I think it’s cause of envy. Every once in a while, a game comes that just seems to do a lot of things and become very very successful (like red dead and gta).
Then these other studios get FOMO and turn to a go big or go home attitude.
So what you end up with is this inflation of features when only a few devs can land a big game like that.
Like for many other people, Valve single player experiences were one of my favorite of all time growing up. I considered both Half-Life and Portal to be masterpieces. It’s true they’ve always been distracted with multiplayer games as well, things like Counter-Strike or Team Fortress and I did play them for sure, because I...
Single player games are less and less profitable these days. What the original commenter could have said is, these days, there isn’t much money to be made telling a story when fortnight makes so much money by doing nothing but cosmetics.
Dude, where have you been? Look how little good single player games rockstar is putting out.
It’s just harder and less profitable.
I rather have one great red dead 2 than 5 forgettable ones; looking at your assassins creed, used to be one of my favourites and I haven’t played anything after black flag.
If I ever get VR stuff, I would want to play Alyx but if they had 5 okayish games instead, it would be a nope from me.
I still haven’t even played black mesa even though i bought it, I like fewer but better choices especially since I’m more busy in this stage of life.
I would argue it’s more like multiplayer games are just much more profitable instead of not being able to turn a profit as well on single player games. And it is very easy to prove that some multiplayer games are cash cows.
That’s the thing about capitalism though, it’s not about choosing something profitable, it’s choosing the max profit option.
Thankfully there are enough passionate people and good companies that a savvy gamer can find ways plenty of single player games.
This really does not sound healthy. The game is released, for a certain amount of money. If people don’t like what they get for their money, they simply should not buy it....
To most of us, this is probably just a summary of events over the past year or so. But, it’s good to know that this sort of news is reaching non-gaming channels.
Cause that’s all I played during the rise of microTXs. To me, the way valve went about it was literally the line between monetization and not ruining the game.
I thought that meant it can be done, all it proved looking back is publicly traded companies suck!!
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It genuinely upsets me that Valve spent their time and resources on another Dota variation angielski
Like for many other people, Valve single player experiences were one of my favorite of all time growing up. I considered both Half-Life and Portal to be masterpieces. It’s true they’ve always been distracted with multiplayer games as well, things like Counter-Strike or Team Fortress and I did play them for sure, because I...
Devs should not be "forced to run on a treadmill until their mental or physical health breaks", says publisher of Manor Lords, citing how gamers seem to be trained to expect endless content work now (www.eurogamer.net) angielski
This really does not sound healthy. The game is released, for a certain amount of money. If people don’t like what they get for their money, they simply should not buy it....
[Ahoy] What genre is DOOM? (www.youtube.com) angielski
How Greed Ruined Gaming (www.youtube.com) angielski
To most of us, this is probably just a summary of events over the past year or so. But, it’s good to know that this sort of news is reaching non-gaming channels.
EXCLUSIVE: Xbox President Sarah Bond has set up a new team dedicated to game preservation and forward compatibility (www.windowscentral.com) angielski