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MushuChupacabra, do games w Microsoft Closes Redfall Developer Arkane Austin, Hi-Fi Rush Developer Tango Gameworks, and More in Devastating Cuts at Bethesda
@MushuChupacabra@lemmy.world avatar

Attention laid off workers from the gaming industry:

I’m one hundred percent ready for working, complete games, that don’t require subscriptions, and can’t be bricked remotely. Make them, and I will buy.

I will buy your products. I will buy them instead of the product being churned out by the companies that cut you.

NuXCOM_90Percent,

I am going to pretend you didn’t mean it this way but that REALLY comes across as telling people who lost their jobs that they deserve it because they didn’t meet your requirements (that weren’t even true back in the day of DOS and BBSes…)

Please… fuck right off with that. The devs at Arkane Austin or Tango aren’t making the decision to add a battlepass or to release a game before it is “done”. They are doing what management requires of them. The same management that then fires them to make sure that the overall branch of the company turns a profit.

You are kicking people when they are down.

LunarLoony,
@LunarLoony@lemmy.sdf.org avatar

I agree with your statement. However, what I believe the original comment was saying is that if the developers who have lost their jobs were to get together and make a game as they describe, then they would buy it. The malice was directed at Microsoft and so on.

At least, that’s how I read it…

NuXCOM_90Percent,

Which is still a complete load of demonstrable bullshit.

Getting funding for a team is increasingly difficult. Plenty of studios have talked about the horrors of 2023-2024 and how nobody wants to fund even a small team. And this would not be “take it across the finish line” but a solid 3-6 years before even a chance at a return on investment because these devs wouldn’t even have IPs or past releases to leverage.

But also? Listen to folk like Xalavier Nelson Jr who talk about this. They are fighting the good fight to push back against financiers and publishers to make games “the right way” with monetization models that are what people ask for. And they still get shit on endlessly and ignored.

In a lot of ways, it reminds me of “abandonware” back in the day. For those who are too young, for the longest time it was nigh impossible to buy a game that was even five or six years old because it would not be on store shelves. GoG (back when they were Good Old Games) was specifically designed to update and sell these games. And without invasive DRM to boot.

And suddenly all the abandonware torrent sites just started uploading gog installers. And now we almost never hear the term “abandonware” because… people were always full of shit and just wanted to make an excuse to justify their own actions.

MotoAsh,

It is, in fact, not BS to be mad at a megacorp for cutting valuable and functioning assets, and the fact you do not understand that is hilariously pathetic.

If you’re aware of people and games that do fit, then whining about it and talking about how they get crapped on instead of how cool their sfuff is doesn’t help, either!

You seem to be more willing to paint things negatively than help improve, so why should we listen?

NuXCOM_90Percent, (edited )

Who the fuck isn’t mad at the megacorp?

My issue is the people who use this as an excuse to blame the devs who are just doing their jobs while trying to live their dreams.

Again. There are studios out there who are doing exactly what everyone insists they want AND are doing so in ways that make getting funding difficult. And they get shit on because of a “hot take” on twitter or because their game isn’t as pretty as Call of Duty.

When large groups of people get laid off because of corporate bullshit? The answer is not to say “Hey, you should fucking do better next time”. It is “Fuck corporations” or “fuck capitalism”.

LunarLoony,
@LunarLoony@lemmy.sdf.org avatar

Fuck corporations

is precisely what everyone’s been saying this whole time. Nobody’s blaming the devs. Your rant is misplaced.

MushuChupacabra,
@MushuChupacabra@lemmy.world avatar

That (your read) is precisely how I meant it.

MeatsOfRage,

The Indie scene releases a dozen of these every day. The problem is there’s actually too much and most of these fail to ever find an audience.

catloaf,

Cool but most indie devs don’t have the capital to fund the development. They want to make those games, but they have to partner with publishers so they can afford to buy stuff like food and rent while developing before they make any sales.

holeydood3,
greentreerainfire,

Gul Du J’bkat

Doof,

Wow, what hollow platitude

TSG_Asmodeus,
@TSG_Asmodeus@lemmy.world avatar

Laid off workers don’t have the ability to choose these options though. You’re talking about management/marketing decisions.

