@CorrodedCranium@leminal.space
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CorrodedCranium

@CorrodedCranium@leminal.space

Big fan of SBC gaming, open source engine recreations/source ports, gaming in general, alternative operating systems, and all things modding.

Trying to post and comment often in an effort to add to Lemmy’s growth.

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How do you think lackluster game releases (ex. No Man's Sky) would have been received if they were labelled as early access or in beta?

I feel like having the early access label makes me more apprehensive about buying a game because of the amount of abandoned early access titles I own and being wary of it not having an ending. In the case of No Man’s Sky I feel like I would be less grateful for all the content adding updates. I might view it as just working...

CorrodedCranium,
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I agree it would be more honest but I’m wondering how the early access label would effect their sales.

Games like Project Zomboid and 7 Days To Die got a decent amount of attention from sites like YouTube but I’m wondering how many people stick around for the trickle of updates or will care when the game transition into a full release.

This is setting aside ethics obviously.

EA releases another shameless IP flip with Sims 1/2 Legacy

EA has done it again. They just released Sims 1 and 2 Legacy Collection on Steam, and it’s nothing but a Shameless IP flip. Many players who are really passionate about old games have played Sims 1 and 2 and even Sims 3 on PC on Windows 11, even up to this day. It’s a little bit more challenging because they are all on discs...

CorrodedCranium,
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I wonder if the Clean UI mod would help with your issue. Have you tried just adjusting your resolution though? I’ve heard 720p is the optimal resolution to avoid various bugs

CorrodedCranium,
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I’ve done zero research into the new release. Does it add much in the way of major game changing alterations? I’m thinking along the lines of how the district systems dramatically the feel of the game

Are mods usually confusing as hell or am I just an idiot?

I’m newish to modding games. I have been on a console my whole life and PC gaming is still relatively new to me. I’ve been modding a few games lately like Mass Effect and Baldurs Gate 3… It’s like a whole ass research assignment to figure out how to load mods. Each one different with different rules. I decided to not...

CorrodedCranium,
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Mod Organizer 2 is typically recommended over Vortex but it depends on the game. I think Vortex has wider support.

CorrodedCranium,
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Even then it can be difficult. A lot of mods have other dependencies that need to be installed and those dependencies and can have dependencies.

CorrodedCranium,
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Isn’t GTA IV a bit difficult to mod? I feel like I recall using OpenIV and having to track down the correct directories to install each part of a mod the right way

What video game franchises do you not need to start from the very beginning to enjoy? What would you recommend as the entry point into your favorite series?

I’ll start by saying I had a bit of trouble wording the title but I’ll try to elaborate on it. I find it can be a bit daunting at times figuring out what a decent entry point is in a series of video games without searching online first. Sometimes there will be ten games released across three different generation of consoles...

CorrodedCranium, (edited )
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With Grand Theft Auto I would say you could start anywhere. Each game features a different protagonist and they play quite different to each other.

I would say playing 4 before 5 is probably a good idea because it doesn’t feel like as much of a tremendous leap compared to going from Vice City to San Andreas. Going from 5 back to 4 would probably make things like the car physics stand out even more.

CorrodedCranium,
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Do none of the Final Fantasy involve each other?

CorrodedCranium,
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Then Battlespire and all the mobile exclusive games

CorrodedCranium,
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I started with number 2 and felt a bit lost. I wonder if it would have been easier to start with 3 in that case.

CorrodedCranium,
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I would be curious to see which games would have you going back the furthest to fully get the story.

Maybe something starting off on something like the MSX or Intellivision that was never remastered.

CorrodedCranium,
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Isn’t New Dawn a sequel to Far Cry 5?

CorrodedCranium,
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I feel like I recall a lot of people saying it was kind of forgettable though I might be thinking about Far Cry 6.

What did you think of it?

What games did you find confusing to buy? (leminal.space)

Call me lazy if you want but I don’t think someone should need to look up a guide on how to buy a video game without feeling scammed. I feel like I’ve been seeing this more and more lately with abstractly named tiered bundles, complete editions that don’t contain everything, and remasters of games that feel like they...

