eurogamer.net

TheChancePants, do games w Cuphead receives Xbox exclusive anniversary update

Is it also not on Steam then? Hate this exclusivity stuff

Zetta,

Yea, big L on cuphead

freebread,

Yeah- tbh I can understand why they’d want to do something appreciative for the Day Ones but the Day Ones also could’ve bought it on Steam at the time.

MrMcGasion, do games w Eldritch fishing horror Dredge delays Iron Rig paid expansion into 2024

I recently played through Dredge, and enjoyed it so much I went ahead and spent the time to unlock all the achievements. I saw the news of this delay on Steam, and was really glad that pretty much all the comments there were praising the studio for not pushing something incomplete out just to hit a deadline, and encouraging them to take all the time they need.

GrayBackgroundMusic, do gaming w Blizzard veteran Chris Metzen is Warcraft's new executive creative director

I honestly don’t know if this is a good or bad thing. Metzen is charismatic and seems like a nice person, but wasn’t he part of the old guard that oversaw/neglected/enabled the sexual harassment environment?

Nighed, do games w Sega cancels Creative Assembly's Hyenas
@Nighed@sffa.community avatar

I thought creative assembly was independent and only published through Sega - apparently not?

Chariotwheel,

No, they were bought by SEGA in 2005, so a really long time by now.

Chariotwheel, do games w Sega cancels Creative Assembly's Hyenas

I knew that game was DOA, I just didn't expect it at this point to not even make it to the A part.

After what CA did to Warhammer III it's even more infuriating that Hyeanas was thing and was for six years. All for nothing.

falsem, do gaming w Blizzard veteran Chris Metzen is Warcraft's new executive creative director

Is he bored or something?

pragma,
@pragma@lemmy.zip avatar

Blizzard is desperate and Metzen can’t say no to all that sweet $$$ coming his way

Kernal64, do games w 15 years later, more Beyond Good & Evil 2 footage surfaces

Hopefully someone saved the video, because it looks like it was removed.

Mummelpuffin, do gaming w Dev cancels Switch port of Wipeout-style racer blaming controversial Unity fees
@Mummelpuffin@beehaw.org avatar

Oh no!! BallisticNG is a wonderful game, shame that Switch players won’t be getting it.

Blackmist, do games w Game prices are too low, says Capcom exec

Not surprising for the man who thinks an iPhone port of an 18 year old GameCube game should cost $60.

520, (edited )

Are you talking about RE4? Because they were actually talking about an Apple port (iPhone, iPad and Mac, with people being able to play on all platforms with one purchase) of the recent remake, which is a 2023 game that only really borrows the story and some layouts from the 2005 game.

Lesrid,

And even then it only borrows the bullet points of the story. I prefer the approach they took with this game compared to say FF7’s where the story definitely feels like it’s improved if you are more familiar with the original.

MrScottyTay,

Are you referring to FF7 remake’s? Because you definitely get more out of it if you’ve played the previous games and watched the movie since it’s quite literally a sequel to them. I really enjoy their approach to it.

I’m not saying RE4’s isn’t the case either. I just don’t think it’s a one or the other kind of scenario and they’re a little different as to why as well.

mindbleach,

I mean… if it looks and plays like a touchscreen- and battery-limited version of the $60 PS5 / Xbox Whatever game… fine?

Of course if he also expects one cent of optional or recurring fees on top of that, he can get fucked.

Mechaguana, do gaming w Blizzard veteran Chris Metzen is Warcraft's new executive creative director

Man I have no idea what will happen now. Will he diminish the amount of dicks in our salad or dress it up better? His pay must be insane to be putting up with the current state of blizzard.

normanwall, do games w Game prices are too low, says Capcom exec

He’s right, he could easily give his salary up for the developers wages

adept, do games w Game prices are too low, says Capcom exec

Quality can only increase. If people have to think twice about buying games and don’t preorder every half- finished game

Rand0mA,

Ah. The old preorder my bullshit game before you realise we stopped putting effort into it to finish the fucking thing scam.

bouh, do games w Game prices are too low, says Capcom exec

It’s funny how it’s “the game’s are not expensive enough” and not “we don’t know how to manage our or money” or “our profit are too high”. Fuck those capitalists.

Oh the stupid shit head “games are 100 times more expensive to make now” but you sell thousands times more and there no physical media anymore is irrelevant I guess… Assholes…

CileTheSane,
@CileTheSane@lemmy.ca avatar

If they weren’t profitable at the current price they wouldn’t be charging the current price.

mindbleach,

And “budgets keep going up!”

Whose fault is that, guys? Were those numbers placed on you by a witch’s curse? No. You spent $100M on one game, it made $300M, so you spend $200M on the next game. Games didn’t get twice as hard to make, between those decisions. They didn’t require twice as many people or twice as much time. You’re just treating them like a factory where more capital in means more revenue out.

The original Doom was made in nine months by a team that fits in an elevator. Yeah, it’s simpler than modern games, but they had to make the nearly-unprecedented engine and all their own tools as they went. It’s not like anything’s harder, now. People have basically recreated that seminal title as solo one-week game jam projects. A modern handful of professional computer nerds can pick from a handful of modern high-end toolchains and start banging out content, today.

If the market for video games only supported six-digit budgets - there would still be video games. Big ones, fancy ones, creative ones, whatever. Would they be the spectacles that currently get advertised to death? Nope. But they also wouldn’t produce as many unstable bug-fests as those sprawling mega-projects. Nor would they be announced in 1999, previewed in 2006, delayed in 2017, and launched to middling reviews in 2025.

Studios that aren’t injected with obscene capital and forced to deliver “AAA” money-trees tend to shoot their shot and move on to the next game. That’s how they survived and grew as plucky little private affairs, before some publishers swallowed them whole and turned them into a sequel factory for their breakout hit.

If your games cost too much money to fail, stop giving them more money.

baatliwala, do games w Game prices are too low, says Capcom exec

As long as my country gets regional pricing I don’t care, raise them in the US all you want they have plenty of money.

madcaesar,

Right, we’re all millionaires over here. Yup, not living paycheck to paycheck at all! No sir!

baatliwala,

And the fun part is, you’ve still had a decades long lifestyle of having low prices by exploiting weak labour laws in poor countries! And if they raise prices by using your local labour you’ll still cry capitalism. Isn’t it fun?

Pavidus, do games w Game prices are too low, says Capcom exec

You know what, I’ll bite. For this to work though, let’s agree on two things. First, the game they’re selling shouldn’t be a hot pile of garbage on day one. Second, I don’t want to even catch a whiff of microtransactions or subscription based models. If we can nail those down, I would be fine with a price increase. As it stands, the sticker price is just the cost of entry in the vast majority of games. They are still bringing in cash well after the initial purchase.

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