pcgamer.com

slaacaa, do games w Krafton is now an 'AI-first company,' will spend $70 million on a GPU cluster to 'serve as the foundation for accelerating the implementation of agentic AI'
clot27, do games w Krafton is now an 'AI-first company,' will spend $70 million on a GPU cluster to 'serve as the foundation for accelerating the implementation of agentic AI'

Hell no bruh

ripcord, do games w Krafton is now an 'AI-first company,' will spend $70 million on a GPU cluster to 'serve as the foundation for accelerating the implementation of agentic AI'
@ripcord@lemmy.world avatar

Welp. I was thinkingabout buying a game from them about an hour ago. Definitely won’t now.

JohnnyCanuck, do gaming w The Outer Worlds 2 is a great RPG that exceeded my expectations
@JohnnyCanuck@lemmy.ca avatar

Glad to hear this. Years ago I worked with Obsidian engineers (who may or may not still be there, I have no idea) and I absolutely loved the systems they had built for their games. They were able to create games with a massive amount of content with a relatively small team of engineers, so I’ve always rooted for them.

I liked (didn’t love) and completed the first Outer Worlds but I thoroughly enjoyed Grounded - even though I never played through to the end game. I’ll definitely give this one a go.

pugnaciousfarter,

I’ve loved a lot of their newer games - especially Pentiment!

It was such breath of fresh air and so well written!

Anarki_, do games w Krafton is now an 'AI-first company,' will spend $70 million on a GPU cluster to 'serve as the foundation for accelerating the implementation of agentic AI'

I knew this game was fucked when they changed the name from PUBG to PUBG: Battlegrounds.

fushuan,

You don’t like Public Unknown’s BattleGrounds: Battlegrounds? Smh my head.

generic_computers,

PlayerUnknown’s*

fushuan,

Ur are right, the joke stands tho.

someacnt, do games w Krafton is now an 'AI-first company,' will spend $70 million on a GPU cluster to 'serve as the foundation for accelerating the implementation of agentic AI'

Anything for the shareholder value. Are they even a game company now?

CosmoNova,

They are a company run by individuals who haven‘t booted a game in this millennia and are only in it for the money.

mysticpickle, (edited ) do games w Krafton is now an 'AI-first company,' will spend $70 million on a GPU cluster to 'serve as the foundation for accelerating the implementation of agentic AI'

Ohhhh so this is what they stole the Subnautica devs bonus for.

TheFeatureCreature,
@TheFeatureCreature@lemmy.ca avatar

It all makes sense now.

Ilixtze, do games w Krafton is now an 'AI-first company,' will spend $70 million on a GPU cluster to 'serve as the foundation for accelerating the implementation of agentic AI'
@Ilixtze@lemmy.ml avatar

We are going to have a new generation of games that are really gonna suck!

Apeman42,
@Apeman42@lemmy.world avatar

Good news! You’re allowed to skip them and instead play the hundreds to thousands of older games you’d surely love, but that slipped under your radar at the time. Plenty to hold us over until publishers and studios learn their lesson.

If it’s AI, don’t buy.

Ilixtze,
@Ilixtze@lemmy.ml avatar

There will always be passionate developers eager to put down the work and make good games. There will be a lot of shit they will try to shovel down our throats, but it’s just as easy to ignore it.

biotin7,

I don’t really mind if AI is used in a crafty sort of way. But let’s be honest here, that never happens.

Goodeye8,

I think it will go the way of the NFT. People who don’t understand tech will hype it beyond belief and then the actual developers will go “this is useless” and not use it.

Well, maybe not exactly like NFTs because NFTs were actually useless while AI looks like it might have some actual niche use.

carotte,

honestly for most people i feel like AI has already a solidified use, “the magic thing that answers all your questions and generates pretty pictures*”

compare that to NFTs which had strictly no use for the average person. i think what we’re seeing with AI is quite different

will the hype maintain itself when the AI bubble bursts, the VC money dries up, free options get removed and paid options significantly ramp up in price? that remains to be seen

*(the fact that the answers and pictures are often garbage is irrelevant. as long as they’re good enough often enough, it has value to many people)

BackgrndNoize,

Once the VC funding is gone and AI companies need to become profitable, I don’t see myself as an individual paying for some LLM, at best I’d try to setup a free LLM like deep seek on local hardware, but maybe corporations might pay for AI access for their employees if they think it provides some benefits, even if that’s not really true in the long run

cecilkorik, do games w Krafton is now an 'AI-first company,' will spend $70 million on a GPU cluster to 'serve as the foundation for accelerating the implementation of agentic AI'
@cecilkorik@lemmy.ca avatar

Wild. Sounds like Subnautica 2 dodged a bullet. Hope they sue the literal pants off them and then build the spiritual-Subnautica-2 we all always wanted with the damages awarded and the Early Access money that they know we’re going to give them the moment they announce it.

