I have well over 300 games on Epic Games Store. I have played zero. I don’t know why I keep getting the free games every week, but Steam is where I keep buying. Eventually, I’ll play something on there.
I’m the same way but use heroic games launcher even on windows if that is what you run. Its lite on CPU and you have access to epic gog and epic. if you like the games you played then by them on steam then.
Heroic works great on my steamdeck, too. How I’ve played several games from gog or free epic games on it.
I rigged up origin on the SD before there was an easier implementation to do it, though. That was like a 94 step nightmare, but Assasins Creed Black Flag runs great.
Judging by the downvotes, people really don’t like being told not to use our favourite DRM, huh… anyway, the reason people buy on Steam is for all the features and functions. Other than personal controller configs, most will not work with non-Steam games. Family Sharing, Remote Play, Workshop, premade controller configs, achievements, playtime, and any social features. Of course if you don’t use any of these, then supporting a smaller store is great!
I still use steam it is the best no doubt but my concern is everybody spending money there. Steam does not require you buying game from them. You can buy steam codes all over internet.
My thesis is to decentralize your purchases while still using steam. I still buy some games there but smaller devs will sell codes direct so that's my preferred route. For AAA shite, i will do gray market codes because fuck them.
Gamestop sells codes too.
Steam return policy is good though to check games out, so something to keep in mind.
Game pass needs games with lots of dlc and season pass bullshit for it to make sense for non Microsoft games. If you actually make a good game, it’s way more profitable to ignore game pass.
It's also profitable for long-duration early access games where most of your users and potential purchasers already have already bought it. Good cash injection right at the end of development from an audience that probably wasn't going to buy it anyway.
I came from windows to fedora kde, no regrets so far!! Though for gaming maybe nobara is better as it comes with some stuff preinstalled/configured for gaming. I haven’t really gamed on my laptop yet.
Hell yeah. I went with Kubuntu because I figured it would be easy for a beginner to troubleshoot eventual issues, given the amount of asked-and-answered Ubuntu queries online.
Bazzite use the home theatre version for a console like experience. Or go with the desktop versions Gnome and KDE both work really well however the emudeck devs have programmed it to work with KDE if you wanted to use that go with KDE.
Real talk: whichever one makes you happy. Do a little research with some search terms such as “play {game} on Linux” and see what other users are running. Then, assemble a few live disks and test-pilot a few distros.
It’s pretty fun getting to switch out your OS so freely and once you find an interface that feels good, you just plop your ass into that seat. If you keep decent records of your configs and such, you might find yourself starting over again multiple times while you “try to get it right.” That’s not failure, that’s just advancing your skills and making yourself happy.
Linux can be as simple or as advanced as you want it to be.
Anything including Ubuntu will be perfectly fine. Canonical’s shenanigans that us Free Software people like to bitch about are entirely irrelevant to new Linux users.
It was nice to have someone take this stand and I fully support this. People switching over to Linux already have their own stuff to deal with and need time to accustom to their new environment, and forcing them to embibe ‘FOSS’ philosophy and other strong opinions as held by others in Linux communities is only going to turn them off.
Look, if the choice is “use Ubuntu because it’s easy and officially supported by Steam” or "give up and stuck with Windows (or even worse, a console) would you really suggest the latter?
It’s definitely still chugging along, although I will point out that the sub numbers now include not only modern WoW players but also Classic players. If the 7 million number is accurate, that’s 7 million across all WoW versions, not just modern WoW.
I have a number of friends and former guildies who went back to play the classic game. I can't say that I wasn't a little tempted because I loved it back then, but I really wish that they would just stop beating this dead horse.
I joined back up for TBC classic. WotLK was my fucking jam so I wanted to prep a little bit. I chose the wrong server. So I was on a server of thousands that could barely manage double digit concurrent horde population. Obviously this is not tenable. Talk of realm transfers and multiple low population servers kept me hanging around a bit. Then came two incompetent decisions. They opened up free realm transfers from low pop servers. Unfortunately mine was only low horde. Overall it was classified as medium pop and therefore not included. Then they revealed once WotLK dropped they would not implement dungeon finder (saying nothing of cross realm dungeon finder). Within days I’d canceled my account. I now have a few 80s on a private server that scratches every itch I need. I haven’t given the private server a dime. I need to give them a little money for their effort.
Also, Oblivion just wasn't amazing. It was fine. More than good enough, even. But it was also just unmitigated and completely ubcofused sidequest sprawl. In my attempts to experience all that it had to offer, I ended up feeling like I experienced nothing of value.
eh, i don’t see any reason why they can’t churn out another TES or FO like they have been for years. my problems with starfield were mostly unique to the galaxy map and space.
Because the MMORPG market is mostly dead, with rare exceptions that still can’t beat WoW and the rest is free2play pay2win gatcha skin fest fomo garbage.
As someone who’s played a lot of GW2 over the past couple of years, I can confirm that it’s still fantastic. It doesn’t get anywhere near the amount of content that WoW gets, but it’s on a good cadance these days and outside of buying expansions, is absolutely playable without spending a penny.
I mean even in the past when WoW didn’t have much competition this never really happened before. It would always go down over the expansion then spike up again with a new expansion. While this is definitely in part due to the fact that WoW has multiple versions now and new ones of those have been coming out helping this is definitely still a good sign that what they’ve been doing recently has been working to keep players around.
This seems fine. I don’t understand the desire to have an overarching chronology anyway. It’s pretty clear each game is its own world with little connection to the other series beyond recycling some of the same concepts.
It makes more sense lore-wise to just think of them as entirely separate universes with some direct sequels. Majora’s Mask is a direct sequel that takes place in a canonically different dimension anyway so they already introduced the concept.
It’s interesting in the same way people pieced together a story for all of the Pixar movies. But they are just fan theories that are kinda interesting.
The majority if the reason it’s significant is that Nintendo MADE it significant, by releasing that “official” timeline tying all the gamrs together. Then, the made BotW with a whole bunch of direct and indirect references to this timeline, and events in previous games. Then TotK threw pretty much all of that in the garbage.
Honestly, this behavior of responding to player feedback and arguing about how “it’s just because you didn’t play the game right!” is kinda unhinged.
It also, to me, really takes Bethesda’s mask off and reveals what their culture must be as a company. Based on these responses, they seem so convinced that they shit gold that they’ve stopped entertaining feedback or trying to innovate much in their games much at all. Kinda confirms some of the criticism I’ve seen of them since Fallout 4 and 76 came out.
It seems to me like someone in the PR department decided they needed to “try something new,” and then didn’t actually run the idea by anyone who could say this is a stupid plan. Someone on the community management team got a promotion and thought it was time to make a bold move, and they were absolutely wrong.
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