bin.pol.social

Mechanismatic, do games w What are some old games that are hard to revisit, because a more modern and superior version exists?
@Mechanismatic@lemmy.ml avatar

I tried, but I just can’t go back and play Oblivion after playing Skyrim with all the quality of life mods. I’m waiting on the Skyblivion release to revisit it.

emb,

I’d say TES as well, but with Oblivion > Morrowind. I had trouble getting used to it being more toward the RPG side than Action. But it’s rewarding if you see it through.

monarch,

I couldn’t ever get into oblivion since skyrim was my first Bethesda game and a lot of oblivion felt like (to me) slightly janky skyrim. I was able to get into morroeind though because it was just so diffrent.

Hugin,

And I’m from the other end where I came from Morrowind and couldn’t get into Oblivion because it was so generic compared to the earlier game. Monsters leveling to the character made it so safe.

I remember when the monster that was spawning everywhere changed type I knew I had leveled up.

lath,

I could and i did. It was great. Sorry you couldn’t find a similar feeling.

Ps: nyeh nyeh nyeh nyeh nyeh

tonyn,

The loading screens omg

I put hundreds of hours into that game and loved all 15 of them I spent actually playing

dogslayeggs,

I actually did. After waiting 10 years for a new TES game after Skyrim, I got bored and installed Morrowblivion. Played that all the way through. Then I played Oblivion with some visual mods. It was still quite fun, though I didn’t do a full play through. If I hadn’t already done a full play through, then Oblivion would still be an awesome game after playing Skyrim.

SgtAStrawberry,

I managed to play and enjoy Oblivion after Skyrim, but found a brick wall when trying Morrowind.

Cethin,

I agree, but going back to Morrowind is incredibly easy oddly. Oblivion was on the path to Skyrim, but Morrowind is in a totally different position.

prole,

Oblivion’s graphics did not age well, but just about everything else about it was better than Skyrim.

Better quest lines, better setting, better plot (probably, I never really get super far into the main quest of these games)…

positiveWHAT,

Soo, what about the Remaster?!

addicity, do games w Avowed made me scream to my doctor: “I am a wizard!”

What if you really are a wizard and you’re actually now in a coma in your reality? This could all be a dream, OP.

RadicalEagle,

I assume that when they die they’ll wake up from their wizard coma and it will coincide with some sort of cool plot point. Maybe his wizard body gets kissed by a frog or something.

Stamau123,

That’s the backstory to the Invisible Sun table top game

ouch, do games w The four horsemen of unmet financial expectations

Steam should have an option to send feedback to publishers: “I didn’t buy this because of [select all that apply]”.

Glitch,

Yes! Inverted reviews! Love it!

ekZepp, do gaming w Gamer_IRL
@ekZepp@lemmy.world avatar
Black616Angel,

Uh, this meme has layers.

Albbi,
JusticeForPorygon, do games w Shower thought, traversal in open world games have turned from game mechanics to loading screens
@JusticeForPorygon@lemmy.world avatar

Might be an unpopular opinion but I feel like complaining about loading screens being hidden in gameplay is pretty much just looking for something to complain about. The game has to load assets. That’s a fact. Is it not better that it’s done in the background than giving you a generic loading screen every time?

FeelzGoodMan420,

People gave Starfield shit for all of the loading screens during travel. Now OP is complaining about them finding ways to make it more immersive. The gaming community is ridiculous.

JusticeForPorygon, (edited )
@JusticeForPorygon@lemmy.world avatar

I say this alot when referring to the Minecraft community, but it’s really a blanket statement.

You can’t please those who have no desire to be satisfied.

Edit: Oh, and even when there are loading screens everywhere cough cough BOTW, it doesn’t even come close to being a deal breaker.

Iapar,

It is more that the people who act like these opinions come from the same person are ridiculous.

“You say your favorite ice cream flavor is strawberry but yesterday someone else said his favorite ice cream flavor is vanilla. Humans are ridiculous!”

