bin.pol.social

missingno, do games w What are your favorite "gotta go in blind" games?
@missingno@fedia.io avatar

Undertale, but at this point you'd have to have lived in a cave for the last decade to not know most of the spoilers by now.

superkret,

Well, apparently I have!
The only thing I’ve heard about Undertale so far is that it is supposed to be good.

ZeroTwo,

That’s all Ive heard too. I tried playing it but the combat was weird. Kinda boring to me so I never advanced further.

Carighan,
@Carighan@lemmy.world avatar

Same. Fehlt like a very early game experiment.

ABCDE,

Yeah I didn’t really get it. I did play Everhood though and that was much better.

WarlordSdocy,

It gets good by the end but yeah if you don’t mesh with it early on it can be hard to get into and want to finish it.

Hugin,

Yeah that happened to me. Never finished it and wonder why it’s so loved.

WarlordSdocy,

Yeah I almost had that happen with me but I think I ended up watching someone play it. Still kind of regret it but at the same time probably wouldn’t have finished it on my own otherwise and I atleast have Deltarune to look forward to now.

HexesofVexes,

It’s good in a way that isn’t really expected - the only thing I can say without spoiling is it did something really different with things that had been there a long time.

Glide,

Undertale is such a bolt of lightning. It both depends on its player having experience with traditional JRPG and having no fucking clue what it is. But when the conditions line up, as it did for many people at release, it was such a master fully crafted experience. But even the slightest amount of “it’s good because…” really siphons part of the experience away.

korny,

Spoiler: There are high jinks, low jinks, dangers, puzzles, capers, japers, being captured, and other sorts of fun activities in this game.

mox,
Hadriscus,

I have heard the name but don’t know what it’s about, I’ll look into it. Thanks !

Kelly,

I’ll look into it.

No, don’t!

Or at least don’t do anymore than choose your preferred platform and then buy it. Its available on Windows, Linux, Mac, PS, Xbox and Switch but not on Android or iOS.

Its a couple of bucks on steam at the moment, included in PSN if you do that, or full price everywhere else.

Hadriscus,

hop just got it. Thanks for the recommendation. Let’s see what this is all about 😁

SaharaMaleikuhm,

Guess I live in a cave then. I have even had the game on steam for ages now. The graphics are just too much of a turn off for me to ever play it.

Black616Angel,

Tbh, I played it for a few hours, didn’t like it and don’t understand all the fuss about it. Does it get good later?

I was at a point, where I was going through a cave with a castle in the background (it was a few years ago), it was probably some kind of riddle, but I couldn’t be bothered.
Is it worth going forward or did I see enough to just say “it’s not my kind of game”?

PugJesus,

I’m gonna be the heretic here, it’s actually really terrible. If you don’t like Homestuck and that brand of humor, you won’t like Undertale.

mox, (edited ) do games w For me, Cyberpunk 2077 was uninteractive and has low replayablility value.

Meta-comment:

To the people who come into point-of-view threads like this one and downvote what other people took the time to share, how about describing your own experiences instead? It would make Lemmy a nicer place to be, and might even add something of value to the discussion.

PushButton,

Yeah, well said!

I hope those bots agree with you too!

astro_ray, do astronomy w It pains to admit but i got Bird Jones'ed when buying my first telescope

what is bird jones?

einfach_orangensaft,
@einfach_orangensaft@sh.itjust.works avatar

Its like a newtownian just that it has a spherical mirror (cheaper to make) and uses a corrective lens in front of the eyepeace.

MrFappy,

Alright, now explain it.

Forester,
@Forester@yiffit.net avatar

It’s an inferior telescope with a cheap mirror and built in contacts to make it work

echo,

Awesome ELI5. Now… why is it called that?

keckbug,

As with nearly everything in astronomic optics, it’s named after people associated with its creation. Robert Jones and Thomas Bird are the two in this case. Here’s a thread on Cloudy nights with good info.

Klanky,
@Klanky@sopuli.xyz avatar

Thanks for that thread. I’ve never heard of a Bird-Jones design before so it was super interesting.

einfach_orangensaft,
@einfach_orangensaft@sh.itjust.works avatar

my fav from that thread (and i propose to make this a copy pasta):

My entire gripe around these scopes is the instruments being offered today, the sub-aperture lens arrangement is not doing any corrections. The lens is a straight up Barlow, nothing more.

