bin.pol.social

ampersandrew, do games w Recommendation engine: Downvote any game you've heard of before
@ampersandrew@lemmy.world avatar

The Masterplan is a true heist game. You know that fantasy of playing out a heist from Heat? This is that game. It’s top down, and you control all of the members of the crew. You pick your time to initiate the heist, you hold up people at gunpoint, you prevent them from being a hero, and you try your best to get out with the best score that you can. It’s a real bummer that this team never got to make another game.

That_Devil_Girl, do games w What games popularized certain mechanics?
@That_Devil_Girl@lemmy.ml avatar

Though it was used in a few games before, a Quake tournament and Half Life 1 cemented the use of WASD controls.

teft,
@teft@lemmy.world avatar

ESDF is the superior keybinding

WhiteHairSuperSaiyan,

I am glad I am not alone!

teft,
@teft@lemmy.world avatar

There literally dozens of us!

WhiteHairSuperSaiyan,

But for real, i struggle to play games with wasd default and now keybind changes. Part of it is as simple as my hand is just used to using esdf and I constantly hit the wrong keys in those games. But the loss of useable keys on my pinky just feels so bad.

GriffinClaw,

^ This. So much this.

Used to play Warframe pretty religiously with wasd, where shift was part of a key movement combo. After a year or so, developed significant pain in my left pinky.

Shifting to esdf was damn awkward for about 2 weeks. The sheer pinky comfort though.👌

WhiteHairSuperSaiyan,

I wish I could upvote twice. It just allows so much more customization, that allows much more comfortable hand positions. I often with disable my caps lock and use A and caps lock as run and crouch.

dogslayeggs,

I am unable to play Fallout 4 because E is hardcoded to be “Use.” You can change all the movement keys, but for some reason you cannot change that keybinding. So you can make E be forward movement, but every time you approach a door or chest or person you will automatically open or talk whether you want to or not.

It made the game completely unplayable for me.

offspec,

Asdf is just better for general key availability imo

Kolanaki,
!deleted6508 avatar

I never understood this for first-person shooters. You can’t walk forward and backward at the same time, so I don’t see why being able to press the forward and backward movement keys at the same time would be useful at all.

Top down games with 8+ directions of movement it’s great, though.

offspec,

It’s not about being able to push both movement buttons at the same time, it’s about being able to push more buttons in general. For hero shooters, mobas, MMOs, and other games with lots of inputs spreading out your reachable keys is really good.

Takumidesh,

Esdf requires more dexterity and is generally less accessible.

I’m an idiot and misunderstood which key bind was being talked about

SplashJackson,

It’s such a pain remapping controls on every. single. new. install.

But it’s worth it. Fuck wasd

mPony,

it’s one key over, is it really swear-word level different?

SplashJackson,

If naughty words cause you a level of righteous indignance, my recommendation is to abstain from online activities until one reaches the age of majority

Chef_Boyardee,

Been RDFG since about 2002. One of my roommates in college was in the top thousand on Unreal Tournament. He talked me into it. God, I get good at that game playing against him.

nokturne213, (edited )

I remember using wsad on an ascii graphics game I played back in 85 or so. I think it was called dungeons and dragons, but was not made by tsr. Larn, hack, and Moria were all similar games but I did not play those until later.

pyre,

yeah HL definitely was the one popularized it as default. quake players changed the bindings for it; i know because i played that game with old-school doom/duke controls

ampersandrew, do gaming w Best Soulslike game for beginners?
@ampersandrew@lemmy.world avatar

Of the ones I’ve played, Elden Ring. The biggest aid for new players being that if something’s too tough, you just go somewhere easier and come back later. The opening area has a boss roaming a field designed to teach you exactly that lesson.

steal_your_face,
@steal_your_face@lemmy.ml avatar

I’ve also heard the magic in Elden ring makes it easier than the others. Any thoughts on that?

bungle_in_the_jungle,

I hate other souls like games but managed my way through Elden Ring because of this and what /u/ampersandrew said about going away and coming back after exploring and leveling a bit more.

steal_your_face,
@steal_your_face@lemmy.ml avatar

Cool. How’d you like it?

