pcgamer.com

ArtVandelay, do games w 'I want to acknowledge that we messed up': NZXT addresses concerns about its controversial Flex gaming PC rental program and commits to taking action
@ArtVandelay@lemmy.world avatar

‘I want to acknowledge that we messed up got caught’

Blackmist, do games w The official Nintendo Museum appears to be emulating SNES games on a Windows PC, which is slightly embarrassing

I would not be at all surprised if the Switch NES and SNES emulators are running an open source emulator that they’ve tried to shut down.

SomethingBurger,

I would. They would have been found out already if it were the case, and they already proved they can develop their own emulators.

drasglaf,
@drasglaf@sh.itjust.works avatar

They’ve been caught using ROMs downloaded from some ROMs download website, so it wouldn’t be that surprising.

SomethingBurger,

No they have not. If they dumped their own cartridge or had the ROM somewhere in their archives, it would be identical to one downloaded from the Internet. The whole controversy happened because someone saw the iNES headers in whatever release of Super Mario Bros was new at the time. Those headers are added by all NES cartridge dumpers, and the creator of this format developed the NES emulator used by Nintendo in Animal Crossing for the GameCube.

dustyData,

Rom pirates usually trim and sign their releases, specially if they have to break or decode any encryption. These pirate’s signatures have been found in official Nintendo releases. Some of their own emulators have also been found to run piracy emulation software. They are pretty much hypocrites.

doctortran,

Moreover, they’re going to want an emulator that can be managed alongside the rest of the museum software.

PM_Your_Nudes_Please,

Throwback to the NES Classic ROM having a ripper/uploader’s signature in the game code. Because Nintendo didn’t ever bother archiving their own games, and just downloaded ROMs from the same sites they were trying to shut down.

onlooker, do gaming w Making good, profitable games 'will no longer keep you safe': industry expresses fury and heartbreak over closure of Hi-Fi Rush and Prey studios
@onlooker@lemmy.ml avatar

All that talk about how Xbox is investing in the Japanese market and then they close the one prominent Japanese studio that they own. The same one that, as the article points out, made Hi-Fi Rush which was “a break out hit”. What the hell, Microsoft.

Donkter,

It’s not about making good games. It’s about acquiring assets then liquidating them, marking them as a loss.

CheeseNoodle,

Microsoft have been doing this for decaces, they’re low key known for aquiring good IPs and then just shuttering them forever.

AnUnusualRelic,
@AnUnusualRelic@lemmy.world avatar

Maybe they hired Google execs.

cdipierr, do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose

“Dull on Purpose” is a hell of a box quote. Do you think that will be on the Game of the Year edition?

victron,
@victron@programming.dev avatar

I hope it becomes the game’s unofficial slogan.

iAmTheTot, do games w Stop Killing Games is facing a complaint in the EU that uses nonsense logic to accuse the movement's founder of failing to disclose financial contributions he never made: 'It's not paranoia if they re

“Look at all this paid labour he’s been doing, if he’d been getting paid!”

Goodeye8,

I took it as "Look at all this labour he's been doing. He must be getting paid". They can't fathom someone working on their dream for free.

fushuan,

It's more of a "he's getting paid from the movement and then donating all that pay right back!!!!" Stupidity.

jawa21,

This is what I'm wondering about? Are there videos monetized in any way? If so, they could attempt that argument.

Decq,

Does the argument work both ways? If effort is the same as being paid for. Does that mean pirating a game is the same as buying it? After all it’s basically the same effort these days.

Of course the argument doesn’t fly, as you cant actually buy a game anymore, just a temporary license for an undisclosed amount of time.

SGG, do games w Romero Games reportedly met with Microsoft just a day before the publisher pulled funding for the studio, and there was 'no mention' of the decision that put over 100 people out of work

Of course they wouldn’t mention it, to Microsoft they were just numbers on a spreadsheet, not people.

defaultusername,

Just like every other corporation.

addicity, do games w Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer

It’s funny and sad knowing that Bethesda once were the company making weird and ambitious RPGs.

Morrowind is one of the weirdest and most ambitious games of that era.

TachyonTele,

Morrowind was thier hail mary to stay in buisness.

