chiliedogg

@chiliedogg@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Nintendo Confirms Backwards Compatibility for Switch Successor! angielski

This is Furukawa. At today’s Corporate Management Policy Briefing, we announced that Nintendo Switch software will also be playable on the successor to Nintendo Switch. Nintendo Switch Online will be available on the successor to Nintendo Switch as well. Further information about the successor to Nintendo Switch, including its...

chiliedogg,

While they’ve shut down online services for some of the older consoles, the backwards compatibility of the Xbox has always been excellent. I was playing Crimson Skies for the OG Xbox on my Series S a few weeks ago.

chiliedogg,

360 was absolutely backwards compatible with the OG Xbox.

chiliedogg,

It took about a year for it to get near-full compatibility with old games since it was emulated on the 360.

chiliedogg,

Day Before was basically a scam though, and they kept the servers up for a few weeks.

By all accounts this was a real game. It’s just that nobody wanted to play it.

In the last 2 years we’ve seen these live-service games fail at launch time and time and time again. The execs need to just accept that Fortnite already exists and you can’t force that kind of success.

chiliedogg,

The d-pad on the 360 controller was garbage. It was the only thing holding it back.

I think they’ve found a great place with the One/Series controllers.

I also really appreciate that with the jump to the Series X/S they didn’t change controllers. They had one that worked that people liked, so they kept it. And it works via Xbox’s proprietary wireless protocol, USB, or Bluetooth, so it works on pretty much anything but a Playstation or Nintendo.

chiliedogg,

It would be neat if it could pull step count logs from fitness devices and watches so it didn’t even necessarily need to be running while you’re doing your walk.

chiliedogg,

Until you get pretty late in the game, it really suffers from a lack of variety in combat options, but by the time you get to the variety, you’re basically locked into just doing whatever moves interrupt the enemy or whichever super-move is warmed up.

chiliedogg,

Dave Feloni, the producer behind Mando, Boba Fett, and Ahsoka isn’t some outsider who knows nothing. He was the producer of the Clone Wars and Rebels, and has a deep love of the franchise and its lore. In fact, what alienate many people about his shows are that they are so incredibly respectful of what came before that newcomers don’t follow it.

To understand everything in Ahsoka you needed to be familiar with so much lore that wasn’t in the films that it felt more like homework to understand for some viewers.

chiliedogg,

But they took out crash mode. Yeah, you could crash whenever in the open world, but I loved the puzzle game aspects of the old crash mode.

chiliedogg,

Is that an online propaganda troll simulator?

chiliedogg,

They had pre-arranged intersections with set traffic patterns and multipliers and stuff scattered about, so it was a puzzle as well as a driving challenge.

chiliedogg,

Steam has exclusive games too. Is that okay?

chiliedogg,

Steam did exactly that for years under the “Steam Greenlight” prism where users voted for games to be released on steam with the condition that they would be exclusive. They only stopped it when they decided to go the Amazon route and sell any old shit with zero curation instead.

And Tim Sweeny made the offer to stop offering Epic exclusivity and even sell their games on Steam if Valve offered to provide their service to developers at the same rate as Epic.

But Steam charges nearly triple what Epic does and can depend on gamers to defend them for some reason.

chiliedogg,

It makes the cost of developing games more expensive. They have to charge nearly 20% more for games on Steam to make the same money they do on EGS.

It’s also why Valve hardly makes games anymore. They sell 4 games made with other people’s money and they’ll have the same gross income as selling a game they paid to develop. Throw in the cost of development, and they just can’t justify game development as a major part of their business.

The last time they made a full-sized game was Half-life 2, which launched the same day as Steam.

chiliedogg,

Alyx was a tech demo, and it, Portal, and Portal 2 combined are about the size of Half Life 2.

chiliedogg,

It’s litterally a tunnel shooter with endless repetition to pad it out and pretend it’s a full game, when in reality it’s a tech demo to bundle with VR hardware and try and make Steam the default home of VR games.

chiliedogg,

Yes, but with EGS more money goes to the company making the games. AAA games have never been more expensive to produce, and developers are shutting doors left and right. After the costs of marketing and overhead, more of the proceeds of the game are going to the fucking download service than the people making the game when it’s on Steam.

chiliedogg,

The entire greenlight catalog was exclusive. That’s over 100 third-party games, and they only reason it stopped is because they stopped curating products to become the Amazon of online gaming.

chiliedogg,

They’ve been suspected of selling downloaded ROMs several times, but the incident with the most evidence was when they released a port of a GBA collection of Medabots games on the switch eShop using a pirated version of the mGBA emulator. Like: there were strings of code matching from the original emulator.