FeelzGoodMan420, (edited )

That is why I used the word “community” in my reply ;-). Community means multiple people. You can look it up on dictionary.com if you need to confirm the definition.

Try reading more carefully next time. Maybe read slower or try to pay more attention.

Thanks.

Iapar,

People gave Starfield shit for all of the loading screens during travel. Now OP is complaining about them finding ways to make it more immersive. The gaming community is ridiculous.

xD great you used the word “community” so what?

You are saying that “people” said one thing then “OP” said something different and that makes the gaming community ridiculous?

And after pointing out that this makes no sense because you still treat it as two different opinions coming from the same entity, you counter with “thats why I used the word community.”? That makes even less sense xD

The irony telling me to pay more attention.

You are ridiculous :D Lay of the weed maybe then you can formulate a cohesive thought.

Thanks for the laugh :D

FeelzGoodMan420,

No, thank YOU for the laugh :-)

Zahille7,

At least Starfield has pretty screenshots to look at during the loading screens. And if you use photo mode, it’ll shuffle your pictures in with the default ones.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

so many pictures of sarah morgans ass are my loading screen that i cant imagine ever complaining about them

PapstJL4U,
@PapstJL4U@lemmy.world avatar

Holding forward during the loading screen is not better than being free to do anything.

Noone is against background loading. This is a given. People are against pseudo interaction.

criss_cross,

Me personally I’d rather have the loading screen. It’s being honest about what’s happening rather than trying to hide it.

I don’t find constantly moving through tight corridors immersive at all.

chemical_cutthroat, do games w Ubisofts stock tanked this morning ahead of the markets opening
@chemical_cutthroat@lemmy.world avatar

It didn’t tank this morning. It’s been going downhill for exactly a month.

sirico,
@sirico@feddit.uk avatar

You are correct, it’s been on a downward slope since about 2021 but had a another sharp dip this morning probaly following the news they were delaying Asassins Creed

Bahnd,
@Bahnd@lemmy.world avatar

A rushed game is usually pretty bad, a delayed game is eventually good. While I dont hold AC in very high regard, im glad they told people that it needs more time to cook instead of throwing it out there half-baked.

tomi000,

Yea. Really sad to see the price theyre paying for making the right decision once is 20% of their stock price…

maniii, (edited )

deleted_by_moderator

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  • Eyck_of_denesle,

    This brother did not play a single assassins creed game

    Edit: I just read the last few lines, dude pls go take a shower

    tomi000,

    What are you even talking about?

    Breadhax0r,

    Kerbal space program 2 was somehow both rushed and delayed :(

    Cagi,

    And pretty bad.

    ours,

    Such a tragedy. And that was a game that just needed a tech upgrade, expand a bit, more of the same, nothing crazy.

    M0oP0o,
    @M0oP0o@mander.xyz avatar

    They tryed to put a story in ksp2. That’s how bad they misunderstood the franchise.

    Oh and you can still join the discord if you want to talk to people who still believe in ksp2 (its fascinating).

    tibi,

    To be fair, those tech upgrades aren’t exactly trivial to do, and most programmers aren’t skilled enough to do it.

    These kinds of projects need very careful management to avoid running overtime and over budget.

    ours,

    I don’t know, the first one was cobbled up together from early access by programmers at a marketing firm and while janky (part of the charm some would say), it was quite an achievement.

    The approach which should have delivered better results was wrecked with takeovers and company drama then dumped to the public in a bad state.

    SirDerpy,

    Quartery earnings report due 10/25. There’s no reason to sit capital here if there’s no catalyst for change.

    altima_neo,
    @altima_neo@lemmy.zip avatar

    It’s not much of a delay. It was supposed to come out in 2 months, but delayed another 2 months. Doesn’t seem like much time to get any real work done.

    They also cancelled their premier at the Tokyo game show days before schedule. I have to wonder if they’re worried about the backlash that a lot of games are getting lately (Dustborn, Concord, etc) and just trying to push the game a little bit further out to avoid controversy?

