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caut_R, do games w World of Warcraft boss says Microsoft is happy to 'let Blizzard be Blizzard,' but I'm not sure that's entirely true

Ok, but how much Blizzard is even left at Blizzard? lol

Anticorp,

Around tree fiddy.

NostraDavid,
@NostraDavid@programming.dev avatar

About 2 years ago I wondered the same, so I collected a bunch of data (of ‘who worked on which game’) and used D3.js to make a graph thingy:

https://i.imgur.com/iuCG7wy.png

Downside: It’s up to Shadowlands, not Dragonflight; Also, the few little circles pulled more left are mentioned multiple times in the same Credits, just under different roles.

The thick green circle is Customer Support (though this was before the mass-layoff by MS).

Live version here, but it’s SUPER janky - changing selections will generate a new graph lower down the page.

Raw JSON data here - I had to install Retail WoW (F2P is good enough), dig into the game files to find the .html files that contained the credits and then convert that whole pile of doodoo into JSON.

original_reader, do gaming w Ubisoft is stripping people's licences for The Crew weeks after its shutdown, nearly squandering hopes of fan servers and acting as a stark reminder of how volatile digital ownership is

Digital “ownership”.

Ubisoft is determined to take things one step further to stamp out any attempts to continue playing it past its expiry date.

baatliwala, do games w Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard'

At this point I have genuinely have no fucking idea what the game is about

Asafum,

Everything lol

It’s supposed to be a “space life” simulator so you can basically do just about anything

RealFknNito,
@RealFknNito@lemmy.world avatar

Sir it’s in the name. Star Citizen. Citizen of the stars. It’s pretty clearly aiming to be what Starfield completely fucked up on.

A space game with as few restraints and as many possibilities as they can do. An Elite Dangerous with a much broader scope.

brey1013,

Releasing soon ™️

RealFknNito,
@RealFknNito@lemmy.world avatar

Can go buy and play the game right now but I guess that’s not released enough.

IEatAsbestos,

Sure its playable but the game is still (and i think always will be) lacking the VAST majority of features they’ve been talking about for more than 10 years.

RealFknNito,
@RealFknNito@lemmy.world avatar

Like what? What features specifically have they been talking about (for more than 10 years) which have yet to be implemented? Most of the core systems seem to be there, just seems like they’re polishing up what’s already in the game.

EchoCT,

The last one that’s missing is IIRC Jump-points and they’re adding that within 3 months. They’re still fleshing out salvage and the dynamic economy stuff, but the initial implementation is there.

If I’m wrong though I am all ears.

brey1013,

Real soon ™️

EchoCT,

It’s already in active player facing testing so yeah. Normally when they bullshit they don’t have players testing the feature.

brey1013,

Any day now ™️

iegod,

The people who whine about this game are just fucking dumb. Gamers are some of the worst entitled pricks.

orbitz,

I could have sworn when I pledged in 2014-2016 (can’t recall at the moment) I pledged cause Squadron 42 was hyped to be released in a much shorter time. I’m not complaining, I spent some more cash on it, but I thought I was going to get a fancier single player space game before now. I loved Wing Commander as a kid, even had to get a tech to figure out the highmem.sys and possibly other optimization in the windows .bat files to even play so wanted to play the newest of Chris Rpberts.

Of course maybe I misunderstood at the time and it wasn’t supposed to be coming that soon, which is why I’m not bothered even if it passed, I think they are trying but got into feature creep. I haven’t logged on in over a year now but I keep an eye on things to try when it seems interesting and get use out of my HOTAS.

n3m37h,

Just because you can log in and do what 3 missions doesn’t mean it is a game.

Considering it was supposed to be released in 2016 and it is still an ALPHA is fucking stupid. It has been nothing but a glorified tech demo

RealFknNito,
@RealFknNito@lemmy.world avatar

Since you’re replying to every comment I’ve made - Alpha still doesn’t have a set meaning. It changes between people who use it.

Logging in and doing the content you couldn’t do when you originally bought it still means it’s progressing and yes, it qualifies as a game no matter how mad that makes you.