bungle_in_the_jungle,

I had a great time with it (mostly) but I don’t want to play it again… If that makes any sense? Ha ha.

msage,

It’s too big. Simple as that.

luciferofastora,

Doesn’t linking users work differently here? I thought @ampersandrew would be the canonical way to mention users, given that it includes their instance. I’m still fairly new to Lemmy, so maybe that’s app/instance-specific

bungle_in_the_jungle,

Oh yeah, my bad. Did that completely on autopilot!

ampersandrew,
@ampersandrew@lemmy.world avatar

The magic is similar to Dark Souls 3. I don’t know that it’s any more overtuned or anything, but there’s a lot of fun in finding broken builds, and there are tons of them.

ZombiFrancis,

It is the most wizarding friendly game FromSoftware has made.

Through their other games the pattern was for wizards: the level getting to the boss was tough managing your spell uses, but then the boss was easy if you reserved enough.

In Elden Ring there are less ‘levels’ and almost none of the classic ‘runback’ to a boss if you die. So you almost always can full power a boss.

Which feels easier in comparison. Though the Elden Ring bosses were designed around that more.

Imminent DLC will shake things up too.

Piemanding,

I liked the magic in Elden Ring. First Souls game I played magic in and I feel it was very strong. If you’re going with sorceries, just be aware that the first magic teacher is easily missed. Look up where they are if you get too far into the game without finding more magic.

tuckerm, do games w Many players have become "patient gamers". What are games people might miss out on by waiting for sales?

For me, the only reason to jump on a game early is if it's necessary for there to be a thriving multiplayer community to enjoy the game. That's something you would miss out on by waiting for a sale. That early stage, where everyone is still figuring out how the game works and finding new strategies, can be fun. But I rarely play multiplayer games now, so I just skip that and I don't mind.

If it's a singleplayer game, there's no reason to jump on it early -- and certainly not to enjoy it as a technical spectacle. It'll look just as good five years from now.

I remember replaying the original Half-Life in 2008 for its ten year anniversary, and thinking, "This is still fun, but the graphics are almost distractingly outdated." But when I replayed the original Mass Effect from 2007 just a couple years ago -- which was more than ten years old then -- I thought it looked just fine.

kakes,

I would argue there’s some merit to catching the cultural “wave” of a new AAA release every now and again.

Obviously I don’t do it often, but I recently picked up Baldur’s Gate 3, and it’s been fun to talk to people about it at work and such.

tuckerm,

That's a really good point. Sometimes the fun you can have with the game's "multi player" community isn't in the game itself.

Baldur's Gate 3 is probably the best example I can think of. (And I don't have it, and it is really tempting for the reason you just gave.) I actually overheard two people talking about it at a coffee shop today, and three people talking about it on the train a couple weeks ago. I can't think of any other game that has been like this.

setsneedtofeed, (edited )
@setsneedtofeed@lemmy.world avatar

The late 90s and early 2000s were a time of rapid increases in game graphics.

We went from DOOM in 1993 with sprite enemies, abstract textures, and technical limits like not even being able to have second story rooms on top of each other to Half Life in 1998 with full 3D characters and objects, physics, and much higher resolution textures.

https://lemmy.world/pictrs/image/b3f7fffc-227b-4f86-8157-2834c1ab45e2.jpeg

https://lemmy.world/pictrs/image/7b2911f5-0671-4068-a5b5-ccaf9a33340c.jpeg

Jumps in graphics back then could be huge. As graphics get better though, improvements on them become diminishing returns. It stops being going from 2D to 3D or going from block head models with textures pasted on to modeled faces, and starts becoming things like subcutaneous light scattering. Things will keep looking better and better but we’ve long ago hit a baseline with graphics.

Mass Effect was made on Unreal 3. While we are currently on Unreal 5, there have been lots of games released in the intervening years that either used Unreal 3 or a modified version of it.

samus12345,
@samus12345@lemmy.world avatar

Yeah, while there is an improvement in graphics, it largely plateaued after the PS3/360 “HD” era. We’re fast approaching a time when a 20 year old game will still look pretty good by modern standards instead of hopelessly outdated.

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

We’ve also reached a point where the novelty of ultra realism has worn off. People expect certain AAA games to look realistic, but nobody is wowed by it anymore.

