pcgamer.com

WaffleWarrior, (edited ) do games w The sequel to Half-Life modding classic Pirates, Vikings & Knights quietly hit 1.0 after nearly 18 years of development: 'It's been over 6,500 days since PVK2 was unleashed'

Gosh I played all these mods back in the day, the Vampire One, Natural Selection, the WW1 mod, the Revolutionary War mod 😆. Gosh so much fun

XenBad, do games w The sequel to Half-Life modding classic Pirates, Vikings & Knights quietly hit 1.0 after nearly 18 years of development: 'It's been over 6,500 days since PVK2 was unleashed'

Been playing this, would recommend to anyone who likes source engine games. Devs seem pretty nice too from what I watched of Vinesauce Vinny’s stream.

PineRune, do games w The sequel to Half-Life modding classic Pirates, Vikings & Knights quietly hit 1.0 after nearly 18 years of development: 'It's been over 6,500 days since PVK2 was unleashed'

Wow I remember playing the original mod back in the day, when Source Mods had a player base. Good times.

Agent_Karyo,
@Agent_Karyo@lemmy.world avatar

My favourite was Zombie Panic! Played that so much.

EarlGrey, do games w Battlefield 6 players are crying out for a 'real' server browser, and it's about time we demanded the basic FPS feature that Call of Duty killed

The amount of time I’ve spent playing online games has fallen off a cliff after forced matchmaking, particularly SBMM. They’ve legitimately ruined my enjoyment of games.

I got into Overwatch for a bit, but the SBMM meant that at lower levels it was basically a coin flip if I would get a team that wanted to play as a team, or a bunch of kill whores who only cared about their K/D ratio. I don’t want to have to drop hundreds of hours int mastering the game just to have actual teamwork.

ampersandrew,
@ampersandrew@lemmy.world avatar

Oh, I love skill-based matchmaking. Without it, if you’re having a good time, it means your opponent is almost surely having a bad time, rather than keeping the matches close. At low ranks, often times a single piece of knowledge can escalate your play to a higher level, which can make those low ranks feel kind of swing-y, but I don’t know that that’s a problem that can really be solved unless you remove the asymmetry. That said, I no longer wish to substitute matchmaking for the likes of a server browser.

EarlGrey,

The two are not mutually exclusive.

Arguing against servers because you want match making is like arguing that you hate McDonalds serving Cheeseburgers because you want Chicken nuggets.

ampersandrew,
@ampersandrew@lemmy.world avatar

They shouldn’t be mutually exclusive, but the companies who want to monetize people perpetually see them as such.

Duamerthrax, do games w Battlefield 6 players are crying out for a 'real' server browser, and it's about time we demanded the basic FPS feature that Call of Duty killed

It’s very simple. If it doesn’t have a Server Browser, has MTX, has Gacha, has Rootkits, is Online Only/No LAN, or is made by any of the AAA studios, I don’t play it.

Zink, do games w Battlefield 6 players are crying out for a 'real' server browser, and it's about time we demanded the basic FPS feature that Call of Duty killed

Server browsers and dedicated servers are subjects that make me want to start with the old man “back in myyy day” style comments.

I saw somebody mention CS, which is a good one, but for me the peak was in Quake 2 because of personal circumstances like getting into overclocking and then moving to a university network connection when modems were the norm at home.

Certain servers running certain mods were awesome late-night hangouts. I have a few really fun memories of all of us coordinating to do goofy stuff rather than play whatever the game at hand was. Then somebody new would join the server and start wrecking us until we caught their attention with the text chat and got them involved too, lol.

EncryptKeeper, do games w Battlefield 6 players are crying out for a 'real' server browser, and it's about time we demanded the basic FPS feature that Call of Duty killed

I know exactly why they didn’t make dedicated servers and why doing so would be a scramble. But we are going to need them regardless

threshold_dweller, (edited ) do games w Battlefield 6 players are crying out for a 'real' server browser, and it's about time we demanded the basic FPS feature that Call of Duty killed

Wolf ET never stopped having a server browser… ;)

all4one,

Still miss this game

ampersandrew,
@ampersandrew@lemmy.world avatar

You don’t have to. You can still play it!

all4one,

I still have it downloaded but its 100% bots every time I try to play.

rimjob_rainer, do games w Battlefield 6 players are crying out for a 'real' server browser, and it's about time we demanded the basic FPS feature that Call of Duty killed

Vote with your wallet and don’t buy this. Many years ago we’ve got dedicated servers and free map builders. Nowadays we get matchmaking and 3 maps and additional 3 for 20 bucks.

Mamdani_Da_Savior,

I played the BETA, its good, I’m buying.

smol_beans,

When it comes to video games you will always get outvoted by millions or children who don’t know any better and don’t care.

Duamerthrax,

Oh no, whatever will I do with my time if I can’t play with literal children.

SaneMartigan, do games w Battlefield 6 players are crying out for a 'real' server browser, and it's about time we demanded the basic FPS feature that Call of Duty killed
@SaneMartigan@aussie.zone avatar

BF6 is the only thing keeping me on windows. If they don’t include a server browser I’m not buying it.

garretble, do games w Battlefield 6 players are crying out for a 'real' server browser, and it's about time we demanded the basic FPS feature that Call of Duty killed
@garretble@lemmy.world avatar

I always liked going into older BF servers that weren’t so populated just to be able to get a lay of the land without being destroyed in three seconds.