What part of “it’s still being fucking developed” keeps getting past you bud? “It’s just a tech demo, it’s not a complete game” - no fucking shit. You being pissy that it’s not done as fast as you want it is entitlement and you should really grow the fuck up.

n3m37h,

No, I wanted the promises made to be kept ya tard. I was promised a game at least 5 times.

Go cordless Chris Roberts balls a bit more

RealFknNito, (edited )
@RealFknNito@lemmy.world avatar

deleted_by_moderator

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  • n3m37h, (edited )

    Kickstarter and early releases

    In its initial debut on Kickstarter, Star Citizen was marketed as “everything that made Wing Commander and Privateer / Freelancer special.” The proposed game was claimed to include a single-player story driven mode called Squadron 42 that would include drop in/drop out co-op, a company-hosted persistent universe mode, a self-hosted, mod friendly multiplayer mode, no subscriptions, and no pay-to-win mechanics. The initial estimated target release date was stated to be November 2014, with all proposed features available at launch. Additional promised features included virtual reality support, flight stick support, and a focus on high-end PC hardware.[3] While the initial release would be targeted for Windows, Roberts stated that Linux support was a goal for the project after its official release.

    Who is the retard now?

    link to article that proves you are retarded

    RealFknNito,
    @RealFknNito@lemmy.world avatar

    Still you, bud.

    n3m37h,

    Oh nice comeback, that hurt a lot!

    Ya got/know shit and it shows. I’m ok with the fact I’m fucking retarded. I’m still more knowledgeable than you at the end of the day

    brey1013,

    It works like a charm, too. ™️

    MyNamesNotRobert, (edited )

    Cool, too bad it’s one of the worst pay to win games. Last time I checked you had to pay real money to buy in-game stuff and the prices were by no means pocket change.

    Asafum,

    It really isn’t though. For one you don’t “have” to buy anything except a starter package for $45, everything else is optional if you want to support development. There also isn’t really a “win condition,” there’s PvP, but it’s not like ranked matches or whatever.

    Also those people buying the largest most expensive ships are going to be in for a rude awakening. You will have costs for managing ships that currently isn’t in the game, but when it is I imagine the big spenders will bankrupt themselves (in game currency). There’s also the fact that ships larger than a one seater will need crew so you can’t really do much with them on your own.

    The prices of ships can be absurd, but I think the people that buy them are just shooting themselves in the foot. I’ve been a backer since 2014 and aside from the starter ship I only bought one “extra” cheap shuttle because I love having access to it through any wipe even though I could earn it in game fairly quickly.

    RealFknNito,
    @RealFknNito@lemmy.world avatar

    “Last time I checked”

    Damn, as of years ago you’ve been able to buy new ships with in-game currency. You’re not even keeping up on the game you’re bitching about. Sure you can always buy better ships with real money, you can have whatever reservations you want about that, but calling it pay to win seems like a stretch. Elite Dangerous has long proved space battles are often a skill issue.

    Silentiea,

    It’s about taking money from people who like spaceships.

    Tattorack,
    @Tattorack@lemmy.world avatar

    It’s meant to be an “everything” game.

    Chris Roberts has always had the ambition for a space sim where you could truly do anything, but never had the resources to actually create it.

    So what is Star Citizen supposed to be?

    An open world sandbox where you, a citizen of the stars, can choose to be Whst you want. A space trucker? A pirate? A bounty hunter? A smuggler? These aren’t new things in the space sim genre, but Star Citizen wants to make these aspect less like a game and more like a life sim.

    So instead of clicking a few buttons to fly your spaceship, your character wakes up in bed, has to manually walk over to the ship hangar (maybe take the train there, if you’re on the city planet. Yes, the train runs on a schedule), manually access the hangar via elevator, climb into the ship, activate the ship, request take-off from control, wait for the hangar doors to open, and then you fly your spaceship.

