bin.pol.social

BlinkerFluid, do gaming w The gaming industry needs to become more like holywood
@BlinkerFluid@lemmy.one avatar

I hope OP is aware of how underappreciated and thrown away visual effect studios tend to be in Hollywood.

JohnnyCanuck,
@JohnnyCanuck@lemmy.ca avatar

Yeah this is another point I could have added to my rant…

ram, (edited ) do gaming w Looking for games with unique core mechanics
@ram@lemmy.ca avatar
  • Majora’s Mask: a 3-day timeloop where everything resets when you go back
  • Katamari: A giant ball gets rolled around and collects stuff forever
  • Baba Is You: Movable text is rules to the game
  • Untitled Goose Game: You have to piss people off the right way
  • Billie Bust Up^[unreleased]^: Musicals tell you upcoming platforming challenges
  • Celeste: every time you die you quickly reset on the same “page”/small tile of map
  • Splatoon: you shoot at the ground to go faster, hide, and/or win
  • Odama: real-time tactical wargame pinball
  • Golf Story: Golf-based fetch quests
  • Astral Chain: asynchronously control a companion in combat
  • Okami: paint skills on-screen in combat
  • Astro Bears: Snake but in 3D
  • Lovers In A Dangerous Spacetime: Up to 4 players pilot parts of a ship together
  • Pokemon Ranger: draw circles around monsters to catch them
  • Viva Pinata: breed pinatas to create new species
  • Spore: create and evolve a creature
Shilkanni,

Katamari Damacy is a great example, built around a very simple but satifying mechanic snd good controls.

Natanael,

Okami plays extremely well on Nintendo Switch with the ability to paint with your fingers on the touch screen

Schadrach,

Majora’s Mask: a 3-day timeloop where everything resets when you go back

As far as time loop mechanics go, there are some other strong contenders for playing with the concept:

The Sexy Brutale - you are stuck in a short time loop in which people die, and you need to save them. Successfully saving someone grants you a special power that can be used to try to save others. You have to untangle who and how to save each one and exactly what’s going on. You keep the powers between loops, and also start each loop from the last clock you checked in at.

Deathloop - Arkane stealth shooter stuck in a one day loop. Several locations, different events in each location each day, goal is to arrange the right day so you can kill all your targets in one loop.

Death Come True - interactive film game. You wake up in a hotel room, and have to figure out what’s going on. Loop continues until you die, at which point you wake up in the hotel room again.

12 Minutes - You come back to your apartment, and unless you change the course of events (or on the first loop, do not touch the controls at all) you will die in less than 12 minutes. Then loop until you understand what’s going on.

myfavouritename,

Oh man, I just want to give a shout out to the Splatoon ink mechanic.

The game is a competitive arena shooter. That would be pretty uninteresting, but instead of competing for kills or holding objectives, the teams are competing to cover the largest surface area with ink or paint. That’s pretty neat. But there’s more.

Every player has a special “squid mode” they can use when standing on ink of their colour. When in squid mode players travel much faster, can travel up walls, and are extremely hard to spot, but can not attack or lay new ink.

This makes the laying ink in specific areas valuable, as it makes it faster to get from the spawn point to the front faster and easier. It also rewards holding contiguous trails of ink, or conversely, cutting off your opponent’s ink trails.

sub_, do gaming w Beautiful games?

Journey still looks pretty pretty.

Not sure whether it’s still enjoyable to play, since probably not many people are playing it these days.

loops,

Mmm yess. Recently did a play through, and luckily I played most of it with a fellow pilgrim. IMO Journey will always be gorgeous. The graphics are perfectly balanced between realism, performance and art. To me, it’s a timeless classic.

sub_,

Oh wow, if it’s still possible to meet with online players, then I might want to replay the game again.

loops,

Still possible! Go forth!

apotheotic,

If you enjoyed journey for its beauty and the experience, I strongly recommend checking out their most recent game, Sky: Children of the Light

Overzeetop,

Though exclusively single player, ABZU is also a nice, atmospheric game as well.

ram, do gaming w "X is about to change forever!"
@ram@lemmy.ca avatar
EvaUnit02,
@EvaUnit02@kbin.social avatar

The thought of such a video being fifty minutes long makes me nauseous.

WalrusDragonOnABike,

How else will you fit in dozens of ads?

Stillhart,

We call this “The Full Asmongold”.

smeg,

You’ve seen other common denominators which you might have thought were pretty low, but here we unveil truly the lowest common denominator.

