@kadu@lemmy.world
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kadu

@kadu@lemmy.world

Biology, gaming handhelds, meditation and copious amounts of caffeine.

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

kadu,
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I’ll reinforce my comment from months ago: I have the latest version of Yuzu, the keys, the firmware, the Linux and Windows versions, and links to ROM sites, and I’ll distribute them forever to whoever asks in my DMs. I packaged them in a simple .zip with easy to follow instructions.

That said, why simply not use Ryujinx? Even on the Steam Deck performance is very good nowadays. Super Mario Wonder plays at 60 FPS on the Deck (though you need to enable a very simple mod that disables some weird function the game runs, otherwise it drops to 30 FPS all the time). In fact, for AMD GPUs, you’re doing yourself a huge favor by going Ryujinx over Yuzu and derivatives.

Ryujinx is solid, accurate and well known, it’s a trusted emulator. The Yuzu forks are unknown, managed by non experienced people (one was quite literally created by a teenager with zero coding knowledge) and extremely ephemeral.

kadu,
@kadu@lemmy.world avatar

You correct in the statement Ryujinx aims for accuracy and does not implement certain performance workarounds Yuzu did. However, your comment is exaggerated. Even Ryujinx isn’t a cycle accurate emulator, nowhere close.

kadu,
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Thanks for the very kind comment. Happy to hear you’re enjoying Yuzu :)

kadu,
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It’s totally possible if they subsidize hardware costs and sell a PC with a fancy frontend and small form factor.

It’s completely impossible if they’re looking for custom hardware.

kadu,
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I mean, that’s what all Steam Deck competitors really are. They’re Windows 11 with atrocious launchers on top, some of which acceptable and some very buggy, plus a literal standard AMD APU that AMD is selling by the bucket, and half of them share board designs sold by Chinese suppliers pretty much ready made.

kadu,
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I think it’s totally fine for a company to shut down the servers for a game…

…as long as they have a public tool to host your own server, free of any restrictions. They can also stop selling the game, but they can’t shut down the distribution for people who already paid for it, unless they straight up host it somewhere public and call it shareware from that point onwards.

Any other alternative is crazy. Imagine you buy a music vinyl, then 5 years later some Sony executive knocks on your door and says “hey you know we are shutting down, so imma need that disc you’ve bought I’m going to shatter it right now thanks”

kadu,
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Do we know if these emulators will support JIT? JIT has always been prohibited on iOS (which is why there are no browsers other than Safari - Firefox and Chrome on iOS are just a Safari WebView plus a crappy interface on top).

Even when sideloading emulators, you only get JIT by paying for a special developer license or using exploits on very specific iOS versions.

Without JIT, sure, go nuts emulating the NES… But forget about anything more demanding than a GameCube, or using this to run a VM or something.

kadu, (edited )
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but requires you to be connected to the same network as a computer running altstore.

So you mean iOS doesn’t natively support JIT for App Store apps and requires hacky workarounds?

kadu,
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“Playing card” company is a bit of an understatement. Nintendo was a grey market entertainment company - playing cards were banned in Japan, and a workaround was designing the cards with those beautiful drawings instead of suits. This is also why card companies were deeply associated with the Yakuza.

Nintendo also operated casinos and love hotels, with prostitutes. In fact, they did a lot of weird maneuvering during the launch of the Famicom to tip off the Yakuza, who wanted to keep their strong ties and get early access to the hardware.

There’s a whole book about how Nintendo and Sega had some crazy connections with the Yakuza and those shaped several projects in these companies.

kadu,
@kadu@lemmy.world avatar

There’s also the fact that Bedrock patches bugs that the Java community freaks out about patching. Several chunk update glitches and undesirable redstone behavior are exploited by the Java players, and they go nuts over the idea of fixing the issues. Bedrock, being a new codebase, obviously didn’t port over old crusty bugs and therefore doesn’t have to carry over those expectations.

kadu,
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I’m not surprised that something carrying the Pokémon brand is somehow both extremely lucrative but also unwilling to dedicate the minimal effort necessary to add obvious features

kadu,
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At this point, it would be cool to have a gaming event at all that doesn’t invite random Hollywood celebrities instead of actual game developers

kadu,
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Infinite growth in an obviously finite world is such a moronic concept, yet the driving force of capitalism

kadu,
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Yeah, Gabe’s son is entirely focused on his own business, not related to gaming at all. Once Gabe is gone, his son will probably just sell it for an acceptable price and Steam will go public fairly soon after.

kadu,
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A controlled anticapitalist discourse. This is no different than that Pepsi ad with the “protesters” sharing a Pepsi with the police.

kadu,
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Miniclip, that’s a name I haven’t heard in years.

Sewer Run 2 was my sport.