    This level of granular detail is meant for every aspect of the game and is the reason why Star Citizen will never get done!

    badaboomxx, do games w Court rules Gabe Newell must appear in person to testify in Steam anti-trust lawsuit

    Just don’t expect him a 3rd time.

    reksas, do games w Young men are 'playing videogames all day' instead of getting jobs because they can mooch off of free healthcare, claims congressman

    says some rich asshole who probably hasn’t done real work a day in his life, likely living off dividends and bribe money

    Duamerthrax,

    And the healthcare Congress provides.

    BmeBenji, do games w On the prospect of an $80-$90 GTA 6, former PlayStation boss says 'it's an impossible equation' for big-budget studios to keep their prices down

    What a bold-faced clearly obvious motherfucking lie.

    Rockstar has released only 2 full games in the past 13 years because everything they’ve done since then has been funded by microtransactions. The price of entry is negligible to them when whales pay for multiple copies of the game every fuckin month.

    Viri4thus, do games w Helldivers 2 players rip into Arrowhead for 'straight-up ridiculous' Killzone crossover prices, CEO defends the choice

    "“615 SC for a primary weapon is straight-up ridiculous,” wrote user Goopmaster_ in a top-upvoted post on the Helldivers subreddit. “”

    This is what passes for news today… Holy shit.

    slaacaa,

    “Commenters online are SLAMMING pcgamer’s article on the Helldivers 2 controversy - click for more details”

    Viri4thus,

    slaacaa destroys PCGAMER’s coverage of the helldivers2 microtransaction implementation.

    Dumbkid, do gaming w Phil Spencer blames capitalism for games industry woes: 'I don't get [the] luxury of not having to run a profitable growing business'
    @Dumbkid@lemmy.dbzer0.com avatar

    I think the real problem is businesses have to grow. If most big companies weren’t publicly traded then just being profitable would be enough.

    Imagine making enough money to pay you and everyone else in your company a great wage one year, but it being bad because it wasn’t more profit than last year.

    Anticorp,

    I’ve seen companies phrase 8% growth as a negative because they missed their 10% growth target that they just pulled out of their own ass.

    kadu,
    @kadu@lemmy.world avatar

    Infinite growth in an obviously finite world is such a moronic concept, yet the driving force of capitalism

    jaycifer, do games w DC Comics adamant The Wolf Among Us' source material is not in the public domain, as its creator calls them 'thugs and conmen' and insists it is

    I was reading a blog post that talks about exactly how much the author is able to put in the public domain. My understanding is that Willingham has a fairly individualized contract with DC that he is grandfathered in on and is rather abnormal nowadays and gives him more control. DC has been trying to, as stated above, “reinterpret” that contract to give them more control.

    Essentially, DC may own the rights to the individual products they published, but the world and characters Willingham created can be used outside of those in new or reimagined context.

    paysrenttobirds,

    Thanks for that link, amazing. I didn’t realize how unlikely US is to change copyright length, or how important the creative commons license was

    roguetrick,

    That creates a significant can of worms in regards to what parts of the character are derived from the source material that is owned by DC. See not allowing sherlock holmes to smile for an example.

    HidingCat,

    Wow, just read half of it, it's a really murky situation (as the article mentions).

    conciselyverbose, do gaming w Bards are Baldur's Gate 3's best class and I can't imagine playing it as anything else

    I'm skeptical of any article like this on its face. The whole beauty of a well done RPG, especially a CRPG, is that you get choices on how to build your character and how you handle encounters and can be successful with many of them.

    If bard is the most fun for you, awesome. If it's "objectively better", the game is flawed.

    dingus,
    @dingus@lemmy.ml avatar

    Arguably, that’s the whole point. I never played the original Fallout thinking I could play every option. I’ve seen people complaining about “you have to use savescumming or you miss half the dialogue.” No, that’s called “replayability” so when you go back and try as a different type of character, there will be paths you’ll be locked out of, but there will also be paths that were previously closed now open.

    oo1,

    that's something I've noticed about bg3 (only 1-2h in) vs the old ones and even ps:torment.
    in most of those you can continue the dialog and usually circle back to the other choices.

    in bg3 its seems much more like, you say one option you're stuck with it - which seems much better.

    i'll be interested to see on the replay - but i guess itll be up to me to play it differently.