Then they gave the series to Howard and his crew…

It’s like the super bowl champs giving the next decade to the Bears.

addicity,

Morrowind: An oral history on Polygon is a wonderful read.

All the little stories Kirkbride tells are great. My favourite is him designing progressively weird shit to dupe Howard with. He’d be like “Hey Todd, can we put this in the game?” and after he knowingly got knocked back he’d present him something more palatable.

Coelacanth,
@Coelacanth@feddit.nu avatar

That’s a classic negotiation technique abusing the psychological anchoring effect.

addicity,

Yeah, I’ve heard of writers on shows like the Animaniacs doing it, insisting heavily on a more outrageous joke having to go in knowing it’ll get knocked back as a Trojan horse to slip the real jokes they want in.

Ashtear,

It’s like the super bowl champs giving the next decade to the Bears.

nowhere is safe 😫

TachyonTele,

Lol if it makes you feel better I was going to say Buffalo originally

SmoothOperator,

Indeed, as the article writes

Even Skyrim—certainly a weird, ambitious, and janky RPG in its own right—refined and streamlined the formula set by Morrowind and Oblivion, rather than expanding on their eccentricities, and that trend only continued in the studio’s following games.

prole,

Skyrim wasn’t “weird” by any definition I’d use. More like bland.

Galle_,

We’re talking about an article that considers Baldur’s Gate 3 to be weird and ambitious. Words don’t have meanings anymore.

Galle_,

I find it bizarre that people think Starfield isn’t “weird and ambitious”. Starfield is absolutely weird and ambitious, that’s why people didn’t like it, it tried to do something new and that something new turned out to not be fun.

SleepNotRequired,

I disagree, if anything I think Starfield was Bethesda not going far enough.

They created a new setting and added a couple of new mechanics, but they cradled it in the same tired formula that they have been doing for decades.

I had hoped that since it was a new IP, this would be the moment they would take a chance and try something new. Try a new approach to quest design and world building, don’t just make the game bigger but make the experience in it more varied with more interesting interactions. Instead it felt like new coat of paint on an old house and when they got called out on it, they became defensive.

I broke my heart when they said the lesson they learned was to stick to the same formula and when they tried to do it with Shattered Space, people hated it even more.

I hate to say it but it seems like Bethesda already peaked.

Maggoty, do games w After the catastrophe of Concord Sony is reportedly cancelling other projects including a God of War live service game

Lmao. GoW live service? Fucking hell it’s video games by committee.

very_well_lost,

This was inevitable as soon as games started getting the budgets of blockbuster movies. No one wants to invest that much money into a project without getting some oversight and control in return.

Of course, very, very few people who have access to that kind of cash have any design sense whatsoever, and even fewer understand the creative process, or what makes games “good”… so they ask for shit that they think will be “safe” money-makers, and we get what we get: endless, samey, soulless shlock.

peoplebeproblems, do games w Apex Legends writer gets laid off 24 hours after the character she wrote is revealed, because that's what the games industry in 2025 looks like

TIL Apex had writing behind it

Soggy,

It’s set in the Titanfall universe, there’s lots of lore scattered around. People work hard to integrate a narrative into the level and character designs, to imply plot in incidental dialogue or cinematics, or just literally write text entries that the majority of gamers will never read because only shooting and rare skins trigger their dopamine.

PraiseTheSoup,

Nobody asked to have some pointless story injected into their online shooters. I’m pretty sure the people that want world-building and narrative and lore in their games aren’t playing online shooters. I know I’m not.

Soggy,

Ok, well, I am. It’s not “pointless story” it’s entertainment and I’m struggling to come up with a game that has zero plot or setting or characterization. Rocket League maybe.

telllos,

Honestly developer are making great work with how legends talk to each other during game. It’s always really cool

AnEilifintChorcra, do gaming w The eagerness to grave dance on unpopular games has become a bad habit

Over and over and over and over the gaming community has been screwed over by Publishers so I’ll stop grave dancing when Corpos stop being so horrible