Jagex co-founder and ex-employee (Andrew Gower) announces new MMORPG inspired by RuneScape (store.steampowered.com)

I mean, when I saw an ex-Jagex employee making a new MMO I thought it was going to be slightly inspired by RuneScape… But this game looks exactly like RuneScape, and the description of the gameplay also matches it perfectly - this is essentially RuneScape 3 but managed by someone else (and with a much newer engine)

kadu, (edited )
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I have a .zip containing the latest early access version of Yuzu, for Windows and Linux. It includes the emulator, all required decryption keys, the latest firmware for game compatibility, a tool to automatically download mods, and a convenient guide on how to acquire ROMs.

I will forever distribute this .zip in a non-limited download link to anyone who asks me. Forever. You can PM me today and I’ll send it, you can PM me in 5 years and I’ll send it. Please feel free to do so. It’s not illegal to share where I live, so I’ll share. But do it via PMs, as to avoid causing trouble to the community.

Again, forever. If you’re reading this in the future, unless I’m dead (my mental health is a bit shaky), I’m sending you a fully functional Yuzu pack.

Have a nice day.

kadu,
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YuzuModDownloader will detect games in your library, check the built in repositories, download the mods and apply them automatically. Do keep in mind it enables all mods by default, so make sure to go to the game’s settings and disable the ones you don’t need.

kadu,
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Thanks! May we all enjoy gaming together :)

kadu,
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Some allow you to enable better graphics than the native version, some can downgrade graphics to improve performance. Some remove framerate limits. Some are cheats, with infinite health and similar. It varies a lot, really.

For example, with Tears of the Kingdom on a Steam Deck there are mods to make the game run at 16:10, with better performance, and better frame pacing at 30 FPS. If you’re running it on a PC, there are 60 FPS mods with improved draw distances and shadow resolution.

kadu,
@kadu@lemmy.world avatar

Good idea!

SHA256 (.zip): 81c3101348abff9eb7ca55bdb14464eb4b1011d288b3285c91a013a62a1fea94

SHA256 (most recent download link): 120288a5781e23f2c4767c6448a33f2803ab1d45943301441315aa20b78c7fc5

kadu,
@kadu@lemmy.world avatar

Sorry, didn’t mean to create this impression. You’re correct - there are mirrors of the official GitHub, other sites hosting it, pre-built binaries being shared on Internet Archive and Discord. You can find Yuzu, and you can probably do so from websites you already know and trust. The keys and firmware are a bit harder for newcomers (which is why I include them in the pack), Google is filled with junk when you search for those, but if you’re already a member of certain communities or have a hacked Switch, you can obtain those easily too.

But I do keep this updated pack that I use when a friend needs it or I happen to format a new PC. It’s already clean, already features the keys and firmware, and I know I can trust it (I built it after all hehe) so I might as well share. Maybe in the future Yuzu links will be harder to find or filled with crapware, mine will not. Maybe Yuzu will win the court case and be distributed on Steam… That’s great! I’ll probably still keep my pack, you never know with these things.

I basically share everything I have, if somebody wants it. Rarely is my copy the only one or somehow special. I believe the single “rare to find” digital piece of media I own is an .iso backup of a brazilian CD-ROM child’s game. But seriously, I don’t attribute much thought to rarity or importance or my name when sharing these things, I just want people who want Yuzu to have Yuzu.

kadu,
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I just PMed you :)

kadu,
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Hello it’s me Cave Johnson, turns out Martian dust is a terrible poison, I’m gravely ill. Good news is it’s a fantastic paint.

kadu,
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That’ll be the death of epic

Don’t threaten me with a good time

kadu,
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What the hell, I bought it recently but thought it was pretty much done and abandoned, that’s super cool

kadu,
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Nice!

You could actually already buy completely custom boards for a few GameBoy models, only transplanting the SoC from an original board.

But those are sold with an unjustifiably high profit margin, by the “loved by the community but actually quite shady” retro modding stores.

kadu,
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The Switch is more than proof enough that pretty much any modern game engine can compile to an ARM target with zero issues (though Nvidia’s low level APIs help, not sure about Qualcomm).

But there’s zero chance older PC games would ever be updated, and by older I don’t mean ancient, some AAA studios stop issuing updates in about one year after release.

So it all comes down to being able to emulate X86 on ARM… The best example we have is Apple, and games run but with a massive performance hit. Microsoft’s implementation is borderline unusable. I’m not sure what to expect from Valve.

kadu,
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It’s a good game, but not an action RPG - the combat is heavily turn based. Thanks though!

kadu, (edited )
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I can’t test it (not colorblind) but many recent developments have been made with Microsoft’s help, and for all their faults, Microsoft is usually quite good with accessibility so perhaps it’s the good version.

kadu,
@kadu@lemmy.world avatar

That’s FSR 1.0, not FSR 2.0.