CorrodedCranium,
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Rereleases and remasters can be a hurdle. I was thinking about playing a Final Fantasy game about a year ago but got caught up in the pros and cons of each version and what games are connected.

From my understanding most don’t continue on the story but I believe one of the games has a character return, I think it’s Cloud, and I think seven was remastered and separated into two games.

Did you mean something else though? Like I said I haven’t played them

What games are you nostalgic towards but wouldn't go back and play?

The first game that comes to mind for me is Civilizations 4. I’ve probably spent hundreds of hours playing but after getting used to 5 and 6 I have a really hard time going back. Going back and forth between 5 and 6 I need to rethink some strategies but with 4 I feel like I need to rethink everything. I don’t know if it’s...

CorrodedCranium,
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Have you ever tried Morroblivion?

CorrodedCranium,
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I was considering playing Warframe a while back because I was a fan of Dark Sector but the reviews I saw online mentioned an incredible amount of grinding. Do you think it’s worth picking up for someone who isn’t into that kind of thing?

CorrodedCranium,
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Having to rely on reading and retaining information in manuals is a big thing that keeps me away from a lot of DOS games

CorrodedCranium,
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Have you tried the mouse and keyboard mod for GoldenEye? I imagine it makes everything incredibly easy but it could be different enough to justify a playing one more time

CorrodedCranium,
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I get you. I’ve been going through a lot of “best of” lists for various consoles and it’s tough going back and playing them because they were obviously made for a younger audience and and having never played them as a kid I don’t really feel the same pull.

The Kirby games are a big one. I’ve seen a lot of recommendations but can’t really get into them.

CorrodedCranium,
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Stardew Valley. I was a big fan of Harvest Moon FOMT and kept hearing that I should play it and when I did was I blown away. It felt incredibly similar and 90% of the time I thought “It would be nice if this is a feature” it was

CorrodedCranium,
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Scraper can grab video game maps and manuals automatically as part of it’s process if you want them for older games.

CorrodedCranium,
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If you’ve played prop hunt and like randomly beating objects to find out what’s people you’ll probably like 2017.

In all seriousness though it is a good game that has a decent amount of fun frantic chaotic combat. I feel like it’s a bit difficult to compare to other games but if I had to I’d say it reminds me a bit of BioShock and Control

CorrodedCranium,
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I feel like 2006 was a bit like a rollercoaster. You kind of just enjoy the ride and eagerly await what’s coming next. It helps it’s a relatively short game by today’s standards with HowLongToBeat saying it will take seven hours to complete.

CorrodedCranium,
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Do you have any other games where the first hour was extremely enjoyable?

I felt that way about Returnal

CorrodedCranium,
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It probably doesn’t help that it’s abandonware and was limited largely to the PC and Xbox 360.

A lot of people only hear about it in “top abandonware games” lists that would mention it and games like Alpha Protocol which was recently relisted.

CorrodedCranium,
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Fun fact for those interested the STALKER series was partially inspired by the book A Roadside Picnic. A movie was released in 1979 that was also inspired by it named Stalker.

CorrodedCranium,
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I wonder what games would take up that much space for save files. I mean if a game is autosaving frequently sure but I feel like you’d need a decent amount of them

Perfect Dark Reboot Is Allegedly In Bad Shape (www.gamespot.com)

I don’t think big companies know how to make a good FPS campaign anymore, let alone hone in on classic deathmatch multiplayer. The last FPS I bought was Half-Life: Alyx four years ago, and the first one to come along and interest me since then was Phantom Fury, but I’m letting that one iron out bugs for a few weeks before I...

CorrodedCranium,
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It’s like nostalgia blinders.

An example a lot of people here can relate to is thinking about game consoles and handhelds they played growing up like the GBA.

There were likely some great games produced for it but there was also a lot of shovelware movie tie-ins and horrendous ports that were misrepresented in advertisements.

