And found out filmset scenarios are filled with tricks that make it seem one thing to viewers whilst being something else, just like 3D worlds in games.
Since I’m getting down voted I have rewritten this comment for clarity.
I first heard of this game when it was being advertised on GOG as being “Banned by Steam”
Since it was only five dollars I bought it thinking Mastercard and Visa were up to their old shit again.
Later I found Steam banned it because they mistook a placeholder graphic for CSAM and had strict no second chances policies about that.
So now I am asking why did Epic ban it? Because now I’m worried I was hustled into buying kiddie porn by GOG disguising it as an anti-censorship protest.
Assuming the content is merely controversial and not objectionable (i.e. exploitative), it seems there may be room for an art-centric game store front.
Ironically, I’m betting it’s nowhere near as exploitative as the monetization practices of virtually every AAA release these days.
well avellone claims obsidian was so poorly managed even if they got the bonus it wouldnt have helped the devs at all, most likely going directly to the obsidian execs pockets (same execs who denied more time on the game)
je sawyer blames himself for not focusing on playtesting and bug fixing until way way way too late in development
so im not sure why todd would feel guilty about it at all. obsidian still got paid in full and the fans got a great game out of the ordeal (after they fixed the bugs at launch)
Oh yeah I’m aware of that. It’s just that foundational game mechanics are still broken to this day lol. Like the game never really reached a polished state, without mods.
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