FSR is a regular upscaling shader that only looks at nearby pixels. FSR 2.0 uses motion vectors and temporal reconstruction, it can’t be forced by the compositor into all games like FSR 1.0 could.

kadu,
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The game engine must be tuned to provide the data, Mesa can’t force it.

kadu,
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I simply do not buy games on release.

I won’t even buy Silksong on release - wait at least a couple of weeks for the impatient to beta test it for you.

kadu,
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Yes, the publisher is to blame.

But it will keep happening regardless - so you can either keep falling for it and screaming it’s not your fault, or wise up and start having a bit more patience and buying games later.

kadu,
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There are lots of benefits to this approach.

You wait for a sale and not only do you pay less, you get a patched version of the game, with mods available, often with DRM removed or toned down, walkthroughs and wikis already matured, and depending on how long you wait, your hardware might have evolved allowing you to experience the game better than you could at release.

kadu,
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I’m so happy they’re moving away from the “New Super Mario” formula.

Too bad they’re still going nuts on “everything is made out of plastic” look for the 2D games, but everything else is looking to be a major return to the World formula and that’s great

kadu,
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I bought Diablo 3 in a physical DVD in a local computer store. This is Brazil, so the mere idea of managing to line up and buy a game at the same day as everyone else in the world was huge at the time.

I get the game, I install it, and despite not having the best PC it did run well - I also don’t remember suffering with the server issues most people did at launch. However, I need to take a break to study for some tests, and after that, I moved cities so this meant I took a break from the game for a few months.

When I come back, my account is locked. Why? Well, I was playing everyday, but then I was not, and they interpreted this a “suspicious sudden change of playing habits”. They wanted a picture of my ID to unlock my account. Guess what though, their support wasn’t equipped to deal with a Brazilian ID. Of course, being brazilian, my only ID is this one.

So that was how Blizzard locked me out of a game I owned, a game I could physically hold in my hands.

And that’s the story of why I’m never buying a Blizzard product, regardless of medium or store, regardless of quality or hype, regardless of promises or support pages. The game could literally make my computer start ejecting gold nuggets out of the USB 2.0 port, and I would not play a Blizzard game.

kadu,
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There’s no way Sony is giving up on PC ports now.

They invest into developing a game and get all the sales within their own game store, plus the exclusivity boosts the sales of the console itself and next titles in the franchise. Then, after all this effort and cost is long gone, they get to invest minimal effort to sell and hype the same game all over again to another audience and, again, try to hook these players into the franchise perhaps even selling a console to them. There are no downsides, only extra money.

kadu,
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It runs on a Switch, so it’s going to be significantly better on the Deck.

15 Underrated Indie Games (youtu.be) angielski

The AAA gaming space can often lack innovation, so people usually turn to small indie studios for something fresh. Whether it’s for unique gameplay design, beautiful aesthetics or satisfying combat, these 15 overlooked indie games stood out to me. This is my top 15 list of underrated, hidden indie gems for PC that I enjoy more...

kadu,
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I wouldn’t call CrossCode a “classic JRPG” at all, it’s nowhere near one.

It’s an action RPG, almost emulating a western MMORPG.

kadu,
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I hope so, a duopoly isn’t exactly good but it’s better than a single viable player.

And it’s not like AMD is perfect: their APUs had several issues that Valve and open source contributors had to fix on their own.

kadu,
@kadu@lemmy.world avatar

If these platforms supported Linux, they’d be able to compete with Steam… 15 years ago.

Nowadays Steam offers so many solutions to PC gaming that other clients simply would take ages to copy. Steam Input, cloud saves that actually work, Steam Link, Remote Play Together, etc

kadu, (edited )
@kadu@lemmy.world avatar

I wish GIMP had a full UI redesign like Blender, it could work as a Photoshop replacement for many use cases but… Jesus it’s non intuitive, flawed and it mixes opposing design principles all the time.

There was a project that renamed it to a less controversial name and updated the UI to more closely resemble modern photo manipulation tools, but they’ve stopped working on it before a major release.

EDIT: There’s PhotoGIMP by Diolinux, a Brazilian Linux YouTube channel with a really nice host. This is a set of plugins and configuration files that try to ease the transition from Photoshop to GIMP for newcomers. It’s certainly good, but as an add-on, it can’t actually fix all issues with GIMP.

kadu,
@kadu@lemmy.world avatar

Are there other open source projects near feature parity with GIMP, though?

There are certainly other commercial software, like Affinity, and certainly some shady Photoshop clones like Photopea (and it does work really well) but nothing like GIMP, as far as I’m aware.

kadu, (edited )
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So that’s it, I’ve lived to see carpetless as a viable non-TAS strategy. That’s crazy.

kadu,
@kadu@lemmy.world avatar

I’m super interested in the new controller.

I got the 8bitdo ultimate and deeply regret buying it, so now I’m back to my Series S controller.

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