If you look at the Bird-Jones design, the design is very specific in the design of both the primary & correcting lens. This means that both elements need to be not only matched but also well manufactured in order to work as designed. When you then look at the few true Bird-Jones instruments that were manufactured, such as the Tasco 8V (which was manufactured by Vixen), the Celestron G8-N and one other (escapes my mind right now but I’ll add it when I remember), these scopes were not cheap but pushing flagship status for these brands & supplied with swish mounts. And none of these scopes can be readily collimated by the end user as the alignment of the optics is so precise it is done in-factory. The 8V alone still maintains almost cult status.

The Bird-Jones design is not without its own shortcomings. It is not perfect without aberration. It is important to remember the ideas behind its design, to provide a short tube OTA option with what was able to be readily manufactured at the time, that being good spherical mirrors.

What is made today is a far cry from what a Bird-Jones offers performance wise. Made cheap with a poor spherical primary & that they are totally collimateable by the end user shows these are not a precision scope. Add to this that not a single Bird-Jones instrument is to be found anywhere else besides these cheap things. Doesn’t this say something?

These cheap instruments, really all cheap instruments are a double edge sword. They make astro more accessible, yes, but their poor quality ends up killing off more people’s enthusiasm for astro than firing it up. Add to this that for many novices if the mount is not a complicated equatorial one then it isn’t an astronomical instrument, & the difficult manner of using a wobble-tron mount & tripod with the mental gymnastics required just too much for most people who buy these and just give up way too soon.

Yes, there will be a few people who will be able to make these scopes work, being all they can afford, and all power to them. I will support such persons. But these are very few compared to the overwhelming number of people who just give up after the poor experience they get from these instruments. Too them astro is just all too hard, and mainly because of a poor instrument.

Call these cheap instruments what they are, a barlowed Newtonian.

mindbleach,

Guy named Bird, guy names Jones.

SkaveRat,

Okay okay

But why were their last names that?

ampersandrew, do games w Why do Counterstrike and the other top 10 games on Steam NEVER change?
@ampersandrew@lemmy.world avatar

Those games are played by a demographic that only plays that game, or close enough. They’d consider themselves a Dota player before they consider themselves a video game player in general. These games aren’t played exclusively by that type of person, but a large part of their audience is the type of player who just plays that game. I’m having trouble digging it up, but the person who created Steamspy a number of years ago, before privacy laws made public profiles opt-in and interfered with its ability to collect data, found that the majority of Steam accounts only had a single game in their libraries.

szczuroarturo,

That kinda explains the dissciation gamers and game makers (studio,publisher etc ) have with each other today. And the publishers continuus trying at live service games. I imagine similar thing is happening with consoles. I personaly knew it was a thing with FIFA but i never knew it was so widespread ( fifa and sports game are kinda special or at least i thought they were ). Maybe those pepole bought one game a year additionaly sometimes if it was aired often enough as ad on tv.

That actually explains so much shit we see today , like online subcsriptions on PlayStation and xbox. If the majority ( or large enough minority ) will play one game only making them pay for online is a goddam goldmine. F* i would probably do it if was ceo of PlayStation and actually knew the stats ( and Obviusly if they were favorable ).

ampersandrew,
@ampersandrew@lemmy.world avatar

20 years ago, we paid for online because it was better than what you got for free on PC, PlayStation, and Nintendo. Now an online subscription is probably one of several reasons that people are moving to PC.

gaylord_fartmaster,

I’m having trouble digging it up, but the person who created Steamspy a number of years ago, before privacy laws made public profiles opt-in and interfered with its ability to collect data, found that the majority of Steam accounts only had a single game in their libraries.

A lot of those are going to be alts people made to evade game/server bans or smurf.

I may or may not have made 10 accounts that only had Garry’s Mod on them circa 2010.

ampersandrew,
@ampersandrew@lemmy.world avatar

That may be true, but you can also see, for instance, that there are a ton of Chinese users who only play Dota 2 or only play PUBG. You’ll see the percentage of Simplified Chinese users ebb and flow with a similar cadence to just those two games.