(Anecdote time: Personally the last time I was wowed by realistic graphics was Battlefield 3. The Frostbite 2 engine was a noticeable and impressive step up, but ever since then I haven’t felt a sense of visceral awe even if I know graphics keep getting better).

In my mind the graphics themselves barely matter as much as aspect ratio, controls (for some genres), and stability on modern hardware when it comes to judging if a game is “hopeless outdated”.

Since this comment chain started with Half-Life, I admit there’s no way around it looking dated, but it doesn’t hurt my eyes or confuse me as some really old games do (Goldeneye 64 sadly falls into this category). I understand what the game is showing me, and the gameplay, art direction, and tone hold it up for me.

samus12345,
@samus12345@lemmy.world avatar

The last time I can recall being wowed by graphics was when I finally got an HDTV in 2008 and saw Oblivion on it (the environment, not the ugly lump of clay people). The jump to HD was huge, but ever since then it’s been incremental advancements.

sharkfucker420, do gaming w How are you all playing these insanely complex games?
@sharkfucker420@lemmy.ml avatar

Personally I just hop in an wing it. In the case of baldurs gate I already understood most classes and races because of DND but in general when it comes to games like that yeah I just wing it and hope for the best

MaggiWuerze,

This is it basically. Especially for the first time you don’t really need to minmax anything and still have a good time.

svamp, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?

Parent mode, haven’t played in a while? Here is a recap of the story so far and here is what you did last time you played.

GrayBackgroundMusic,

This is my #1 request. I only have time for 1 game, so if I return to something, I sometimes have to start over bc I’ve no clue where I left off.

theangriestbird,

oh man. It’s wild how prestige games are always trying so hard to be like prestige movies and TV, but somehow they have not yet adopted the practice of the recap.

kratoz29,
@kratoz29@lemm.ee avatar

Ohh, Pokémon games used to have this!

TimTheEnchanter,

I need this, ha ha!

Trainguyrom,

That and a consistent single key pause button would be fantastic for a parental features

clarfgg,

dragon quest 11 did this, it was so helpful

bernieecclestoned, do piracy w Megathread removed Edytjedhgmdhm
@bernieecclestoned@sh.itjust.works avatar

No one could spell it

hogart,
@hogart@feddit.nu avatar

Big brain move if I ever saw one!

VraethrDalkr, (edited )

Here’s how it’s pronounced: /ɛdɪtʃɛdʒm̩dʰm̩/

bingbong,

Ph’nglui mglw’nafh Cthulhu R’lyeh wgah’nagl fhtagn.

VraethrDalkr,

Oui

JaymesRS,
@JaymesRS@midwest.social avatar

Seems like a simple acronym to me:

Everyone Do Your Thing, Just Episode Downloads (for) Home & Great Movie Downloads. Happy Media.

m0darn,

Everyone Do Your Thing, Just Eat Doritos, Hershey’s, Green Mountain Dew & Happy Meals.

kamiheku, (edited ) do piracy w What's the best way to rip music off Spotify so that I can store it on my HDD?

DownOnSpot is the only one correct answer.

Edit: Zotify and Onthespot (which has a GUI) look good, as they too download straight from the source.

AphoticDev,
@AphoticDev@lemmy.dbzer0.com avatar

Direct links aren’t allowed, you need to edit that. We can talk about piracy, but no linking.

NightAuthor,

Even if it’s a link to a tool, not a specific piece of content?

fox,

I think you misunderstood the rule about not linking to pirated content.

AphoticDev,
@AphoticDev@lemmy.dbzer0.com avatar

Maybe. I suppose we could always report the comments linking directly, and let the admin decide, couldn’t we?

kamiheku,

Go ahead. The rule is about copyrighted content, not open source tools.

fox,

No, you have misunderstood what the rule is about.

You’re not allowed to link to pirated content, such as a download link to the Barbie movie.

But you’re free to link to places that discuss the Barbie movie, places that discuss where to watch the Barbie movie, and places that teaches you how you can rip the Barbie movie yourself.

