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frigidaphelion, do games w Elden Ring Nightreign’s Massive Steam Launch Tarnished by 'Mixed' User Reviews Over Lack of Duos Co-Op, Voice Chat

Wow, I guess I assumed that I misunderstood something before launch because it was hard to believe they would make a multiplayer game that needed 3 people but wouldnt work with two but here we are. What a move.

wizardbeard,

I made the same assumption, but I believe they stated it officially shortly after the game was first announced. Still dumb as hell though.

Dunstabzugshaubitze,
@Dunstabzugshaubitze@feddit.org avatar

you can queue with a single friend, you’ll just get another random player. which is not ideal, but probably not back breaking either, unless there is some stupid way to grief other players.

some of the steam reviews made me think that i literally can’t queue with a friend unless we are three people.

CHOPSTEEQ,

After playing last night, it’s not back breaking to queue up but it’s full body cast inducing getting a “bad” third player because there’s no forfeit method and you can’t even intentionally spike the run until the first boss.

Abnorc,

I guess they couldn’t balance the experience around two players, but I still would prefer the option to try it.

LaserTurboShark69, do games w The Legend of Zelda: Breath of the Wild's Nintendo Switch 2 Edition Won't Include the DLC

LOL that’s actually despicable

NuXCOM_90Percent, do games w Nintendo Switch 2 Leaks Ramp Up as New Patent Suggests AI Image Upscaling Tech

Having an AMD or nVidia or even Intel GPU/APU at this point “suggests AI image upscaling tech”

Especially in the case of an underpowered mobile adjacent device.

Lemming6969,

What’s the point… It’s a bespoke device with bespoke software. Render at native…

ms_lane,

Yes, but this is the same Nintendo that just successfully patented riding mounts in japan…

So Obviously Nintendo invented AI upscaling and no one else has ever used it or even thought of it.

lazycouchpotato, do games w PS5 Homescreen Now Replaces Unique Video Game Art With Annoying Ads You Can’t Turn Off
@lazycouchpotato@lemmy.world avatar

$80/yr subscription to play online

30% cut from all sales

Ads on homescreen

Lackluster game library, busy remastering perfectly good games

Single purpose device

PS5 will be my last ever console. I don’t see the value proposition in consoles anymore with the rise of PC handhelds.

gsfraley,

Agreed. Just canceled PS Plus. Fuck Sony for the shifty bender they’ve been on.

Landless2029,

Even better. The steamdeck is like the Switch. Dock it and play on your TV. You can even render on a gaming PC and stream to your TV of you want those cutting edge graphics.

datavoid,

Same for me with my series x, MS has all the same bullshit

Coelacanth, do games w Final Fantasy Creator Reveals Which Entry He Thinks Is 'Most Complete', and It's Not Final Fantasy 7
@Coelacanth@feddit.nu avatar

No surprise it’s FF VI. Absolutely peak final fantasy. Classic Uematsu soundtrack, great story with an iconic villain and a lovable cast. Active Time Battles and a phenomenal Esper system for customization. Square at the height of their pixel art powers with some beautiful sprites. Ultros, the opera scene, train suplexing…

It’s a shame they kind of butchered the pixel remaster. I’d try playing a romhack version on an emulator if you’re interested, preferably something based on Woolsey’s wonderful translation (son of a submariner!).

garretble,
@garretble@lemmy.world avatar

The OG still holds up, and I actively don’t want them to try and remake it into some 3D version. I feel like that’d kill its soul.

xnx,

Whats the best rom hack to play?

Coelacanth,
@Coelacanth@feddit.nu avatar

I recommend Woolsey Uncensored, I think it’s a really strong translation that combines the best of all worlds. The Dancing Mad mod was also recommended to me recently as a way to add uncompressed, higher quality music samples. I don’t have any experience using it, but it looks like it should work on top of Woolsey Uncensored. Your mileage may vary, though.

samus12345,
@samus12345@lemmy.world avatar

If you want the extra dungeons at the end, you can get the 2015 PC version or the GBA version with the sound and color patches applied.

darthlink,

I enjoyed the remaster, although I’ve only played the original once or twice. What about it did you find “kind of butchered”?