Or to be able to use the vehicles and get used to them without as much threat.

Maybe I just want a mode that lets you free-roam maps…

Dasus,
@Dasus@lemmy.world avatar

Sounds like you just like sight-seeing tbh.

garretble,
@garretble@lemmy.world avatar

I do! I enjoy camera modes in games a lot, too. I like to look at the architecture in games because I think it’s fascinating.

For BF, though, I do think a little playground would be great. Since they have that map builder tool, I may end up just having to make one myself.

Especially for adjusting piloting controls. If you try to do that while playing a normal match you may not ever even get to fly a chopper to see if you made a good change, for example. I played the beta all day on Saturday and didn’t get a chance to fly anything during that time.

TheHobbyist, do games w Battlefield 6 players are crying out for a 'real' server browser, and it's about time we demanded the basic FPS feature that Call of Duty killed

Having long played some old CS, there was so much sense of community from connecting to a personal server instance, regularly seeing the same people, familiarize with specific rules to that server, getting to know the admin etc. I’m sure you feel a sense of community from match making, but it can definitely exist outside of matchmaking IMO.

And I’m not advertising for one over the other. But I’d be very happy to see the persistence of accessing personal servers for a game.

purplerabbit, do games w Battlefield 6 players are crying out for a 'real' server browser, and it's about time we demanded the basic FPS feature that Call of Duty killed

One doesn't need to replace the other.:)

The big problem with matchmaking is that in the long run, it kills game. When people start to move on to a new thing, the population that stays because they're attached to the game gets fucked over by matchmaking.

The less people they are, the worse it works. That's when a server browser and the ability to run community server becomes crucial. It will keep a game alive for a decade after its last update.

NuXCOM_90Percent,

How would a server browser help in that case?

Matchmaking puts people into a limited number of servers. Yeah, you get the problem of realizing that those folk have been playing Tribes 2 for over twenty years at this point but you also have people to play with on that one 24 player server. Versus twelve servers with 2 players and a bunch of bots (if the game has them) each.

I always would rather both options. But from a game health standpoint… hoppers tend to have clear advantages at most player counts.

Jeffool,
@Jeffool@lemmy.world avatar

I think the general idea is that if I want to spin up a server for my friend group that’s been gaming together for 20 years, we can buy the game and do just that. That’s opposed to the money I spent on the game being useless when they decide they want to stop paying for servers.

RememberTheApollo_,
@RememberTheApollo_@lemmy.world avatar

That’s perfectly acceptable justification to shut down gameservers and profit from people moving to the next version of the game. Gone are the days of private servers, especially with client and serverside mods, that kept people engaged with an older game for years. That’s not profitable.

Grimy,

They will have community servers with its own browser. The servers will have full xp as long as the rules are close to the official ones.

Matchmaking wont be the only option.

Krzd,
@Krzd@lemmy.world avatar

Source?

Grimy,

Still, DICE insists the Portal browser will satisfy. It does have some qualities that simulate a classic server experience, like how you can earn full XP in Portal matches as long as the house rules closely resemble the vanilla ones.

From the article.

Krzd,
@Krzd@lemmy.world avatar

The community “servers” aren’t persistent though. They’ll only stay online as long as someone is online and using that instance. If that last person leaves the server shuts down - as far as we know, it still seems a like murky, but without being able to rent servers I can’t imagine them just leaving all of them online for free

Grimy,

So in 2042, if you had the premium battle pass, you could set up one persistent server. It was hosted by them but didn’t disappear without players. I don’t know how it will work for bf6.

I think the most important feature is that we have persistent lobbies that don’t disband after a game like matchmaking. That they “stay online” while nobody uses it is really not the important part imo.

Tikiporch, do games w Battlefield 6 players are crying out for a 'real' server browser, and it's about time we demanded the basic FPS feature that Call of Duty killed

Article about BF6: shows picture of BF2042.

ampersandrew,
@ampersandrew@lemmy.world avatar

Because it talks about the same “Portal” feature in 2042 that came before.

Croquette, do games w Battlefield 6 players are crying out for a 'real' server browser, and it's about time we demanded the basic FPS feature that Call of Duty killed

Bring back community servers, so the developers can keep their official servers and people that want to play on community servers can do that do.

It’s a solved problem that publishers tells you is hard to do in the name of money.

Don’t look harder into it.

Grimy,

That’s exactly what they did. You have official matchmaking, then you have community servers people host. If you use official rules, you can still earn xp in the community servers.

They have a server browser, official matchmaking servers just don’t show up but they only last one game anyways.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • test1
  • FromSilesiaToPolesia
  • fediversum
  • esport
  • rowery
  • tech
  • krakow
  • muzyka
  • turystyka
  • NomadOffgrid
  • Technologia
  • Psychologia
  • ERP
  • healthcare
  • Gaming
  • Cyfryzacja
  • Blogi
  • shophiajons
  • informasi
  • retro
  • Travel
  • Spoleczenstwo
  • gurgaonproperty
  • slask
  • nauka
  • sport
  • warnersteve
  • Radiant
  • Wszystkie magazyny