Protoknuckles, do games w Microsoft Closes Redfall Developer Arkane Austin, Hi-Fi Rush Developer Tango Gameworks, and More in Devastating Cuts at Bethesda

I guess redfall ain’t getting those characters people already paid for.

aluminium, do games w Microsoft Closes Redfall Developer Arkane Austin, Hi-Fi Rush Developer Tango Gameworks, and More in Devastating Cuts at Bethesda

You close Tango the developers behind your only recent good game, but keep 343 open. Ok Phil.

mynachmadarch,

Most of the upper eschalon of 343 have left or were kicked out over the last year, including some of the worst offenders who drove the creation of the crap we've had recently such as Kiki Wolf kill.

It seems like they're internally rebuilding 343 because they know how much of a powerhouse that IP can be if done right. I'm not optimistic about the next Halo, but cautiously hopeful now at least.

NuXCOM_90Percent,

I doubt it is even thoughts over how powerful Halo is as an IP. I would be shocked if MS corporate hadn’t realized that any 343 Halo is going to get shit on because “this isn’t Bungie”. And people hate 343 enough that firing them and pushing the leads out won’t raise any red flags.

But yeah. Look at how much damage control MS did when they were releasing fucking Pentiment on switch (look, I love that game with all my heart but you know things are fucked when people remember it exists). There is zero chance 343 “closes” until the next full generation… probably that gen’s refresh SKU consoles. Because it would instantly be interpreted as “xbox is dead”.

But gutting Bethesda? We already see people in this very thread talking about how it is good because they didn’t like a game one of the studios did.

mynachmadarch,

It's possible people won't accept a new game just because of the name attached, but that's not what I'm seeing.

I still play Infinite pretty heavily and most of the people I chat with there are saying the same, thank the lord leadership changed, let's give it a year or two and see.

After that, who knows.

Nimrod,

Don’t get my hopes up.

If halo infinite had been a well balanced Battle Royale game… I’d probably have thrown away everything I love due to overplaying a damn game.

I’m just so sick of multiplayer shooters. The repetition didn’t seem so bad when I was young, but now it just numbs my brain.

But BR is the perfect combo of “my squad vs the world” that you get in a PVE coop, but also the rush of beating real life opponents that makes you keep coming back.

Warzone is all my friends play now, but it’s gotten so stale that no one really pushes to squad up too frequently.

Sorry for the tangent rant.

mynachmadarch,

Halo infinite multiplayer is free. The forge community has created a battle royale mode I've heard. Maybe give it a shot? I don't know anything other than it exists.

I personally can't stand battle royale games, so sorry, but I hope the next isn't. It's just not what Halo is. If they released a mode, or a side game as a Battle Royale I'm all for it, but not a full main game.

I feel the burnout though. My normal gaming friends and I are in a mode of trying new games right now and don't play together as much.

Nimrod,

Yeah, to each their own!

Zehzin,
@Zehzin@lemmy.world avatar

Pentiment and Psychonauts were great too so RIP to those studios 🫠

pycorax,

I feel like I’m taking crazy pills. Am I the only one that felt Hi-fi Rush was a disappointment? I played plenty of rhythm games and Hi-fi Rush just felt off throughout, landing beats didn’t feel satisfying and it felt off sync at timee. The story was well I can see people liking it but it felt too Disney-ish and cringe for me. I couldn’t get past playing it after the 2nd level.

It’s an interesting concept but I can’t call it a good game.

rickyrigatoni, do games w Microsoft Closes Redfall Developer Arkane Austin, Hi-Fi Rush Developer Tango Gameworks, and More in Devastating Cuts at Bethesda

Hi-Fi rush comes out of nowhere to massive critical acclaim just to be shut down anyway because Starfield sucked ass. Why people ever do business with these shitass publishers I’ll never understand

NuXCOM_90Percent,

Because the indie space is also a graveyard. Investors are increasingly wary of funding anything but a “guarantee” and plenty of studios have had to shutter because the funding they were promised was rescinded.

The major publishers are at least a paycheck that can keep a studio going for another year or two.

Carighan,
@Carighan@lemmy.world avatar

Because the indie space is also a graveyard. Investors are increasingly wary of funding anything but a “guarantee” and plenty of studios have had to shutter because the funding they were promised was rescinded.

Maybe gaming has become too bloated as a concept if no company can ever produce a product with their own money any more, instead always listening entirely to investor cash.

NuXCOM_90Percent,

So… only independently wealthy people should make games?

