ColeSloth

@ColeSloth@discuss.tchncs.de

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

ColeSloth,

Yeah, inflation is a thing. But so is increasing volumes in sales with low cost distribution of the product.

After a game is made now, the only cost is distribution now, and games sell in larger volumes than ever before, making more money than ever before. A game like BL4? Even if they spent $300,000,000 making the game they only need to sell 6,000,000 copies to recoup costs at $70. BL3 has sold 18,000,000 copies. A huge profit, even if most of those sales were on sale prices. BL3 was made and advertised with a 140 million dollar budget.

ColeSloth,

I had assumed it was BS as soon as I saw the price of just $5k.

ColeSloth,

It was put out that everyone should change their passwords. That kind of info for like 90 million steam accounts would fetch a much higher price or ransom than some personal info on a bunch of people like names, phone numbers and an address.

ColeSloth,

FU for old pooh. I still got my nes from 87

ColeSloth,

You can say 9 out of 10 buying a raspberry pie are setring up retro pie for emulating, but 98 out of 100 people emulating aren’t using a raspberry pie to do it.

ColeSloth,

You’re just speaking of dedicated emulator systems? I’d agree with those numbers of yours then. I was just speaking of what people use to emulate old games in general. Almost everyone just uses a pc, laptop, or cell phone. The numbers for dedicated systems that look like retro Gameboys and stuff like that are outnumbered by like 100 to 1.

What are some old games that are hard to revisit, because a more modern and superior version exists? angielski

I tried playing Harvest Moon on the SNES today and having played Stardew Valley for hours, I thought I'd try and see how tolerable the original Harvest Moon was in comparison. I know and understand it is unfair because there's a 20 year gap between Harvest Moon and Stardew Valley, while also discrediting Harvest Moon's later...

ColeSloth,

I enjoyed the fighting simplicity of the original pokemon games. I could recognize and know the names of 151 pokemon and their weakneses/strengths. Now there’s too many pokemon and too many counters and hybrids. Too much work to keep track of.

ColeSloth,

Yes. I enjoyed the simpler “rock paper scissors” offense/defense of the older games. There is such a thing as too much and it would be nice if game developers didn’t always feel the need to add way more stuff to every sequel.

ColeSloth,

For sure, and my backlog is huge. I have tons to still play. I’m just now getting around to gta5 on my steam deck. I also just finished re-playing the original ff7 with some mods that made it look way nicer than back when I played it on my ps1 in the 90’s. I could go another 5 years without catching up to 2020 if I wanted to.

ColeSloth,

The speculation is free buildup and helps create demand anticipation. Leaks and speculation like this are great advertising. It only becomes bad when the leaks and speculation created are better than what the actual product is, or a lot worse than the product is.

If the speculation was going around that it would be backwards compatible with all former Gameboy cartridges and include free downloads of any Nintendo games older than 5 years, Nintendo would quickly release the real specs/info.

ColeSloth,

It took me 48 attempts to beat it the first time. After that it was like every five to ten tries.

ColeSloth,

NES “Pro Wrestling”.

“A winner is you!”

ColeSloth,

“Get yer finger outta that bunghole!”

“I think I’ll use my human call. I’m so wasted, I’m so wasted”.

ColeSloth,

I’d remember playing this on Nintendo when I was around 7 years old. My cool ass already knew how to play chess for a year or so, but I would absolutely bomb it during the fights.

ColeSloth,

It was ported to everything in the late 80s, nes included, so it wouldn’t surprise me. 7 year old me totally sucked at the fighting.

ColeSloth,

A Video Game Flopped Harder Than Anything At The Box Office This Year, And The Mainstream Press Barely Noticed (kotaku.com) angielski

Not to continue beating a dead horse, this article is really about mainstream media’s relationship with video games, or the lack thereof. For the first time in my life, I pay for a subscription to news, because the same problems that crop up from getting news from reddit happen just as easily here in the fediverse. There are...

ColeSloth,

Also, generally speaking, people interested in news about games read and seek out gaming sources that cover gaming info. Like kotaku.

Gaming is popular enough that there are several dedicated news and information sites to choose from. The “news” is for stuff of general interest. They could cover some gaming news, but for the most part people who want gaming news get it from more dedicated sources.

