I’m honestly quite tired of remasters. Why can’t we see some new original games?
The original Deus Ex is this bizarre mixture of jank, camp, and sheer brilliance. So much of what made the game amazing was unintentional and contingent with the era. A remaster is never going to be able to recapture that lightning in a bottle. It’s always going to be soulless.
TBH I am happy they’re remastering some older games. I missed out on a lot of stuff because I was doing other things when a lot of highly regarded games came out (sold my PS1 to buy crack). So I’ve recently got a steam deck and played bioshock - really enjoyed it - and system shock is in my queue. I’m not sure I’d have been so keen to try them if they’d had the original graphics, that shit looks so dated now. But yeah, maybe they’re taking the remaster thing a bit too far.
The Enhanced Edition for System Shock makes it perfectly suitable for anyone used to FPS controls, the “remaster” changes so much that it is hardly the same game.
Well in that case, the Remaster. Enhanced edition is fine in a lot of ways but its torture with a controller because you have to switch out of FPS view to use the MFDs a lot. Play the new and shiny.
Cool, cheers for the heads up. Yeah it’s on my list, I’ll get to it soon. I just gotta finish cyberpunk, then play Dishonored, then I’m thinking system shock is next.
Steam deck has the mouse pad, no? Still not as good as a real mouse, but the one on my steam controller was the perfect bridge for playing mouse games with a controller.
Enhanced Edition is by far the best way to play System Shock, it’s controls are a little mouse centric, but the mouse pad on the steam deck should be plenty suitable for mouse things like playing an audio log. Other than that, EE lets you control it like a typical FPS and you can bind controls for switching weapons and whatnot to avoid the UI
If you want to play System Shock, the OG or EE is the only way to get the real experience, IMO the remaster sanded away many of the parts that made it unique (while adding some that make it less unique, like a crafting system for some reason?) to the point that it kinda loses its identity
The original Deus Ex is perfectly playable today as long as you follow a guide to get it patched up and configured for a modern system. Plus it runs at a rock steady frame rate on any PC today, whereas it didn’t at the time of release (it was very laggy, buggy, and crashed a lot).
The game is definitely meant for mouse and keyboard though. You need some very high precision aiming and a steady hand to cope with the scope wobble (unless you train to master level).
Yeah I never played that either. I’m up for giving it a go, though. But I’m not great at precision controls, now I’m getting old my reactions aren’t so quick and my hands are pretty wrecked. But yeah there’s lots of old games I’ve missed out on and I’m enjoying catching up. Plus some of the new stuff is incredible for someone who was raised on 8 bit graphics.
Oh you don’t need quick reactions for Deus Ex. It can be played in a very slow and methodical way. It’s just that you need precision to get the most out of the sniper scopes (which can be used on multiple weapons).
There’s never been such an abundance of games and consoles as there is now. There are more games than anyone could ever play, both new and old. Releasing another poorly made remaster doesn’t mean no ones making new original games. I don’t think there hasn’t been a year I didn’t play an original, engaging and creative new video game. It’s literally the golden age of gaming.
Totally. There are some excellent AAA developers too (e.g. Naughty Dog, Remedy, Santa Monica, FromSoft, Kojima) but I’d say the biggest surprises for me have come from AA studios and indie developers – Animal Well, Clair Obscur, Returnal, Silksong, Crypt Custodian, Celeste, to name a few. I mean, there are tons of crappy indie games too, but the amount of creativity and quality in the indie scene is stunning.
Also the original Deus Ex is not easy for non-techie games to just pick up and play. Unless you own old hardware (collector nerds) or you can negotiate the jank on modern hardware (techie nerds) then many old titles are just not accessible.
I think a game like Deus Ex that people still talk about as a classic deserve remasters.
And who knows, maybe Deus Ex has to look like shit in order to be itself? It’s not supposed to be a remake; a remaster just means 1) works on modern hardware, with modern controllers/OSes and 2) most if not all game mechanics, plot lines, level designs, etc feel and play as they originally did, with the exception that there might be some bug fixes or QoL changes to prevent things that are universally agreed upon as being bad/unnecessary.
What I’m getting at is - is it Deus Ex if it doesn’t look janky and weird?
I’m not sure it’s going to be soulless, but the problem is that the main premise is the government of highly competent psychopaths manufactures an emergency to gain total power, while the population withers. A cautionary tale, if you will.
The thing is that in reality, the government of highly incompetent psychopaths is gaining total power absolutely unopposed, while half the population applauds.
