scopes from 10-15 years ago, there’d be a stable niche for single player games.
I’m in my 40s and only get enjoyment from multiplayer games. Single player just dries up for me in terms of dopamine release.
When I was in my 20s I was unsocial, heavily autistic, couldn’t stand multiplayer because I didn’t control the variables.
Basically, my wallet and my brain followed a coupled pair of paths. The version of me with more money has more need for other people in my games.
I have more tolerance for other people. But also I’m more lonely in life. Used to be, games were a refuge from the other people I was constantly surrounded by in school, college, roommate situations. I could just go be alone and have fun, and I needed to be alone.
And that was when I was broke.
Now, I have more money, and I crave social contact. I live alone, don’t have constant social overwhelm any longer. Games aren’t my refuge of solitude any more. Now they’re a way to feel other people without having to go out my front door.
I’m not made of money, but I can afford games now.
Probably a connection there.
My main thesis though is just that maybe the world of multiplayer gaming just has more money in it period. Maybe it’s only the world of multiplayer gaming that can actually support AAA games’ budgets.
15 years ago, no game had a budget with the same orders of magnitude we see these days. Also, 15 years ago the oldest gamer demographics were 15 years younger.
Which brings me back to my original point: maybe it’s not that the multiplayer games are somehow nullifying the market for AAA single player games; maybe it’s just that no such market ever existed. That the multiplayer market is a new market that didn’t exist 15 years ago, not a transformation of an existing market.
For me at least the correlation is that me having this kind of gaming budget is correlated with me having overall social isolation more than overall social overwhelm like I did in my twenties.
Good story and fun replayability (to me that means branching story paths and discoverability) is tough to combine. I’m hopeful for generative AI’s ability to make good stories that are also unique. Real, in depth dialogue that stays in character, AI directors for new story paths, that kind of thing.
“What makes money” is always relative to how much it costs to make though.
I would argue the market for every kind of game is expanding. There’s a bigger market for Tetris now than there was in 1987, in terms of actual economic resources that could go into making Tetris profitably.
The Tetris market is a smaller percentage share of the overall gaming market, but in absolute terms it’s more money than it was in 1987.
That’s my suspicion at least.
Then the challenge is connecting that market slice with the dev shop that wants to serve that market slice. Which isn’t trivial. But I think it’s worth keeping in mind.
Every market is getting bigger, based on at least these four factors:
More cultural acceptance of gaming
Higher percentage of humanity achieving economic status where leisure becomes relevant
Proliferation of technology to greater portion of humanity
Expansion of human population
All markets are growing.
Heck, the market for COBOL programmers is larger today than ever before. That’s really interesting if you think about it.
No, I’m not asking for Planetside. You said what I’m asking for is Planetside, not me.
What I don’t like about Planetside is the shit graphics, the fact that the entire game is circle-strafing polygon spiders around on a GTA motorcycle, the fact that enemies simply teleport into existence and in perfect proportion to the number of people nearby, the monotonous world design, etc.
Quantum computers can solve some differential equation problems in essentially zero time. You seem to assume that most heavy lifting cannot be expressed in terms of this data type; that seems premature to me.
Quantum computers are insanely powerful computers. Their performance on the class of problems which they can solve is essentially infinite.
Cloud Imperium Games, the developer of Star Citizen, has mandated its developers to work seven days a week to meet deadlines for Citizencon on October 19th.
Starfield steam page for the DLC currently shows eight user review score of 41%, making this one of the worst Bethesda DLC’s released of all time. This is so horribly, shockingly bad for Bethesda, because it shows as a gaming company, they are no longer capable of delivering a really good gaming experience as they had in the...
If you don’t retain some kind of actual ownership, they will not be allowed to use terms like “buy” or “purchase” on the store page button. I hope there aren’t huge holes in this that allow bad actors to get around it, but I certainly loathe the fact that there’s no real way to buy a movie or TV show digitally. Not...
Ubisoft just lost about 300 million dollars because of this drop.
So they have 300 million dollars less to spend? They’re going to fire 300 million dollars worth of talent? Their bank account changed by 300 million dollars?
it’s always really annoying when there’s the assumption that the existing team is not aware of and trying to fix problems. I hate when I have a problem and I’m taking steps to fix it and then somebody else steps in to say “let’s figure out how to fix your problem”.
they did a little bit of this to hell let loose. The primary thing that bothered me was how when the game came out there was no hit indicator whatsoever. no visual no sound nothing. it made for some very interesting gameplay. then they added it indicators, even if you’re like 100 yards away from somebody you can hear this bullet go “whap” if it hits them
Back in the day, Asscreed 1-4 and Far Cry 2-3, there were constant improvements and innovations in level design, mechanics, graphics, cool shit to do basically....
I just want to say I was really disappointed when Far Cry 3 basically became the template for Far Cry games.
The main thing I hate is the “observe this outpost from a distance then permatag all the enemies so they’re visible through walls, then take them out” mechanic.
With the release of “The Final Shape,” the main storyline has concluded, and it seems like the developers are now just churning out random content and seasonal passes without a clear direction for the game’s future. I’m genuinely curious about what motivates players to stick around. Are there aspects of the game that...
I play games for the gameplay, don’t really care about story.
I haven’t played Destiny in a while but if I did it would be for the same reason a person keeps buying new sudoku books: I like solving the puzzles that the levels represent.