ColeSloth,

Some configuration file tweaks and an m.2 drive had the first one run great for me. Just had a few areas with clipping issues but no real problems. Some QOL mods definitely made it an awesome game, so yeah; it definitely took some work to polish up, but the mystery and story and exploration is something that I think they could pull off again, and the technical side of things…well, they’ll surely have a bit bigger employee count and can hire some talent.

ColeSloth, (edited )

That was the best thing to have missing. The isolation made the game.

  • edit: rockpapershotgun had more info. There’s going to be solitary play mode/story, but also an up to 4 player co-op.
ColeSloth,

Subnautica has sold over six million copies. If they don’t have the cash to fund making subnautica 2 after that, then I sure don’t want to give them EA money.

ColeSloth,

I get lost in my own city, so I got a mod that leaves a map stay revealed anywhere you’ve swam to.

Then just a mod that allowed you to build an automatic organizer for all the stuff you mine and gather so I don’t have copper or something stored in like 3 different lockers.

Then lastly, a mod that let’s you build something advanced so long as you have enough base materials in your lockers to make it. This is the best one because it really gets rid of a pointless time waster. I don’t have to spend 10 minutes creating all the different parts, so I can make the different parts, so I can combine the different parts, so I can eventually build my super cool thing or whatever. If I have everything that would allow me to eventually put together the super cool thing, I can skip doing all the pointless parts and just create it straight away.

That’s all I used if I recall. The map one can effect gameplay and some mystery, but im directionally challenged. The others are just QOL and just do what the game should have already been doing.

ColeSloth,

Back in my day, the objects just glimmered every few seconds.

ColeSloth, (edited )

You can just follow the guide they made for it.

youtu.be/LnGVcYo4uZQ?si=9Hh9uYyJSntkKT2x

*edit- who the hell would be downvoting me for this? It’s literally the guide to run it on steam deck. I think it’s even one of the games co developers that made the guide.

My mental health has improved after deleting games that have microtransactions in them angielski

After playing World of Warcraft for 15 years, I started becoming increasingly bored and disgruntled with the game. The game being grindy and repetitive is no real surprise, I mean it’s an MMO. But the one thing that was really frustrating was paying monthly for a subscription and a huge chunk of cash for an expansion, but...

ColeSloth,

I dropped them all like 8 years ago. Not even the microtransaction parts for me since I never played any pay to win games and not big on caring about skins or hats. It was that any game time I had, felt like I had to play league of Legends, or I’d fall behind.

So I dropped it and have happily gone back to pretty much exclusively single player games. It’s nice.

ColeSloth,

Yep. You take a month off from league of legends and all of a sudden 50 things have changed/rebalanced and there’s 2 new heroes to figure out.

So nice going back to gaming on my own terms. I’m replaying ffvii right now with 7th heaven mods. Been over 25 years since I played it last, and it’s still awesome, mostly.

Currently downloading The Witcher 3 for the first time. Got any advice for me? (lemmy.world) angielski

So I just read this book on history of games called “Blood, Sweat and Pixels” and was fascinated by the chapter on The Witcher 3 and mostly how the team put in so much thought and care in every single side quest. And seems that there are a lot of moral decision to be made on each adventure. So I finally decided to give it a...

ColeSloth,

I’ve heard of people setting up the right track pad to use as a movable area zoom, so you could actually read the tiny text. You try setting that up?

ColeSloth,

I had to get kinda squinty with some of the herbs and plant descriptions.

ColeSloth,

Per the article: it takes place thousands of years in the past, with an avatar that has not been seen before.

I swear, people only read headlines and then it’s off to make comments.

What happened to the turn based RPG and RTS genres? angielski

I remember fondly the days of playing Heroes of Might and Magic II, never played HOMM3 or anything after, but as I looked at the latest and most “recent” heroes games… they’re all rated/reviewed SO harshly. Apparently, they never gained steam like the earlier titles. RTS seems to have the same issue, tapering off....

ColeSloth,

I’m pretty sure there’s a lot more gaming pcs now days, too. Consoles have been loosing out on the gaming market share since the 90’s. PC overtook consoles in both popularity and profits a bit over a decade ago.

Disheartening enough though, is that as far as profits are concerned, mobile games make $ more than pc and console combined.