The original game has plenty of characters who are true believers in the government lie: the UNATCO soldiers, the mech agents, and even multiple civilians who either work for or support the government.
The main resistance force, the NSF (Northwest Sessionist Forces), is pretty controversial among the public. People seem to be split between viewing them as terrorists or heroes. Not unlike the way people view antifa in real life!
Making something new means taking a risk. Maybe it won’t sell well. So it’s more beneficial to profits to re-make something that has already proven its worth.
That’s how modern AAA devs operate. That’s why every AAA game in a franchise feels pretty much the same. And that’s why indie and AA games are far superior.
“AAA” gaming began as a reference to the “AAA” creditworthiness rating, meaning (essentially) “certain to repay the loan” // “certain to earn more than the development costs” (contrarespectively). AAA gaming has always been about the safe bet, the easy money, and the tailored to mass market design.
High budget games can only have so much ROI, so there’s kind of implicitly a limit on how much risk is tolerable for investors/publishers. Meanwhile, a game that costs a few million (or even less) could be the next big success, and rake in a massive sum - enough to justify its own budget in addition to many failed attempts to craft a star.
Even more risky is indie gaming, where the cost of development is provided by crazy people that want to produce “fun”, and gain money as some kind of (important) side effect. That’s where you get the wild “no one (in the know) would expect this to work” ideas, and most of them do fail, just as expected. The ones that are good enough to make it are by nature surprisingly good - indeed, this surprise is why publishers won’t go after the same concept under most conditions.
I played some of Human Revolution but I didn’t like the grind-factor (nor did I like the weird forced boss fights).
The original Deus Ex was so beautiful for the way you gained exploration and progress experience for finding secrets and accomplishing goals. Replacing that with a more “RPG-like” system that rewards hacking every single computer and doing non-lethal takedowns on every single enemy totally ruined it for me.
It depends how mod is made. If it depends on a base content of a game, it’s generally a mod for that game. That’s what Counter-Strike and DOTA for example was at first (they required Half-Life, and Warcraft 3 base files respectively).
If you make a game for a specific engine, it’s generally considered as a standalone game, not a mod. Also in olden days code for the engine and the game wasn’t separated so you couldn’t easily reuse the game engine. AFAIK Id Software was one of the first companies that made reusable game engines that were also licensed to other companies, and even made map editor available for free.
There’s a group of citizens of a nation that supports what Nintendo doing to Palworld devs. Back when I read the noise on Xitter when Nintendo first filed against Palworld, lots of Japanese support it because something something disrespect or some bullshit. It sickens me that they are just lying belly up drinking the shit Nintendo puts out and trying to snuff competition
Unfortunately, there are some very celebrated games that commit to this approach. Final Fantasy XIV and WoW keep getting away with it, and there are others.
Of course, they had to work for a long time to earn that pedigree and price tag. This certainly has not.
And other celebrated games, Everquest, are 100% free to play up to the most recent 2 expansions. There is a paid subscription that unlocked slightly more powerful spells, quick alternate ability progression, and…i dont remember… You can pay about $10 for the quick ability progression instantly but the spells are unimportant. You could also just buy the expansions without subscriptions, or you could just wait a year for your next free dosage of content. Hell theres enough content free for a few years of play without needing to buy anything.
FFXIV has certainly earned it over the years, and in the case of WoW, isn’t it only the most recent expac that costs extra? I think you get all the previous ones, and WoW Classic, for just subscribing.
Tbh with FFXIV you only have to buy the 2? Most recent expacs and you can play free up to 70/100 and the accompanying story stuff without. It doesn’t do the limited time free trial anymore.
I don’t think that matters. The should’ve made it a one-time purchase, DRM free, no P2W, no macrotransactions. More people are becoming old-school about their gaming needs nowadays, and I for one happened to be in that camp.
I was really excited for that game and donated to the Kickstarter. Played it for a bit in one of the early releases, and it seemed kind of promising despite being very broken at the time. Booted it up a few years later and it was somehow way worse of an experience. What a huge mess of a game.
I actually won a raffle they had because I signed up to their newsletter as soon as I heard about the game, so I have a bunch of merch for a thing I don’t even like lol
you are speaking like that is fact rather than opinion. what would make it “useful” for you though? i understand not caring for remasters personally but that is a pretty insane blanket statement to me.
the original is 25 fucking years old now, this brings the game to an entire new generation, new consoles, etc. and provides those with nostalgia to relive what they remember. if you think the OG deus ex looks good in the slightest you are way too deep in nostalgia. no depth, no shadows, and barely any contrast though 🔥
i mean no one has even tried it yet, how in the hell can you say its bad already?
nice, very genuine and thought provoking response. i am just trying to understand and no one has given a good explanation in my opinion. seriously i love how every response is just dodging absolutely everything i say.
any actual thoughts or are you just angry and need something to be pissy about?