AstralPath,

I’d consider accounts with only a single game most likely to be bot or cheater accounts. I wonder what the percentage would be.

superkret, do games w Recommendation engine: Downvote any game you've heard of before

Pioneer is a great remake of the original Elite Space Sim.
It simulates the entire galaxy (core systems are hand-built, everything else procedurally generated), allows landing on planets, trading, combat, etc.
It features the original game’s Newtonian physics, so actually arriving safely at your destination is a challenge in itself, similar to flying in Kerbal Space Program. But the HUD gives you all the info you need for that.

Oh, and it’s fully open source and moddable.

hardcoreufo,

Isn’t it a remake of elite ii? Oolite is more like elite 1

Aussiemandeus, do games w What games popularized certain mechanics?
@Aussiemandeus@aussie.zone avatar

Ocarina of time, 3d, lock on, one enemy attacks at a time. So much of modern gaming pulled from ocarina of time

ICastFist,
@ICastFist@programming.dev avatar

I know the “hold a button to lock-on to an enemy” was in Mega Man Legends, but in the first game you had to stand still for the lock to work. On MML2, you could lock and run around freely, but that game came after OoT

ZombiFrancis,

The fact they used Navi to do the targeting really demonstrates how the devs felt they needed to explain the new mechanic and not just use it ‘because game.’

ApollosArrow,

Oh wow, did Zelda really make this popular? I wouldn’t have guessed. I’ve play it a ton.

Barbarian, do games w #StopKillingGames Update: Sweden and Poland pass threshold as initiative reaches 25%
@Barbarian@sh.itjust.works avatar

While we’re on the topic of EU initiatives, the tax the rich initiative still needs signatures. It aims to set a floor on tax rates for the very wealthy, and have member states use that new money for environment, employment and social policies.

They’ve hit the threshold for France and Germany, but still need more signatures everywhere else.

Usernamealreadyinuse,

Apparently during the summer I missed all kind of this stuff: just voted!

Had it been enough presented in different social media?

FireRetardant, do games w What are the best indie games you've ever played?

FTL and to a lesser extent their second game Into The Breach.

RNG heavy strategy games with lots of micromanaging.

glimse,

I loved both FTL and Into The Breach but I think I preferred the latter. What makes you like FTL more? (not arguing, just interested)

FireRetardant,

I had a harder time getting good at and staying interested in ITB. I still really enjoy a playthrough every now and then.

With FTL I guess it just feels more replayable and “on edge” to me. There is just something special about ftl runs, be it overpowered, under powered. There are so many ships, weapons, systems, and crew combinations that no run really feels the same.

The same could be said about ITB and their different mech teams but I guess it just doesn’t have the same feel. ITB feels like I’m selling my services to big corporations with saving people as an after note. FTL feels like a suicide mission for the fate of the galaxy and I think that feeling is what really makes me come back to FTL.

glimse,

Interesting! Thanks for sharing, I don’t really disagree with any of your points. Maybe I just liked the style of ITB more…I do love isometric tactics games

SupraMario,

FTL is the modern Oregon trail in space. It’s just so good.

CileTheSane,
@CileTheSane@lemmy.ca avatar

Personally one of the aspects I enjoy a lot in FTL is managing my power levels mid-fight (Do I need my oxygen powered right now? I could probably turn it off until the fight is over…) I don’t know if any other game that has you shuffling around power like that.

glimse,

Oh yeah I forgot about that!

I redownload ITB after this thread and have been playing it. I might bust out FTL next because I apparently forgot how to play it lol

flux, do gaming w Three developers' different philosophies on difficulty for their games
@flux@lemmy.world avatar

The director should have reasons for the difficulty of the game. Celeste is a Perfect example. It’s hard but it lets you learn and allows you to try again easily even if what you are doing is hard. Hard games that punish you and make you walk for 20-30 mins just so you can learn a few new moves the boss does can be incredibly frustrating. Many people who play these games eventually look at videos online to help after multiple tries because just “getting there” is extremely time consuming. A lot of games have normalized looking things up and that is disappointing as someone who would rather figure it out on my own. But wasting 30 mins to be killed in 2-3 hits from multiple stage bosses is not enjoyable IMHO.

altkey,

One can think of it just like about a fastfood joint. Two lines of coordinates: food and service, or user experience and mechanics. We do play clunky old games for their plot or shallow timekillers for their gameplay. Striking the right balance that is fitting your core audience is the goal. There, Kodjima thinks about better service, toning down mechanics so that everyone can eat their burger, while Miyadzaki serves artisan sets knowing their inaccessibility is a part of the deal for their niche audience.

bigchungus,

I love ULTRAKILL for many reasons, but this is one of them. I would never have completed the Prime Sanctums if I had to wait longer than 1 frame to reset to the checkpoint.

socsa,
@socsa@piefed.social avatar

This is the entire problem with modern gaming meta though. There basically is an assumption that people will look up the walkthrough, so you need to scale difficulty with that in mind.