I think Destiny is cool in that it’s co-op and you can encounter other players and temporarily team up with them.
I really wish we had the computing power to make a game that was basically massively coop Halo: one big war against the Covenant that everyone can fight in on the side of Humanity.
As spotted by Windows Central, though, Jyamma CEO Jacky Greco later went into additional detail on Discord. Following a community manager’s statement dismissing speculation the studio had been “paid by Sony”, Greco shared his own frustrations relating to the delay. “You can ask Xbox why they haven’t answered us for two...
This is a bad marketing photo because it takes way too long to realize it’s an image of a coastline or something. It looks like the reflection off a glossy and warped screen.
Runescape is jacking up their subscription prices next month, going from like 12 bucks to 14 bucks a month. The increases range from 20% to 56% in price depending on currency. Players are PISSED about it especially since the company got bought out by some investment firm earlier this year, and they see it as a shameless cash...
Before we play, we’re doing a round table on how Unreal Tournament encourages Unrealistic body expectations and discourages those who aren’t Stronger, Faster, Better.
Voluntary attendance at the round table is mandatory. But it’s a good thing because we’re making the world a better place.
'It Has Plateaued': Should We Be Worried About Console Gaming's Future? (flip.it) angielski
Honestly the Switch 2 is the only future console I have any excitement for.
Microsoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hour (www.tomshardware.com) angielski
Are there Cozy shooter games? angielski
I want to play an easy shooter where you feel like you’re in a flow state aiming at targets, the only time I’ve ever felt like that was in the PS2 Medal of Honour, kneecap, helmet shot, head shot or up till MW4 original....
Warhammer 40,000: Space Marine 2 Dev Says Big Budget Games Are Failing in Part Because Teams Are Over-Scoping Their Projects (www.ign.com) angielski
Star Citizen Developer Cloud Imperium Games Imposes 7-Day Work Week Ahead of Citizencon (insider-gaming.com) angielski
Cloud Imperium Games, the developer of Star Citizen, has mandated its developers to work seven days a week to meet deadlines for Citizencon on October 19th.
Starfield's first DLC is one of the worst Bethesda DLCs of all time angielski
Starfield steam page for the DLC currently shows eight user review score of 41%, making this one of the worst Bethesda DLC’s released of all time. This is so horribly, shockingly bad for Bethesda, because it shows as a gaming company, they are no longer capable of delivering a really good gaming experience as they had in the...
After 11 years, Xbox One emulators are finally coming to PC - but they're not actually using emulation at all (www.gamesradar.com) angielski
California’s new law forces digital stores to admit you’re just licensing content, not buying it (www.theverge.com) angielski
If you don’t retain some kind of actual ownership, they will not be allowed to use terms like “buy” or “purchase” on the store page button. I hope there aren’t huge holes in this that allow bad actors to get around it, but I certainly loathe the fact that there’s no real way to buy a movie or TV show digitally. Not...
Ubisofts stock tanked this morning ahead of the markets opening angielski
Ubisoft's Board is Launching an Investigation Into The Company Struggles (insider-gaming.com) angielski
This is going to be one of those “Ubisoft investigates Ubisoft and found that Ubisoft did nothing wrong at Ubisoft”-situations, isn’t it?
'let me show you the nether before bed' (lemmy.world) angielski
My wife and I finally made it to the nether and it delivered us right into a lava lake wow
Zelda-Inspired Plucky Squire Shows What Happens When A Game Doesn't Trust Its Players (kotaku.com) angielski
I personally always dislike it, too....
Where are the improvements in AAA games? angielski
Back in the day, Asscreed 1-4 and Far Cry 2-3, there were constant improvements and innovations in level design, mechanics, graphics, cool shit to do basically....
Help me to settle on a face design for the character I've just added to my game, called The Humorless Toaster. (It's only here to make toast, not listen to your nonsense.) (lemmy.world) angielski
Why Do People Still Play Destiny 2? angielski
With the release of “The Final Shape,” the main storyline has concluded, and it seems like the developers are now just churning out random content and seasonal passes without a clear direction for the game’s future. I’m genuinely curious about what motivates players to stick around. Are there aspects of the game that...
Kotaku being Kotaku (lemmy.today) angielski
At this point I’m going to Ladbrokes and betting against everything Kotaku promotes. They are like Jim Cramer of the gaming industry.
Does AAAA just mean awful triple A games now? angielski
It seems the general direction the internet is going and I’m all for it
Soulslike Enotria: The Last Song delayed indefinitely on Xbox as dev says it's being ignored by Microsoft (www.eurogamer.net) angielski
As spotted by Windows Central, though, Jyamma CEO Jacky Greco later went into additional detail on Discord. Following a community manager’s statement dismissing speculation the studio had been “paid by Sony”, Greco shared his own frustrations relating to the delay. “You can ask Xbox why they haven’t answered us for two...
Ayaneo officially enters the U.S. gaming market — $399 Next Lite and $999 Kun now available at Best Buy (www.tomshardware.com) angielski
cross-posted from: lemmy.world/post/19284531
RuneScape is increasing their membership price by 50%, and Reddit is trying to censor it angielski
Runescape is jacking up their subscription prices next month, going from like 12 bucks to 14 bucks a month. The increases range from 20% to 56% in price depending on currency. Players are PISSED about it especially since the company got bought out by some investment firm earlier this year, and they see it as a shameless cash...
What are some video games that you would show up to a local tournament for? angielski