And RIP Inzoi, we barely knew you before you got infested with AI bullshit and it sounds like that’s only going to accelerate to hyperspeed now.

CosmoNova,

Inzoi was dead on arrival in terms of quality already. It’s so half baked and barebones the AI crap only served as the moldy cherry on top. Some players have pointed out it was obviously a K-Pop idol simulator before they marketed it as a Sims game. There are still a number of interactions in that AI slop for an excuse of a game that only make sense in this context. Oh well, luckily we live in the golden age of Indie games and don‘t have to put up with this.

cecilkorik,
@cecilkorik@lemmy.ca avatar

Ehh, I wasn’t worried about that until the AI stuff happened. Even a K-Pop idol simulator would’ve been an interesting start. Filling in the content to a level that creates compelling stories and gameplay takes time. It takes years of expansions for Sims games to start getting decent levels of content and stop feeling soulless and shiny and bland compared to the previous game (arguably Sims 4 hasn’t even gotten there yet but that’s more of a Sims 4 problem).

Once Inzoi started trying to fill in the content with AI they thought they could rely on that to shortcut their way to success but I knew it wasn’t going to work. It needs the human touch, it’s gotta be quirky and have its own individual character. K-Pop idol might’ve been exactly what it needed to stand out if they had leaned on that instead of trying to fill in the gaps in content with bland and soulless AI, which is exactly what life sim games DON’T ever need more of.

CosmoNova,

I don‘t think a K-Pop simulator would‘ve sold very well. Especially not in the west because a lot of it seemingly revolved around romantic relationships and keeping them secret at all cost. Even as little as being seen with the opposite sex in public is career suicide for an idol. That seems like a tough pitch for a game tbh.

cecilkorik,
@cecilkorik@lemmy.ca avatar

I’m not going to pretend I can judge its potential for commercial success, I’m just saying I think that hypothetical K-pop idol game would’ve been a more interesting game than Inzoi is currently or seems likely to ever be in the future I see for it now. That said, I’m not dying on this particular hill and I don’t have any particularly strong opinions about it so if you think I’m wrong about that you’re totally entitled to that point of view and I’m not going to try to defend my beliefs any further, I think I’ve said all I could possibly have to say about Inzoi at this point. Where the game goes from here is something which reality will eventually tell us, but I’m not optimistic about it.

CosmoNova,

I can see your point, though I belief it would probably be as superficial and soulless as an idol game as it is now. But I completely agree it‘s not a hill worth dying on. Inzoi in it‘s current form is a bit of a disaster and it will probably stay that way.

TheFeatureCreature, do games w Krafton is now an 'AI-first company,' will spend $70 million on a GPU cluster to 'serve as the foundation for accelerating the implementation of agentic AI'
@TheFeatureCreature@lemmy.ca avatar

Subnautica 2 is so screwed.

ampersandrew,
@ampersandrew@lemmy.world avatar

Hi-Fi Rush 2 is so screwed.

Neondragon25,

Last Epoch is so screwed.

mohab,

Bruh, I still haven’t bought the first game because I don’t wanna give money to Microsoft… now I won’t buy the sequel because I don’t wanna give money to Krafton. Madness.

ICastFist, do gaming w Just in case you thought reviving dead games seemed easy enough, GOG had to hire a private investigator to find an IP holder living off the grid for its preservation program
@ICastFist@programming.dev avatar

Marcin Paczynski told The Game Business he could “write a book”

Please do

He didn’t even know that he owned the rights because this was just a package with his inheritance … we have a lot of stories like that.

Wow, no wonder the dude wasn’t aware. “Oh, just a box with papers. Meh”

stories like developers whose physical documentation of IP ownership was torched in a fire

It’s always interesting to know which games’ rights might seem “completely lost”, just so we can 🏴‍☠️ in peace. Say, wasn’t this strategy something GOG did originally? Just sell and see if the current rights-holder shows up?

Geodad, do gaming w Just in case you thought reviving dead games seemed easy enough, GOG had to hire a private investigator to find an IP holder living off the grid for its preservation program

I’m against the concept of intellectual property. Information should belong to the entirety of humanity.

Just don’t bother asking someone who obviously doesn’t care anymore.