The only things you cannot link to, are direct links to pirated content

SaltySalamander,
@SaltySalamander@kbin.social avatar

Look at that, doubling down.

roon,
@roon@lemmy.ml avatar

But it’s just a link to GitHub right

RandomLegend,
@RandomLegend@lemmy.dbzer0.com avatar

Never heard of it… Always used on the spot

Is it better?

kamiheku,

Huh, wasn’t aware of that one! Looks like it works in a similar way, so should be good. Has a graphical user interface, too, so more approachable. Thanks!

github.com/casualsnek/onthespot

Agent_Karyo, (edited ) do games w Day 365 of posting a Daily Screenshot from the games I've been playing (One Year Anniversary!)
@Agent_Karyo@lemmy.world avatar

Congrats on the 365!

I mostly play indie games, so it’s fun to see some of the bigger titles and get some brief commentary!

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

I think I’d like to give some more indie games a try. Maybe I’ll set a “New Year’s resolution” for this anniversary to try some more? I heard of one called Signalis that sounded intresting

slimerancher,
@slimerancher@lemmy.world avatar

Signalis looks interesting. I am not a horror fan, but want to give that a try. Have huge backlog though, so one day™.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

I’m in the same boat with the Backlog lmao. I just keep buying things on sale. Just this recent steam sale i probably bought like another 10 games

BigBananaDealer,

play hypnospace outlaw if u havent already. masterpiece

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

It looks interesting. I’m a sucker for things that emulate desktops like that so I’m for sure going to pick it up with the next Steam sale

BigBananaDealer,

let me know your thoughts!

Coelacanth,
@Coelacanth@feddit.nu avatar

We’ve been in an indie game boom for a while, so you should have a pretty huge variety of amazing titles to choose from. I’ve been mixing in indies with Patient Gaming of older AAA/big name titles and having a blast.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

Do you have any suggestions? I’m embarrassed to admit it, and it definitely shows my age range but the last Indie game I really remember playing was Five Nights At Freddy’s and Doki Doki Literature Club. So I have a lot to catch up on

Coelacanth,
@Coelacanth@feddit.nu avatar

What type of game are you looking for?

Just yesterday I played through GRIS, which was an absolutely amazing experience (though short). An interactive artwork of a journey through grief. Definitely recommend it as a short in-between game. The same developers released Neva last year, which was also very well reviewed.

Before that I played Mandragora: Whispers of the Witch Tree, which is a Soulslike Metroidvania with a PoE style skill tree. Really liked that one, the story was so-so but it has really good gameplay and super fun character customization. Good exploration, lots of secrets and i enjoyed the world as well. Looks pretty, too.

Blue Prince from earlier this year is a phenomenal game if you like escape room type puzzles. It’s an incredibly clever idea - a puzzle roguelite - and I had a great time with it. Gorgeous OST too. Definitely worth checking out, though be warned - taking hundreds of screenshots and 60+ pages of physical notes is almost required.

Earlier this year I played Skald: Against the Black Priory and I have a great amount of fondness for that game. A faux-retro RPG that pays tribute to late 80s style CRPGs it hit just right with me and ended up being my favourite RPG in a while. It’s fairly limited in scope, instead focusing on doing a few things well, and I think it really works out well for it. Beautiful music, great pixel art, great story. Also has some nice CRT emulation filters in the settings!

Which speaking of, right now I’m playing Blasphemous, which is another title with CRT emulation filters. It’s basically 2D Dark Souls but with more platforming. I have mixed feelings about the gameplay (I hate platformers) but the world building, story and lore are all immaculate and super cool.

Lastly, even though it’s in that not-quite-indie AA space you should play Claire Obscur: Expedition 33. Yes, it is actually that good, and much like when Elden Ring or BG3 released it’s kind of “required reading” to understand the zeitgeist.

But all of this is just my recent experiences off the top of my head, the list really does go on and on and on.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

I’ve really been interest in trying Claire Obscur: Expedition 33 lately. I’ve been holding off on reading anything about it to avoid spoilers though. I might look into Skald: Against the Black Priory. I’m very picky about my RPGs but generally story heavy ones i enjoy

Coelacanth,
@Coelacanth@feddit.nu avatar

That’s the best thing to do with Clair Obscur. Don’t even watch a trailer, just play it. I bought it full price, but liked it so much I subsequently upgraded to the Deluxe Edition just because I wanted to support the devs.