HappyMeatbag, do gaming w What game mechanics do you love and hate?
@HappyMeatbag@beehaw.org avatar

Hate: disproportionately excessive penalties for falls (usually found in platformers).

If you get shot in the face by an enemy, you lose your shield, lose a life, whatever. In a bad platformer, if you don’t time a difficult jump exactly right, you lose a life, lose everything in your inventory, get sent back to the very beginning of the level, get audited, and have to mow the developers lawn for an entire summer.

Platformers are “guilty until proven innocent” - I won’t play one until I know it won’t destroy my will to live.

iusearchbtw,
@iusearchbtw@lemmy.sdf.org avatar

Out of interest, what platformers are you referencing here? I can’t think of any that are that punishing.

HappyMeatbag,
@HappyMeatbag@beehaw.org avatar

I honestly can’t even remember the one that first set me off. It’s been a while. I just remember realizing that gravity was more punishing than any of the enemies, and thinking “oh, to hell with this.”

Nanokindled,
@Nanokindled@beehaw.org avatar

I stopped playing salt and sanctuary because of the platforming, despite being an ardent lover of souls likes.

peterpan520,

That’s why Celeste is one of my favorite platformers. If you fail, you respawn at the very “screen” you died.

Exec,
@Exec@pawb.social avatar

at the very “screen”

In older games they were called “rooms”

Psythik,

For platformers, maybe. But for certain genres – like battle royale – the risk of losing it all after one mistake is part of the thrill. It all depends on the game.

8ace40,

You would hate Nocta lol

Hadriscus, do games w Developer of WalkScape (the fitness MMORPG where you progress by walking IRL) here again. We're accepting new players and have a Lemmy community!

I’ve been playing for a few months now. I love the concept, the art and the atmosphere of it. And I feel it’s been making me walk more. However, I can’t seem to make any substantial progress in the game. I’m still stuck on the starting landmass (Jarvonia), and while doing activities gets me raw materials and the occasional rare item, I can’t seem to do anything with them as transforming those requires skills I don’t have and don’t know how to obtain.

Am I missing something ? Am I just not walking enough ?

schamppu,

Thank you so much! <3

If you feel a bit stuck, I recommend to check out wiki.walkscape.app and map.walkscape.app

In order to process higher level materials, you need to level up your craftings skills: Carpentry, Crafting, Smithing. You need to start with low end materials, which you have levels for. Then you can move onto higher level recipes.

When you craft yourself some good gear, progress in the game is a lot faster and you’ll find yourself progressing to further areas.

Hadriscus,

Hi, much appreciated ! Thanks for the links. Hopefully it’ll click soon

Aganim, do gaming w Responsible Adult say no to Store Exclusive.

And make sure to avoid stores that actively promote the store exclusives concept, even for stuff that isn’t an exclusive (anymore). They don’t deserve our money. Looking at you Epic.

Elgenzay,
@Elgenzay@lemmy.ml avatar

I remember when Metro Exodus was about to release, Epic bought them out and they made the game unpurchasable on Steam after people already preordered. So only those who preordered were able to play on Steam for the first year after release. Valve left this statement on the store page.

https://lemmy.ml/pictrs/image/ef30562d-27f2-4637-aee0-c3b85fa5fe68.png

https://en.wikipedia.org/wiki/Metro_Exodus#Release

Aganim,

Ubisoft pulled something like that with Anno 1800. If you pre-ordered it on Steam it was possible to install and play it, as it was only delisted but not removed entirely. Buying the DLC was a bit of a pain as you couldn’t search Steam for it, you had to dig up the direct Steam Store link from one of the official posts on the Ubi forum. It wasn’t ideal, but at least they had the sense to make everything available immediately on Steam for those that already bought the game there.

Kecessa, (edited )

Store exclusivity is paid, this means that the devs get a guaranteed income instead of relying on the Steam gamble.

Would you work for your employer if you might be paid more than average but no guarantee on that and only in two years if it happens at all as it depends on the number of clients you got and how influencers feel about your work once it’s complete?

I don’t know about you but I look around and I don’t know anyone who would accept those conditions. That’s where exclusivity becomes an option, you might not have as high an income, but that employer tells you ahead of hiring you how much you’ll make in the next year with a commission on every sale you make once your work is complete.

Aganim,

I’m fully aware, and I don’t even blame developers, especially indies, as I can completely understand their reasoning and commercial consideration. But from a user perspective I just see a store trying to buy market share and either forcing customers to wait a year or cave and use that store. Epic doesn’t fork over money to help developers, it does so to grab a piece of the pie and create value for shareholders.