Coelacanth, (edited )
@Coelacanth@feddit.nu avatar

It’s not as bad as the mobile version from 2014 (seriously, go look it up if you don’t believe me!), but I still prefer the original art and sprites. Butchered is maybe too strong a word though, that’s more fair to say about the mobile version.

EDIT: forgot to mention they used the GBA translation as a base and discarded many iconic Woolsey lines from the original, like “son of a submariner!”. There are obviously a lot more changes but I’m not going to be full purist and claim everything was objectively better on the SNES just because that’s the version I’m used to. You can look at the full differences here.

Froyn, do games w Blizzard Finds New President in Former Call of Duty Executive Johanna Faries

Microtransactions are so hot right now.

Stern, do games w Microsoft Closes Redfall Developer Arkane Austin, Hi-Fi Rush Developer Tango Gameworks, and More in Devastating Cuts at Bethesda
@Stern@lemmy.world avatar

Arkane- I mean, yeah Redfall was a clunker but Dishonored, Deathloop, and Prey all did pretty well I thought… though I suppose the two Wolfenstein games they did were kinda trash so there is a bit of falloff between the “glory days” and now.

Tango- Hi-Fi Rush was a bop, and Ghostwire did well enough I thought. Not seeing a good reason here.

Alpha Dog - Mighty Doom? Okay thats a fair closure.

prioritizing high-impact titles and further investing in Bethesda’s portfolio of blockbuster games

Chasing blockbusters is gonna fuck them up but I suppose more room in the lower weight classes isn’t bad for gamers since it lets indies and others who aren’t the big boys shine, and lord knows thats been wild over the past year’ish.

Lath,

Depending on who you ask, Deathloop was also a flop.

VaultBoyNewVegas,

Not am Austin game though.

Carighan,
@Carighan@lemmy.world avatar

but Dishonored, Deathloop, and Prey all did pretty well I thought

I thought Arkane Austin (the closed one) was only Prey of those. Which is a shame, because Prey was utterly fantastic.

VaultBoyNewVegas,

It is. Lots of “gamers” can’t be fucked learning the difference between Austin and arkane, it’s like how there’s people who think bioware Montreal is the same as Edmonton or rockstar north is the same as san Diego when north makes GTA and the other red dead. Generally gamers don’t care what studio does what just the first part of its name. Arkane Lyon are developing blade and that’s still in progress.

Hildegarde,

Arcane austin was already killed by the development of redfall. Most of the talent responsible for making dishonered and prey the games they were left during development of redfall. If arcane austin went back to making immersive sims instead of closing, it would be a new team making it, with little help from the pedegree implied by arcane’s legacy.

Keep in mind however that arcane was two studios, the main studio in lyon france, and the other in austin texas. Dishonered was developed jointly. Dishonored 2 was lyon, pray was austin, and deathloop was lyon.

The lyon studio still exists. They are continuing to make games. The only thing announced from arcane is the marvel’s blade game. Not optimistic, but arcane may still be around a while yet.

TheSadPineapple, do games w Nintendo Cancels Japanese Esports Events Following Threats to Staff and Spectators

It didn’t say in the article but why the hell are people sending threats? Knowing the types of gamers that send threats it’s probably a really fucking dumb reason, isn’t it?

assembly,

Out of every esports event that could face issues I did not think anyone would be crazy angry about Nintendo. Did someone get blueshelled too many times in Mario Kart? I mean, what would drive people to get intense about Nintendo?

Lanusensei87,
@Lanusensei87@lemmy.world avatar

Smash (specially Melee) has always attracted questionable people. So if it had happened there I wouldn’t be surprised… but this is for Splatoon of all things.