Skald was a really great, concise experience that really worked for me. If you like a bit of Cthulu-esque cosmic horror you’ll enjoy the world building I think. I finished it in about 20h I think, and it was very nicely paced. No filler or grinding, just a flowing story. Definitely an indie positive surprise hit.

There are tons more indie darlings though depending on what genre you’re looking for. Tactical Breach Wizards, Vampire Survivors and Balatro are just a couple that are all very different from the ones I already listed.

9bananas,

since you mentioned enjoying hopping into a game for a bit in the sea of thieves section, maybe try some rogoulikes/-lites?

try out hades: fun, fast paced, neat story, satisfying gameplay loop, variety, and I’m pretty sure it’s on sale! ;)

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

I tried the demo and couldn’t really get into Hades unfortunately. Though it probably had my lack of interest in Greek Mythology working against it. Maybe i’ll try picking it up again though, that was years ago and i’ve found my tastes have changed

9bananas,

ah, that’s a bit of a shame!

totally get it though: it’s not for everyone…

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

It was one of those things where I can tell there was a lot of love and care put into it, but I just personally couldn’t get into it. I have a copy of the Soundtrack from a friend though that they didn’t want for some reason so I can admit it’s really good

naticus,

I never finished Signalis myself but it’s a pretty interesting game. One that I always suggest but never see much anywhere is a game I got on Humble a few years back called MO: Astray. Seems really simple initially but has a really interesting way of narrating the story that I don’t want to go further into.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

MO: Astray sounds familiar. I wonder if I picked up a Bundle with it in it too. I’ll have to look into it though because 90% of my Humble library is unplayed

WalnutLum, do gaming w Steam is cracking down on porn games, to keep Payment Processors happy.

Visa continues to set the world’s content moderation policies extra-judicially.

Go figure having all electronic payments be through private companies would have eventual consequences.

Telorand,

The problem isn’t that they’re private, the problem is that there’s not many to choose from. Visa gets to throw their weight around, because they have a stranglehold on a huge swath of banks and businesses. MasterCard has another big chunk, and the rest go to AmEx and Discover.

If there were more providers to choose from, this would be a non-issue, but that wouldn’t be very capitalist (/s), and I doubt the big names would simply allow new competition.

WalnutLum, (edited )

The reason there’s so few is because people don’t want to have to figure out beforehand whether or not they can use the payment provider they have at the store they want to go to.

I’ve seen this happen multiple times especially in Japan when the barcode payment craze started. There were like 13 competing payment providers and now there are 2. Because people don’t want to have to carry around 13 different types of card or payment types and have 13 different types of payments. They want one that works everywhere.

It’s why there needs to be sovereign digital payment systems that are legally enforced.

Telorand,

Yeah, like what need is there for these intermediaries in the first place? I get that there was probably a need once upon a time, but that seems superfluous now

Appoxo, (edited )
@Appoxo@lemmy.dbzer0.com avatar

In Germany we usually use Debit bank cards for payment (if something like a credit card isnt included).
The GiroCard is standard across all banks and usually every shop accepts that method.
Problem is: They don’t work on the interwebz.

theangriestbird,

where do we think we would be at at this point if electronic payments were handled by government entities? Not trying to defend Visa or Mastercard, just genuinely curious what others think.

t3rmit3,

We’d be in the same place. It’s not any better or worse for a private versus a public entity to do harm.

Also, the government is already part of this. If the DOJ told Visa, “hey, stop fucking around with that, you don’t need to be trying to control legal agreements between parties, that’s our purview” (or if they even thought the DOJ might), they’d drop this behavior in an instant. They are doing this in large part because they believe it is in line with the government’s ideology. Preemptive compliance.

WalnutLum,

True to some degree if you’re an American, but this is Visa setting internal policy for American politics, and that reflecting globally.

Not every country has the same laws or politics that the US does.

t3rmit3,

Every company is headquartered somewhere, or has some market that it cannot afford to withdraw from, and that makes them all ultimately subject to said governments. No business decision is made free from pressure when it comes to governments.