ColeSloth,

I started replaying the original ffVii on my steam deck, now. Using several 7th Heaven mods that really make the game look and sound like it didn’t come from the PS1 Era. It’s a slow start, but so far it’s still shaping up to be the great game I remember playing 25+ years ago.

Plus, unlike the remake, it’s all one game instead of 3+ take your money releases across two or three console generations.

ColeSloth,

To maximize profits and costs they can go after, and to be a bit less on the radar of the public eye. Now that palworld is essentially done making money, Nintendo can go after that amount.

Say it is the throwing spheres that Nintendo is basing the suit off of. If Nintendo tried suing in the midst of its popularity, palworld could have just switched the capture system to like a special gun or cubes or something. Nintendo wanted to wait in order to financially crush them into dust.

ColeSloth,

If a game gets lost in the steam store and no one ever plays it, was it ever a game at all?

ColeSloth,

I too, played “Combat” on Atari.

ColeSloth,

Tbf, tons of nes and snes/Sega games were crazy hard. It hid how short they were. Like, Altered Beast is a game that no one ever beat on the Sega without using like a game genie. The entire game is only like 15 or 20 minutes long, though. Tmnt and battle battletoads were just super popular games you couldn’t beat.

ColeSloth,

Altered Beast absolutely was. Some games never made it to arcades, though.

ColeSloth,

GT3 had the right amount of advanced and customization without going overboard or being too realistic. It was my sweet spot.

ColeSloth,

Mario kart is still a thing. I absolutely hate the not actually random item drops, though. Getting punished for being in the lead is lame.

did you hear that Dr Disrespect tried to make a comeback the other day with a Deadlock stream? (beehaw.org) angielski

[alt text: several screenshots of posts on twitter. The bottom post is a tweet from @DrDisrespect on twitter, which says, “LIVE in 30 minutes. I just installed Deadlock… what the hell is this game? If it’s from Valve, I must know. I must… understand the future of multiplayer gaming.” This Dr Disrespect tweet is a...

ColeSloth,

Look at how they’re willing to act in order to attract millions of 12 year old viewers. You can’t fake act being that stupid and emotional for that many hours pretty much every day unless you’re fucked up in the head.

ColeSloth,

The touch pads on the steam deck are freaky like this. I thought my left one was broken until I used it in a game compared to the os menu.

Also, motion controls are wicked awesome in shooting games.

ColeSloth,

100%a game only exists for people who really want to sink in some hours. That just isn’t me. I’ll beat a game amd ignore all the percentage stuff.

ColeSloth,

Heroic works great on my steamdeck, too. How I’ve played several games from gog or free epic games on it.

I rigged up origin on the SD before there was an easier implementation to do it, though. That was like a 94 step nightmare, but Assasins Creed Black Flag runs great.

ColeSloth,

Yeah. I’ve had Amazon’s for a very long time. There was never anything preventing epic from making their own store. Epic was trying to make Google play store host the download for the epic game store.

ColeSloth,

Which is silly, since Apple has gone beyond colluding, and simply blocks everything they can within their walled garden. You’ve never even had the option to install other app stores or sideload apps on an iPhone. Meanwhile, you’ve always been able to on Android. For the past several years it will even hold your hand and highlight/show you what options you need to allow to do it within the OS.

ColeSloth,

I do it because I’m old and don’t want to learn new things.

ColeSloth,

You forgot to quote the part where you have to be online for the single player campaign, as well.

It’s a fantastic (though kind of short) campaign, though. Spend the $3, enjoy it a time or two, then Uninstall all the shit.

Ken Levine says BioShock nearly went nowhere and was almost canceled: "We can't make those games because they don't sell" (www.gamesradar.com) angielski

What’s interesting to me is of course how cheaply Bioshock got made compared to today’s blockbuster hits. Somewhere, we took the wrong turn in regards to modern game development, truly....

ColeSloth,

Name a year that only had two AAA games come out that were any good.

Now, we just have great access to a bunch of lower budget indie games that put gameplay over graphics, so they can take more risks and some of those games are fantastic. But there hasn’t been “just two” good games a year in the past 30 years.

ColeSloth,

You likely have a web browser issue. What are you using?

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