I’ll reply to you because seems you really care about it, and also because many players have your same position: No, a game doesn’t looks bad just because it’s old, like all the masterpieces ( and I’m not referring to Deus Ex in particular). Many players wrongly think everything needs to be updated to modern aesthetics, but you do not want to touch a great game just for that, that’s a commercial reason only. Real remastereds should just put a crt-shader on top of the game, in most cases.
i think the textures in the original deus ex look like ass and are so flat. the style is not good at all in my opinion. i think plenty of old games and lots of pixel art looks great but that shit looks terrible. it had a great story and decent gameplay.
that is your opinion about remasters, but in reality a large majority would be pissed if they just threw a CRT shader on. thats lazy as fuck.
That’s not an opinion but a fact: we are talking about remasters, not remake, the only purpose of a remaster in any art is to be faithful to the original. If many videogamers are confused about this is due to “the industry”.
But now I’m talking about semantics here and that’s not what I want to do; the important aspect is to point out how this type of videogames are useless: just look for new ones…or go for a mod if you like it partially…or enjoy this new versions but don’t be surprised when they are shadowed by the original games.
Okay, my actual thoughts are thus: The original game looked bad. I don’t think there’s any denying that. But: at least it was consistent, and it had a style to it that it kept hold of throughout. There was a real opportunity to properly overhaul Deus Ex with the remaster, but they’ve instead settled for Xbox 360-era models, while keeping the stiff animations from the original, and throwing ridiculous amounts of harsh lighting and bloom around. It doesn’t look like Deus Ex any more. What they should’ve done is taken some cues from Human Revolution and used that to inform the design. (Hot take maybe)
Not only is it still running on private servers, those private servers have the blessing of the original devs. If I’m remembering correctly, they even provided the admins some dev tools and code
Plus, there is just zero chance any new game could possibly come out of the gate with more features and hours of gameplay than CoH. Physically impossible.
Well, as I said, it was flawed. The XP grind near the end got roooough, especially since that was still in the era of losing XP when you died. That was especially frustrating when they had lag issues that killed you and then you lost a week of progress leveling up. The game was still a lot of fun though.
The original looks fine; it’s gone from ‘okay for 2000’, through to ‘dated’ and back to ‘retro charm’ again. Plus you can turn up the resolution and fps to silly levels, which wasn’t the originally intended effect but is pretty nice.
All early 3D games look so bad that the slight year-on-year improvements are nearly irrelevant now. A hideous AI texture ‘upgrade’ doesn’t bring it to to modern standards, and distracts from the truly amazing game behind it all.
The funny thing is the original is only playable with fan patches so technically I can see demand for a remaster. They just really fumbled this in a weird way.
So you’re saying they’re trying to cash in on the game’s popularity with a crappy remaster? You’re either a troll or you need to work on your logical deduction skills if you can’t figure out why people are complaining.
the fuck?? why would they remaster a game that no one liked and no one wants to play? if its a crappy remaster then that sucks, but its pretty fucking obvious if you think for 2 seconds and use the context clues in your own comment.
i think this entire thread needs to work on their logic skills, take a moment to comprehend before going full piss mode. what is crappy about their remaster? their “ai graphics”? unfounded stupidity and cynicism over a game that hasnt even been released yet.
who asked for your pissy comment about it?? oh no one? you should probably stop leaving comments because no one asked and theyre gonna be bad anyways. good job trolling though fr, you did well.
right, another response with no actual substance. this is truly hilarious. i definitely work for the company that is producing this and im obviously spending my time on lemmy asking people whats so bad about it. good observation. ill let my boss know not a single person complaining knows what the fuck theyre talking about, then he will check my lemmy account and pay me for talking to dumbasses on a social media nobody in my life has even heard of. genius.
i wouldnt have considered it very alive before the remaster was announced. there are millions of people that will now be able to play it on their new consoles, and millions of people that will consider playing the game for the first time.
if you dont understand why remasters exist (obviously you dont) seek help. there is a reason why there are so many remasters, people like them and they buy them. if you arent one of those people thats fine, but if youre not the target audience just ignore it? why tf are you complaining about it and belittling it before it even exists? thats like saying they shouldve just kept crash bandicoot, spyro, tomb raider, etc. with no modernization and say fuck the new generation if you want to play it you have to endure the headaches and bs
if you dont want remasters just dont buy them. its that easy. some people want native ultrawide support, QOL features, cloud saves, graphics that arent 240p, etc. etc. without having to install 30 mods and still have a shitty experience.
sorry you have to be so pissy when people are enabling others to enjoy a beloved game.
