Well, I mean, I would have launched it first (as an AAA game), but I’m no game developer. 🤷 And neither are they, from the looks of it. Good at perpetually raking in money for himself and his family, though!
It’s been an ALPHA since I first play tested sometime in 2016. In that time Halo Infinite released with a more polished game than this shitty tech demo
In its initial debut on Kickstarter, Star Citizen was marketed as “everything that made Wing Commander and Privateer / Freelancer special.” The proposed game was claimed to include a single-player story driven mode called Squadron 42 that would include drop in/drop out co-op, a company-hosted persistent universe mode, a self-hosted, mod friendly multiplayer mode, no subscriptions, and no pay-to-win mechanics. The initial estimated target release date was stated to be November 2014, with all proposed features available at launch. Additional promised features included virtual reality support, flight stick support, and a focus on high-end PC hardware.[3] While the initial release would be targeted for Windows, Roberts stated that Linux support was a goal for the project after its official release.
Recompilation: An Incredible New Way to Keep N64 Games Alive (vid.lilay.dev) angielski
www.youtube.com/watch?v=ywWwUuWRgsM...
Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard' (www.pcgamer.com) angielski
Well, I mean, I would have launched it first (as an AAA game), but I’m no game developer. 🤷 And neither are they, from the looks of it. Good at perpetually raking in money for himself and his family, though!
The full source code for GTA 5 has apparently been publicly leaked (archive.is) angielski
The Game Awards announces its 2023 nominees (thegameawards.com) angielski
Community voting is up as well. There are 31 categories this year....
Starfield is Bethesda's Least Buggiest Game to Date, Say Sources (insider-gaming.com)