    Reddit_Is_Trash,

    Bg3 makes you feel like your choices matter. I havnt progressed very far (10 hours in and mostly exploring) and there have been points in dialog or exploring the open world when I pass a “point of no return”. This is where I can tell there will be a consequence (good or bad) to my choices, but perhaps it’s not immediately seen. I havnt had most of these choices pay off yet, but it builds anticipation and makes me want to see how this will play out and wonder if it will come up further down the line when I least expect.

    Taako_Tuesday,

    I really think one of the essential parts of a well-made rpg is that it can make you feel like whichever class you’ve picked is the best one

    GolGolarion,

    That’s actually my biggest criticism of D&D. Bards are better choices than rogues or fighters or wizards. Same goes with clerics or druids. sprinkle on a bit of paladin, a couple feats, and some magic gauntlets, and they can invalidate whole swathes of staple fantasy archetypes entirely.

    oo1,

    if by better you mean, more fun, i think that's slightly up to you.
    you can have just as much fun with a more constrained character who keeps losing dice rolls - it might be harder work though.

    GolGolarion,

    no, i mean more empowered to interact with the game world. They have more agency in more arenas of play. You can play a goober of any class and have fun, i agree, but a goober who picks a “better” class will be able to create more comedies of errors beyond “Player fails to hit thing with a big stick”.

    TwilightVulpine,

    That's the issue with how combat oriented D&D is. While there is a wide assortment of abilities between classes and their roles in combat, a lot of non-combat situations are reduced to just roling high on a skill check, not many choices and approaches to be made. There might be the odd utility spell, but even that isn't a choice for martial classes. Because of that, Bards dominate non-combat encounters, with Jack of all Trades and Expertise.

    LiquorFan,

    It’s not a problem for a videogame, but D&D5e (actually most D&D editions) is not a balanced game at all. In fact the only RPG that I’ve played and would call balanced is Pathfinder 2e.

    So I was not expecting Baldur’s Gate to be balanced at all given it’s based on D&D5e.

    MudMan, do games w 'Spitting in the face of your international audience': The Alters cops to using generative AI for background text and translations, despite not disclosing such on Steam

    Just so we're clear, the first pass of localization of every game you've played in the past decade has been machine-generated.

    Which is not to say the final product was, people would then go over the whole text database and change it as needed, but it's been frequent practice for a while for things like subtitles and translations to start from a machine generated first draft, not just in videogames but in media in general. People are turning around 24h localization for TV in some places, it's pretty nuts.

    Machine generated voices are also very standard as placeholders. I'm... kinda surprised nobody has slipped up on that post-AI panic, although I guess historically nobody noticed when you didn't clean up a machine-translated subtitle, but people got good at ensuring all your VO lines got VOd because you definitely notice those.

    As with a lot of the rest of the AI panic, I'm confused about the boundaries here. I mean, Google Translate has used machine learning for a long time, as have most machine translation engines. The robot voices that were used as placeholders up until a few years ago would probably be fine if one slipped up, but newer games often use very natural-sounding placeholders, so if one of those slips I imagine it'd be a bit of drama.

    I guess I don't know what "AI generated" means anymore.

    I haven't bumped into the offending text in the game (yet), but I'm playing it in English, so I guess I wouldn't have anyway? Neither the article nor the disclosure are very clear.

    That said, the game is pretty good, if anybody cares.

    Poopfeast420,
    @Poopfeast420@discuss.tchncs.de avatar

    Machine generated voices are also very standard as placeholders. I’m… kinda surprised nobody has slipped up on that post-AI panic

    Diablo 4 had this recently, where an obviously Microsoft Sam like robot voice made it through, and a few people lost their minds.

    Nils,

    I thought MS Sam was an accessibility feature, that you can enable and disable text-to-speech. Did they use that for NPCs voice-overs?