WalnutLum,

Again, the issue is this is an American company setting American content policy internationally.

Storefronts and brands can set up local branches and sell through those using the local digital payment provider without getting in trouble with their headquarter’d country. They can’t do that with a private entity that’s decided to set their global content policy to align with America’s.

t3rmit3, (edited )

Again, the issue is this is an American company setting American content policy internationally.

That is not the issue. That may be the subset of the issue that you have a problem with, but the actual issue is a payment provider setting purchase restrictions period. That it is happening in the US is not uniquely bad; it would be equally bad happening anywhere else.

Interpreting the international impact to be “the issue” would mean that if this were only affecting Americans, this would be fine, which is absolutely not the case.

Storefronts and brands can set up local branches and sell through those using the local digital payment provider without getting in trouble with their headquarter’d country.

To set up and sell in that country, they then have to comply with the local payment providers. Which shouldn’t be deciding whether people can purchase something, just as Visa shouldn’t be.

WalnutLum,

Wed probably be in a similar place, but the advantage of a private entity being that it can bridge the already existing digital payments, so if a store big enough like steam had the option to, they could integrate with that country’s digital payments directly.

sleepmode, do games w Thank you, Thor! 🥳

I wish he’d stop getting any kind of attention at all. He is a fraud.

db0,
@db0@lemmy.dbzer0.com avatar

That attention is the dying embers of the torch he took to his career

mostlikelyaperson,

Dude had entirely disappeared from my timelines before every youtuber and lemmy poster seemingly felt the need to tell me about how naughty he is.

Flamekebab, do games w How do you keep track of what games you have played over the years?
@Flamekebab@piefed.social avatar

Reading the comments - am I the weird one for just remembering?

bungle_in_the_jungle,

Must be nice to have a functioning memory like this

Flamekebab,
@Flamekebab@piefed.social avatar

The tradeoff is that I'm terrible at time. Anything beyond about ten days in the future is almost meaningless to me.

Phen,

You probably have different gaming habits than me, or a hell of a memory. I’ve likely played over 4 thousand different games over the course of my life so far.

… Now I want to use one of those tools to try to figure out this number.

Flamekebab,
@Flamekebab@piefed.social avatar

I can definitely see the appeal of being able to do stuff with the information, and I doubt I could sit down and make a list of every game I've ever played. However my memory is pretty good for this sort of thing. It's very rare for me to lose objects as I have a database-like memory for that stuff.

Amusingly this means that if someone else moves things then I'm comedically awful at searching for whatever it was, and if I move house or re-organise then it takes me a few weeks for my brain to record all the new data. Until then I'm a clueless idiot.

Oh and as I said in another comment - time is my nemesis. I often don't know what day of the week it is and anything beyond about a week and a half into the future has almost no meaning to me. It's not a very useful trade-off!

Elevator7009,

I have definitely not played 4,000 games. I tend to stick on a few games till I beat them and then I move on, sometimes returning to replay. I don’t have an astounding memory, but if a game is mentioned I’ll remember if I played it or not and that is good enough for me. If I forget a good experience, well, that’s another opportunity to have it for the “first time”, a la that old tumblr post about wanting to be able to selectively erase your memory so you could re-experience your favorite book for the first time.

edgemaster72,
@edgemaster72@lemmy.world avatar

If by remembering you mean “I use no tools to keep track of games I’ve played and make no special effort at remembering, either I do or I don’t”, then same. But also in the last few years I’ve been playing a lot less games than I used to (and I didn’t really play that many to start with).

agamemnonymous,
@agamemnonymous@sh.itjust.works avatar

Me too, but I don’t really play a lot of video games, so I could list every game I’ve ever played pretty quickly.

FeelzGoodMan420,

No. I remember all the games I’ve played. I can’t list them all, however if you were to ask me “hey have you ever played xyz”, I would remember if I had or not.

GreyCat,

Well, the point of such an app would be to have them listed I would guess.

FeelzGoodMan420,

Yes. I was just responding to the comment asking if he/she was the only one who remembers if they’ve played a game.

mohab,

Hmm… for me, it's less about memory and more about helping myself see a pattern of what I like and what I don't, which eventually helps me make better purchasing decisions.