Dave,
@Dave@lemmy.nz avatar

So you post a selfie on Lemmy and the next thing you know, you’re the key subject in a new Facebook ad?

I think we need some level of IP laws, but current copyright periods are way too long.

SnotFlickerman,

papers.ssrn.com/sol3/papers.cfm?abstract_id=14361…

Rufus Pollock’s math agrees. I am so bummed he recently took this down from his personal website where it had been available for 15 years

Now it just resolves as a 404 not found:

rufuspollock.com/…/optimal_copyright_term.pdf

Dave,
@Dave@lemmy.nz avatar

Ah that’s cool, 15 year copyright sounds good to me.

atro_city, do gaming w Just in case you thought reviving dead games seemed easy enough, GOG had to hire a private investigator to find an IP holder living off the grid for its preservation program

I don't understand how these guys did not support Stop Killing Games. I seemed right up their alley and they didn't say a word about it.

bjoern_tantau,
@bjoern_tantau@swg-empire.de avatar

Not only that. They were actually working up to support it, together with their preservation program but then just dropped it for unknown reasons.

Dave,
@Dave@lemmy.nz avatar

Is it possible they got an ultimatum by an important company they work with?

E.g. imagine the damage Bethesda could do to GOG by refusing to allow their games on GOG any more.

hamsterkill,

Bethesda

That’s Microsoft now. And they’ve never seemed gung ho about GOG (I can’t think of any MS game that GOG listed while MS had control over it). Considering their “Dreamlist” thing and the status of Freelancer on it, I’m sure GOG has been lobbying hard with Microsoft to work with them, though.

Dave,
@Dave@lemmy.nz avatar

Oh shit it is, and is owned by a Microsoft subsidiary that owns all sorts of games on GOG. Elder scrolls, Fallout, Doom, Quake, Dishonored, and more. GOG would be screwed if they pissed them off enough to get all those series taken off!

UKFilmNerd, do gaming w Just in case you thought reviving dead games seemed easy enough, GOG had to hire a private investigator to find an IP holder living off the grid for its preservation program
@UKFilmNerd@feddit.uk avatar

That reminds me of that old first person shooter, The Operative: No One Lives Forever.

This is a game that had a following and people have asked for a remaster or even just a GOG release.

The problem is, no one actually knows who owns it today. It’s a bit of a legal mess.

Coelacanth,
@Coelacanth@feddit.nu avatar

The upshot is that since nobody knows whether they own it or not there is nobody bothering to actively enforce copyright, so you can just download the games for free if you want on NOLFrevival.

UKFilmNerd,
@UKFilmNerd@feddit.uk avatar

I had no idea about this, thank you.

Onomatopoeia,

Such a fun game too.

There also was a free add-on/extension (something) called Jack that was a short game.

Coelacanth,
@Coelacanth@feddit.nu avatar

Both NOLF 1&2 and Contract JACK are available on the website above, patched and fixed to work on modern machines.

YMMV but when I tried NOLF 1 for the first time earlier this year I sadly found the gameplay so poorly aged I wasn’t having enough fun to make myself finish it - despite the setting, theme and writing being quite fun.

I might give it another shot at some point though, it was a critic’s darling back in the day and I’d like to be able to say I have played it.

bjoern_tantau,
@bjoern_tantau@swg-empire.de avatar

You look like you need a monkey!

Wrufieotnak,

Same here, I watched the rest of the game on YouTube and the creativity is astounding. Next to try is NOLF 2, hopefully that one is better aged.

Onomatopoeia,

Yea, the visuals and style of game play are great, but the mechanics are a little bland today.

But as I think about it, the mechanics were a bit bland at the time - my 8 year old niece loved it.

DebatableRaccoon,

Worst case scenario, we quickly find out who owns it when someone pops up trying to claim their money.

Kissaki, do gaming w Just in case you thought reviving dead games seemed easy enough, GOG had to hire a private investigator to find an IP holder living off the grid for its preservation program

If you make a good effort to identify, locate, and contact copyright holders, but the path runs cold, can you disregard copyright? Maybe by claiming fair use or lack of traceable copyright?

Trademark requires active use. I don’t believe there’s such a thing for copyright. Are there limits other than regular fair use and documented year expiration?

Kichae,

No. You don’t get to just decide you have the right to use someone else’s work just because you coudn’t find them to ask, any more than you get to decide that you can use their car. Them not actively selling their works isn’t the equivalent of leaving the car derilict on public property.

4am,

It should be, and they should only get 14 years before it expires.

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