Dudewitbow, (edited )

Specially melee? When the fallout happened, it was significantly more ultimate personalities who were confirmed problematic, mainly due to the fact that someone younger is more likely to have been playing ultimate(melees an over a 20 year old game), which would lead to a higher chance of a negative interaction.

Splatoon also has some animosity towards nintendo as they were also behind the smash scene because they know that nintendo does not ultimately care about them, as caring about them leads to how Arms fizzled out.

spriteblood,

Nintendo games might be very family friendly, but Nintendo as a company has a well-earned negative reputation in a lot of verticals including esports and community events.

The article doesn't clarify where the threats were coming from, so it may be for different reasons. And obv it doesn't justify harassing and threatening random employees though.

ipkpjersi,

Threats are obviously not justifiable and are not okay but Nintendo has been earning a lot of badwill with gamers recently with their decisions to disallow small esport events. They have also aggressively copyright struck videos in the past that realistically just gave their awesome games free advertising but that’s not okay with them, etc

They seem to make a lot of really dumb business and especially community decisions despite making some incredible games. It’s not too surprising some people would feel burned with that.

scrubbles,
!deleted6348 avatar

I’m guessing some hyper-triggered gamer who saw there was a girl playing or something equally stupid

TheSadPineapple,

Apparently Nintendo doesn’t let small esport competitions to take place. They want to be the only ones. But at the same time that’s just as dumb a reason to send threats as what you said lol. There is never a good reason to send threats regardless

deegeese,

If they shut down other people’s events I don’t feel so bad that someone shut down theirs.

Son_of_dad,

Probably still mad that Mario’s big booty was shrunk

iAmTheTot,
@iAmTheTot@kbin.social avatar

anyone who would send a threat has a dumb reason.

IWantToFuckSpez,

It was Sega. Because Sega does what Nintendon’t

PopOfAfrica,

I need to preface this by saying it’s really stupid that anyone’s sending threats, but I think the reason they’re doing it is because Nintendo has made a very hard-line stance against small esport events. You arent allowed to host events without their permission

Grangle1,

Nintendo is my favorite gaming company, but man, their IP lawyers are absolutely vicious. Granted they’re also in Japan, the poster boy for a corporate-owned country (I lived there several years, no joke, if you think big corps run the US you ain’t seen nothing yet) which makes American IP law look like Chinese IP law, but even for a Japanese company, they’re brutal. What I find rather ironic about it is that a measure they took to protect their image and that of their brands from controversy over bad gamer behavior, led to bad gamer behavior directed at them. But either way, to these idiots sending threats, it’s a classic instance of “this is why we can’t have nice things”, ruining even the fun we were allowed to have for everyone and probably making it even less likely that Nintendo will reverse their policy.

Dudewitbow,

To being it a tier higher, id argue South Korea is a tier higher for corporate owned countries.

TheSadPineapple,

Gotcha. I can see why people are upset. But threats? I guess I was right in thinking it was a dumb reason. Nintendo can go fuck themselves for sure. But at the same time if you are the type of person to send threats over trivial bullshit you are still a garbage human.

Zahille7,

I fucking hate gamers, and I am one.

Remember when people started sending death threats to the CDPR over the Cyberpunk delays? People had been spending way too long sucking Witcher 3’s dick so they automatically though CP2077 was gonna be the next game of the decade.

They were right, in a way.

wildginger,

Threats are never justified, but I do see why they did it. “If we cant do it, you cant either” is a pretty common mentality, and this is a surefire way to completely shut down the official events.

The worst bit is now, if nintendo caves at all and pulls back their draconian behavior, these people will count it as a victory achieved via threats and likely encourage their use elsewhere.

AeroLemming,

How can they prevent you from hosting unofficial events? What legal basis do they have for it?

hasnt_seen_goonies,

Depending on your definition of “unofficial”, nothing. But at some point you need to make media to tell people about your tournament, or you want to stream the tournament, and doing either of those without using Nintendo’s copyrighted material/trademarks is impossible.