Personally I prefer not buying or using platforms from companies whose policies I don’t agree with. I avoid Amazon for that reason, and Epic’s store is therefore also on my personal blacklist.

It’s a choice I’m allowed and willing to make. Of course you are free to disagree and by all means, do whatever you feel is right.

Kecessa, (edited )

Do you purchase on Steam? Because it is in a monopolistic position and that’s much more anti consumer than anything Epic or GOG can do in their position.

That’s not even talking about the 30% cut which means less money going to the devs (and before you say they use the money to innovate, devs being able to afford making games is much more important for gaming than developing virtual trading cards or enriching a billionaire with a yacht collection).

CileTheSane,
@CileTheSane@lemmy.ca avatar

Because it is in a monopolistic position

Is it forcing a monopolistic position? Or is it’s “monopolistic position” just a result of it being popular and widely used?

Kecessa,

Do we need to wait until they start abusing their position before we react to the fact that they can do whatever the fuck they want with the PC gaming market?

CileTheSane,
@CileTheSane@lemmy.ca avatar

Do we need to wait until they start abusing their position

Should we be punishing Steam for things they haven’t done?

Epic was already trying to abuse their position as soon as they started up.

“You should purchase from the shitty company because if you purchase from the better company they might maybe one day become shitty” is not a compelling argument.

If Steam starts abusing their position and becomes shitty then I will stop using Steam. There is nothing morally or ethically wrong (or difficult) with “pirating” the games I have legally purchased on Steam in order to access them outside of the Steam environment.

acosmichippo,
@acosmichippo@lemmy.world avatar

I don’t know about you but I look around and I don’t know anyone who would accept those conditions.

except publishers frequently do accept those conditions.

Kecessa,

I’m talking about employees, not businesses

acosmichippo,
@acosmichippo@lemmy.world avatar

and I’m saying your analogy doesn’t work.

Kecessa,

Except that yes it does. You’re expecting all devs to spend their life savings to develop a game in the hope that Markiplier or Northernlion or whoever else decide to play their game out of thousands of suggestions they get? Some of them prefer a guaranteed salary in exchange for exclusivity, just like the vast majority of people exchange a guaranteed salary in exchange for work exclusive to a single employer. But somehow you guys expect devs to just gamble while you wouldn’t play slot machine for a living.

CileTheSane,
@CileTheSane@lemmy.ca avatar

I am not a dev. You are also not a dev. Here are some thoughts from an indie dev about Steam and Epic: reddit.com/…/jason_thor_halls_pirate_software_tho…

Note the comments he makes about why an Epic exclusivity window is valuable to a dev.

CileTheSane,
@CileTheSane@lemmy.ca avatar

The employees got paid while working on the game. They don’t only get paid based on sales.

Kecessa,

I’m making a parallel between those businesses who still need money to come in in order to pay employees and the way people who are complaining about exclusives wouldn’t submit themselves to the same process of working without any guaranteed income. Money to pay employees doesn’t come out of nowhere and plenty of publishers have went bankrupt leaving the employees without anything to show for their hard work.

You’re also completely forgetting about indie devs.

Analogies, you guys should go read about those.

CileTheSane,
@CileTheSane@lemmy.ca avatar

You can’t hide behind a bad analogy simply due to it being an analogy. It’s still bad. McDonald’s doesn’t get paid until someone buys a burger. Walmart doesn’t get paid until a customer leaves the checkout. This is very normal for businesses that you don’t get money until the consumer buys your product. If I start an independent business selling socks I can make all the socks I want, I don’t get paid unless people buy them. That’s a normal risk to starting your own business.

All of this is besides the fact that I don’t blame devs for taking the offer, I blame Epic. If a game later becomes available on another service I will consider it then, I will not let Epic have any of my money.

You’re also completely forgetting about indie devs.

Okay, let’s ask an indie dev.

Kecessa,

Does McDonald’s wait 2 or 3 years to get money for the work accomplished to make that burger?

CileTheSane,
@CileTheSane@lemmy.ca avatar

To make that burger they need to acquire the property, get permits, build the restaurant, purchase and receive equipment, get more permits, train staff, get supplies, advertise…

Yes, all that will take 2-3 years. I worked at a McDonald’s that was getting rebuilt and the process for a restaurant that already existed took longer than 2 years.

Thank you for focusing on the last relevant part of my comment to signal that you don’t have any actual valid criticisms of what I said.

tombruzzo, do gaming w Water + hot oil

And they boasted about the amazing attention to detail in this game

JackbyDev,

I don’t necessarily see the problem. It’s not like every construction is up to code.

