Do you guys think these companies will retroactively raise game prices for older titles?
There’s a couple of Nintendo games that never go on sale that I’ve been waiting on. I have a gift card, so I’m thinking maybe I should snag em now before things get stupid expensive
I don’t think they’ll do that for already-released games, but I wouldn’t put the big 3 (Sony, MS, Nintendon’t) from doing the barest ‘remasters’, and replacing their digital versions of those games with the ‘remasters’.
Ahh, that’s something I didn’t consider. EA did that recently with the Sims 1&2. Something like that at least. I hate that. At the very least, both options should be available.
In the case with the Sims, they didn’t include regional variants of the game, and they also were missing an ikea dlc due to licensing
I had the original Xbox all the way through the last series and sold it to get the last 100€. I hadn’t bought a game on the Xbox since No Man’s Sky and just didn’t see anything appealing about it anymore, it was just a steaming box until it was gone (and is at a friend’s, who is using it as a streaming box, lol)
Tbf, Microsoft is an American company that is probably looking for ways to address their own rising expenses. Japan is struggling economically as well, so I imagine Ninty & Sony are looking at international markets to offset their own struggles as well.
Their games almost never go on sale and the switch 2 has set off the $80 trend. Nintendo was already expensive, no reason to believe they aren’t going to keep themselves from being more expensive despite the billions.
Oh sorry, I wasn’t defending them. Haha yeah I agree with you completely. They are absolutely going to jack up costs. I just meant I don’t think Nintendo is generally struggling. They seem like a standout in the market
zero competitors are forced to raise prices 10% in europe, though
it’s a console launched 5 years ago with no new revision, it was unattractive for €500 in 2020 and it’s even more unattractive for €600 in 2025, if they want to move more units they should lower the prices, not increase them. With this price people can get a real PC with better performance, where you don’t need to pay a subscription to play online. And there are no cool “must have” exclusives like the ps5 or the switch, so the premium is not justified.
This depends on the markets. For example, if prices in the US raised 50% due to Tariffs, then they might lose one of their largest markets, but if they can raise them 10% globally, then they can potentially limit that loss and still have a chance (as much as possible anyway) in all of their markets.
Either way, they need to raise prices because their costs have gone up. It’s a question of where that money is coming from, and how they can reduce its impact on them as much as possible.
Yes and no. Most of the cost-reductions in hardware manufacturing lifecycles come from minimizing materials loss and optimizing design efficiency. The components don’t actually just get cheaper to produce over time on their own, from a material perspective. That means that material shortages are much more likely to have a big impact on cost (up or down) than new manufacturing technology, for the same chip.
When you tariff them by over 100% of their value, they tend to cost more to import.
My whole comment was on the tariffs specifically, and there is a 100% chance they affect sales in the US. Even with cost reductions in manufacturing over the total lifetime of the console, there’s no chance they cut costs enough to keep up with the tariffs, and there is no chance they planned for the tariffs to be this high in their planning.
Outside the US? These tariffs aren’t applied, but raising the prices globally limits the impact of them on one of their largest markets since they can amortize the cost across all their markets instead of just one.
I’ve been playing Tech Test 2 on Xbox and I think it’s fantastic. Huge fan of The Finals so this has been on my radar for the past year or so. The game looks great and I love the art style. It’s like stepping into 70s sci-fi, like the Atari Missile Command cover art, in the best way possible. Fun gameplay, interesting mechanics and a lovely mix of ideas that work well together. Definitely looking forward to the release.
Did they ever apologise properly for what they did to that player that said free Hong Kong and allow him to play again or have we all just forgotten that?
That was when Blitzchung, in his post-tournament win interview, uttered a brief sentence in support of Hong Kong (and implicitly in support of human rights). Blizzard responded by revoking his prize money, banning him from tournaments, and terminating the interviewers who happened to be on camera with him at the time.
This action took place late at night (well outside of US business hours) and was accompanied by a letter that some analysts pointed out had peculiar phrasing patterns that one might expect from native-Chinese speakers writing in English. The excuse given was a tournament rule prohibiting any act that “brings you into public disrepute, offends a portion or group of the public, or otherwise damages Blizzard image.”
To answer your question: No.
At the subsequent BlizzCon, Blizzard president Allen Brack gave a speech in which he “apologized” for the vague act of failing to live up to the high standards they set for themselves. He didn’t mention Blitzchung at all. This was a typical, predictable, corporate non-apology, allowing them to say “I’m sorry” for something other than the harm they inflicted or the position they took. Neither Brack nor Blizzard apologized for the actions taken against Blitzchung and the interview hosts. The punishments were not reversed. (I think Blizzard eventually responded to massive public pressure by somewhat reducing the duration of Blitzchung’s ban, but never lifted it entirely, awarded his prize money, or restored the interview hosts’ contracts.)
A few years later, Activision Blizzard was bought by Microsoft. Bobby Kotick, the CEO at the time of the Blitzchung decision, is no longer there. We don’t know who else participated, so we don’t know if they are are still making decisions at Blizzard.
This is the incident that made me cancel my WoW sub, and close my Battle.net account. Never again trusting them, even under Microsoft (or rather, especially now under MS).
New Stadium is kinda ass. Matchmaker for it is absolutely horrendous and it keeps making teams where one is a stack of Top500 players and the other is bunch of randoms who only played Quick Play before.
I’ve only played 3 games of it, but they’ve all been close so far. I suspect the window for fun has already passed.
Overwatch is fun every time there’s a new completely game-changing shift. At its core it’s an incredibly fun game, it’s only because its so competitive that it loses all the joy. As soon as a new iteration is “solved” it stops being fun.
Yep, just like TF2, that they copied, game is not fun if everyone starts taking it too seriously. I feel like Valve understood that and that’s why they never really pushed the competitive scene.
You used to get lootboxes just for playing, progressing hero, having good endorsement, none of that came back. Or the grindy 10 levels past battlepass that only give you useless name tag, not a single lootbox and it’s more grindy than entire battlepass.
Can’t say I know either. It’s definitely tongue-in-cheek and I don’t believe ActiBlizzard has managed to make their game fun on purpose for a second. That said, patching out the fun would imply they know what they’re doing when I’m unconvinced they’re good enough at game to purposely make a game tedious.
I feel like a lot of these studios are just paid to put out mediocre garbage in the hopes that it will sucker an audience that doesn’t know any better.
It really is throwing shit at the wall to see what will stick at this point.
lol, it’s Jared Petty… I’ve not seen a single positive preview or review from him since he started doing IGN articles. No hate to the guy, I liked when he did Kindafunny content back in the day, seems like a genuinely nice dude… but… this doesn’t seem like a game he’d like (he’s more of a retro games and RPG kind of guy). Also IGN has plummeted in my expectations with a lot of the drama as of late (people quitting and corporate ownership). I played a few rounds this morning, loving it so far, but I’ve also been pumped for this game for a long time! So I’m definitely biased and I’ve also not played enough to say it’s AMAZING! But I have watched multiple people play (JackFrags and OperatorDrewski were both great) and I’d suggest you watch those instead of taking an IGN article from this dude as your final opinion.
I’d encourage folks to watch some gameplay videos on this instead of just reading this article. Every one I’ve watched showed gameplay that looked like lot of fun and the folks playing had a much different opinion than this. Looks a lot more interesting than Marathon at the very least.
ign.com
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