Like, when I look at a list of my favorite games, I can conclusively tell you: I like challenging, replayable games with real-time action, synergy among their mechanics, and mechanical variety.

For me, this knowledge would not have been attainable if I didn't sit down and put together a list of what I like/what I don't like.

SatansMaggotyCumFart,

Look at you just raw dogging your steam library.

who, do games w Starting today, Heroic Games Launcher is indexing their Discord server

A flimsy band-aid over the real problems:

  • Locking an open-source project’s community behind a corporation’s private service & license terms.
  • Using a real-time chat platform for long-lived information storage.
ifmu,

Agreed. But it’s a good intermediate step.

dustyData,

It’s not. It’s not even a bandaid. Answeroverflow has a bad indexer and the search is useless. In my experience it produces no information of value whatsoever because all it throws back are messages devoid of context unless you read hundreds of lines of some randos conversation. God forbid the conversation lasted several days, you are better off asking chat again.

fmstrat,

It’s an intermediate step, but not a good one.

If you’re indexing the content anyway, move the whole thing to a forum since it’s the same amount of work. Indexing inside Discord is just wasted hours as more and more items will continue to pile up.

Discord is absolute trash for this type of thing, and when intermediate steps are likely the same amount of work as migrating your community, why bother other than the claim of “it’s where people are already”?

Jeffool, do games w Giant Bomb, a web site about video games, has been purchased from Fandom
@Jeffool@lemmy.world avatar

I’ll say this: props to Fandom for realizing the right thing to do. I know there was really no other good solution for them, but that hasn’t stopped many companies from being so obstinate that they cut their nose off to spite their face.

But more seriously, good for those guys buying it. I hope it goes well for them.

justOnePersistentKbinPlease, (edited )

I hope the indie and AA game communities/devs keep moving off of Fandom.

andros_rex,

I feel like they have a deal with Google/search engines to have independent wikis downranked. There’s no reason why UESP should show up below the TES fandom wiki.

Nurse_Robot, do games w Are there any games you don't play as it was intended to be played? If so, what game and how?

Who amongst us hasn’t played GTA at least once while trying to drive around and follow all the traffic laws for absolutely no reason at all

forrgott,

Hmm. Nope.

That’s what Streets of SimCity was for!

QuadratureSurfer,
@QuadratureSurfer@lemmy.world avatar

Well unless you did sunday driving… And put weapons on your car so you could go around demolishing the buildings you had built up in Sim City.

MNByChoice,

Oh, yeah! Get a car, find a quite park, turn on the radio and chill.

Agrivar,

Every time I log into that game I like to pick a car from my garage, smoke a fatty (in RL), and then drive all slow and chill from my apartment to the golf course. Pretend like I’m afraid of getting pulled over! Then I play a quick 9 holes. Generally, after that, I’m done with GTA for another month or so.

Elevator7009,

There’s a wonderful contrarian-but-is-it-really-considering-it’s-making-the-lawful-choice delight in trying to follow the rules in a game about breaking rules.

No-commentary video of someone just driving in GTA trying to follow the rules of the road. I’m usually really not a video person, but just watching this feels nice somehow.

kratoz29,
@kratoz29@lemm.ee avatar

Is there any mission as of nowadays that forces you to drive according to traffic laws in any of all the entries?

If not I propose a very annoying one like the Driver tutorial as the GTA VI tutorial.

gamermanh,

Sorta? Multiple that make you watch your speed, for sure

Driver’s law mechanics in a mission/mode of GTA would be amazing, wanted level system from 2 included (with a way to clear your on-foot wanted, of course)

CheeseNoodle,

People talk about getting filtered by fromsoft bosses but the goddamn driver tutorial was the hardest shit ever; especially since it used a lot of movie terms so if you weren’t really into american movies about cars half the stuff on the list was kind of gibberish.

kratoz29,
@kratoz29@lemm.ee avatar

And that is why it would be fun to troll the worldwide players with such a tactic, at least for a little while, but the world ain’t funny anymore and they wouldn’t do that with arguably the most expected game of the decade.

YiddishMcSquidish,

Fucking driver! WTF is solemn‽

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