Hey, if you’re OK buying a game that looks worse than the original for QOL improvements that could, and should, be patches, you go ahead and support exploitative business practices.
And don’t forget to continue to freak out at online strangers for not joining you on your bootlicking adventures. That’ll make your life better, I’m sure.
cannot believe you think the og looks better. that is extremely baffling. at least everyone else will admit the original looks like absolute trash. the textures are seemingly 240p or less with no actual lighting or depth. pngs posted on a blob with horror inducing hands lmao. nostalgia≠quality.
and truly none of it fucking matters because more people will still get to play a wonderful game, it is being made more accessible for everyone and being released on new platforms.
you want them to patch in a complete graphical and QoL overhaul, port it to the switch, ps5, and series x, introduce cloud saving, ultrawide and dual monitor functionality etc all for free? oh, you didnt read any of that and you are being pissy for no reason? damn.
I wonder if they’re still dealing with engine limitations? Not excusing them, because the feedback is actually on point if you see the screenshots/trailer. But I’m wondering if there’s a poly count limit or something.
They’re clearly bolting on the graphical improvements on top of this antiquated engine, rather than rewriting it. I wonder if they need to “trick” the engine (like with RTX Remix, where the game isn’t “aware” of the changes).
These are the recommended system requirements. Not sure what they are doing behind the scenes but they are absolutely ridiculous for a game of this scope.
It’s even dumber: look at the minimum requirements, too. The insane difference between the minimum and recommended tell me that it’s the original engine with a ton of shit bolted on top.
That’s the only reason they’d recommend a 2080 or above – just sheer brute force. I hope I’m wrong, but I smell an unoptimized rerelease. Someone mentioned this studio remastered a Star Wars game (I forget which) and apparently it didn’t go well.
Aspyr is the company, it’s not really a ‘studio’ - they’re a porting house that used to port PC games to MacOS, poorly (but beggars could not be choosers in the post win95 world, crappy Aspyr port or none at all)
except its also releasing on switch lmao. maybe that version is gonna be way worse, or MAYBE the recommendations are overestimated to not get peoples hopes up. who knows, seriously, i wouldnt be so cynical yet though.
it says switch, thanks for the positive comments and the obvious conclusion i am working PR on fucking lemmy, lmao. i was just trying to figure out where all the unfounded hate was coming from, i have deducted that i am reading comments from a bunch of pissy pants who need something to complain about constantly. truly incredible and insightful knowledge you have given and obviously taken the time to look at yourself.
I don’t think so. They’re quite cheap when it comes to knocking these out, and didn’t have a higher poly model to go off like they did with Tomb Raider or Soul Reaver.
I’m still salty over how many tweaks they could have made to improve that and didn’t bother.
You don’t play OG deus ex for the graphics or… Combat tbh, but this seems like a half ass coat of paint instead of anything of real substance. You can already play Deus ex on modern hardware so I don’t know what you’re really getting here.
idk all the og graphics look pretty dog ass as someone who didnt play the original, just from the reference they used it looks significantly better. more depth, texture, resolution, shadows, reflections, and contrast. i dont really see it being too “shiny” it just looks like there is now light lmao.
seriously though that original character looks awful and kinda terrifying. what games can you not play on modern hardware though? what more would you want from it?
you can barely see anything in the original and the textures are in like 240p, also the graphic mod they say is better has people complaining about it being dead and incomplete.
i am asking why you think you get nothing from this, or how it is a poor product just because you can play the original still. i also dont understand the “half ass coat of paint” everyone is referencing. i explained everything pretty thouroughly i feel like.
the main thing is i just do not understand all of the hate and cynicism, especially since its not even out yet lmao. they are literally overhauling the graphics and QOL which it the main barrier to entry.
Oh OK. I’m saying you don’t gey much from this because it really doesn’t look much different from what you can play today.
To be fair, it’s not like I’ve seen everything the remaster has to offer, but they’re making a big announcement and showing things off like it’s a big deal, but first impression is that it isn’t.
Deus Ex GOTY edition has been on GoG and Steam for a while, and some folks have touched those up with mods or releases like Deus Ex Revision that I think are worth checking out.
To be clear it’s not hate I’m trying to get across, it’s “so what? I don’t see why I should pay money for this.”
pcgamer.com
Aktywne