    OozingPositron,
    @OozingPositron@feddit.cl avatar

    Didn’t happen to cyberpunk lmao.

    Peffse, do games w What’s a game you can 100% without hating by the end?

    I’m the kind of person who has no issues with moving on from a game with only 20% of the achievements/trophies unlocked after beating the final boss. If it’s not fun, it’s not fun.

    I think the only two games I set out to 100% were probably Super Mario World, or Donkey Kong Country 2.

    cyberpunk007,

    I did dk1, dk2 and super Metroid from that era. Great games. Dk2 is unreal, top 20 for sure.

    Peffse,

    There were WAAAAAAAAAAAAAAAAAAAY too many secret caves in DKC1 to try to 100%. I did try to complete DKC3, but I don’t think I achieved it.

    cyberpunk007,

    Ah dk3, the one I’ve NEVER beat. I always set out to do it and grow bored first. I think by the time I started playing that really good games existed like halo and the like.

    Iapar,

    Me too. Most things I play because i want to know what happens next. If I know everything then I am done with the game.

    Sometimes I like the gameplay that much that it happens automatically. Bloodborne comes to mind.

    Deestan, do games w What are some good games with *zero* replayability?

    Antichamber - clever first person puzzle game

    SorteKanin,
    @SorteKanin@feddit.dk avatar

    Good suggestion, I played it many years ago as well :)

    Gork,

    I’d place Superliminal in this category as well.

    Cethin,

    Superliminal was cool, but I just didn’t enjoy it. It was fun for a bit, but I feel like the mechanic overstayed it’s welcome for how simple it is. There’s not very many unique ways to use it. That’s probably why Valve abandoned the idea too.

    Still, it’s interesting and worth a shot. Plenty of people love it.

    smeg,

    You can replay it to find all the extra secrets though

    the16bitgamer,
    @the16bitgamer@lemmy.world avatar

    I replayed it after many years. It was fantastic, now I need to wait another many years to forget the solution.

    agent_flounder,
    @agent_flounder@lemmy.world avatar

    The older you get the more often you’ll be able to play!

    Broken_Monitor,

    This goes for most of these first person puzzle games. Once you solve the puzzle its not very fun to do it again.

    Portal 1 and 2, the Witness, Talos Principle 1 and 2, Manifold Garden - all worth a play through. Next on my list to try is Viewfinder.

    SorteKanin,
    @SorteKanin@feddit.dk avatar

    I kind of got bored of manifold garden. I guess it was the lack of any story. I just had no motivation to continue.

    jqubed,
    @jqubed@lemmy.world avatar

    I play through both Portal games every few years; maybe every 5 or 6. I think I’m due again soon.

    Donjuanme,

    I feel portal could be replayed if you focused too hard on the puzzles the first time through, there were quite a few secrets worth exploring in that world, though none too deep unfortunately

    sxt,

    I feel like portal 2 can get by on a playthrough every so many years based on the writing/VA making it enjoyable even if you half remember the puzzles.

    Donjuanme,

    Copying my comment from elsewhere in this thread

    I was going to write anti chamber, because I never want to play it again, but %'s 30-90 of the way through the game I was itching to start over. It had me so hooked, but then the ending just took the wind out of the sails so hard. Heck maybe 10-98% of the game had me itching to replay it.

    Zozano,
    @Zozano@lemy.lol avatar

    Awesome game. I was high on cannabis when I played it, and managed to beat it in one sitting about 10 years ago. I want to play it while high on shrooms, that would be even crazier.

    enjoytemple, do games w Which games do you dislike, but the rest of the world loves them?
    @enjoytemple@kbin.social avatar

    Soul like everything, but that's just me being too clumsy for any challenge. I do hope some people could stop complaining other games being too easy tho. Not every game needs to be Soul likes.

    dlpkl, (edited )

    Also this, but because it’s got the quality of an Indie game. Before people jump down my throat, compare the animations, sound effects, graphical fidelity, and voice acting to any other AAA game. Even the combat, which people usually extoll as the best thing about them, is just dodge->attack over and over again. Don’t even get me started on the pathetic “storytelling” in those games.

