This game got hype on top of hype the likes of which I don’t remember greater. Everyone was talking about it. I was also curious even though I’m pretty much over all things zombies.
I work from home and leave my favorite streamer in the background when I’m not in the mood for music. Listening to their excitement turn to confusion to utter disappointment was almost agony.
This dillhole of a human being makes it sound like the hate campaign was before the game ever had a chance. Stop fucking lying. The hate came after the game turned out to be dog diarrhea.
Hi res, sure. Make it optional, or let players download the region they like. Or just the airports with much lower res landscapes, etc etc.
Or just, let them have it all and make these choices. Memory is CHEAP nowadays. If you’re a flight sim enthusiast, a few terabytes for the map data is the least expensive part of your setup by far.
Precisely this – I don’t remember anyone complaining that the FS2020 install size was too large, even if its install size was the butt of a few good-natured jokes. They’ve solved a problem that didn’t exist and in doing so have turned FS into an always online internet-connected live service instead of a game. I’m not touching this game with a 40 foot aileron until an offline mode of some quality exists.
Sure, but it had an offline mode and had a base level globe that was downloaded when the game was installed that you could use immediately and didn’t require live cloud connectivity in order for basic functionality to work. Additionally, it allowed you to pre-download large chunks of high detailed land for offline use as well.
All I wanted them to change was the fact that the installer for the game in 2020 would download then decompress one file at a time, so it took forever for the game to install (on top of the fact that it uses an in-game installer in the first place).
I don’t have the new version, but based on what I’ve been reading they sure curled the monkey paw this time.
Supposedly, the full map is measured in petabytes.
This is actually a perfectly reasonable use of streaming assets for full-resolution, since almost no players will ever experience even 1 percent of the map.
Yup. Comcast/Xfinity residential cable. I pay like $80/mo and still have that cap. They also had an outage yesterday for like 5 hours for maintenance that was clearly planned ahead of time, but they never bothered to tell me ahead of time, and when the outage happened, they still gave me a bad estimate of when it would be restored due to “network damage”.
If you want a functional flight simulator that doesn’t require you constantly online , try out XPlane or Aerofly FS4. These games will work even if Microsoft puts out another steaming pile of shit in the next 4 years.
Modding a modding tool so you can mod more mods. Jokes aside this is really cool. I know Divinity OS2 had similar tools, but given how much more popular BG3 is there will likely be more substatial mods made for it.
What didn’t you like about Div 2 rules? I understand some of them wouldn’t adapt well to tabletop / dice but I liked their AP system better than BG3s action / bonus action
Sometimes the afflictions didn’t trigger properly like accidentally healing an enemy because decay was applied same turn etc. also turn order and initiative is impossible to predict. In a 4 person co-op game there must always be an alternating turn order regardless of number of players. So basically we’ve had players skipped for two whole rounds because the AI gets to go again. It’s fairly consistent in that regard. It’s frustrating because it’s usually a different person each session that just gets entirely skipped over for almost the entire fight.
And to be honest, I liked the action/bonus action mechanic as it makes the turns go faster. We just did a 4 player bg3 campaign earlier this year and the fights went way faster.
And the crafting mechanic has a high learning curve.
I did find the physical/magic armor mechanic different. I don’t have any real opinion either way with it.
One of those games I’m glad I bought at launch, although I’ve fired it up 3-4 times and struggled with the mechanics… it’s nice to know it’s still evolving and I can always start fresh again with the new content. If I wasn’t so deep into Helldivers I’d give it another go right now… but Democracy can’t wait!
Same. I keep picking it up every now and again but it really needs me to put a bit of time into it to understand all the new mechanics since launch. I’ll get to it one day!
I felt this same way until I jumped into the Omega expedition. It was an excellent crash course for all the game offers and I now feel way more comfortable jumping into the base game and doing whatever I feel up to.
FOMO-leveraging shit needs to stop. All it does is make me not want to touch the thing at all because I know I don’t have the time to do all the things in a season.
NMS isn’t so bad at it, but seriously FUCK the games that leverage it. Almost as bad as microtransactions.
I tried the game two or three times sitting down with the “I want to play a space sim” mindset and could never get past the tutorial. Then the next time, it had clicked that it’s a survival crafter that just happens to have a space theme. When I sat down with that mindset and perspective on what I was in for, I suddenly throughly enjoyed the game.
The game just does a really bad job of showing you what it is trailers and other media. Sure, all the things it shows off are there, but they’re not the core of the game.
I waited to get involved until after the Echoes update last summer, and I truly enjoyed 100+ hours of the game.
It still does suffer from inevitably feeling really empty, with billions of copies of the same 4 different coloured/temperatured planets and 8 creature types, but it was still a heck of an experience.
