I wish I could play a game where I could talk in real time instead of click, prepare attacks with my generals before the battle and settle a strategy, and where the fastest tabber-clicker is not the one who always wins.
Why? Because I’m getting old, that’s why, and anyone who ever played a competitive RTS knows exactly what it means.
Try the Total War games, especially the older (non-Warhammer) ones. Units take time to carry out actions, there is no point and not really a way to do insane actions per minute counts, as if a unit is engaged in melee, it can’t really disengage without losses. There is also a great scale to the whole thing. I loved Shogun 2 for example.
I also like Eugen games like Wargame, Steel Division or Warno if a modern shooty type thing is more your game. Maybe try Regiments, that one is also good and maybe a bit less complex than Eugen titles.
Neither of these has base building, both are more of a “this is how many soldiers get for this battle, use them wisely” type game.
You have just perfectly explained why I loved Shogun so much! It was much more forgiving to learn, and to then excel at. Very much a fun RTS. Atleast the original was very well made, I should try the second one.
RTS did go mainstream and it indeed turned into games very different from old school SC et al.
Plants vs zombies and LoL are the descendants of the genre and are or at least were, HUGE. Tower defense and moba are the two evolutionary paths that RTS took.
Tower defense is super mainstream, but moba, while huge isn’t really mainstream in my opinion. But one things for sure, they don’t have much in common with SC except the lineage.
If you miss that old style of game, that’s fine, but there are probably tons of ways to morph the RTS genre that solves its old problems, finds it more success, and still scratches that itch. I’m quite fond of Cannon Brawl, and Tooth and Tail had its issues but was on the right track.
That selling to the next buyer who throws money at you obviously leads to risks of getting shutdown. People don’t want or care about long term sustainability and cry when business daddy decides that record profits this year don’t match up with imaginary made up profit growth and hence declare this as a failure.
Edit: “Making good, profitable games ‘will no longer keep you safe’” But only if you sold your soul for a bunch of retirement money from Bethesda or whoever else. If you are so keen on that sweet retirement exit then your studio was doomed the moment somebody offered the founders to a buyout. I am baffled at how people are missing this obvious conclusion.
That selling to the next buyer who throws money at you obviously leads to risks of getting shutdown. People don’t want or care about long term sustainability and cry when business daddy decides that record profits this year don’t match up with imaginary made up profit growth and hence declare this as a failure.
Edit: “Making good, profitable games ‘will no longer keep you safe’” But only if you sold your soul for a bunch of retirement money from Bethesda or whoever else. If you are so keen on that sweet retirement exit then your studio was doomed the moment somebody offered the founders to a buyout. I am baffled at how people are missing this obvious conclusion.
I said what I said. That’s just the thing: I don’t want them dead anymore. I want them deprived of power, deprived of agency, and forced to watch the world they ruined actually repaired. Alive.
CEO says “I want to make more money”. Crowd responded “No shit”.
I’ve seen a theory that Steam is holding, possibly even for a time when Sony puts it in writing that players won’t need a PSN account permanently before they’re willing to relist the game which I think is a fair desire at this point.
It’s like an administrator/tenant relationship. Generally, the publisher controls the region locks, but if the publisher starts doing something potentially illegal or brand-damaging, like selling a bricked game, the store owner can also manipulate the locks.
If they couldn’t, a dev’s efforts to willingly commit brand suicide by releasing a game that bricks people’s computers (not beyond the pale given how stupid publishers are now) would also take Steam down with them.
That makes sense, but I haven’t seen any official announcement from Steam saying that they did this. Only speculation from random people. Any documentation I can find just seems to point to this being a decision that’s made by the company releasing the game (or in this case Sony as the publisher).
I doubt that Steam is still trying to block additional countries given that Sony has already announced that the PSN account requirement is being withdrawn.
The thing with the 3 new countries seems to be a fix by valve, you might notice that there were several invalid country codes in the previous restricted list.
NES releases don’t bother me because I was still a kid when I played them. Things released twenty years ago bother me because it seems like yesterday given that I was already an adult with an established career and a mortgage.
No that’s the point I’m making. When I read the headline I was horrified that it’s been that long since the original and they’re not even talking about that.
No I didn’t say it originally came out then I said that my first knee-jerk reaction was that it couldn’t possibly been that long since the original and then I came to realize it’s been so much longer
You know how kids will want anything that has their favourite character on it? Gamers are just like that. Elder Scrolls 6 can have 1 minute ads in between areas and it would still top sales charts because gamers cannot stop themselves.
I really hope the recent pushback Sony got will spark a new norm but I’m very cynical.
I think Sony just delisted Ghost of Tsushima from all countries where PSN isn’t available, even though it’s primarily a single player game that won’t require PSN.
So Sony is still on their bullshit, even though they conceded over Helldivers.
I’ve been an Xbox fan for a long time and 3 months ago my GamePass Ultimate subscription ran out. Been pondering buying up another 3 years to continue it since Hellblade 2 is coming out this month. This recent fiasco has changed my opinion of Xbox and I will no longer be supporting Xbox as I have been. Might buy a month membership just to play Hellblade for less than the actual price of the game, but otherwise I’m done. Fuck them
Now that they have purchased the IP for Evil Within series and Hi-Fi Rush, they destroyed their competitor, and at the same time, no more series will be produced for fans of their games. Fuck capitalism.
All that talk about how Xbox is investing in the Japanese market and then they close the one prominent Japanese studio that they own. The same one that, as the article points out, made Hi-Fi Rush which was “a break out hit”. What the hell, Microsoft.
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Aktywne