    Poopfeast420,
    @Poopfeast420@discuss.tchncs.de avatar

    Ok? It was a temporary voice file that the devs forgot to remove or replace. And people immediately screamed that Blizzard is trying to sneak AI into the game.

    Nils,

    Oh, I did not know that. Thanks for explaining it.

    afaix,

    historically nobody noticed when you didn’t clean up a machine-translated subtitle

    I don’t know about that, it’s super noticeable when that happens, it’s just that it mostly affects languages other than English, so it did not get noticed by Western media unless there is a review bombing campaign after a particularly atrocious localization

    MudMan, (edited )

    As a non-native English speaker, let me tell you, terrible localization was very much a thing that happened well before machine translation, so that by itself (and more subtle typos or one-off errors) was definitely not enough to infer that someone had forgotten to fix a machine-translated line once.

    You can definitely tell when something has been machine-translated and not fixed, but the real challenge is lack of context. This leads to nonsensical localization even today, whether it's human or automated, especially in crowdsourced localizations, which are frequent in open source software. I contribute to some on occassion and maaaan, do I wish well intentioned people in that space would stop contributing to projects they don't use/lines they haven't seen in situ.

    chicken,

    but I’m playing it in English, so I guess I wouldn’t have anyway?

    The text in the screenshot in the reddit post they link is in English

    MudMan,

    I hadn't clicked through to the Reddit thing (for obvious reasons). The example in the article proper is in a Portuguese subtitle, but now that you pointed me at it and I did check the Reddit thread... well, that text is not legible in game unless you really try, so yeah, I hadn't read it. I'm guessing that's the only English instance?

    GreenKnight23, (edited ) do games w The official Nintendo Museum appears to be emulating SNES games on a Windows PC, which is slightly embarrassing

    deleted_by_author

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  • bitwolf,

    I believe they do have their own emulator. It logically would be what powers the Nintendo arcade

    GreenKnight23, (edited )

    deleted_by_author

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  • bitwolf,

    Agreed I would totally support emus using a business software license just because of how they’re treated by business.

    Float,

    I assume most FOSS emulators have a non-commercial license, so if a company is using it to make money they are already violating the law, but who is gonna go after Nintendo for that?

    socksy,

    If they had that, they’d no longer be FOSS and instead “source available” and half the community will raise the pitch forks. Best FOSS licence to protect against this sort of thing is AGPL because it’s toxic for corporations. But even that could be used in this case if they had the source on the same computer imo (IANAL though)

    Float,

    Good to know, ty!

    angstylittlecatboy,

    The thing is, we know Nintendo does have in-house developed emulators that they used for Virtual Console and then NSO and the Classic Edition.

    It’s fairly likely they didn’t take the effort to port those to PC for the museum, but still.

    skittlebrau, do gaming w It only took two days for someone to unlock a developer mode in Baldur's Gate 3's modding tools, opening up the possibility of custom levels and campaigns

    I’d like to think it was a subtle middle finger to Hasbro.

    DragonOracleIX,

    What did hasbro do this time?

    BenReilly97,

    The fact that you have to ask “this time” may be the reason.

    Ertebolle, do games w The official Lord of the Rings special effects studio is making a cozy hobbit game

    The Stardewification of everything continues - can't wait until Half-Life 3 finally comes out and it turns out that Black Mesa has purchased a dilapidated farm in the countryside that they've taken Gordon Freeman out of stasis to restore for them.

    ivanafterall,

    God, that sounds so good. In VR! Gordon and Alyx in their golden years.

    nezbyte,

    The Combine will be driving combine harvesters.

    ivanafterall,

    The robots from Portal could make a cameo. It'd be like the ending of Return of the King. The gang's all here!

    warmaster,

    I can’t wait to protect my pumpkin farm in Ravenholm against headcrabs.

    hihello,

    What others games have been Stardew’d?

    otacon239, do games w On the prospect of an $80-$90 GTA 6, former PlayStation boss says 'it's an impossible equation' for big-budget studios to keep their prices down

    Absolutely no way Take-Two can afford anything less than $5B in profit every year. The stock market was a mistake.

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