AeroLemming,

I hate that. Thanks for the response.

Luci, do games w Why Unity's New Install Fees Are Spurring Massive Backlash Among Game Developers - IGN
@Luci@lemmy.ca avatar

Just a reminder that other game engines exist. Some are even free and just as powerful, if not more.

geosoco,

Like godot!

Here's a bunch of other dev related tools link.

static09,

Also stride!

www.stride3d.net

PeleSpirit,

Stride looks great, thanks for the link.

Kata1yst,
@Kata1yst@kbin.social avatar

And O3DE, formally Amazon Lumberyard / CryEngine

https://o3de.org/

wave_walnut,
@wave_walnut@kbin.social avatar

I'm interested in Flax game engine.
https://flaxengine.com/

M500,

I know nothing about game dev.

Is godot really just as powerful? I’ve heard of it, but I always thought it was for 2d stuff.

dustyData, (edited )

It shines in 2D where Unity falters, yes. But it’s perfectly capable of doing 3D competently. It’s shaders and lightning pipelines that are a bit rough on the edges, but that can be overcome with time with more brainpower coming in to contribute. The scripting is also far more robust than the hodgepodge that Unity tries to pass off as C#. The great advantage is that Godot is a non-profit foundation with a transparent governance model. Not a predatory venture capitalist behemoth like Unity.

EnglishMobster,
@EnglishMobster@kbin.social avatar

Godot is a passable engine. It doesn't have a massive pile of money behind it, but it'll generally do most things adequately.

Honestly - and I may be biased as I'm a AAA dev who works with the engine - Unreal is really the way to go. Reasonable pricing on a powerful engine. The main issue is that it's bloated as hell and there's a learning curve... but if you're an indie, it's just as usable as Unity. Plus if you wanted to get into AAA development someday, Unreal is super popular and used everywhere.

CaptDust, (edited )

It’s been really great for 2d, 4.0 made it really good for 3d, and it’s even decent for general GUI applications, as an engine it feels ready for wider adoption to me.

I think it’s not up to Unreal quality, but for the vast majority of indie games I believe it’s enough.

LetMeEatCake, (edited )

Unity is Unreal’s biggest marketer now, it seems…

Curious if some of the many internal AAA engines out there might start to get shopped around as a new alternate to UE. Sony, Ubisoft, and Microsoft all have a few in house engines that at least on paper seem viable for branching out — the biggest obstacle would be support, I suspect. Which isn’t a trivial obstacle, to be clear.

idTech is due for a resurgence. Maybe Valve could even get a revival in usage of Source.

Paranomaly,
@Paranomaly@sh.itjust.works avatar

I’d love to see Capcom license the RE Engine with how nice and smooth all the games made on that have been

fsxylo, (edited )

This doesn’t help people who were already knee deep in a project.

I might invest in some cheap liquor instead.

teft, (edited ) do games w Borderlands 4 Patch Due Out Today, PC Performance 'Our Top Priority,' Gearbox Says

I thought this was a “premium” game. Why should they optimize for the poors? /s

kindenough,

I just spent 5000€ on a new rig to join the premium gearbox gamer society and now this?

Drewmeister,

I really wish Randy would shut the fuck up, because it seems like the actual devs really care about this game.

EncryptKeeper,

It’s so funny that this was their mindset when it doesn’t run well on my PC which cost close to $2,000.

Randy is so out of touch he thinks people with $2,000 available in discretionary spend are “the poors”.

atomicbocks,

I think they do think that though. Companies seem to have realized they can make more money with less sales by pricing the lowest bidding consumer group out of the market.

AgentGrimstone, do games w PS5 Homescreen Now Replaces Unique Video Game Art With Annoying Ads You Can’t Turn Off

Now I see why they never allowed custom backgrounds like the PS4. They wanted to do this from the beginning.

li10, do games w Fallout London's Robot Speaker of the House Played by UK's Actual Former Speaker of the House

Not that surprising tbh, he seemed to love being speaker.