Game dev takes time. The way you shrink that time is to do it full time instead of working on it in your spare time for a decade or so. Because of increased cost of living, the ability to just take a few months off and burn your savings is increasingly not viable.

That is where investors come in. Whether it is a kickstarter campaign (NEVER PRE-ORDER!! RAWR!!!), a venture capitalist, or a major publisher. And all of those have consequences.

But, increasingly, it is only the major publishers who are even trying. And they are increasingly selective of who they try it with. NoClip have been making an indie game as a way to better understand the market and they have a SPECTACULAR video where Danny O’Dwyer talks about his experience pitching the game to publishers and what kinds of responses they get. And it is really telling that he gushes over how nice one publisher (I think it was Humble?) were in that they actually responded and said they couldn’t move forward rather than just ghosting him.

Serinus,

the ability to just take a few months off and burn your savings is increasingly not viable.

Universal healthcare would help here.

bobs_monkey,

Sure but that’s only a piece of the puzzle. Housing, food, and general living costs are so insane now that any decent savings would be obliterated much more quickly. UBI would be a better solution here, but that’s almost a pipedream at this point.

Serinus,

The idea is that the biggest barrier to entry for small business and entrepreneurship is healthcare.

bobs_monkey,

Um I disagree. The biggest barrier is having the capital to do the thing. I think a number of states have a reduced/free option if your income is below the poverty line (calculated as having low or negative income in the startup phase, not necessarily based on assets), or being lucky enough to have a spouse with healthcare. That said, it’s entirely doable to go without healthcare, albeit risky. I started a contracting company 3 years ago with almost no money and the tools I had from my apprentice/jman years, and still don’t have health insurance, though I’m hoping to get some later this year.

ExfilBravo,

I think AI will help in this space and allow smaller teams to compete with larger companies. At least until those companies do the same thing.

Katana314,

Taking a look at big-cash high profile releases like Redfall and Starfield…is “guaranteed failure” what they’re going for? Because those indie games were pretty much the main reason I kept subscribing to game pass.

TSG_Asmodeus,
@TSG_Asmodeus@lemmy.world avatar

Remember that the people actually doing the work don’t decide who to make deals with.

altima_neo, do games w Microsoft Closes Redfall Developer Arkane Austin, Hi-Fi Rush Developer Tango Gameworks, and More in Devastating Cuts at Bethesda
@altima_neo@lemmy.zip avatar

Damn, they shut down Tango? Shiji Mikami can’t catch a break.

Carighan,
@Carighan@lemmy.world avatar

Yeah the studio put out nothing but nice games. Sure, Ghostwire in particular wasn’t stellar, but it was also enjoyable and pretty well done. Evil Within was dorky, but in just the right way. Hi-Fi was phenomenal, and that alone should have seen them physically behead every single higher manager at Bethesda before they tough anyone at Tango.

But alas, apparently if it ain’t Fallout: Ghostwire or Fallout: Hi-Fi, then it doesn’t matter. Manager bonuses ain’t going to pay themselves (hrm… come to think of it, they do?), line has to go up!

altima_neo,
@altima_neo@lemmy.zip avatar

The interesting thing is, werent they releasing Hi Fi Rush on PS5?

Stovetop,

Yeah, it is already available.

lowleveldata, do games w Final Fantasy Maker Square Enix Takes $140 Million Hit in ‘Content Abandonment Losses’ as It Revises Game Pipeline - IGN

Still waiting for the FF7 remake complete collection to finally play it

Noite_Etion, do games w Final Fantasy Maker Square Enix Takes $140 Million Hit in ‘Content Abandonment Losses’ as It Revises Game Pipeline - IGN
@Noite_Etion@lemmy.world avatar

The company said it wants to be “more selective and focused in the allocation of development resources”, and as a result of the “close examination”

Hate company gibberish like this. We plan to spend money differently… Somehow, but were planning!

Additionally Square needs to stop releasing games exclusively to a single platform, no wonder Rebirth sales haven’t been released as many (including myself) are waiting for the PC release.

Mainly waiting for PC release so I can use mods to shut Chadley up, and turn off all the anime grunting.

meleecrits, do games w Final Fantasy Maker Square Enix Takes $140 Million Hit in ‘Content Abandonment Losses’ as It Revises Game Pipeline - IGN
@meleecrits@lemmy.world avatar

I would happily buy both Rebirth and XVI, but I’m not buying a $500 console to play two games.