GammaGames,

Literally unplayable!

Grandwolf319, do games w Palworld announces Terraria crossover

I don’t play either of these games.

This post made me happy.

AnIntenseMoist, do games w What are some video game quotes that is stuck in your head?

Never should’ve come here.

inlandempire,
@inlandempire@jlai.lu avatar

Citizen.

SnotFlickerman, do games w Suggestions? Games that won't make me feel alone?
@SnotFlickerman@lemmy.blahaj.zone avatar

Bioshock Infinite - Elizabeth as a constant companion is a big theme in the game.

Beyond Good and Evil - A lot of great supporting cast like Pey’j.

Baldur’s Gate 3 - Massive emphasis on the relationships you have with your companions.

Brutal Legend - A quasi-RTS where caring for your bandmates and roadies is the only way to win.

Disco Elysium - Kim Kitsuragi, enough said.

Firewatch - Story driven rooted in character relationships, about being alone but trying to stay connected.

Hi-Fi Rush - Great cast of characters who are heavily involved with story and often around or talking to you.

Just Cause 3 - Probably the best in the series, for threading the comedy/action needle and giving you characters that are really lovable.

Katamari Damacy - Feel the love of the King of All Cosmos!

Life is Strange - Rooted entirely around your relationships with close friends and classmates.

Mad Max - Your own personal Gollum!

Nier Automata - You’ll always have your PODs.

Portal 2 - Wheatley will keep you good company.

Psychonauts / Psychonauts 2 - How can you be lonely when you’re inside someone else’s mind?

SkateBIRD - Make friends with birds!

Terraria - There’s always some new villager to find.

dual_sport_dork, (edited )
@dual_sport_dork@lemmy.world avatar

Katamari Damacy

Which typically culminates in rolling up everyone on Earth by the time you get to the final stage, no less. If that’s not a group hug, I don’t know what is.

Edit: I’m also going to second the Psychonauts recommendation, especially the second game. Despite the gameplay itself inevitably lending itself to the protagonist performing every little bit of work by himself, there are strong themes of teamwork all throughout the game’s story and the excellence of its final sequence cannot be understated:

Ding dong.

Whale-O-Gram.

SnotFlickerman,
@SnotFlickerman@lemmy.blahaj.zone avatar

I wanna wad you up into my life / Let’s roll up to be a single star in the sky

Such a killer fucking happy/upbeat soundtrack, too.

SnotFlickerman,
@SnotFlickerman@lemmy.blahaj.zone avatar

To your edit, similarly the final sequence of Nier Automata is so deeply rooted in not being alone, and encouraging one another, and being there for one another. A chance to break the cycle.

If I recall correctly, Yoko Taro had said he had been somewhat inspire by this Coca-cola campaign the “Small World Machines.”

classic,

Excellent list. I was wondering if BG3 was too obvious a suggestion, but it fits the bill, right?

Edit: maybe some of the Yakuza games would work?

B0NK3RS,
@B0NK3RS@lemmy.world avatar

Psychonauts didn’t come to mind but it’s actually a really good suggestion.

corvett,

I felt oddly alone in Psychonauts, though.

Also, is your PFP yellowboze?

B0NK3RS,
@B0NK3RS@lemmy.world avatar

is your PFP yellowboze?

Yes it is.

I can see why you felt that but all the characters in both games are so wonderful that to me it was the opposite feeling.

Davel23,

Mad Max - Your own personal Gollum!

Fun fact: Chumbucket has a bit part in Furiosa.

SnotFlickerman,
@SnotFlickerman@lemmy.blahaj.zone avatar

That’s a neat fun fact I didn’t know, thanks! Looking it up now.

IchNichtenLichten,
@IchNichtenLichten@lemmy.world avatar

Firewatch - Story driven rooted in character relationships, about being alone but trying to stay connected.

My pick as well. It’s well written with a nice relationship at its center.

Kolanaki, do games w Why does the PC gaming industry still use such deceptive pricing?
!deleted6508 avatar

The PC side of this is not all that bad, outside of EA and Ubisoft.

Meanwhile, Nintendo doesn’t even have sales. Games that launched with the switch are still $60-70.

elvith,

Nintendo in my experience:

Physical: Get it right on release day (or in the first week after) in retail for about 40€, otherwise you will have to rely on rare good retail discounts to get it below 55€

Digital: Don’t you even dare to think about discounts

PieMePlenty,

I don’t know how to feel about Nintendo pricing. On one hand, all of their games keep their value long after release, but that also means they are hard to get cheaply. I know when I sold my 8 3DS games a few years ago, I made about 230 eur which was pretty good for some used games. I dont play their games anymore but I’m not sure I’d even want to now since they never drop in price.