  • Requiring a third party account to play a game months after it was released and after selling it to customers who can’t legitimately make an account because you don’t feel like their country can make you enough profit. Helldivers 2
  • Attempting to take away peoples digital “purchases” of media because you can’t be bothered to pay licencing. Sony
  • Changing the definition of “purchase” an established word in English and not defining your new definition until page 22 of a EULA that you know nobody is going to read. Sony, and everyone else
  • Shutting down a server and rendering a game with a whole single player aspect completely useless and not telling consumers this at the time of purchase. The Crew (www.stopkillinggames.com)
  • Selling a terribly incomplete game filled with glitches for the price of a full game. Cyberpunk 2077 and so many others.
  • Selling Pre-Purchases to let people play the game early but really its just another way to get people to pay to be Guinea pigs in your buggy game. That new Star Wars game and so many others.
  • Adding so many stupid “micro transactions” to games to milk players as much as possible for useless skins and camos etc. Diablo 4 and so many more.
  • Adding a “Season Pass”??? I don’t even understand what this is??? Buy a full priced game and then buy a subscription to that game??? But still not have access to all of the content and then be shown a magic glove that costs €500, why is this not part of the subscription or is it??? I hope it is. New COD and probably others
  • “Making” a game and selling it to people but really its just a scam where they got “volunteers” to work on the game for free. Then shutting the game down instantly. That zombie game with Will Smith.
  • Something, something Overwatch 2 is a totally brand new game.
  • Shutting down third party mods for an unsupported and dangerous game just after the sale for that game is over. Fine, they didn’t own all of the assets used but they did fix the issue where people could infect your system with malware. COD
  • Increasing the prices of all of your subscriptions and making those subscriptions worse by offering less while your parent company is posting ~$20 Billion profits in the most recent quarter, yes quarter, thats like 3 months…

Btw all of these examples have happened within the last 4 years. Its pretty sad that I can list these off the top of my head. I only play single player games and I only got back into gaming a couple of years ago after ~10 years of not really playing anything

The_Che_Banana,

Gambling mechanic disguised as loot boxes.

maxsettings, (edited )

Here are some more to add to the list:

Running a proprietary anti-cheat at the kernel level that causes system instability and only works on Windows. Valorant and many others.

Releasing a sequel to a live service game that doesn’t port over the money / skins users have purchased in the original game over many years. Smite 2.

Paying publishers to make games exclusive to your crappy store on PC instead of making the store front better. Epic Games.

Making a single player only game with always on DRM and network requirements. A lot of games by EA, Ubisoft, and Bethesda.

That time Ubisoft tried to make NFTs in video games a thing.

EDIT: Removed Overwatch 2. It does allow skin transfers for ones the developer chose to keep in the sequel.

Megaman_EXE,

Wait what hold the phone. You don’t keep your skins from OW1 going to OW2?

Th4tGuyII, do gaming w Grand Theft Auto publisher Take-Two Interactive is laying off 5% of its workforce and 'rationalizing its pipeline,' the latest skin-crawling corporate euphemism for people losing their jobs
@Th4tGuyII@kbin.social avatar

Actually "rationalising the pipeline" would be getting rid of all the massively overpaid execs, rather than the people who actually make the Take-Two execs their money

BruceTwarzen,

Absolutely sickening. Yeah, we can't afford you people actually doing the money making and Jeremy's new yacht. It was a tough decision, i swear

RealFknNito,
@RealFknNito@lemmy.world avatar

Not defending corporations but these massive conglomerates usually get so intricate, so messy, that there are people who end up getting a paycheck that genuinely do not get assignments. In other words, getting paid to watch paint dry. So sometimes the comments that look terrible are directed at people who were doing nothing or very nearly nothing and still getting paid for it.

But yes also fuck executives getting x80 the pay of developers.

bilb,
!deleted4216 avatar

People always say this, but the execs and board members making obscene money for doing as little a possible is the whole point of the endeavor.

li10, do gaming w How are CD Projekt's side quests so good? Cyberpunk quest designer says they reject 'over 90%' of their pitches

Meanwhile, other games just pick 5 basic templates then make 200 side quests based off those.

I do not understand how people can still play assassin’s creed.

Carighan, (edited )
@Carighan@lemmy.world avatar

Let’s not pretend that the vast majority of CP2077’s side quests are not that type of C&P’ed filler crap.