    Edit: y’all mad huh

    BillDaCatt, do games w Fuck Ubisoft.
    @BillDaCatt@kbin.social avatar

    You can be sure that even the Epic version will still require the Ubisoft launcher. That is how all of my Steam purchased Ubisoft games are with the exception of the first Assassin's Creed which predated the Ubisoft launcher. All of the others require it regardless of how I bought it.

    I'm going to wait for at least two or more years after release for the new Prince of Persia. My days of paying full price for Ubisoft's games are over and recent statements from the CEO make me reluctant to ever buy their games again.

    hexabs,

    I tried playing the original AC games recently. They went back and integrated the launcher for those too smh

    Knusper, do games w PSA: If you still have a Mojang account for Minecraft: Java Edition, you have less than a week left to migrate to a Microsoft account to avoid profile deletion

    For anyone left behind, Minetest is a community-developed alternative.

    It’s more of a game engine/launcher + highly moddable, so the base game is rather minimalistic, but you can simply install more extensive games. For example, for a very Minecraft-like experience, MineClone2 is your best bet.

    amicah,
    @amicah@kbin.social avatar

    This is pretty incredible, thanks.

    TehPers, do gaming w What's a good game you played with an awful tutorial?

    Minecraft. Back when I started playing, it wouldn’t even tell you what recipes existed, yet gave you a 2x2/3x3 grid with hundreds of types of items/blocks to figure it out yourself.

    Still one of my favorite games though.

    Schmeckinger,

    I didn’t know stone pickaxes existed. So I always saved a iron pickaxe I got from a friend to mine iron.

    storm_koala,

    Without external resources I would probably never have figured out what the 2x2 empty grid in my inventory was meant to be! I watched so many videos and read numerous wiki articles it could have been a college class.

    navi,
    @navi@lemmy.tespia.org avatar

    Honestly a large part of my nostalgia was scouring the Minecraft wifi for updates and recipes.

    SenorBolsa,
    @SenorBolsa@beehaw.org avatar

    The early builds had few enough things you could make that it wasn’t really that hard to intuitively figure out but in it’s current state it would be near impossible to figure out how to make some things without recipes to guide you.

    like early alpha builds I think the only thing that would have tripped you up hard would be trying to make dynamite firestarter, or shears even then you could experiment for a while and figure it out.

    TehPers,

    I think the issue was it wasn’t clear what items were available to craft. If I had known that axes, pickaxes, shovels, etc. were all in the game then it might have been easier, but even making the crafting table (2x2 wood planks) wasn’t very intuitive. Honestly, there wasn’t much of a clear path forward with most of the recipes. Advancements and the recipe book later helped a lot, but it was pretty hard to play during beta and alpha without the wiki or a mod like TMI.

    Then there’s redstone. I feel like even today, redstone is completely unexplained in the game, and while you can kind of figure it out on your own, many of the intricacies are left unexplained (repeater locking, timings, comparators, how redstone is passed/not passed through different kinds of blocks, gates, etc). Without taking some time to learn about digital logic and basic computer engineering concepts on your own, redstone is basically magic dust that does a thing when put in a specific configuration.

    Also, being pedantic, but shears weren’t added until beta 1.7. Wool dropped from sheep before that. That being said, alpha had a lot of really weird mob drops (why did zombies drop feathers?) and there wasn’t much use for wool anyway beyond decorative purposes and hiding doorways with paintings until beds were added in beta 1.3.

    SenorBolsa,
    @SenorBolsa@beehaw.org avatar

    Oh yeah, I forgot, it’s been a decade you used to literally just punch sheep and I vaguely recall when that update dropped. I recall eventually just looking stuff up, but a lot of it I figured out on my own first. Redstone is absolutely something that really needs an in game guide that the game completely lacks, nothing about it is intuitive at all, even if you know how digital logic works it behaves a little strangely.