Similar to Glide said above, wanted a space sim and realize it’s more of a survival game. On the opposite end I played a little Elite Dangerous which was WAY TOO INVOLVED space sim!
Get rid of actual fascist imagery and references? Yes please. That shit is rampant.
Get rid of fucking Pepe? …Are you kidding? Way to make yourself and your argument seem fully out of touch. Yeah, sure, there was a point when Pepe was being coopted by right-wingers, but at this point? Like… have you been on discord once ever? Everybody uses Peepo. Moreover, half my trans friends use D&D emojis derived directly from Peepo.
People pointing fingers at Pepe are literally taking the bait and making themselves look less credible, which was presumably the point of it being adopted by assholes to begin with. That fight is over and we won and took it back. Yeesh.
Plus, there’s no point. Like, if you want to make a good KSP successor, lots of people were unhappy with what happened with KSP2 and would be happy to buy it. Why unnecessarily start a fight that risks the game?
EDIT: Hell, if someone made a good KSP successor, it’d be very near the top of my own purchase list. I really liked KSP.
This. I was so pissed when I saw the EULA for KSP2. I love KSP more than probably any game that has ever been released, due in no small part to the vibrant modding community. The fact that they decided to abuse the very people who made KSP great is disgusting and short slighted.
If only steam had a way to mark games as “hey, this game is in beta, expect issues”. I don’t know, making it clear that we were accessing it early or something…
I can’t speak for everyone, but I know I’d be willing to tolerate games being a bit buggy if they up front said “we know this game has issues. You can try it now or you can wait until we fix them”.
Realistically early access launches are just launches. Some games get a boost and surge when they go 1.0, but the vast majority don’t. Using the ea tag may put more people off than the buggyness, and people forget about the game 3 years later when it hits 1.0. I think paradox knew about it and just decided it would reduce sales more then the bug reports would.
Don’t get me wrong I don’t think games with major bugs should be released as a 1.0 product if they are asking a high price. There are great games that started ea and became great, but it was a risk for them when they did that.
I wish the tagging system was expanded to include more details.
While I think it’s helpful to know if a game is “souls like”, i also want to know if the game has a ending, or will be in continual development, or if it’s good as a pick up and put down game…
Problem is when things like Kerbal Space Program 2 happen, and they release a buggy mess and charge full price for it and then abandon the project.
I feel like established publishers (Take 2, Codemasters come to mind) should be specifically excluded from the Early Access program, or perhaps price limits should be imposed on games in the program…
The main problem is that its not enough to be competitive with Steam at this point... you need to put out something so good that it give people enough of a reason to leave the comfort of Steam... you need Steam and then another layer of goodness on top of Steam.
This is the same issue that a lot of MMOs had when trying to become a WoW killer. You not only needed to have pretty much everything Blizzard put into the game, but more on top because otherwise why would anyone bother to leave the comforts of Azeroth to play something that is maybe marginally better, or a possibly worse experience?
Yeah... A new store would need to have a handful of killer apps and significant feature superiority over Steam, all on release, just to have a chance at being a successful competitor. And it would probably need to maintain that momentum for a decent amount of time, and it would probably also need a fuckup on Valve's part.
Freakin EA didn't achieve it, freakin Sony didn't bother trying it, Epic dropped a fuckton of cash just to barely move the needle. I can't imagine what it would take.
Well, maybe? A Steam competitor could try what Epic did and offer better deals. This time to publishers and players if they actually want customers. Or they could try to offer things Steam doesn't. Or they could just try for parity and see if it works? We haven't seen a platform with parity yet so maybe people would want a new option?
The thing is Amazon dosent exatcly need to be competetive.heck they could make it basicaly a Amazon prime semi-exclusive platform for games basicaly competing with xbox game pass instead of steam or with both of them at once
My guess it’s just an internal name to boost morale, inside joke sort of thing. Many software projects do that. Would be funny if that was the name though
They already have one where the put most of the prime games called “Amazon Games App”. So if “Vapor” is something new it is more of another another launcher.
If they however just update the game app to also be a store front, it be fine I guess. I’m not thrilled about everyone needing there own launcher, but Amazon already has one, so can’t really blame them for spicing it up a bit, to be at they other launchers level.
It’s not 100% clear why Larian didn’t include these features in the toolkit to begin with, but it may be a case of protecting certain copyrighted assets being scraped easily from the game, or from being altered in a way that is unpleasing to DnD’s intellectual property overlords.
Super duper cool that this was done, I just worry that WoTC/Hasbro will mandate this sort of thing needs to be squashed. The new DND system is focusing heavily on a virtual tabletop system under a subscription plan. While standalone BG3 isn’t a threat, a modded full custom campaign could be seen as one. I wouldn’t even bring this up buuuuut between sending Pinkertons to collect MTG cards and the OGL crackdown, seems like any scummy move could be possible.