They are.

What is significant about CP2077 is how a dozen or so side quests are incredibly stellar, far outdoing even the main (non-expansion) story quest. They’re incredibly good. That’s just a few ones sadly, but they’re big and have lots of interactions and cool moments though, they almost feel like the main quests in a lot of ways.

_ed,

Yep. Compared to W3 felt like more busywork in CP2077

JeffreyOrange,

I get how people didn’t like them. But I had a ton of fun doing the NCPD busywork. The gameplay was engaging enough to entertain me. If you don’t have a lot of time to play video games ut’s sometimes frustrating to watch an hour of cutscenes and only play for a couple minutes. The story was great but it gave me the option to just play.

p03locke,
@p03locke@lemmy.dbzer0.com avatar

I do not understand how people can still play assassin’s creed.

Raycevick described it really well.

Treeniks, do gaming w Gabe Newell on why game delays are okay: 'Late is just for a little while. Suck is forever.'

tbf that’s a lot easier to say when you’re the president of one of the richest companies in the industry. I don’t disagree, but not everybody has the resources to just keep developing forever, and that’s easy to forget too.

Seudo,

Fun Pimps were a smaller company and they have been developing 7 Days since my gramps was in nappies!

cradac,

In the documentary this quote is from he said that about thr development of HL1. To be fair the devs themselves said they voluntairily crunched quite a bit and had some time constraints at the end of the game.

FooBarrington,

But he’s also president of one of the richest companies in the industry because he always said this.

And while your point is valid for smaller studios, it feels like it’s usually used by the big ones that do have the resources, but would rather give more money to investors.

Adori,
@Adori@lemmy.world avatar

Yeah, no one has a problem with small indie groups doing early access, aka terraria, rimworld, factorio, minecraft. It’s about keeping expectations in check and having a good fun base game.

captainlezbian,

Rogue Legacy 2 had a great early access in part because it was regular releases with a lot of communication and they set great expectations for it. I knew what I got myself into and had a blast trying each new area as it came out.

AndrasKrigare,

The context for this was them deciding to take the time to finish the game properly even if they were no longer going to get paid to do it (the publisher would stop funding).

youtu.be/TbZ3HzvFEto?si=7g4Dylj_zaAeeos_?t=28m28s

fanbois,

It’s often enough AAA with tons of money that force insane crunch to hit a release date and still have buggy, uncompleted games.

GrapesOfAss, do gaming w Gabe Newell on why game delays are okay: 'Late is just for a little while. Suck is forever.'

Is Gabe slowly turning into a wizard

ADHDefy,
@ADHDefy@kbin.social avatar

Gabe has remained a wizard through all of time

Evotech,

I’m pretty sure he is Santa

erwan,

If he is then I guess nobody ever put Half Life 3 on their Christmas list

grey,
@grey@discuss.tchncs.de avatar

I hope so.

reverendsteveii,

wizards are turning into Gaben as he echoes across eternity. It seems like he’s turning into a wizard, but that’s because we can only see behind us in time.

ivanafterall, do games w Remember the guy who lost a bitcoin wallet worth millions in a landfill? There's a game about that now
@ivanafterall@lemmy.world avatar

This guy not only didn’t find his bitcoins, but now other people will make more money off of his story than he has. Oof.

melroy,
@melroy@kbin.melroy.org avatar

And still searching to this day and trying to buy the whole landfill: https://edition.cnn.com/2025/02/14/uk/james-howells-landfill-bitcoin-gbr-intl-scli

M137,
@M137@lemmy.world avatar

I would hope he finds it several years from now and it’s unrecoverable, just because that would be funny. But I don’t actually hope that as I have seen nothing that says he deserves that. It was already kinda sad when he started looking, now it’s just depressing.

melroy,
@melroy@kbin.melroy.org avatar

That would indeed be funny. So he can just move on with his life and move on.

Mac,

I heard he was abusive to his girlfriend or something. I hope he burns.

Tollana1234567,

hes desperate for that 800+million, he will spend the rest of his life doing it. if it buried under tons of trash, he will never find it.

Tollana1234567,

he couldve capatilize on this, and sold the game himself.

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