The EULA of mGBA actually allows commercial use, but Nintendo didn’t credit the emulator or the author, making it piracy.

chiliedogg,

It isn’t eBay where anybody can sell anything. Nintendo curates and specifically authorizes all games sold on the platform, and they also license the right to emulate their legacy hardware in commercial releases on their platform.

They charged money to allow the sale of pirated software.

chiliedogg,

Battlefield 2 intruduced that one.

chiliedogg,

I remember them having a sale on Oblivion DLC one time where the rest of the DLC was half-off, but the horse armor was double.

Oblivion was weird on DLC. Knights of the Nine was pretty good, and Shivering Isles was amazing. But they also had bullshit stuff like Horse Armour.

chiliedogg,

They just released a Doom 1/2 combo pack that has a bunch of mods included as well as a mod browser for new mods. And the mods are all supported on console. I was playing Doom in Princess Peach’s castle on my Xbox yesterday.

chiliedogg,

First one didn’t have a campaign. It was online multilayer only.

And the “sequel” to this one is Apex Legends.

chiliedogg,

Definite “No” to the second. Doom (2016) definitely takes place in a universe where the Doom Marine has been around the block a few times, but I’m not sure how clear it is that they’re in the exact same universe.

chiliedogg,

Doom 2016 was just about perfect. It blended old-shool FPS fundamentals with modern aiming, collectibles, etc.

chiliedogg,

Super Mario World was peak SMB for me. It took everything they did in SMB3 and refined it.

The only thing I think SMW was lacking was variety of powerups. You had fire and cape, plus Yoshi stuff. SMB3 had fire and raccoon, but also the weird, rare stuff like hammer, frog, tanooki, and the boot.

chiliedogg,

If they play it exclusively, sure. But people play tons of games on Gamepass. HiFi Rush and a dozen other games splitting that $15/month/account is a lot less rosy.

I’ve had Gamepass since the beginning, and since it was launched it I’ve bought maybe 1 or 2 Xbox games that weren’t on gamepass, whereas I used to average 2-3 a month. My overall spending on games has dropped massively since getting gamepass - especially on Xbox.

chiliedogg, (edited )

I think they expected more casual gamers to sign up for game pass while the more dedicated among us would still be buying new products.

Honestly, they’d probably be doing better if they didn’t put games on there day 1. Sony doesn’t put their biggest titles on PS+ at launch for a reason.

Halo and starfield had shit sales because we didn’t have to buy them. If they required people to buy the triple-A in-house titles at launch, the double-A stuff like HiFi Rush could still be released on gamepass day 1 as an incentive for people to subscribe.

As it stands, Starfield and Forza burned the money that should be used for HiFi Rush and Ori.

chiliedogg,

Not just any old malware, but insecure rootkits that allowed ANYONE to have total control over the system with their own malware above the OS-level with no way to even know the malware was there.

chiliedogg,

I love buttons. The correct number of buttons is almost always more.

Though my favorite mouse (MX Master) only has like 6 buttons, it has intelligent free-srolling and a horizontal thumb wheel. Whether I’m mapping, editing video, using excel, or gaming it’s amazing.

chiliedogg,

I keep spectacular documentation on personal projects because there’s no deadlines.

If I get hit by a bus, my office will collapse because I ain’t got time to document shit.

chiliedogg,

Ensuring that future titles have a preservation plan as part of the development?

chiliedogg,

It also requires multiple copies of the game.

chiliedogg,

EA alread uses paying customers as testers.

Now they’ll just make that their official position.

chiliedogg,

I’m thinking of it so I can play older patches of the game.

chiliedogg,

There’s some easy duplication glitches.

chiliedogg,

So many PS1-era games look so bad it hurts the experience. While SNES games like Link to the Past and Chrono Trigger look great even today.

chiliedogg,

They do online programming all week these days, and there’s something special about the in-perwon energy.

chiliedogg,

There’s a 30-year time skip, but the characters are the same.

chiliedogg,

The game that was missing so many features promised by him that the studio had to stop him from doing any more interviews?

chiliedogg,

I was among the millions to cry foul that LFD2 came out so soon after the first game. It seemed like it was just gonna be a $60 map pack.

But goddamn they brought their A game and really did improve everything about the original.

chiliedogg,

343 has also made some pretty terrible decisions with the franchise.

chiliedogg,

2023 is one of the best years in the history of gaming. So, so many many great titles, large and small, have been released this year.

chiliedogg,

Sea of Stars is spectacular so far.

chiliedogg,

Because picking a fight with some of the world’s biggest companies is the best form of damage control…

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