CorrodedCranium,
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It seems silly to me.

It’s essentially rehashing the debate of people being more comfortable with violence than sexual content. A game can have someone getting vivisected with a shotgun and no one really cares but having full frontal nudity will end up with a game that has articles written about it.

From what I’ve heard Stellar Blade didn’t have full frontal nudity or anything remotely close to that level but the outfits were toned down. I don’t think it’s really necessary especially when you can choose which outfit the protagonists wears.

I feel like this has been the norm for a while though with games getting released here in the west with women being less sexualized. I’m kind out of the loop about Stellar Blade so I’m not sure if it was censored globally.

CorrodedCranium,
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I think it depends on the developer. They might lump it in with other realism things like hair physics.

I think what OP is talking about is things being removed. It doesn’t have much to do with optimising the game.

CorrodedCranium,
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I get that. I’m saying showing less thigh doesn’t make the game run faster and developers might not view something like that as a waste.

… apparently boobs now.

I feel like jiggle physics has been around for just as long

CorrodedCranium,
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Engorged Elephant Anteater Androids Oceanography?

CorrodedCranium,
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I also can’t imagine Nintendo’s next console not being a mobile one so I think there’s definitely a market for a traditional stationary console.

CorrodedCranium,
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… none of your friends have it.

I feel like that’s what kept me away from it. When I was younger I probably would have been happy with the smaller library but I never had the opportunity to try it and get tempted to buy one

CorrodedCranium,
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One Youtuber that covers a lot of what you are talking about is JarekTheGamingDragon. Someone else mentioned Trepang2 for example and this was his review.

CorrodedCranium,
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Sleeping Dogs was a lot of fun. Kind of like Grand Theft Auto but more serious and a focus on martial arts.

CorrodedCranium,
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He covers a lot of stuff other than Half Life and BioShock. I feel like BioShock has been a rabbit hole he’s gone down recently and Half Life (along with F.E.A.R.) is a reference point he uses a lot when comparing games because they’re some of his favorite games.

He’s covered RoboCop, Beyond Sunset, Remnant 2, Roboquest, Diluvion, Rip Out, Retchid, and Sprawl within the past six months. You might just need to scroll down a tad. His titling system is a lot of X game is like but Y but with Z so you might need to look carefully to see what peaks your interest.

CorrodedCranium,
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All the article is trying to say is Cyberpunk took development expenses to another level.

He may have been jesting with the interviewer, but it’s not far from being the truth. It was revealed that year that Cyberpunk 2077 was a drastically expensive game to both develop and fix. It cost CD Projekt a whopping $125 million to fix the game and pump it with new content after it was released – the firm spent $21 million alone in marketing for the Phantom Liberty expansion. That’s more than some developers spend on an entire game.

By the time CD Projekt was ready to move away from Cyberpunk 2077, almost half a billion dollars had been invested in the game. If budget alone is enough to make a game ‘AAAAA’, CDP came close to that designation with Cyberpunk 2077.

CorrodedCranium, (edited )
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I never thought adding a paywall was necessary. I was more thinking along the lines of a game being made easier to mod and its developers embracing the idea of modding like you kind of mentioned. This could be done by releasing tools to make it easier like Cities: Skylines 2’s recently released editor and Hatred adding Workshop support. I don’t know if official mod support Java would entail something like a built in mod manager, updates to improve modding capabilities, or some kind of universal package for mod files.

This doesn’t need to be done through a service that the developer has any control over. SimCity 2000 had a Build Architect Tool players could use in the mid 90s and sites like ModDB and the Nexus exist.

I’m not sure what the latter is called, but I’m quite sure there’d be a massive uproar if MS/MJ did that for java edition. I know I’d never play the game again, that’s for sure.

There will always be the option of raw dogging files into the game directory or developing external tools like people did with Mass Effect.

CorrodedCranium,
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Does FFA stand for free for all?

CorrodedCranium,
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Someone else linked one related modding but there are several other Minecraft communities that are more niche. There’s one specifically for seeds for example.

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