Anivia,

Yes, because the only people buying Nintendo Switch games are the ones who don’t care about the price in the first place. If you want to save money on switch games you just pirate them

Paradachshund,

I haven’t owned a Nintendo console for many years now because I kept waiting for the cost to go down (it never has).

unconfirmedsourcesDOTgov,

Nintendo does have sales from time to time, they’re just rarely great discounts. If you have a switch and you wishlist games they will email you if your wishlisted game goes on sale.

obinice, do games w Ubisofts stock tanked this morning ahead of the markets opening
@obinice@lemmy.world avatar

You can make any graph look bad if you control the axis bounds weirdly like this.

Not that I have good things to say about ubisoft, but at a glance one would assume their stock value plummeted to zero, which is not the case.

HeavyRaptor,

This was also my initial take but look at these graphs with the Y axis starting from 0 https://lemmy.zip/pictrs/image/22781696-3e59-4fe8-9b47-37104417e22a.webphttps://lemmy.zip/pictrs/image/d84502e1-edde-45bc-8263-80b5a004c2a1.webpStock lost 67% value in the last year alone, and lost 85% in the past 5 years. Looks pretty dire to me. I would say this is undervalued but I have no confidence in the ubi leadership to turn it around.

Croquette,

Might be that the CEO and upper management are dumb fucks running the company to the ground.

No more innovation, just microtransactions in shitty games, and the same old rehashed concepts.

omarfw,

I saw an anecdote from someone who used to work there and they said their infrastructure and resources were outdated as hell. Basically zero support or investment from leadership. Those corpos are intentionally just trying to milk them and the customers dry before total collapse or a buyout.

trolololol,

You can make 20% drops in value look harmless if you flatten the graph enough

thingsiplay, (edited ) do gaming w TIL I can restore games on Steam, which I removed years ago

Yes, removed games are not really removed, just hidden. And for the reader here, we are not talking about hiding in the client. If you go to support page of game at help.steampowered.com/en/wizard/HelpWithGame and click “I want to permanently remove this game from my account”, then its like you wouldn’t own the game anymore.

Not many know you can go to same page and restore the license. It’s noted that you get the same license of game than before, not a new license. I don’t know why Steam has the permanent removal, if its not permanent at all. But now you know; you can restore. And that is what the user in this post is talking about.

Edit: I thought about why that maybe. It makes sense to keep the license bound to an account, so the key cannot be activated again by someone else. Otherwise people could sell their activated keys like that.

Tarogar,

There are reasons for why that is possible, for better or worse.

To reverse malicious actions that may have been taken by other people that got access to the account for any reason for example.

There may even be legal reasons for why that is the case. Licensing law can be quite complicated.

And then there is the fact that if it’s hidden it’s effectively gone anyways and that may actually be what people actually care about. Not whether or not they technically still have that game or not. People wanting a clean library is a thing and it ties into the concept that is the right to be forgotten.

CommanderCloon, (edited )

Also, even if it was permanent, it would still be something like a permanently_removed set to TRUE in a database. License keys probably are one of those things no company truly ever deletes from their records.

Tarogar,

Yet… Ubisoft did go and “remove” the keys for the crew when they shut that one down. No one but them can really say if they actually deleted them or not. though I have my doubts with how that company has acted in recent years.

averyminya,

I feel like the main reason would be money laundering prevention. It’s slightly harder to create new accounts than it would be to have one account repeatedly buy, remove, and repeat for new licenses.

DarkThoughts, do gaming w I typically avoid online games but this is why I'm fine with it in Elden Ring

The main purpose of the online feature is so that other people can invade your games to gank you. For me that's the epitome of games to avoid.

ShinkanTrain,

I think people straight up can’t invade you in ER if you aren’t either doing multiplayer or used the “I want invaders” item.

entropicdrift,
!deleted5697 avatar

Yeah, no. The main point of the multi-player is to get help from allies. It’s only if you get that help that anyone can invade your game in Elden Ring

Sas,

Literally not, how Elden Ring multiplayer works.

  1. You can’t invade solo host unless they specifically use an item for it
  2. If you are coop you open yourself up for invasions and since a session has a 4 player limit you’re always either in the majority (aka ganking) or on even grounds if you decide to only summon 1 friend and let the invader live long enough for another to show up. If you invade you are pretty much always going to be in a 1v3 situation.
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