ORDEEEEEERR

ms_lane,

Only to the house ORDAAAAHHHH

einlander, do games w Gothic, Risen, and Elex Dev "Piranha Bytes" Reportedly the Latest Embracer Studio to Shut Down

Embracer is straight acquiring and then murdering people’s nostalgia.

NuXCOM_90Percent,

The sad truth is that most of these devs would not have survived without embracer. MAYBE some of them can pull a Platinum and say “Yo, want to pay us to make a really mediocre tmnt game?” to help make ends meet. But with funding in the indie space what it increasingly is becoming… the odds of pulling that off are poor.

Of course, BECAUSE of the mass consolidation by platform holders and publishers those studios don’t even have the opportunity to try and make a shitty transformers game to keep the lights on.

Like, a decade or two ago the talking point was the EA killed all these amazing studios who were one hit wonders when they were bought out. And yeah, fuck EA. But there is a reason most of those genres ALSO died out with the studios because… they were one hit wonder genres. People loved the novelty of Dungeon Keeper and then rapidly lost interest with every iteration.

But also? Maybe those studios could have pivoted and we would have had what we see today with The Defenestration Trilogy and so forth.

CleoTheWizard,
@CleoTheWizard@lemmy.world avatar

This isn’t what was happening. It’s a tale as old as time, once a corporation becomes large enough it will buy up scrappy competitors and allow them to fail so that they can take the ideas and staff who would otherwise be resistant to the business getting sold.

This happens because even if 50 of those ideas fail but you have 1 guy who comes up with a battle royale game mode, it pays off. None of these companies want to own and manage 50 indie studios, so they shut them down and absorb them on purpose.

And big studios aren’t even immune from this. I think Bethesda is keeping their name, but they’re in dangerous territory. Obsidian is hanging by a thread and barely got saved from this. DoubleFine still exists for the moment. But look at what happened to Tango Gameworks getting shafted by Xbox. The industry devours indie studios day by day for the hope of their stock growth, don’t be fooled

NuXCOM_90Percent,

I am not saying embracer or MS or Sony or whoever else are “good guys”

But actually look at the hellscape that is indie development right now. Studios with solid track records are fighting tooth and nail for publisher deals. And newer studios are just fucked. NoClip have done a few episodes of a “documentary” about making a game and Danny O’Dwyer gave a really depressing take on what it is like pitching for a publisher that compared it to Tinder and being glad if someone is kind enough to actually say “no” rather than ghosting you.

Some of the studios involved might have been able to secure publisher deals. Most would have gone out of business likely even sooner.

Its easy to blame big corporations and big corporations deserve a lot of blame. But it is more important to understand what is actually going on so that maybe people don’t throw shitfits when developers use Early Access or even try the kickstarter well again.

ampersandrew,
@ampersandrew@lemmy.world avatar

Most of this nostalgia was already functionally dead and got a second lease on life, really. There was no chance another Alone in the Dark or Outcast was going to come out of the previous IP owners.

rockerface,

Embracer, Extender, Extinguisher

bionicjoey,

Except they don’t Extender

bionicjoey,

Extender? I hardly knew 'er!

Godort, do gaming w Xbox Boss Phil Spencer Addresses Studio Closures

You dont need to remind us to sympathize with the people you laid off, Phil. Thats the whole reason why your PR is bad right now.

Grass, do games w Why Bethesda Responding to Starfield's Steam Reviews Is Part of a Rising Games Industry Trend

Tl;dr: everyone does it, but the examples provided don’t sound like a child going nu-uh and making defensive excuses.

Hypx,
@Hypx@kbin.social avatar

Developer feedback is usually about answering questions that the players have, or finding bugs that were missed in QA. What Bethesda is doing is quite a bit more ridiculous.

originalfrozenbanana,

I think the article goes out of its way to describe how rare this is for a AAA game

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