I am like you, and this is a big part of why I’ve almost entirely stopped gaming. Either the game is too hard, or it has like 20 minutes of cir scenes per hour, or it requires an hour of supply grinding any time you pick it back up.

fushuan,

modern gaming meta

Like cyberpunk? The borderland series? Elder scrolls series? Expedition 33? Assassin’s Creed series? Tons more hyper popular games I’m not aware of because I play mostly arpgs too.

There’s plenty games that try to offer easier playthroughs, unless you wish for a game without easy mode but an easier baseline experience, in which case… Pokémon? The TLoZ games from Wii onwards? Idk, there’s plenty and plenty more I don’t know of.

Orygin,

I found expedition 33 to be difficult even in the story telling mode. It suggests a focus on the story, but you absolutely have to scale your characters correctly, learn boss fights patterns etc. I don’t like the fight gameplay (not my cup of tea), so I tried to avoid them, but I couldn’t progress past a certain point. Love the story and universe, but wish they’d made an even easier mode because I don’t want to spend time learning all the mechanics and combos etc.

fushuan,

Weird, I beat everything but the last optional superboss (Simon) in hard (the difficulty before max) and it’s not like I learnt character combos much. Yeah I did learn enemy movesets, sorta, but I always dodged, fuck the parry. Enemies did hit my characters a lot and almost half the turns were spent reviving them, but the revives recover post fight so it’s whatever.

I did reach a point where Maelle and Verso were so strong that enemies hardly got a turn though.

Orygin,

I put exactly 0 thought to the characters builds, so I know it’s my fault and I suspect it’s not that hard. But I literally have no interest in the combat system, so of course the game is not entirely made for me. However, this story mode shows that some devs don’t consider difficulty as a pre-requisite to enjoy their art.

fushuan,

Maybe there’s a mod that autowins the battles for you if that’s something you would enjoy? If all you want from the game is the story and the art but go along at your own pace, so not game play videos, god mode cheats might give you what you want. I’m being 100% serious.

Orygin,

I’ll man up at some point and try to beat the game “fair”. But not a bad idea if I still get stuck to just cheat.

fushuan,

Don’t let the word cheat be a distraction, games are for enjoyment and if the default experience is not enjoyable for you tweaking is 100% fair in offline games tbh. My point was that I like there to be an actual default unified experience, but everyone is free to enjoy how they like. I’m one of the cheesiest players of offline games of all time lol.

Orygin,

Yeah no worries I dont have any issue with cheating in single player games.
I used loads of trainers in the past to expend the fun in a game after beating it. It’s just rarer the times I need to pull out one to finish it

prole,

Why not just watch a video of it on YouTube at that point?

Orygin,

Because the game is prettier/smoother running on my computer native res at 100fps, than watching compressed videos on YouTube.
Otherwise yeah I would have watched a play through instead.
Also going at your own pace and being free to explore the environment is more pleasant than watching someone do it for you

fushuan,

Something a lot of people forget is that looking stuff up is not something normalised recently, older games tended to have a freaking manual that explained most bosses and areas, it even gave hints!

I get that you would prefer that, lucky there’s plenty games for both of us.

Samskara,
@Samskara@sh.itjust.works avatar

There were also printed game magazines with hints, walkthroughs and such.