Bethesda tried this when they attempted to monetize mods. You can’t stop the signal on truly user-generated content. At best they might have a copyright claim on official DnD lore or monsters, which can be sidestepped with a custom setting, which is pretty much the whole point of user generated content.
That’s honestly refreshing. Gaming companies think that people have to play their game constantly, and that’s such a weird take. Who watches the same movie every day without watching something else in between?
I remember halo Infinite thought they were going to be the next game to do that, like destiny. No, it’s okay to put down a game and walk away. I don’t care about how many season passes you have or other garbage to try and get me addicted. I’ll play it sometimes, other times I won’t.
god forbid they have expectations of “successful” instead of “most profitable game in our company’s history”. I don’t think PUBG or WoW set out to be the successes they were, it just happened, I wish companies knew that that success can’t be planned for
WoW did set out to be massively popular with a gameplay style that encouraged daily play.
PUBG lucked into the popularity by getting the scale and pacing correct for a large audience.
Both also seemed to benefit from server issues causing an ‘exclusive’ thing that means people lined up to get in during peak hours. Popularity can breed popularity, especially when the games are fun.
No, what they want is to be able to coax more money out of their sales numbers. Retention is correlated with future purchases, both of paid DLC (if the game has it) and of future studio titles.
And it’a an easy metric to point to when talking to a publisher and negotiating funding.
Geotastic is definitely a great alternative! If I could add another it would be https://freeguessr.com/. You can turn off street names, it doesn’t have Ads and you can play No Move or Blink Mode directly from the game.
There's a few, like Openguessr too. But they are not really Geoguessr alternatives in the same way Geotastic is, with all the community features, I also like the transparency Geotastic has with running costs, I can donate to cover my own usage without overspending for profiteering like is the case with Geoguessr now.
Every yakuza game, baldurs gate, every fromsoft game, the insomniac games like spiderman, Sony stuff in general like horizon, god of war, last of us, etc, black myth wukong, the endless remake games (some of which are very solid) like ff7, silent hill 2, persona 3 reload, etc, rockstar games even (rdr2 was 2018 and gta6 is supposed to come out this year, maybe). The sea of jrpgs like shin megami tensei v vengeance, trails through daybreak, granblue fantasy, unicorn overlord, etc. And that’s literally off the top of my head
Mobile games and live services dominate for sure bc they shit money and are easy to develop but decent games still exist (though tbf a lot of them are starting to pull serious bullshit too. Love yakuza but sega locking new game+ behind a $15 dlc. First yakuza game I didnt do a new game+ run on and the lamest one to platinum because you don’t have to beat the hardest boss or run it on legendary)
Every yakuza game, baldurs gate, every fromsoft game, the insomniac games like spiderman, Sony stuff in general like horizon, god of war, last of us, etc, black myth wukong, the endless remake games (some of which are very solid) like ff7, silent hill 2, persona 3 reload, etc, rockstar games even (rdr2 was 2018 and gta6 is supposed to come out this year, maybe). The sea of jrpgs like shin megami tensei v vengeance, trails through daybreak, granblue fantasy, unicorn overlord, etc. And that’s literally off the top of my head
Question 1: And those are all “interactive movies” in your view?
If the answer is yes:
Question 2: have you played literally any of them? I don’t think all of these barring the JRPGs could be more different from each other if they tried. RDR2, Insomniac and the Yakuza games for instance are pretty good, fromsoft not so much, and none of them are alike whatsoever, one is a GTA clone with a shockingly good story that’s as always, too long, fromsoft games are definitely not GTA clones sadly nor are they linear bamham combat superhero action games like the insomniac ones or story focused ones like GoW or Horizon or the insomniac Spideys (latter are particularly awesome).
I would be extremely interested what you’d consider not interactive movies? Factorio? Dwarf Fortress? Ghosts’n’Goblins? Super R-Type for the SNES? Umihara Kawase? Ultrakill?
Only some of those are movie games, sure. I was more responding to your “everything is mobile games and live services”, which is just untrue
The only one I haven’t played yet is wukong. Also I agree the spiderman games are totally awesome. I strongly disagree about fromsoft games though, sekiro alone is amazing
You keep going on about the original post. I was replying to you dude, who said everything is mobile games and live services. I never said all games are movie games? I just said you are wrong and not all games, AAA or otherwise, are mobile games and live services. And you are still wrong, and that’s still true
The original post had nothing to do with mobile games and service at all.
My comment said that it was not true that all games are interactive movies, and you said it was - because of the games you listed, which you then said are not interactive movies.
Are you like, lost? Downvoting me with your alts ain’t gonna reverse that brain damage my guy, blocked.
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