Console exclusivity only benefits the console maker.

ampersandrew,
@ampersandrew@lemmy.world avatar

And I think they’re likely done taking those deals after this.

Grangle1,

Very few third-party games remain exclusive to one platform forever, so in those cases I’m usually content to just wait it out until the exclusivity deal is over then pick the game up on a platform I own. Sometimes the wait can be pretty long but I really don’t have much of a sense of FOMO most of the time.

Noite_Etion,
@Noite_Etion@lemmy.world avatar

Very few third-party games remain exclusive to one platform forever.

Yes. But when they stay exclusive it’s the worst.

Still waiting for Bloodborne to be available on PC; most likely will be waiting until I can emulate it.

Stovetop,

The PC version of XVI is being actively worked on, Rebirth not long to follow I’d imagine, given that they released less than a year apart.

RightHandOfIkaros, do games w Final Fantasy Maker Square Enix Takes $140 Million Hit in ‘Content Abandonment Losses’ as It Revises Game Pipeline - IGN

So basically they shut down their games actively being developed or games like NieR Reincarnation (I am legitimately upset they did not patch it to work offline, that was a great game that died yesterday) just so they could claim a loss. This is likely for tax reasons, if I had to guess.

philycheeze,

From the looks of things, Warner Bros was just the beginning of this practice.

RightHandOfIkaros,

Nah, companies have been doing similar practices for ages. Its just they’re being more public about it now.

kbin_space_program,

Now they're attaching pretend numbers to the cancelation.

Starkstruck,

I still don’t understand how even with a tax write off they make more money than if they actually sold the damn thing.

CosmicCleric, (edited ) do games w Final Fantasy Maker Square Enix Takes $140 Million Hit in ‘Content Abandonment Losses’ as It Revises Game Pipeline - IGN
@CosmicCleric@lemmy.world avatar

From the article…

This is the result of a change in approach to Square Enix’s development of what it calls HD video games (PC and console, as opposed to mobile and MMO). In its note, the company said it wants to be “more selective and focused in the allocation of development resources”, and as a result of the “close examination” of its development pipeline with this in mind, is taking the multi-million dollar loss.

https://creativecommons.org/licenses/by-nc-sa/4.0/legalcode.en

CopernicusQwark, do games w Hades 2 Technical Test to Wind Down Today, Steam Early Access Release Date ‘Relatively Soon’ After

That was very quick! I expected the technical test to go on much longer than that!

Now it’ll be the dilemma of “do I buy it in early access knowing that it’ll be only a fraction of the content, or do I wait for 1.0?”

bungle_in_the_jungle,

You could buy it early access to give them the support (and get it cheaper) but wait for 1.0 to play it? Supposing you have the willpower I wouldn’t that is 😅

simple,

I’m definitely going to wait. I looked at the gameplay and while it does look exciting I think I’ll get turned off when it abruptly ends and have to wait another few months.

rbits,

I’m definitely waiting. If I have a craving for some Hades, I still have the first game

WhyAUsername_1,

Do they offer steep discount to early buyers? I mean if I get the game at like 20% discount or something in early buy, then i would consider getting it.

breetai, do games w Fallout 4 Next-Gen Update Rolling Out Now

Fallout four seemed to flat. I loved all the other games. Just not that one.

catloaf, do games w Fallout 4 Next-Gen Update Rolling Out Now

The next-gen update includes native applications for the consoles, Performance mode and Quality mode settings, as well as stability improvements and fixes. This means the game will be playable up to 60 frames per second and with an increased resolution.

Really stretching the definition of “next-gen” there. I’m pretty sure those have been standard for years now. But then it is Bethesda we’re talking about, still using the same hacked-up engine from Morrowind.

Bluerat,

I mean, it did come out 8 years ago. It’s next Gen vs when I launched at least.

echodot, do games w LittleBigPlanet 3 Servers Are Officially Shut Down Indefinitely, Sony Confirms

I don’t trust them as a company. They basically gave up on dreams even though it was actually a moderately successful product.

But they became really obsessed with their vision of what the product should be rather than adding the content that the player base wanted.

kratoz29, do games w LittleBigPlanet 3 Servers Are Officially Shut Down Indefinitely, Sony Confirms

Never played it, but this news is always sad, hopefully the community is in the works of archiving this, of already did.

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