It’s okay to look things up.

flux,
@flux@lemmy.world avatar

Fair point. I always associated those with the fact video games were relatively newer media at the time but you are correct. Some times they would give you maps and instructions.

other_cat,
@other_cat@piefed.zip avatar

Respectfully disagree with your stance (which is fine, as fushuan said, there’s games enough for all of us.) When I was younger and played more games, I would frequently look up how to get through them on GameFAQ. The joy wasn’t in figuring out puzzles, it was in getting to see the story unfolding.

melroy, do games w Why would I buy this?
@melroy@kbin.melroy.org avatar

You are missing the most important issue. It only runs on Windows!

sk1nnym1ke,

Nearly all games with a online pvp mode run on windows.

melroy,
@melroy@kbin.melroy.org avatar

Not fully true. Yes a lot of games run on Windows.. But a lot of them also run on Linux, in some cases even Native, in other cases using Wine/Proton from Valve. See: https://www.protondb.com/

A lot of online pvp games do work under Linux as well. But then again.. AAA games are the most problematic.. because they just stuck, and get ignored by the devs/publishers. I'm looking at you EA!

TowardsTheFuture,

To be fair that icon doesn’t mean much of anything cuz you can just force compatibility in Linux and use proton, you just gotta manually do that in properties.

This is probably windows only because of kernel level anticheat though so it probably still holds up.

CosmoNova,

I haven‘t encountered a Steam game that doesn‘t run on Linux so far. They very likely exist but anti cheat, third party account requirements, or an online connection while playing don‘t have anything to do with it as far as my games go. Same goes for GOG, Amazon Games and Epic Games on Heroic launcher. It just works as far as I can tell.

Klajan,

You are lucky then. If you play lots of multiplayer games you are bound to encounter one that doesn’t work.

Most modern Call of Duty and Battlefield games do not work for example.

According to areweanticheatyet.com only 40% of Games with Anti cheat work on Linux…

CosmoNova,

It would never occur to me to install CoD or Battlefield in the year 2025. So yeah, Guess I am lucky for having standards. Hopefully more people will realize there are other fantastic multiplayer games out there that run on a Steamdeck for example.

TigerAce,

What computers and airconditioners have in common is that they become useless when you open windows.

melroy,
@melroy@kbin.melroy.org avatar

I suppose we just have to hope the air conditioner doesn't suddenly hit us with a BSOD!

TigerAce,

Or AI integration and ads

melroy,
@melroy@kbin.melroy.org avatar

I'm pretty sure they do already have AI integration on the latest models..

TigerAce,

Wtf with what reason xD The whole AI integration into basic things supposed to do basic things is stupidness of a dystopian degree. A bed with AI? It’s just a mattress. Why, just why. An AC just needs to cool to a certain temp. Why does it need AI, to get a relationship with it? What’s next, tables with AI?

Zangoose, do games w Who's your favorite female protagonist in a video game? (Add pic of character in response)
@Zangoose@lemmy.world avatar
AmazingAwesomator, do gaming w A Crusader Kings fan makes a small request

their payment processor doesnt allow people that have sex to pay for things. denied.

Little8Lost, do games w First they came for steam, then they came for itch.io .
@Little8Lost@lemmy.world avatar

All my homies hate Collective Shout

MentalEdge, do games w Vintage gaming advertising pictures: a gallery

PS3 did some wierd shit, too.

And PSVita… The PSVita had this:

https://ani.social/pictrs/image/c4bf79fa-b669-4bec-924a-a222c8b7c7b0.webp

ComfortableRaspberry,
@ComfortableRaspberry@feddit.org avatar

I hate to say it actually depicts the concept pretty good

CrowAirbrush,

I never saw this ad and i tell you it took me until my fourth game before i found out about it…i was mind blown

masterspace, do gaming w What are signs that the game devs aren't gamers themselves?

Can you bring up the pause menu at any point (including cut scenes).

I’ve always felt like a sign of a well polished game was one where the pause menu would work at any point, including during cutscenes.

HeerlijkeDrop,

Are there actually games that allow this?

luciole,
@luciole@beehaw.org avatar

Yakuza: Like a Dragon does this and I’m grateful.

brsrklf,

Bayonetta games do. Opens a specific pause menu with skipping option.

theangriestbird,

I seem to remember even FF7 allowing this.

ICastFist,
@ICastFist@programming.dev avatar

Pretty sure Half Life 1 and 2 work that way, since the cutscenes happen entirely in game

Chronographs,

The worst is when the start button latently skips the cutscene with no confirmation/warning

Megaman_EXE,

Playing the metal gear collection and this immediately stood out. The cutscenes are long

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