    I always played the game to build cool forts and castles so wool was definitely useful to me to make them look good.

    zombies dropped feathers because the game didn’t have chickens until sometime after 2012 (0.3?) and you needed them for arrows alphas are just like that. The Rust alpha was similarly nonsensical.

    I always thought part of the appeal was just discovering the world and how it works, but it’s so established at this point it’s better to just have a guide in game.

    popcar2, do gaming w Because I like to punch trees

    I assure you fellow survival fan, you not being able to carry materials through portals will absolutely improve the game and not just pad it out significantly!

    (Valheim, in case you were wondering)

    justdaveisfine,

    And on top of that, not make sailing a skill, the map reveal range hilariously short even in wide open oceans, not having much to do other than sometimes stopping to fish or collect chitin, and really only one threat in the ocean for 95% of the game who stops being a real threat once you’re beyond wood/flint arrows (the actual threat being your fellow players shooting the boat’s wonky collision)

    I fully expect them to go back and rework sailing but right now its not a great time.

    Wrufieotnak,

    I agree, but I’m also torn there. The first boat trip back with a full cargo of previous new resources definitely felt more awesome than just stepping through a portal. By the fifth time the novelty has worn off though and I would like to teleport it please. Maybe something like the first 50 ingots need to be produced at the home base for your character to get “magically attuned” to the metal ?

    FishFace,

    You just need to have something gated behind either a boss or significant investment of metal that you can upgrade your portals with.

    justdaveisfine, (edited )

    They introduce a tier 2 portal in the Ashlands that let’s you teleport metal.

    IMO, a little too late (in terms of the game’s biome progression), but still useful because sailing to and from the Ashlands in a bloated barge is a real bad time.

    Edit: added a parenthesis for clarity

    SkyezOpen,

    You’ve been able to change portal behavior in the world settings since 2 years ago.

    justdaveisfine,

    I worded that poorly, I meant too late in progression of the game’s biomes*.

    By the time you’re in the Ashlands, you’ve likely moved hundreds or thousands of tin/copper/iron/silver/black metal. It feels like tier 2 portals should have been unlocked around the time you get an artisan table since the game makes you double back for more iron to make the padded set and then once again for mistland weapons - Which just feels tedious since roaming the swamps with plains tier gear makes the enemies laughable.

    (I know you can mine the ancient giants armor for scrap iron too but I seem to get like 95% copper 5% iron scrap.)

    SkyezOpen,

    Ah that makes sense.

    The trick for iron in mistlands is to bring a bench and stonecutter and dismantle the bridges you find over water. They have iron rebar inside them.

    popcar2,

    Oh, that’s great. I haven’t played Valheim in a while so I wasn’t aware of this change.

    underisk,
    @underisk@lemmy.ml avatar

    There are a few different mods that allow you to gate material teleporting in various ways. Closest to what you’re suggesting would probably be AdvancedPortals which adds tiered portals created with higher-tier materials. I just use TeleportEverything because I don’t think the restriction is fun or presents an interesting challenge.

    SkyezOpen,

    You can change portal behavior in the game settings. You can turn off all restrictions.

    runner_g,

    luckily there were mods in the early days and then an official toggle for that feature.

    I understand the design philosophy (we want people to sail around and experience the world) but after 100 hours the diversity just ain’t there.

    Zahille7,

    Still love it though

    teft, do games w This, a pen, and coffee

    Time to level acrobatics:

    fRxfHSpSrhULW5D.gif

    Redacted,

    Okay but when it finally got high enough i could jump on water i was pogging my fucking gourd

    JoshuaBrusque, do games w Pokémon Lazarus: When a Fan Game Becomes a Conversation
    @JoshuaBrusque@lemmy.world avatar

    Sounds like most of the issue here is Twitter? Get the fuck off of Twitter. Why would anyone ever care what anyone on Twitter thinks about ANYTHING?

    regdog,

    Get off Twitter. You can just leave. Do it now!

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